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iOS-底层原理-联合体位域

iOS-底层原理-联合体位域

作者: 如意神王 | 来源:发表于2022-05-07 20:31 被阅读0次

    1.场景需求

    1.假设一辆车需要控制前后左右4个方向或者一架无人机需要控制前后左右上5个方向,那么通常的做法是设置几个对于的bool值的属性

    代码如下
    由于1个BOOL值属性占用一个字节,也就是8位,总共就是 8 * 4 = 32位,对象开辟的内存大小由属性决定的,那么有没有优化的空间呢?

    如果用一个字节0000 1111后四位,从低位到高位1表示是,0表示否,分别表示是否向前后左右,那么只需要1个字节,4个bit就能实现上诉功能了,此种实现方式联合体位域即可。

    @interface LGCar : NSObject
    
    @property (nonatomic, assign) BOOL front; //第0位1表示真,0表示假
    @property (nonatomic, assign) BOOL back;  //第1位1表示真,0表示假
    @property (nonatomic, assign) BOOL left;  //第2位1表示真,0表示假
    @property (nonatomic, assign) BOOL right; //第3位1表示真,0表示假
    @property (nonatomic, assign) char top;   //第4-7位1111表示真,0000表示假
    
    @end
    

    2.结构体(struct)和联合体(union)的区别

    结构体中所有变量是共存的--优点有容乃大,全面;缺点是struct内存空间的分配是粗放的,不管用不用,全分配

    联合体中是各变量是互斥的--缺点就是不够包容;但优点是内存使用更为精细灵活,节省了内存空间

    3.LGCar联合体位域书写方式

    #import "LGCar.h"
    
    #define LGDirectionFrontMask    (1 << 0)
    #define LGDirectionBackMask     (1 << 1)
    #define LGDirectionLeftMask     (1 << 2)
    #define LGDirectionRightMask    (1 << 3)
    
    #define LGDirectionTopMask    (15 << 4)
    
    @interface LGCar() {
        // 联合体
        union {
            char bits;
            // 位域
            struct {             // front back left right 顺序依次从低位到高位
                char front  : 1; // front 0   1 = 真,0 = 假
                char back   : 1; // back  1   1 = 真,0 = 假
                char left   : 1; // left  2   1 = 真,0 = 假
                char right  : 1; // right 3   1 = 真,0 = 假
                char top: 4;     // top   4-7 1111 = 真,0000 = 假
            };
        } _direction;
    }
    
    @end
    
    
    @implementation LGCar
    
    - (instancetype)init {
        self = [super init];
        if (self) {
            _direction.bits = 0b00000000;
    
        }
        return self;
    }
    
    // 0000 0001
    // 1111 1110
    // setFront
    - (void)setFront:(BOOL)isFront {
        if (isFront) {
            _direction.bits |= LGDirectionFrontMask;
        } else {
            _direction.bits &= ~LGDirectionFrontMask;
        }
        
        // 二进制打印看看 _direction.bits
        [self logCharToBinarySystem:_direction.bits discription:@"setFront"];
    }
    
    // 0000 0010
    // 1111 1101
    // setBack
    - (void)setBack:(BOOL)isBack {
        if (isBack) {
            _direction.bits |= LGDirectionBackMask;
        } else {
            _direction.bits &= ~LGDirectionBackMask;
        }
        
        // 二进制打印看看 _direction.bits
        [self logCharToBinarySystem:_direction.bits discription:@"setBack "];
    }
    
    // getFront
    - (BOOL)front {
        char newFront = _direction.front & LGDirectionFrontMask;
        [self logCharToBinarySystem:newFront discription:@"getFront"];
        return newFront;
    }
    
    // getBack
    - (BOOL)back {
        char newBack = _direction.back & LGDirectionBackMask;
        [self logCharToBinarySystem:newBack discription:@"getBack "];
        return newBack;
    }
    
    - (void)setTop:(char)top {
        if (top) {
            _direction.bits |= LGDirectionTopMask;
        } else {
            _direction.bits &= ~LGDirectionTopMask;
        }
    
        [self logCharToBinarySystem:_direction.bits discription:@"setTop  "];
    }
    
    - (char)top {
        char newTop = _direction.bits & LGDirectionTopMask;
        [self logCharToBinarySystem:newTop discription:@"getTop  "];
        return newTop;
    }
    
    // 二进制打印
    - (void)logCharToBinarySystem:(char)value discription:(NSString *)discription {
        printf("%s = ", discription.UTF8String);
        for(int i = 0;i < 8; i++) {
            if(value & 128)
                printf("1");
            else
                printf("0");
            value = value << 1;
        }
        
        printf(", print _direction.bits == ");
        char bits = _direction.bits;
        for (int i = 0; i < 8; i++) {
            if(bits & 128)
                printf("1");
            else
                printf("0");
            bits =bits << 1;
            
            if (i == 7) {
                printf("\n");
            }
        }
    }
    
    

    4.调用方式

    #import "LGCar.h"
    
    void logCharToBinary(char value, char * dis) {
        
    }
    
    int main(int argc, char * argv[]) {
        NSString * appDelegateClassName;
        @autoreleasepool {
            // Setup code that might create autoreleased objects goes here.
            
            LGCar *car = [[LGCar alloc] init];
            car.front = YES;
            logCharToBinary(car.front, "");
            car.back  = YES;
            logCharToBinary(car.back, "");
            car.top = 0xF0;
            logCharToBinary(car.top, "");
            
            printf("\n开始清零 先front后back\n\n");
            
            car.front = NO;
            logCharToBinary(car.front, "");
            car.back  = NO;
            logCharToBinary(car.back, "");
            car.top = 0x00;
            logCharToBinary(car.top, "");
         
            appDelegateClassName = NSStringFromClass([AppDelegate class]);
        }
        return UIApplicationMain(argc, argv, nil, appDelegateClassName);
    }
    
    

    输出

    setFront = 00000001, print _direction.bits == 00000001
    getFront = 00000001, print _direction.bits == 00000001
    setBack  = 00000011, print _direction.bits == 00000011
    getBack  = 00000010, print _direction.bits == 00000011
    setTop   = 11110011, print _direction.bits == 11110011
    getTop   = 11110000, print _direction.bits == 11110011
    
    开始清零 先front后back,再清零top
    
    setFront = 11110010, print _direction.bits == 11110010
    getFront = 00000000, print _direction.bits == 11110010
    setBack  = 11110000, print _direction.bits == 11110000
    getBack  = 00000000, print _direction.bits == 11110000
    setTop   = 00000000, print _direction.bits == 00000000
    getTop   = 00000000, print _direction.bits == 00000000
    
    

    设置读取

    front设置YES ---> 读取front
    setFront = 00000001, print _direction.bits == 00000001对字节的第0位赋值为1,同时不影响其他位
    getFront = 00000001,与其他位无关

    back设置YES ---> 读取back
    setBack = 00000011, print _direction.bits == 00000011对字节的第1位赋值为1,同时不影响其他位
    getBack = 00000010,与其他位无关

    top设置0xF0 ---> 读取top
    setTop = 11110011, print _direction.bits == 11110011对字节的第4-7位赋值为1111,同时不影响其他位
    getTop = 11110000,与其他位无关

    清零读取

    front清零 ---> 读取front
    setFront = 11110010, print _direction.bits == 11110010,对字节的第0位赋值为0,同时不影响其他位
    getFront = 00000000,与其他位无关

    back清零 ---> 读取back
    setBack = 11110000, print _direction.bits == 11110000,对字节的第1位赋值为0,同时不影响其他位
    setBack = 11110000,与其他位无关

    top清零 --->读取top
    setTop = 00000000, print _direction.bits == 00000000,对字节的第4-7位赋值为0000,同时不影响其他位
    getTop = 00000000,与其他位无关

    5.Xcode截图


    联合体位域Xcode截图.jpeg

    6.总结
    联合体位域,是用一个字节或者多个字节其中的二进制位bit组合到一起表示某种含义

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