夜间模式

作者: 夜沐下的星雨 | 来源:发表于2020-06-25 06:35 被阅读0次

    1.切换夜间模式的工具类

    注意:其中MODE要自己定义一个常量,mMode要在application中创建

    /*
     * 使用这个类需要把style设置成日夜间的样式:Theme.AppCompat.DayNight.NoActionBar
     */
    public class UIModeUtil {
    
        /**
         * 夜间模式切换
         */
        public static void changeModeUI(AppCompatActivity activity){
            int currentNightMode = activity.getResources().getConfiguration().uiMode & Configuration.UI_MODE_NIGHT_MASK;
    
            if(currentNightMode == Configuration.UI_MODE_NIGHT_NO){
                //日间模式,切成夜间模式
                activity.getDelegate().setLocalNightMode(AppCompatDelegate.MODE_NIGHT_YES);
                SpUtil.setParam(Constants.MODE,AppCompatDelegate.MODE_NIGHT_YES);
                BaseApp.mMode = AppCompatDelegate.MODE_NIGHT_YES;
            }else{
                activity.getDelegate().setLocalNightMode(AppCompatDelegate.MODE_NIGHT_NO);
                SpUtil.setParam(Constants.MODE,AppCompatDelegate.MODE_NIGHT_NO);
                BaseApp.mMode = AppCompatDelegate.MODE_NIGHT_NO;
            }
        }
    
        /**
         * 设置当前的模式
         * @param activity
         */
        public static void setActModeFromSp(AppCompatActivity activity){
            int mode = (int) SpUtil.getParam(Constants.MODE, AppCompatDelegate.MODE_NIGHT_NO);
            activity.getDelegate().setLocalNightMode(mode);
        }
    
        /**
         * 设置当前的模式
         * @param activity
         */
        public static void setActModeUseMode(AppCompatActivity activity,int mode){
            activity.getDelegate().setLocalNightMode(mode);
        }
    
        public static void setAppMode(int mode){
            AppCompatDelegate.setDefaultNightMode(mode);
        }
    }
    
    

    2.SP工具类:

    public class SpUtil {
        /**
         * 保存在手机里面的文件名
         */
        private static final String FILE_NAME = "share_date";
        
        
        /**
         * 保存数据的方法,我们需要拿到保存数据的具体类型,然后根据类型调用不同的保存方法
         * @param key
         * @param object 
         */
        public static void setParam( String key, Object object){
            
            String type = object.getClass().getSimpleName();
            SharedPreferences sp = BaseApp.getInstance().getSharedPreferences(FILE_NAME, Context.MODE_PRIVATE);
            SharedPreferences.Editor editor = sp.edit();
            
            if("String".equals(type)){
                editor.putString(key, (String)object);
            }
            else if("Integer".equals(type)){
                editor.putInt(key, (Integer)object);
            }
            else if("Boolean".equals(type)){
                editor.putBoolean(key, (Boolean)object);
            }
            else if("Float".equals(type)){
                editor.putFloat(key, (Float)object);
            }
            else if("Long".equals(type)){
                editor.putLong(key, (Long)object);
            }
            
            editor.commit();
        }
        
        
        /**
         * 得到保存数据的方法,我们根据默认值得到保存的数据的具体类型,然后调用相对于的方法获取值
         * @param key
         * @param defaultObject
         * @return
         */
        public static Object getParam(String key, Object defaultObject){
            String type = defaultObject.getClass().getSimpleName();
            SharedPreferences sp = BaseApp.getInstance().getSharedPreferences(FILE_NAME, Context.MODE_PRIVATE);
            
            if("String".equals(type)){
                return sp.getString(key, (String)defaultObject);
            }
            else if("Integer".equals(type)){
                return sp.getInt(key, (Integer)defaultObject);
            }
            else if("Boolean".equals(type)){
                return sp.getBoolean(key, (Boolean)defaultObject);
            }
            else if("Float".equals(type)){
                return sp.getFloat(key, (Float)defaultObject);
            }
            else if("Long".equals(type)){
                return sp.getLong(key, (Long)defaultObject);
            }
            
            return null;
        }
    }
    

    3.在fragment中实现:

        @Override
        protected void initView() {
            super.initView();
            if (BaseApplication.mMode == AppCompatDelegate.MODE_NIGHT_NO) {
                cbNight.setChecked(false);
            } else {
                cbNight.setChecked(true);
            }
        }
    
        @Override
        protected void initListener() {
            super.initListener();
            cbNight.setOnCheckedChangeListener(new CompoundButton.OnCheckedChangeListener() {
                @Override
                public void onCheckedChanged(CompoundButton compoundButton, boolean b) {
                    //判断是否是用户操作
                    if (compoundButton.isPressed()) {
                        UIModeUtil.changeModeUI((MainActivity) getActivity());
                        //保存当前fragment的位置
                        SharedPreferencesUtil.setParam(mContext, Constants.FRAGMENT_POSITION, FragmentType.TYPE_SETTINGS);
                    }
                }
            });
        }
    

    4.在application中初始化:

    public class BaseApp extends Application{
    
        private static BaseApp baseApp;
        public static int mMode= AppCompatDelegate.MODE_NIGHT_NO;
    
        @Override
        public void onCreate() {
            super.onCreate();
            baseApp=this;
            dayOrNight();
    
        }
    
        private void dayOrNight() {
            mMode = (int) SpUtil.getParam(Constants.MODE, AppCompatDelegate.MODE_NIGHT_NO);
            UIModeUtil.setAppMode(mMode);
        }
    
        public static BaseApp getInstance(){
            return baseApp;
        }
    }
    

    5.在activity中默认碎片是根据保存的fragment的位置:

    private void addZhiFragment() {
    
          int pos = (int) SpUtil.getParam(Constants.NIGHT_CURRENT_FRAG_POS, 1);
    
          FragmentTransaction transaction = manager.beginTransaction();
          transaction.add(R.id.frame, list.get(0));
          transaction.commit();
      }
    

    6.应用退出后保存主页面:

      @Override
       public boolean onTouchEvent(MotionEvent event) {
           SpUtil.setParam(Constants.NIGHT_CURRENT_FRAG_POS, MainActivity.TYPE_ZHIHU);
           return super.onTouchEvent(event);
       }
    

    7.将主题更跟改成切换模式

     <style name="AppTheme" parent="Theme.AppCompat.DayNight.NoActionBar">
           <!-- Customize your theme here. -->
           <item name="colorPrimary">@color/colorPrimary</item>
           <item name="colorPrimaryDark">@color/colorPrimaryDark</item>
           <item name="colorAccent">@color/colorAccent</item>
    

    8.重新定义一个color文件,将之前的白的变成黑色,黑色变成白的,而且把每一个fragment都加一个背景颜色,不能是透明.

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        本文标题:夜间模式

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