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反初始化(析构过程)
- 类实例销毁之前会立即调用析构器,用关键字
deinit
- 类实例销毁之前会立即调用析构器,用关键字
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反初始化(析构过程)如何工作
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Swift
仍然使用ARC管理机制,大部分情况下实例销毁不用手动清理;但有些情况下需要自己做一些额外的操作在实例销毁前,此时要可在析构器里实现 -
一个类至多只有一个析构器
deinit { // perform the deinitialization }
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析构器是自动调用
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析构调用之后实例才会被销毁,所以在析构器中可以访问实例的所有属性,可以修改这些属性的行为
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析构器的运用
// 示例程序 class Bank { static var coinsInBank = 10_000 static func distribute(coins numberOfCoinsRequested: Int) -> Int { let numberOfCoinsToVend = min(numberOfCoinsRequested, coinsInBank) coinsInBank -= numberOfCoinsToVend return numberOfCoinsToVend } static func receive(coins: Int) { coinsInBank += coins } } class Player { var coinsInPurse: Int init(coins: Int) { coinsInPurse = Bank.distribute(coins: coins) } func win(coins: Int) { coinsInPurse += Bank.distribute(coins: coins) } deinit { Bank.receive(coins: coinsInPurse) } } var playerOne: Player? = Player(coins: 100) print("A new player has joined the game with \(playerOne!.coinsInPurse) coins") // Prints "A new player has joined the game with 100 coins" print("There are now \(Bank.coinsInBank) coins left in the bank") // Prints "There are now 9900 coins left in the bank" playerOne!.win(coins: 2_000) print("PlayerOne won 2000 coins & now has \(playerOne!.coinsInPurse) coins") // Prints "PlayerOne won 2000 coins & now has 2100 coins" print("The bank now only has \(Bank.coinsInBank) coins left") // Prints "The bank now only has 7900 coins left" playerOne = nil print("PlayerOne has left the game") // Prints "PlayerOne has left the game" print("The bank now has \(Bank.coinsInBank) coins") // Prints "The bank now has 10000 coins"
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