播放montage时候, 如果montage和machine state进行layered blend混合, 在播放montage之后, 动画状态机会重置
解决方法:
参考:https://answers.unrealengine.com/questions/261732/using-layered-blend-per-bone-doubles-the-root-moti.html
https://answers.unrealengine.com/questions/441630/playing-an-anim-montage-is-resetting.html
https://answers.unrealengine.com/questions/429770/blend-states-resetting-after-playing-a-montage.html
选中对应状态机, 取消勾选Reinitialize on becoming Relevant
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设置anim machine state 毎帧transitions的次数
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