# Constants
SF_TARGET_NAME="TXGame"
#自定义的用来存放最后合并的framework
UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal
#IPHONE_DEVICE_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphoneos
WORKSPACE_NAME=${PROJECT_NAME}.xcworkspace
YO_SCHEME=${PROJECT_NAME}
xcodebuild -workspace ${WORKSPACE_NAME} -scheme ${YO_SCHEME} -sdk iphonesimulator -configuration "${CONFIGURATION}"
xcodebuild -workspace ${WORKSPACE_NAME} -scheme ${YO_SCHEME} -sdk iphoneos -configuration "${CONFIGURATION}"
# Build the other (non-simulator) platform
#xcodebuild -project "${PROJECT_FILE_PATH}" -target "${TARGET_NAME}" -configuration "${CONFIGURATION}" -sdk iphoneos BUILD_DIR="${BUILD_DIR}" OBJROOT="${OBJROOT}" BUILD_ROOT="${BUILD_ROOT}" CONFIGURATION_BUILD_DIR="${IPHONE_DEVICE_BUILD_DIR}/arm64" SYMROOT="${SYMROOT}" ARCHS='arm64' VALID_ARCHS='arm64' $ACTION
#xcodebuild -project "${PROJECT_FILE_PATH}" -target "${TARGET_NAME}" -configuration "${CONFIGURATION}" -sdk iphoneos BUILD_DIR="${BUILD_DIR}" OBJROOT="${OBJROOT}" BUILD_ROOT="${BUILD_ROOT}" CONFIGURATION_BUILD_DIR="${IPHONE_DEVICE_BUILD_DIR}/armv7" SYMROOT="${SYMROOT}" ARCHS='armv7 armv7s' VALID_ARCHS='armv7 armv7s' $ACTION
# Copy the framework structure to the universal folder (clean it first)
# 因为framework的合并,lipo只是合并了最后的 二进制可执行文件,所以其它的需要我们自己复制过来
rm -rf "${UNIVERSAL_OUTPUTFOLDER}"
mkdir -p "${UNIVERSAL_OUTPUTFOLDER}"
cp -R "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${PROJECT_NAME}.framework" "${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework"
# 合并模拟器和真机的架构
lipo -create "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${PROJECT_NAME}.framework/${PROJECT_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${PROJECT_NAME}.framework/${PROJECT_NAME}" -output "${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/${PROJECT_NAME}"
open "${UNIVERSAL_OUTPUTFOLDER}"
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