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flutter 通过ClipPath 和动画实现游戏cd冷却效果

flutter 通过ClipPath 和动画实现游戏cd冷却效果

作者: 这个馒头有点白 | 来源:发表于2019-11-26 19:16 被阅读0次

    之前在做unity3d的时候,unity3d里会自带图片的冷却效果,而在flutter上当时找了很久也没有找到,最后就只能自己实现了,我实现的方法不一定是最效率的(因为官方是这样写的:Clipping to a path is expensive。也就是这种剪切的方式是很消耗性能的),只是当前我能实现的方式。(毕竟还是一个初学者)。

    class _LoadingState extends State<Loading> with SingleTickerProviderStateMixin{
    
      AnimationController animationController;
    
      Animation animation;
    
    @override
    
      void initState() {
    
        // TODO: implement initState
    
        super.initState();
    
        animationController = AnimationController(vsync: this,duration: Duration(milliseconds: 1000));
    
        animation = Tween(begin: 0.0,end: 360.0).animate(animationController);
    
        animationController.addListener((){
    
            setState(() {
    
    
    
            });
    
        });
    
        animation.addStatusListener((status){
    
          if(status == AnimationStatus.completed){
    
              StringData().SetIsStartUi(true);
    
              Navigator.push(context, MaterialPageRoute(builder: (context) => MainUi()));
    
          }
    
        });
    
        animationController.forward();
    
      }
    
      @override
    
      Widget build(BuildContext context) {
    
        return Container(
    
          padding: const EdgeInsets.all(15.0),
    
          decoration: new BoxDecoration(
    
            image: new DecorationImage(
    
              image: AssetImage("web/assets/images/bg.jpg"),
    
              fit: BoxFit.cover
    
            )
    
          ),
    
          child: Column(
    
            children: <Widget>[
    
              Row(
    
    
    
                mainAxisAlignment: MainAxisAlignment.start,
    
                children: <Widget>[
    
                  Image.asset("web/assets/images/0.jpg",width: 50.0,height: 50.0,)
    
                ],
    
              ),
    
              SizedBox(height: 150.0,),
    
              Row(
    
                mainAxisAlignment: MainAxisAlignment.center,
    
                children: <Widget>[
    
                  ClipPath(
    
                    clipBehavior: Clip.antiAlias,
    
                  child: Image.asset("web/assets/images/icon.png",width:200.0,height: 200.0,),
    
                  clipper: BottomWavelipper(radius: animation.value),
    
                  )
    
                ],
    
              ),
    
              SizedBox(height: 20.0,),
    
              Row(
    
                mainAxisAlignment: MainAxisAlignment.center,
    
                children: <Widget>[
    
                  Text("LOADING.",style: new TextStyle(
    
                    fontSize: 30.0,
    
                    color: Colors.black,
    
                    decoration: TextDecoration.none,
    
                  ),)
    
                ],
    
              )
    
            ],
    
          ),
    
        );
    
      }
    
    }
    
    class BottomWavelipper extends CustomClipper<Path>{
    
      final double radius;
    
      BottomWavelipper({this.radius});
    
      double GetX(double m_width,double radius){
    
        double value;
    
        if(radius >=0 && radius <= 45){
    
            value = m_width/2 +(m_width/90 * radius);
    
        }else if(radius >45 && radius <= 135){
    
          value= m_width;
    
        }else if(radius >135 && radius <= 225 ){
    
          value = m_width - (m_width/90 *(radius-135));
    
        }else if(radius > 225 && radius <= 315){
    
          value = 0;
    
        }else if(radius> 315 && radius <= 360){
    
          value = m_width/90 *(radius-315);
    
        }
    
        return value;
    
      }
    
      double GetY(double m_height,double radius){
    
        double value;
    
        if(radius >=0 && radius <= 45){
    
            value = 0.0;
    
        }else if(radius >45 && radius <= 135){
    
          value= (m_height/90) *(radius -45);
    
        }else if(radius >135 && radius <= 225 ){
    
          value = m_height;
    
        }else if(radius > 225 && radius <= 315){
    
          value = m_height -(m_height/90* (radius-225));
    
        }else if(radius> 315 && radius <= 360){
    
          value = 0.0;
    
        }
    
        return value;
    
      }
    
      @override
    
      Path getClip(Size size) {
    
        Path path = new Path();
    
        path.lineTo(size.width/2, 0.0);
    
        path.lineTo(size.width/2, size.height/2);
    
        path.lineTo(GetX(size.width, radius),GetY(size.height, radius));
    
        if(radius > 315){
    
          path.lineTo(0.0, 0.0);
    
        }
    
        if(radius >225){
    
          path.lineTo(0.0, size.height);
    
        }
    
        if(radius > 135){
    
          path.lineTo(size.width, size.height);
    
        }
    
        if(radius >45 ){
    
          path.lineTo(size.width, 0.0);
    
        }
    
    
    
    
    
        path.close();
    
        return path;
    
      }
    
      @override
    
      bool shouldReclip(BottomWavelipper oldClipper) {
    
        // TODO: implement shouldReclip
    
        return true;
    
      }
    
    }
    
    

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