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使用UIBezierPath快速绘制折线

使用UIBezierPath快速绘制折线

作者: 清弄古语 | 来源:发表于2016-07-25 16:48 被阅读1036次

    UIBezierPath
    是非常强大的绘图工具,可以使用它绘制包括圆弧,椭圆,直线,虚线,折线等各类线性图形。今天就详细介绍一下使用UIBezierPath绘制折线图。

    先看一下绘制后的效果图:

    折线图.png

    使用UIBezierPath绘制大致分为以下几个步骤:

    1. 获取UIBezierPath对象,设置UIBezierPath的属性,如折线宽度,点与点的连接样式。
    2. 为UIBezierPath对象设置起始点和结束点。
    3. 获取CAShapeLayer 对象,设置layer的绘制颜色,填充颜色。
    4. 将UIBezierPath对象和CAShaperLayer对象进行关联。
    5. 将CAShaperLayer对象添加到需要显示的view上。

    结合代码分享一下,从绘制X轴,Y轴和具体的折线的绘制过程, 并为点(x,y)添加响应的点击事件
    1. 绘制 x 轴

    *  画 X 轴
    */
    - (void) drawXAxisView
    {
    //  因为x轴的数据比较多,需要折线活动,所以将折线绘制在scrollView上,将scrollView添加到当前view上
    
    self.scrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(40, 0, self.frame.size.width - 30, self.frame.size.height)];  
    _scrollView.contentSize = CGSizeMake((self.frame.size.width - 40) * 2, 0);
    _scrollView.backgroundColor = [UIColor whiteColor];
    _scrollView.bounces = NO;
    _scrollView.showsHorizontalScrollIndicator = NO;
    if (_scrollView.contentInset.top == 64) {
    _scrollView.contentInset = UIEdgeInsetsMake(-64, 0, 0, 0);
    }
    [self addSubview:_scrollView];
    self.xAxisView = [[XAxisView alloc] initWithFrame:CGRectMake(0,self.frame.size.height - 20, _scrollView.contentSize.width, 20)];
    [_xAxisView initXAxisValues:_XAxisValuesArray];
    [_scrollView addSubview:_xAxisView];  // 将绘制好的x轴添加到scrollView
    
    UIView *lineView = [[UIView alloc] initWithFrame:CGRectMake(0,self.frame.size.height - 21, _scrollView.contentSize.width, 1)];
    lineView.backgroundColor = [UIColor blackColor];
    [_scrollView addSubview:lineView]; // x 轴单位尺的分界线
    
    }```
    **2. 绘制Y轴**
    ```/**
    *  画 Y 轴
    */
    - (void) drawYAxisView{
    self.yAxisView = [[YAxisView alloc] initWithFrame:CGRectMake(0, 0, 40, self.frame.size.height - 20)]; 
    
    [_yAxisView initYAxisValues:_YAxisValuesArray];
    [self addSubview:_yAxisView]; // 将绘制好的y轴添加到当前view上
    
    }```
    **3.绘制折线**
    

    /**

    • 画折线
      */
    • (void) drawPolylineXValues:(NSArray *)xValues andYValues:(NSArray *)yValues
      {
      self.xValues = xValues;
      self.yValues = yValues;
      UIBezierPath *path = [UIBezierPath bezierPath]; // 1. 获取UIBezierPath对象

    path.lineWidth = 1; // 设置UIBezierPath的对象的属性

    CGFloat x1 = _xAxisView.xSpaceValue * [xValues[0] floatValue];
    CGFloat y1 = self.frame.size.height - _yAxisView.ySpaceValue * [yValues[0] floatValue] - _yAxisView.ySpaceValue;
    [path moveToPoint:CGPointMake(x1, y1)]; // 2. UIBezierPath的起始点

    [self addButtonAtX:x1 andY:y1 andTag:0]; // 当前点添加事件,方便点击显示相应信息

    for (int i = 1; i < xValues.count; i++) {
    CGFloat x = _xAxisView.xSpaceValue * [[xValues objectAtIndex:i] floatValue];
    CGFloat y = self.frame.size.height - _yAxisView.ySpaceValue * [[yValues objectAtIndex:i] floatValue] - _yAxisView.ySpaceValue;
    [path addLineToPoint:CGPointMake(x, y)]; //2. UIBezierPath的结束点

    [self addButtonAtX:x andY:y andTag:i];
    }
    self.shapelayer = [CAShapeLayer layer]; // 3. 获取CAShaperLayer 对象

    if (!_lineColor) {
    self.lineColor = [UIColor redColor];
    }
    _shapelayer.strokeColor = _lineColor.CGColor; // 设置 CAShaperLayer对象的属性(折线的颜色)

    _shapelayer.fillColor = [[UIColor clearColor]CGColor]; 设置 CAShaperLayer对象的属性

    _shapelayer.path = path.CGPath; // 4. UIBezierPath对象和CAShaperLayer对象进行关联

    [_scrollView.layer addSublayer:_shapelayer]; // 5. 添加CAShaperLayer到当前view

    }```
    4.在(x,y)处 画点。

    /**
    
    *  画点
    */
    - (void) drawPoint{
    for (int i = 0; i < _xValues.count; i++) {
    CGFloat x = _xAxisView.xSpaceValue * [[_xValues objectAtIndex:i] floatValue];
    CGFloat y = self.frame.size.height - _yAxisView.ySpaceValue * [[_yValues objectAtIndex:i] floatValue] - _yAxisView.ySpaceValue;
    [self addPointToPolyLine:x andY:y];
    }
    }
    /**
    
    *  开始画点
    *
    *  @param x x轴值
    *  @param y y轴值
    */
    - (void) addPointToPolyLine:(CGFloat )x andY:(CGFloat)y{
    UIBezierPath *circlePath = [UIBezierPath bezierPathWithArcCenter:CGPointMake(0, 0) radius:4 startAngle:(0) endAngle:(M_PI*2) clockwise:YES];
    self.circleLayer = [CAShapeLayer layer];
    _circleLayer.position = CGPointMake(x, y);
    _circleLayer.strokeColor = [UIColor whiteColor].CGColor;
    _circleLayer.fillColor = [UIColor cyanColor].CGColor;
    _circleLayer.lineWidth = 2.0;
    _circleLayer.path = circlePath.CGPath;
    [_scrollView.layer insertSublayer:_circleLayer above:_shapelayer];
    }
    

    5. 在点(x,y) 处添加button, 并且添加点击事件,点击后,会显示当前点的相关信息

    /** 
    
    *  在点(x,y)出增加button
    *
    *  @param button
    */
    - (void) addButtonAtX:(CGFloat)x andY:(CGFloat)y andTag:(int)tag
    {
    UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
    button.tag = 2000 + tag;
    button.frame = CGRectMake(x-10, y-10, 20, 20);
    button.backgroundColor = [UIColor clearColor];
    [button addTarget:self action:@selector(clickAction:) forControlEvents:UIControlEventTouchUpInside];
    [_scrollView addSubview:button];
    }
    /**
    *  点击(x,y)处的响应事件
    *
    */
    - (void) clickAction:(UIButton *)button
    {
    int index = (int)button.tag - 2000;
    CGFloat x = _xAxisView.xSpaceValue * [_xValues[index] floatValue];
    [self drawVerticalLine:x];
    [self removeShowLabel];
    CGFloat y = self.frame.size.height - _yAxisView.ySpaceValue * [_yValues[index] floatValue] - _yAxisView.ySpaceValue;
    self.label = [[UILabel alloc] init];
    _label.text = [NSString stringWithFormat:@"x:%@,y:%@",_xValues[index],_yValues[index]];
    _label.frame = CGRectMake(x, y, [self widthWithString:[NSString stringWithFormat:@"x:%@,y:%@",_xValues[index],_yValues[index]] andFont:13.0], 20);
    _label.backgroundColor = [UIColor groupTableViewBackgroundColor];
    _label.textAlignment = NSTextAlignmentCenter;
    _label.font = [UIFont systemFontOfSize:13.0];
    _label.layer.borderColor = [UIColor lightGrayColor].CGColor;
    _label.layer.borderWidth = 0.5;
    [_scrollView addSubview:_label];
    }
    /**
    *  画直线
    */
    - (void) drawVerticalLine:(CGFloat) x
    {
    for (int i = 0; i < _scrollView.layer.sublayers.count; i++) {
    if ([_scrollView.layer.sublayers[i] isEqual:_verticalLayer]) {
    [_verticalLayer removeFromSuperlayer];
    }
    }
    UIBezierPath *path = [UIBezierPath bezierPath];
    path.lineWidth = 1;
    [path moveToPoint:CGPointMake(x, 0)];
    [path addLineToPoint:CGPointMake(x, self.frame.size.height - 22)];
    self.verticalLayer = [CAShapeLayer layer];
    _verticalLayer.strokeColor = [[UIColor cyanColor]CGColor];
    _verticalLayer.fillColor = [[UIColor clearColor]CGColor];
    _verticalLayer.path = path.CGPath;
    [_scrollView.layer addSublayer:_verticalLayer];
    }
    

    6. 画水平方向的虚线。

    /**
    
    *  画虚线
    */
    - (void) drawDashLine
    {
    UIBezierPath *path = [UIBezierPath bezierPath];
    path.lineWidth = 1;
    for (int i = 1; i < _YAxisValuesArray.count; i++) {
    CGFloat x = _xAxisView.xSpaceValue * [[_XAxisValuesArray lastObject] floatValue];
    CGFloat y = self.frame.size.height - _yAxisView.ySpaceValue * [[_YAxisValuesArray objectAtIndex:i] floatValue] - _yAxisView.ySpaceValue;
    [path moveToPoint:CGPointMake(0, y)];
    [path addLineToPoint:CGPointMake(x, y)];
    }
    CAShapeLayer *dashLinelayer = [CAShapeLayer layer];
    dashLinelayer.strokeColor = [[UIColor grayColor]CGColor];
    dashLinelayer.fillColor = [[UIColor clearColor]CGColor];
    dashLinelayer.path = path.CGPath;
    dashLinelayer.lineDashPattern = @[@2,@2]; // 斜线的长度
    
    [_scrollView.layer insertSublayer:dashLinelayer below:_shapelayer];
    }
    

    以下方法为类 XAxisView,和YAxisVieW中的方法。

    /**
    
    *  初始化X轴,类XAxisView中的方法
    *   
    */
    - (void) initXAxisValues:(NSArray *)xAxisValuesArray  
    {
    self.xSpaceValue = self.frame.size.width/xAxisValuesArray.count; // x 轴单位尺的距离
    // 增加X轴值
    for (int i = 0; i < xAxisValuesArray.count; i++) {
    if (i != 0) {
    UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(i * _xSpaceValue - _xSpaceValue/2, 8, _xSpaceValue, 12)];
    label.textColor = [UIColor blackColor];
    label.textAlignment  = NSTextAlignmentCenter;
    label.font = [UIFont systemFontOfSize:12.0];
    label.text = [xAxisValuesArray objectAtIndex:i];
    [self addSubview:label];
    }
    UIView *view = [[UIView alloc] initWithFrame:CGRectMake((i + 1) * _xSpaceValue, 0, 1, 6)];
    view.backgroundColor = [UIColor blackColor];
    [self addSubview:view];
    }
    }
    /**
    
    *  初始化Y轴,类YAxisView中的方法
    
    *
    */
    - (void) initYAxisValues:(NSArray *)yAxisValuesArray   
    {
    self.ySpaceValue = self.frame.size.height/yAxisValuesArray.count; // y 轴单位尺的距离
    UIView *ylineView = [[UIView alloc] initWithFrame:CGRectMake(39, 0, 1, self.frame.size.height)];
    ylineView.backgroundColor = [UIColor blackColor];
    [self addSubview:ylineView];
    // 增加分割线
    for (int i = 1; i < yAxisValuesArray.count; i++) {
    UIView *seperatorLineView = [[UIView alloc] initWithFrame:CGRectMake(34, i * _ySpaceValue - 0.5, 5, 1)];
    seperatorLineView.backgroundColor = [UIColor blackColor];
    [self addSubview:seperatorLineView];
    }
    // 增加Y轴值
    for (int i = 0; i < yAxisValuesArray.count; i++) 
    {
    UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0, self.frame.size.height - (i * (_ySpaceValue)) - 6, 30, 12)];
    label.textColor = [UIColor blackColor];
    label.textAlignment  = NSTextAlignmentRight;
    label.font = [UIFont systemFontOfSize:12.0];
    label.text = [yAxisValuesArray objectAtIndex:i];
    [self addSubview:label];
    }
    }
    

    以上就是使用UIBezierPath绘制折线的大概过程,如有任何不足和缺点,欢迎指教。O(∩_∩)O

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