美文网首页
【iOS】带箭头的弹出菜单

【iOS】带箭头的弹出菜单

作者: 取名有丶难 | 来源:发表于2018-04-15 21:01 被阅读627次

    前言

    之前有在一些项目中用到过一些带箭头的弹出菜单,其实这个样式的UI组件还是比较常见的,QQ和微信,支付宝等等很多App都有类似的UI组件,所以我把之前项目中的相关代码抽取出来,然后做了个封装,所有就有了今天这篇内容。
    其实也不算直接封装之前的代码,之前的实现方式是用modal出控制器,然后自定义转场动画,同时在转场代理中通过 UIPresentationController 改变视图的frame实现的,同时箭头也是用一个带箭头的背景图实现的。不过当前封装的这个UI视图则是放弃了带控制器的这种方式,是用纯视图的组合封装来实现的。

    实现效果

    运行效果.gif

    使用方式

    使用方式很简单,先将CWPopMenu.h和CWPopMenu.m这两个文件拖到项目里。
    导入头文件之后直接初始化并调用showMenu显示
        self.menu = [[CWPopMenu alloc]initWithArrow:CGPointMake(self.view.frame.size.width-25, _sumHeight) menuSize:CGSizeMake(130, 200) arrowStyle:CWPopMenuArrowTopfooter];
        //代理是UITableView的代理方法
        _menu.dataSource = self;
        _menu.delegate = self;
        //设置菜单的背景色(默认是白色)
        _menu.menuViewBgColor = [UIColor whiteColor];
        //YES代表使用动画
        [_menu showMenu:YES];
    
    方法以及参数的意义
    /**
     @param point 箭头箭尖的坐标
     @param size 菜单的视图的大小
     @param position 箭头的方位(同时决定缩放动画的锚点)
     */
    - (instancetype)initWithArrow:(CGPoint)point menuSize:(CGSize)size arrowStyle:(CWPopMenuArrowPosition)position;
    
    //显示 *属性设置需要在show之前设置才会生效*
    - (void)showMenu:(BOOL)animated;
    
    //关闭
    - (void)closeMenu:(BOOL)animated;
    
    部分可设置的属性
    //箭头在上或者下边的前中后位置枚举(从左到右)
    typedef NS_ENUM(NSInteger, CWPopMenuArrowPosition) {
        CWPopMenuArrowTopHeader = 0,//默认从0开始
        CWPopMenuArrowTopCenter,
        CWPopMenuArrowTopfooter,
        CWPopMenuArrowBottomHeader,
        CWPopMenuArrowBottomCenter,
        CWPopMenuArrowBottomfooter,
    };
    //箭头方位的枚举会决定箭头在菜单视图的位置,以及缩放动画的锚点位置
    
    //菜单蒙版的透明度 default bgViewAlpha = 0.2;设置alpha属性时会被bgAlpha接管
    @property (nonatomic, assign)CGFloat bgAlpha;
    
    //菜单背景色 default menuViewBgColor = [UIColor whiteColor];
    @property (nonatomic, assign)UIColor *menuViewBgColor;
    
    //菜单圆角 default menuRadius = 5.f;
    @property (nonatomic, assign)CGFloat menuRadius;
    
    //箭头宽度 default arrowWidth = 15.f;
    @property (nonatomic, assign)CGFloat arrowWidth;
    
    //箭头高度 default arrowHeight = 10.f;
    @property (nonatomic, assign)CGFloat arrowHeight;
    
    其实这个UI视图是没什么难度的东西,菜单核心视图就是个UITableView,就是箭头绘制要进行各种判断写起来稍微麻烦点。

    核心方法

    //根据位置枚举以及箭头高度和宽度计算绘制箭头的点
    - (void)computeArrowPosition:(CWPopMenuArrowPosition)arrowPosition
    {
        CGRect _menuFrame = _menuView.frame;
        CGFloat menuX = _menuFrame.origin.x;
        CGFloat menuY = _menuFrame.origin.y;
        CGFloat menuWidth = _menuFrame.size.width;
        CGFloat menuHeight = _menuFrame.size.height;
        
        switch (_arrowPosition) {
            case CWPopMenuArrowTopHeader:
            {
                CGPoint origin = CGPointMake(menuX+distance, menuY);
                CGPoint peak = CGPointMake(menuX+_arrowWidth*0.5 +distance, menuY-_arrowHeight);
                CGPoint terminus = CGPointMake(menuX+_arrowWidth+distance, menuY);
                [self drawArrowInLayer:origin peak:peak terminus:terminus];
            }
                
                break;
            case CWPopMenuArrowTopCenter:
            {
                CGPoint origin = CGPointMake(menuX+(menuWidth-_arrowWidth)*0.5, menuY);
                CGPoint peak = CGPointMake(menuX+menuWidth*0.5, menuY-_arrowHeight);
                CGPoint terminus = CGPointMake(menuX+(menuWidth+_arrowWidth)*0.5, menuY);
                [self drawArrowInLayer:origin peak:peak terminus:terminus];
            }
                break;
            case CWPopMenuArrowTopfooter:
            {
                CGPoint origin = CGPointMake(menuX+menuWidth-_arrowWidth-distance, menuY);
                CGPoint peak = CGPointMake(menuX+menuWidth-_arrowWidth*0.5-distance, menuY-_arrowHeight);
                CGPoint terminus = CGPointMake(menuX+menuWidth-distance, menuY);
                [self drawArrowInLayer:origin peak:peak terminus:terminus];
            }
                break;
            case CWPopMenuArrowBottomHeader:
            {
                CGPoint origin = CGPointMake(menuX+distance, menuY+menuHeight);
                CGPoint peak = CGPointMake(menuX+_arrowWidth*0.5+distance, menuY+menuHeight+_arrowHeight);
                CGPoint terminus = CGPointMake(menuX+_arrowWidth+distance, menuY+menuHeight);
                [self drawArrowInLayer:origin peak:peak terminus:terminus];
            }
                break;
            case CWPopMenuArrowBottomCenter:
            {
                CGPoint origin = CGPointMake(menuX+(menuWidth-_arrowWidth)*0.5, menuY+menuHeight);
                CGPoint peak = CGPointMake(menuX+menuWidth*0.5, menuY+menuHeight+_arrowHeight);
                CGPoint terminus = CGPointMake(menuX+(menuWidth+_arrowWidth)*0.5, menuY+menuHeight);
                [self drawArrowInLayer:origin peak:peak terminus:terminus];
            }
                break;
            case CWPopMenuArrowBottomfooter:
            {
                CGPoint origin = CGPointMake(menuX+menuWidth-_arrowWidth-distance, menuY+menuHeight);
                CGPoint peak = CGPointMake(menuX+menuWidth-_arrowWidth*0.5-distance, menuY+menuHeight+_arrowHeight);
                CGPoint terminus = CGPointMake(menuX+menuWidth-distance, menuY+menuHeight);
                [self drawArrowInLayer:origin peak:peak terminus:terminus];
            }
                break;
            default:
                
                break;
        }
    }
    
    //绘制箭头
    - (void)drawArrowInLayer:(CGPoint)origin peak:(CGPoint)peak terminus:(CGPoint)terminus{
        //定义画图的path
        self.shLayer = [[CAShapeLayer alloc]init];
        UIBezierPath *path = [[UIBezierPath alloc] init];
        _shLayer.fillColor = self.menuViewBgColor.CGColor;
        
        //path移动到开始画图的位置
        [path moveToPoint:origin];
        [path addLineToPoint:peak];
        [path addLineToPoint:terminus];
        _shLayer.path = [path CGPath];
        
        //关闭path
        [path closePath];
        [self.layer addSublayer:_shLayer];
    }
    

    写在最后

    希望对看到的人有些帮助,如果各位看官觉得有所帮助请点个赞。

    PS:附上demo传送门

    相关文章

      网友评论

          本文标题:【iOS】带箭头的弹出菜单

          本文链接:https://www.haomeiwen.com/subject/uaadkftx.html