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2018-03-11

2018-03-11

作者: 黄文俊_ | 来源:发表于2018-03-11 21:38 被阅读0次

    WinSock2网络通信(win32编程)

    本代码有服务器端server.cpp和客户端client.cpp,客户端连接服务器端即可实现简单文字通信。


    服务器server.cpp代码如下:

    // server.cpp : 定义控制台应用程序的入口点。//#include "stdafx.h"#include#pragma comment(lib, "ws2_32") //引入lib库

    void SockInit();

    void Error();

    DWORD WINAPI ClientThread(void *p);

    int _tmain(int argc, _TCHAR* argv[])

    {

    SockInit();//网络初始化

    SOCKET serverSock = socket(AF_INET, SOCK_STREAM, 0);

    sockaddr_in addr;

    addr.sin_family = AF_INET;

    addr.sin_port = htons(4086);

    addr.sin_addr.S_un.S_addr = ADDR_ANY;//可能有多个网卡,所以设为所有ip

    int ret1 = bind(serverSock, (sockaddr*)&addr, sizeof(sockaddr));

    //printf("%d",ret1);

    Error();

    listen(serverSock, 5);//最多监听5个

    printf("server run...\n");

    while (1) {

    sockaddr_in cliAddr;

    int addLen = sizeof(cliAddr);

    SOCKET clientSock = accept(serverSock, (sockaddr*)&cliAddr, &addLen);

    char *buff = "welocme connect";

    int ret2 = send(clientSock, buff, strlen(buff),0);

    CreateThread(0, 0, ClientThread, &clientSock, 0, 0);//有新客户端连接时,开启一个线程用于接收消息

    }

    closesocket(serverSock);

    return 0;

    }

    DWORD WINAPI ClientThread(void *p) {

    SOCKET clientSock = *(SOCKET*)p;

    while (1) {

    char buff[1024] = { 0 };

    int ret3 = recv(clientSock, buff, 1024, 0);

    ERROR();

    printf(buff);

    send(clientSock, buff, strlen(buff), 0);

    }

    }

    void SockInit()//网络初始化,相当于允使程序使用网络

    {

    WORD wVersionRequested;

    WSADATA wsaData;

    int err;

    wVersionRequested = MAKEWORD(2, 2);

    err = WSAStartup(wVersionRequested, &wsaData);

    if (err != 0)

    {

    printf("WSAStartup failed witherror: %d\n", err);

    exit(-1);

    }

    }

    void Error() {//获取异常错误

    int err = GetLastError();

    if (err >0) {

    printf("Error code = %d\n", err);

    exit(-1);

    }

    }


    客户端client.cpp代码如下:

    // client.cpp : 定义控制台应用程序的入口点。//#include "stdafx.h"#include#pragma comment(lib, "ws2_32") //引入lib库#includevoid SockInit();

    void Error();

    DWORD WINAPI ServerThread(void *p);

    int _tmain(int argc, _TCHAR* argv[])

    {

    SockInit();//网络初始化

    SOCKET clientSock = socket(AF_INET, SOCK_STREAM, 0);

    sockaddr_in addr;

    addr.sin_family = AF_INET;

    addr.sin_port = htons(4086);

    //通过ipconfig查看

    //本机ip127.0.0.1

    //addr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");//连接本机,所以ip是这样

    addr.sin_addr.S_un.S_un_b.s_b1 = 127;

    addr.sin_addr.S_un.S_un_b.s_b2 = 0;

    addr.sin_addr.S_un.S_un_b.s_b3 = 0;

    addr.sin_addr.S_un.S_un_b.s_b4 = 1;

    connect(clientSock, (sockaddr*)&addr, sizeof(sockaddr));

    CreateThread(0, 0, ServerThread, &clientSock, 0, 0);

    while (1) {

    char buff[1024] = { 0 };

    gets_s(buff);

    int ret4 = send(clientSock, buff, strlen(buff), 0);

    }

    closesocket(clientSock);

    return 0;

    }

    DWORD WINAPI ServerThread(void *p) {//开启线程用于和服务器连接

    SOCKET clientSock = *(SOCKET*)p;

    while (1) {

    char buff[1024] = { 0 };

    recv(clientSock, buff, 1024, 0);

    printf("Recv : %s\n", buff);

    }

    }

    void SockInit()//网络初始化

    {

    WORD wVersionRequested;

    WSADATA wsaData;

    int err;

    wVersionRequested = MAKEWORD(2, 2);

    err = WSAStartup(wVersionRequested, &wsaData);

    if (err != 0)

    {

    printf("WSAStartup failed witherror: %d\n", err);

    exit(-1);

    }

    }

    void Error() {//查看网络连接是否异常。如果有错误码,则可以点击工具-〉错误查找,输入错误码即可

    int err = GetLastError();

    if (err >0) {

    printf("Error code = %d\n", err);

    exit(-1);

    }

    }


    解决方案中右键点击server.cpp,设为启动项,再点击开始执行,先运行服务器。

    同理再将client.cpp运行。运行结果如下:

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