1.迷宫
6 5
0 1 0 0 0
0 0 0 1 0
0 1 0 1 0
1 1 1 0 0
0 1 0 0 1
0 1 0 0 0
2.思路
- 用循环创建二维slice
- 使用slice来实现队列
- 用Fscanf读取文件
- 对Point进行抽象
3.代码
package main
import (
"fmt"
"os"
)
//读取迷宫数据,放入二维数组中
func readMaze(filename string) [][]int {
file, err := os.Open(filename)
if err != nil {
panic("文件不存在")
}
defer file.Close()
var row, col int
fmt.Fscanf(file, "%d %d", &row, &col)
maze := make([][]int, row)
for i := range maze {
maze[i] = make([]int, col)
for j := range maze[i] {
fmt.Fscanf(file, "%d", &maze[i][j])
}
}
return maze
}
type point struct {
i, j int
}
//当前点的上,左边,下,右,
var dirs = [4]point{
{-1, 0}, {0, -1}, {1, 0}, {0, 1},
}
//当前点,移动
func (p point) add(r point) point {
return point{p.i + r.i, p.j + r.j}
}
//取出当前点对应的值
func (p point) at(grid [][]int) (int, bool) {
if p.i < 0 || p.i >= len(grid) {
return 0, false
}
if p.j < 0 || p.j >= len(grid[0]) {
return 0, false
}
return grid[p.i][p.j], true
}
//遍历迷宫
func walk(maze [][]int, start, end point) ([][]int) {
steps := make([][]int, len(maze))
for i := range steps {
steps[i] = make([]int, len(maze[0]))
}
//队列,存放将要探索的点
Q := []point{start}
for len(Q) > 0 {
cur := Q[0]
Q = Q[1:]
//到终点了
if cur == end {
break
}
for _, dir := range dirs {
next := cur.add(dir)
//next 在maze 中的值为0才可以
val, ok := next.at(maze)
if !ok || val == 1 {
//没有值,或者撞墙,
continue
}
val, ok = next.at(steps)
if !ok || val != 0 {
//探索过的位置,不再进行探索
continue
}
//回到原点,不进行探索
if next == start {
continue
}
curSteps, _ := cur.at(steps)
steps[next.i][next.j] = curSteps + 1
Q = append(Q, next)
}
}
return steps
}
func main() {
maze := readMaze("maze/maze.in")
steps := walk(maze, point{0, 0}, point{len(maze) - 1, len(maze[0]) - 1})
for _, row := range steps {
for _, val := range row {
fmt.Printf("%3d ", val)
}
fmt.Print("\n")
}
}
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