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关于Admob Unity 在插件App接入Google ADM

关于Admob Unity 在插件App接入Google ADM

作者: 星零_36cd | 来源:发表于2020-02-21 12:56 被阅读0次

    https://github.com/unity-plugins/Unity-Admob

    Admob Unity Plugin

    Admob Unity Plugin provides a way to integrate admob ads in Unity3D Game and u3d app. You can use it for Unity iOS and Android App with the same c# or js code.

    Admob Unity3d Plugin Readme Contents

    Admob Unity Plugin Description

    Unity Admob Plugin Features

    Downloads Admob Unity Plugin

    Installation Admob Unity

    Unity Plugin Wiki and Documentation

    Quick Start

    Unity Admob Demo Usage

    Important Tips

    Screenshots

    License

    Admob Unity Plugin Description

    The Google Mobile Ads SDK is the latest generation in Google mobile advertising featuring refined ad formats and streamlined APIs for access to mobile ad networks and advertising solutions. The SDK enables Unity mobile app developers to maximize their monetization in native mobile apps.

    This repository contains the source code for the Google Mobile Ads Unity plugin. This plugin enables Unity developers to easily serve Google Mobile Ads on Android and iOS apps without having to write Java or Objective-C code. The plugin provides a C# interface for requesting ads that is used by C# scripts in your Unity project.

    Unity Admob Plugin Features

    Platforms supported in one plugin :

     Android, via SDK v18.3.0 (part of Google Play service platform)

     iOS, via SDK v7.53

     Support all native events

     AdRequest targeting methods,such as children target,test mode

     Not need change Android package name

     Very simple API

     Support non personalize ad

    Ad Types:

     Banner(All Banner Type and Custom banner sizes)

     Interstitial (text, picture, video)

     Rewarded Video

     Advanced Native Ad

    Downloads Admob Unity Plugin

    AdmobPluginRes/GoogleMobileAds.framework and admob_unity_plugin.unitypackage is reqired 

    Download those files from Admob Unity3d Plugin Project Home https://github.com/unity-plugins/Unity-Admob 

    or Download all the Unity admob plugin project https://github.com/unity-plugins/Unity-Admob/archive/master.zip

    Installation Admob Unity

    Open your project in the Unity editor.

    Navigate to Assets -> Import Package -> Custom Package.

    Select the admob_unity_plugin.unitypackage file.

    Import all of the files except admobdemo.cs(a example script) by selecting Import. Make sure to check for any conflicts with files.

    You can install by download and copy files in folder Plugins to your Unity3d project directly,

    Unity Plugin Wiki and Documentation

    Tutorial

    API

    Document

    Quick Start

    Edit AndroidManifest.xml and config Admob APP ID

    This configuration is reqired by admob from version 17.0,APP will crash if not config .Add a meta-data tag in application and set value to your admob appid

    Sample code

    Edit Info.plist ,add appid

    GADApplicationIdentifierca-app-pub-xxxxxxxxxxxxxxxxxxxxxx~xxxxxxxxxxxxxx

    Config exported Xcode project ,Build Settings->Other Linker Flags ,add flag -ObjC 

    1.Init Admob Unity Plugin

    Create A C# script ,drag the script to a object on scene , add the follow code in the script file

    usingadmob;Admob.Instance().initSDK(new AdProperties());//admob id configed in meta,not support in code any more

    You can set admob properties as follow ,you need set properties you want to set

    AdProperties adProperties =newAdProperties();    adProperties.isTesting(true);//true for test adsadProperties.isAppMuted(true);    adProperties.isUnderAgeOfConsent(false);    adProperties.appVolume(100);    adProperties.maxAdContentRating(AdProperties.maxAdContentRating_G);string[] keywords = {"key1","key2","key3"};    adProperties.keyworks(keywords);

    2.Add Admob Banner in Unity App

    Here is the minimal code needed to show admob banner.

    Admob.Instance().showBannerRelative("youradmobbannerunitid",AdSize.BANNER,AdPosition.BOTTOM_CENTER, 0);

    or you can create another banner by set banner name

    Admob.Instance().showBannerAbsolute("ca-app-pub-3940256099942544/6300978111",AdSize.BANNER,20,220,"mybanner");

    The AdPosition class specifies where to place the banner. AdSize specifies witch size banner to show

    3.Remove Banner

    By default, banners are visible. To hide a banner, call:

    Admob.Instance().removeBanner();

    4.How to integrate Interstitial into Unity 3d app?

    Here is the minimal code to create an interstitial.

    Admob.Instance().loadInterstitial("Your admob interstitial unit id");

    Unlike banners, interstitials need to be explicitly shown. At an appropriate stopping point in your app, check that the interstitail is ready before showing it:

    if(Admob.Instance().isInterstitialReady()) {Admob.Instance().showInterstitial();}

    5.Custom Admob Banner Ad Sizes

    In addition to constants on AdSize, you can also create a custom size:

    //Create a 250x250 banner.AdSize adSize =newAdSize(250,250);Admob.Instance().showBannerAbsolute("Your admob banner id",adSize,0,30,"bannerName");

    6.How to integrate Admob Rewarded Video to Unity3d app?

    Here is the minimal code to create an admob video.

    Admob.Instance().loadRewardedVideo("ca-app-pub-3940256099942544/1712485313");

    Simular with interstitial,video need to be explicitly shown at an appropriate stopping point in your app, check that the video is ready before showing it:

    if(Admob.Instance().isRewardedVideoReady()) {Admob.Instance().showRewardedVideo();}

    7.Show Admob Native Advanced Ad in IOS and Android App

    Here is the minimal code needed to show admob banner. This is implemented with Admob Native Ads Advanced (Unified)

    Admob.Instance().showNativeBannerRelative("Your native banner id",new AdSize(360,100), AdPosition.BOTTOM_CENTER);

    8.Ad Events

    Both Banner and Interstitial contain the same ad events that you can register for. Here we'll demonstrate setting ad events on a interstitial,and show interstitial when load success:

    Admob.Instance().interstitialEventHandler += onInterstitialEvent;voidonInterstitialEvent(stringeventName,stringmsg){    Debug.Log("handler onAdmobEvent---"+ eventName +"  "+ msg);if(eventName == AdmobEvent.onAdLoaded)    {        Admob.Instance().showInterstitial();    }}

    You only need to register for the events you care about.

    Unity Admob Demo Usage

    import AdmobUnityPlugin.unitypackage to your Unity project

    copy admobdemo.cs from AdmobPluginRes to your unity project/assets dic

    attach admobdemo.cs to the main camera

    edit admob id in admobdemo.cs

    build and run this in your device

    add -ObjC flag in xcode Other Linker Flags 7 add meta app key in Xcode Info.plist

    GADApplicationIdentifier ca-app-pub-xxxxxxxxxxxxxxxxxx~xxxxxxxxxx

    Important Tips

    If you not config AndroidManifest.xml,app will crash

    If you not add -ObjC flag App will crash

    If you not add GADApplicationIdentifier in Info.plist ,App will crash

    Attach admob to Object on scene,init admob before call admob fun

    Screenshots

    License

    Apache 2.0 License

    Change Log

    1.Update admob sdk,support admob 18.3

    ©

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