思考:图片是由大量的小方格组成的可见的图像,每一个小方格存储a、r、g、b用来定义颜色,所以写了一个demo,能够获取一张图片的所有像素点颜色并能进行修改。
效果如下:
Untitled.gif
//获取图片所有像素点颜色
+ (NSMutableArray<UIColor*> *)getPixelColorsWithImage:(UIImage*)image
{
UInt32 * inputPixels;
// 分配内存
CGImageRef inputCGImage = [image CGImage];
NSUInteger imageWidth = CGImageGetWidth(inputCGImage);
NSUInteger imageHeight = CGImageGetHeight(inputCGImage);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
NSUInteger bytesPerPixel = 4;
NSUInteger bitsPerComponent = 8;
NSUInteger inputBytesPerRow = bytesPerPixel * imageWidth;//每行字节数
inputPixels = (UInt32 *)calloc(imageHeight * imageWidth, sizeof(UInt32));//内存空间首个像素
// 创建context
CGContextRef context = CGBitmapContextCreate(inputPixels, imageWidth, imageHeight, bitsPerComponent, inputBytesPerRow, colorSpace,kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
CGContextDrawImage(context, CGRectMake(0, 0, imageWidth, imageHeight), image.CGImage);
NSMutableArray* arr = [NSMutableArray array];
// 遍历像素
for (NSUInteger j = 0; j < imageHeight; j++) {
for (NSUInteger i = 0; i < imageWidth; i++) {
UInt32 * currentPixel = inputPixels + (j * imageWidth) + i;
UInt32 color = *currentPixel;
UInt32 red,green,blue,alpha;
red=R(color);green=G(color);blue=B(color);alpha=A(color);
[arr addObject:[UIColor colorWithRed:red/255.0 green:green/255.0 blue:blue/255.0 alpha:alpha/255.0]];
}
}
CGColorSpaceRelease(colorSpace);
CGContextRelease(context);
free(inputPixels);
return arr;
}
//更改图片像素点颜色
+ (UIImage*)changePixelColorsWithImage:(UIImage*)image colors:(NSArray<UIColor*>*)colors toColor:(UIColor*)toColor
{
UInt32 * inputPixels;
// 分配内存
CGImageRef inputCGImage = [image CGImage];
NSUInteger imageWidth = CGImageGetWidth(inputCGImage);
NSUInteger imageHeight = CGImageGetHeight(inputCGImage);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
NSUInteger bytesPerPixel = 4;
NSUInteger bitsPerComponent = 8;
NSUInteger inputBytesPerRow = bytesPerPixel * imageWidth;//每行字节数
inputPixels = (UInt32 *)calloc(imageHeight * imageWidth, sizeof(UInt32));//内存空间首个像素
// 创建context
CGContextRef context = CGBitmapContextCreate(inputPixels, imageWidth, imageHeight, bitsPerComponent, inputBytesPerRow, colorSpace,kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
CGContextDrawImage(context, CGRectMake(0, 0, imageWidth, imageHeight), image.CGImage);
// 遍历像素
for (NSUInteger j = 0; j < imageHeight; j++) {
for (NSUInteger i = 0; i < imageWidth; i++) {
UInt32 * currentPixel = inputPixels + (j * imageWidth) + i;
UInt32 color = *currentPixel;
UInt32 br = 0,red,green,blue,alpha;
red=R(color); green=G(color); blue=B(color); alpha=A(color);
[colors enumerateObjectsUsingBlock:^(UIColor* newColor, NSUInteger idx, BOOL * _Nonnull stop) {
const CGFloat *components = CGColorGetComponents(newColor.CGColor);
if(red == components[0] * 255.0 && green == components[1] * 255.0 && blue == components[2] * 255.0){
const CGFloat *components = CGColorGetComponents(toColor.CGColor);
int red = components[0] * 255.0;
int green = components[1] * 255.0;
int blue = components[2] * 255.0;
int alpha = components[3] * 255.0;
*currentPixel = RGBAMake(red,green,blue, alpha);
*stop = YES;
return ;
}
}];
}
}
//转换UIImage
CGImageRef newCGImage = CGBitmapContextCreateImage(context);
UIImage * newImage = [UIImage imageWithCGImage:newCGImage];
CGColorSpaceRelease(colorSpace);
CGContextRelease(context);
free(inputPixels);
return newImage;
}
GitHub:https://github.com/qw9685/changePixelColor/tree/master
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