只需一张图片、一个动画类,按照图片Y轴旋转,动画效果如下:
红包动画
public class RedAnimation extends Animation {
private int centerX, centerY;
private Camera camera = new Camera();
@Override
public void initialize(int width, int height, int parentWidth,
int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
//获取中心点坐标
centerX = width / 2;
centerY = height / 2;
//动画执行时间 自行定义
setDuration(800);
setInterpolator(new DecelerateInterpolator());
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
final Matrix matrix = t.getMatrix();
camera.save();
//中心是绕Y轴旋转 这里可以自行设置X轴 Y轴 Z轴
camera.rotateY(360 * interpolatedTime);
//把我们的摄像头加在变换矩阵上
camera.getMatrix(matrix);
//设置翻转中心点
matrix.preTranslate(-centerX, -centerY);
matrix.postTranslate(centerX, centerY);
camera.restore();
}
}
开始动画
RedAnimation animation = new RedAnimation();
animation.setRepeatCount(Animation.INFINITE);
ivOpen.startAnimation(animation);
结束动画
ivOpen.clearAnimation();
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