4.3 使用 Messenger 实现进程间通信
Messenger 是一种轻量级的IPC通信机制.底层使用的是AIDL机制.
Messenger 一次只处理一个请求因此不存在线程同步的问题.
Messenger传递的数据类型是 : Message 对象.
构造方法:
public Messenger(IBinder target) {
mTarget = IMessenger.Stub.asInterface(target);
}
public Messenger(Handler target) {
mTarget = target.getIMessenger();
}
实现Messenger的步骤 :
1, 服务端进程
1, 创建一个Service来处理客户端的请求.
2, 创建一个handler 用它来创建messenger对象.
3, 在Service的onBinder方法中返回这个Messenger底层的Binder对象即可.
2, 客户端进程
1, 绑定服务端的Service,绑定成功后用服务端返回的IBinder对象创建一个Messenger对象.
通过这个Messenger就可以向服务端发送消息了.发送消息的类型为message 对象.
2, 如果需要服务端回复客户端就需要创建一个Handler,利用这个Handler 创建一个Messenger对象.
Messenger对象通过message 的 replyTo 参数传递给服务端.
3, 示例代码
服务端关键代码
/**
* 服务端进程.
* Created by WSJ on 2016/9/29.
*/
public class MessengerService extends Service {
private static final String TAG = "MessengerService";
private static class MessengerHandler extends Handler{
@Override
public void handleMessage(Message msg) {
switch (msg.what){
case MyConstants.MSG_FROM_CLIENT :
Log.i(TAG,"rec from client : " + msg.getData().getString("msg"));
// 回复客户端
Messenger messenger = msg.replyTo;
Message message = Message.obtain(null,MyConstants.MSG_FROM_SERVICE);
Bundle data = new Bundle();
data.putString("msg","我已收到");
message.setData(data);
try {
messenger.send(message);
} catch (RemoteException e) {
e.printStackTrace();
}
break;
default:
super.handleMessage(msg);
}
}
}
@Nullable
@Override
public IBinder onBind(Intent intent) {
// 返回Messenger底层的Binder对象.
return mMessenger.getBinder();
}
// 根据Handler创建Messenger
private final Messenger mMessenger = new Messenger(new MessengerHandler());
}
客户端关键代码
public class MessengerActivity extends AppCompatActivity {
private static final String TAG = "MessengerActivity";
/**
* 向服务端发送数据的Messenger
*/
private Messenger mService ;
private ServiceConnection mConnection = new ServiceConnection() {
@Override
public void onServiceConnected(ComponentName name, IBinder service) {
// 根据获得Binder创建Messenger对象
mService = new Messenger(service);
Message msg = Message.obtain(null,MyConstants.MSG_FROM_CLIENT);
Bundle data = new Bundle();
data.putString("msg","hello this is client !");
msg.setData(data);
// 将Messenger设置
msg.replyTo = mReplyMessenger;
try {
mService.send(msg);
} catch (RemoteException e) {
e.printStackTrace();
}
}
@Override
public void onServiceDisconnected(ComponentName name) {
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Intent intent = new Intent(MessengerActivity.this, MessengerService.class);
bindService(intent,mConnection,BIND_AUTO_CREATE);
}
@Override
protected void onDestroy() {
unbindService(mConnection);
super.onDestroy();
}
private Messenger mReplyMessenger = new Messenger(new MessengerReplyHandler());
/**
* 接收服务端响应的Handler
*/
private static class MessengerReplyHandler extends Handler {
@Override
public void handleMessage(Message msg) {
switch (msg.what){
case MyConstants.MSG_FROM_SERVICE :
Log.i(TAG,"reply from server : " + msg.getData().get("msg"));
break;
default:
super.handleMessage(msg);
}
}
}
}
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