美文网首页
Java HashMap源码解析

Java HashMap源码解析

作者: zivxia | 来源:发表于2018-04-27 11:06 被阅读61次

    jdk1.6和jdk1.7采用数组+链表的形式实现HashMap,jdk1.8改进了HashMap的实现,采用数组+链表/红黑树,使得HashMap存储数据时发生hash冲突性能更佳,但是Hashtable与HashMap的依然有如下区别:

    • 1.Hashtable是线程安全的,多线程操作不会有任何问题,但也带来了性能较差的缺点。而HashMap不是线程安全的,所以性能更佳。当在多线程环境下访问Map,还是使用Hashtable实现类更好。
      Hashtable的put和get方法:
        public synchronized V put(K key, V value) {
            // Make sure the value is not null
            if (value == null) {
                throw new NullPointerException();
            }
    
            // Makes sure the key is not already in the hashtable.
            HashtableEntry<?,?> tab[] = table;
            int hash = key.hashCode();
            int index = (hash & 0x7FFFFFFF) % tab.length;
            @SuppressWarnings("unchecked")
            HashtableEntry<K,V> entry = (HashtableEntry<K,V>)tab[index];
            for(; entry != null ; entry = entry.next) {
                if ((entry.hash == hash) && entry.key.equals(key)) {
                    V old = entry.value;
                    entry.value = value;
                    return old;
                }
            }
    
            addEntry(hash, key, value, index);
            return null;
        }
    
        @SuppressWarnings("unchecked")
        public synchronized V get(Object key) {
            HashtableEntry<?,?> tab[] = table;
            int hash = key.hashCode();
            int index = (hash & 0x7FFFFFFF) % tab.length;
            for (HashtableEntry<?,?> e = tab[index] ; e != null ; e = e.next) {
                if ((e.hash == hash) && e.key.equals(key)) {
                    return (V)e.value;
                }
            }
            return null;
        }
    

    HashMap的put和get方法如下:

        public V put(K key, V value) {
            return putVal(hash(key), key, value, false, true);
        }
    
        public V get(Object key) {
            Node<K,V> e;
            return (e = getNode(hash(key), key)) == null ? null : e.value;
        }
    
    • 2.Hashtable的key和value都不能为null,从上面的put方法中就可以看出来。而HashMap的key和value都可以为null,但是只能存在一个为null的key,value的话就无所谓了。
    image.png

    HashMap构造函数

        /**
         * Constructs an empty <tt>HashMap</tt> with the specified initial
         * capacity and load factor.
         *
         * @param  initialCapacity the initial capacity
         * @param  loadFactor      the load factor
         * @throws IllegalArgumentException if the initial capacity is negative
         *         or the load factor is nonpositive
         */
        public HashMap(int initialCapacity, float loadFactor) {
            if (initialCapacity < 0)
                throw new IllegalArgumentException("Illegal initial capacity: " +
                                                   initialCapacity);
            if (initialCapacity > MAXIMUM_CAPACITY)
                initialCapacity = MAXIMUM_CAPACITY;
            if (loadFactor <= 0 || Float.isNaN(loadFactor))
                throw new IllegalArgumentException("Illegal load factor: " +
                                                   loadFactor);
            this.loadFactor = loadFactor;
            this.threshold = tableSizeFor(initialCapacity);
        }
    
        /**
         * Constructs an empty <tt>HashMap</tt> with the specified initial
         * capacity and the default load factor (0.75).
         *
         * @param  initialCapacity the initial capacity.
         * @throws IllegalArgumentException if the initial capacity is negative.
         */
        public HashMap(int initialCapacity) {
            this(initialCapacity, DEFAULT_LOAD_FACTOR);
        }
    
        /**
         * Constructs an empty <tt>HashMap</tt> with the default initial capacity
         * (16) and the default load factor (0.75).
         */
        public HashMap() {
            this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
        }
    
        /**
         * Constructs a new <tt>HashMap</tt> with the same mappings as the
         * specified <tt>Map</tt>.  The <tt>HashMap</tt> is created with
         * default load factor (0.75) and an initial capacity sufficient to
         * hold the mappings in the specified <tt>Map</tt>.
         *
         * @param   m the map whose mappings are to be placed in this map
         * @throws  NullPointerException if the specified map is null
         */
        public HashMap(Map<? extends K, ? extends V> m) {
            this.loadFactor = DEFAULT_LOAD_FACTOR;
            putMapEntries(m, false);
        }
    

    构造函数中提到了initialCapacity、loadFactor、threshold几个概念,

    • 1.initialCapacity:初始化HashMap的容量大小,当然不能超过最大的容量MAXIMUM_CAPACITY
    • 2.loadFactor(默认0.75):加载因子表示Hash表中元素的填满程度,加载因子越大,填满的元素越多,好处是,空间利用率更高了。但是hash冲突的机会加大了。链表长度会越来越长,查找效率降低。反之,加载因子越小,填满的元素越少,好处是冲突的机会减少了,但是空间浪费多了。表中的数据将过于稀疏(很多空间还没用就开始扩容了)。冲突的机会越大,则查找的成本越高。因此,必须在"冲突的机会"与"空间利用率"之间寻找一种平衡与折中,这种平衡与折中本质上时数据结构中有名的时空矛盾的平衡与折中
    • threshold:扩容阀值,等于initialCapacity与loadFactor的乘积,当HashMap中容量大于阀值时就需要进行扩容了。
    • table:存储链表的数组。

    put(K key,K value)

        /**
         * Associates the specified value with the specified key in this map.
         * If the map previously contained a mapping for the key, the old
         * value is replaced.
         *
         * @param key key with which the specified value is to be associated
         * @param value value to be associated with the specified key
         * @return the previous value associated with <tt>key</tt>, or
         *         <tt>null</tt> if there was no mapping for <tt>key</tt>.
         *         (A <tt>null</tt> return can also indicate that the map
         *         previously associated <tt>null</tt> with <tt>key</tt>.)
         */
        public V put(K key, V value) {
            return putVal(hash(key), key, value, false, true);
        }
    
        /**
         * Implements Map.put and related methods
         *
         * @param hash hash for key
         * @param key the key
         * @param value the value to put
         * @param onlyIfAbsent if true, don't change existing value
         * @param evict if false, the table is in creation mode.
         * @return previous value, or null if none
         */
        final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                       boolean evict) {
            Node<K,V>[] tab; Node<K,V> p; int n, i;
            // 第一put,通过resize初始化HashMap的容量,
            if ((tab = table) == null || (n = tab.length) == 0)
                n = (tab = resize()).length;
            // 若不是第一次put,通过(n - 1) & hash获取索引,则判断HashMap中是否已经存在该键值对,如果不存在,则直接newNode赋值给当前索引的元素。
            if ((p = tab[i = (n - 1) & hash]) == null)
                tab[i] = newNode(hash, key, value, null);
            else {
                // put时发现HashMap中存在相同的节点( 发生了Hash冲突),则判断hash、key和value是否都想等,都想等的话就是同一个节点,直接覆盖原有节点就ok了
                Node<K,V> e; K k;
                if (p.hash == hash &&
                    ((k = p.key) == key || (key != null && key.equals(k))))
                    e = p;
                else if (p instanceof TreeNode)
                    // 如果只是位置相同,并且这个节点是红黑树,则调用红黑树的put方法
                    e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
                else {
     //如果冲突的节点数已经达到8个,看是否需要改变冲突节点的存储结构,               
    //treeifyBin首先判断当前hashMap的长度,如果不足64,只进行  
    //resize,扩容table,如果达到64,那么将冲突的存储结构为红黑树 
                    for (int binCount = 0; ; ++binCount) {
                        //指针为null,就加在后面
                        if ((e = p.next) == null) {
                            p.next = newNode(hash, key, value, null);
                            // 链表的长度大于8时,则使用红黑树进行存储
                            if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                                treeifyBin(tab, hash);
                            break;
                        }
                        if (e.hash == hash &&
                            ((k = e.key) == key || (key != null && key.equals(k))))
                            break;
                        p = e;
                    }
                }
                if (e != null) { // existing mapping for key
                    V oldValue = e.value;
                    if (!onlyIfAbsent || oldValue == null)
                        e.value = value;
                    afterNodeAccess(e);
                    return oldValue;
                }
            }
            ++modCount;
            if (++size > threshold)
                resize();
            afterNodeInsertion(evict);
            return null;
        }
    

    当我们通过

    HashMap<String, String> map = new HashMap<>();
    // ①
    map.put("hello","world");
    // ②
    map.put("world","hello");
    

    第一次put的时候,table为null,执行resize方法,

        /**
         * Initializes or doubles table size.  If null, allocates in
         * accord with initial capacity target held in field threshold.
         * Otherwise, because we are using power-of-two expansion, the
         * elements from each bin must either stay at same index, or move
         * with a power of two offset in the new table.
         *
         * @return the table
         */
        final Node<K,V>[] resize() {
            Node<K,V>[] oldTab = table;
            int oldCap = (oldTab == null) ? 0 : oldTab.length;
            int oldThr = threshold;
            int newCap, newThr = 0;
            if (oldCap > 0) {
                // 超过了最大容量,直接将阀值设置为Integer.MAX_VALUE
                if (oldCap >= MAXIMUM_CAPACITY) {
                    threshold = Integer.MAX_VALUE;
                    return oldTab;
                }
                // 扩容到原来的两倍,阀值也扩大原来的两倍
                else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                         oldCap >= DEFAULT_INITIAL_CAPACITY)
                    newThr = oldThr << 1; // double threshold
            }
            else if (oldThr > 0) // initial capacity was placed in threshold
                newCap = oldThr;
            else {               // zero initial threshold signifies using defaults
                newCap = DEFAULT_INITIAL_CAPACITY;
                newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
            }
            if (newThr == 0) {
                float ft = (float)newCap * loadFactor;
                newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                          (int)ft : Integer.MAX_VALUE);
            }
            threshold = newThr;
            @SuppressWarnings({"rawtypes","unchecked"})
                Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
            table = newTab;
            if (oldTab != null) {
              // 原数组不是空数组,将原数组的数据移到新数组
                for (int j = 0; j < oldCap; ++j) {
                    Node<K,V> e;
                    if ((e = oldTab[j]) != null) {
                        oldTab[j] = null;
                        if (e.next == null)
                            // 如果没有next节点,则直接复制当前节点到新数组
                            newTab[e.hash & (newCap - 1)] = e;
                        else if (e instanceof TreeNode)
                            ((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
                        else { // preserve order
                           //记录下一个结点  
                            Node<K,V> loHead = null, loTail = null;
                            Node<K,V> hiHead = null, hiTail = null;
                            Node<K,V> next;
                            do {
                                next = e.next;
                                if ((e.hash & oldCap) == 0) {
                                    if (loTail == null)
                                        loHead = e;
                                    else
                                        loTail.next = e;
                                    loTail = e;
                                }
                                else {
                                    if (hiTail == null)
                                        hiHead = e;
                                    else
                                        hiTail.next = e;
                                    hiTail = e;
                                }
                            } while ((e = next) != null);
                            if (loTail != null) {
                                loTail.next = null;
                                newTab[j] = loHead;
                            }
                            if (hiTail != null) {
                                hiTail.next = null;
                                newTab[j + oldCap] = hiHead;
                            }
                        }
                    }
                }
            }
            return newTab;
        }
    

    通过

    threshold = newThr;
    @SuppressWarnings({"rawtypes","unchecked"})
    Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
    table = newTab;
    

    初始化threshold和table,在来看看Node链表:

        /**
         * Basic hash bin node, used for most entries.  (See below for
         * TreeNode subclass, and in LinkedHashMap for its Entry subclass.)
         */
        static class Node<K,V> implements Map.Entry<K,V> {
            final int hash;
            final K key;
            V value;
            Node<K,V> next;
    
            Node(int hash, K key, V value, Node<K,V> next) {
                this.hash = hash;
                this.key = key;
                this.value = value;
                this.next = next;
            }
    
            public final K getKey()        { return key; }
            public final V getValue()      { return value; }
            public final String toString() { return key + "=" + value; }
    
            public final int hashCode() {
                return Objects.hashCode(key) ^ Objects.hashCode(value);
            }
    
            public final V setValue(V newValue) {
                V oldValue = value;
                value = newValue;
                return oldValue;
            }
    
            public final boolean equals(Object o) {
                if (o == this)
                    return true;
                if (o instanceof Map.Entry) {
                    Map.Entry<?,?> e = (Map.Entry<?,?>)o;
                    if (Objects.equals(key, e.getKey()) &&
                        Objects.equals(value, e.getValue()))
                        return true;
                }
                return false;
            }
        }
    

    存储了hash值,key值,value值以及指向下一个节点的next。接着来看下get方法:

        /**
         * Returns the value to which the specified key is mapped,
         * or {@code null} if this map contains no mapping for the key.
         *
         * <p>More formally, if this map contains a mapping from a key
         * {@code k} to a value {@code v} such that {@code (key==null ? k==null :
         * key.equals(k))}, then this method returns {@code v}; otherwise
         * it returns {@code null}.  (There can be at most one such mapping.)
         *
         * <p>A return value of {@code null} does not <i>necessarily</i>
         * indicate that the map contains no mapping for the key; it's also
         * possible that the map explicitly maps the key to {@code null}.
         * The {@link #containsKey containsKey} operation may be used to
         * distinguish these two cases.
         *
         * @see #put(Object, Object)
         */
        public V get(Object key) {
            Node<K,V> e;
            return (e = getNode(hash(key), key)) == null ? null : e.value;
        }
    
        /**
         * Implements Map.get and related methods
         *
         * @param hash hash for key
         * @param key the key
         * @return the node, or null if none
         */
        final Node<K,V> getNode(int hash, Object key) {
            Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
            if ((tab = table) != null && (n = tab.length) > 0 &&
                (first = tab[(n - 1) & hash]) != null) {
                if (first.hash == hash && // always check first node
                    ((k = first.key) == key || (key != null && key.equals(k))))
                    return first;
                if ((e = first.next) != null) {
                    if (first instanceof TreeNode)
                        return ((TreeNode<K,V>)first).getTreeNode(hash, key);
                    do {
                        if (e.hash == hash &&
                            ((k = e.key) == key || (key != null && key.equals(k))))
                            return e;
                    } while ((e = e.next) != null);
                }
            }
            return null;
        }
    

    get方法是获取到节点,然后根据节点获取值。

    相关文章

      网友评论

          本文标题:Java HashMap源码解析

          本文链接:https://www.haomeiwen.com/subject/ukjjlftx.html