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视频,图片上传旋转问题解决

视频,图片上传旋转问题解决

作者: tianheng | 来源:发表于2017-05-03 16:40 被阅读113次
    //优化视频旋转方向
    - (AVMutableVideoComposition *)fixedCompositionWithAsset:(AVAsset *)videoAsset {
        AVMutableVideoComposition *videoComposition = [AVMutableVideoComposition videoComposition];
        // 视频转向
        int degrees = [self degressFromVideoFileWithAsset:videoAsset];
        if (degrees != 0) {
            CGAffineTransform translateToCenter;
            CGAffineTransform mixedTransform;
            videoComposition.frameDuration = CMTimeMake(1, 30);
            
            NSArray *tracks = [videoAsset tracksWithMediaType:AVMediaTypeVideo];
            AVAssetTrack *videoTrack = [tracks objectAtIndex:0];
            
            if (degrees == 90) {
                // 顺时针旋转90°
                translateToCenter = CGAffineTransformMakeTranslation(videoTrack.naturalSize.height, 0.0);
                mixedTransform = CGAffineTransformRotate(translateToCenter,M_PI_2);
                videoComposition.renderSize = CGSizeMake(videoTrack.naturalSize.height,videoTrack.naturalSize.width);
            } else if(degrees == 180){
                // 顺时针旋转180°
                translateToCenter = CGAffineTransformMakeTranslation(videoTrack.naturalSize.width, videoTrack.naturalSize.height);
                mixedTransform = CGAffineTransformRotate(translateToCenter,M_PI);
                videoComposition.renderSize = CGSizeMake(videoTrack.naturalSize.width,videoTrack.naturalSize.height);
            } else {
                // 顺时针旋转270°
                translateToCenter = CGAffineTransformMakeTranslation(0.0, videoTrack.naturalSize.width);
                mixedTransform = CGAffineTransformRotate(translateToCenter,M_PI_2*3.0);
                videoComposition.renderSize = CGSizeMake(videoTrack.naturalSize.height,videoTrack.naturalSize.width);
            }
            
            AVMutableVideoCompositionInstruction *roateInstruction = [AVMutableVideoCompositionInstruction videoCompositionInstruction];
            roateInstruction.timeRange = CMTimeRangeMake(kCMTimeZero, [videoAsset duration]);
            AVMutableVideoCompositionLayerInstruction *roateLayerInstruction = [AVMutableVideoCompositionLayerInstruction videoCompositionLayerInstructionWithAssetTrack:videoTrack];
            
            [roateLayerInstruction setTransform:mixedTransform atTime:kCMTimeZero];
            
            roateInstruction.layerInstructions = @[roateLayerInstruction];
            // 加入视频方向信息
            videoComposition.instructions = @[roateInstruction];
        }
        return videoComposition;
    }
    
    /// 获取视频角度
    - (int)degressFromVideoFileWithAsset:(AVAsset *)asset {
        int degress = 0;
        NSArray *tracks = [asset tracksWithMediaType:AVMediaTypeVideo];
        if([tracks count] > 0) {
            AVAssetTrack *videoTrack = [tracks objectAtIndex:0];
            CGAffineTransform t = videoTrack.preferredTransform;
            if(t.a == 0 && t.b == 1.0 && t.c == -1.0 && t.d == 0){
                // Portrait
                degress = 90;
            } else if(t.a == 0 && t.b == -1.0 && t.c == 1.0 && t.d == 0){
                // PortraitUpsideDown
                degress = 270;
            } else if(t.a == 1.0 && t.b == 0 && t.c == 0 && t.d == 1.0){
                // LandscapeRight
                degress = 0;
            } else if(t.a == -1.0 && t.b == 0 && t.c == 0 && t.d == -1.0){
                // LandscapeLeft
                degress = 180;
            }
        }
        return degress;
    }
    
    
    /// 修正图片转向
    - (UIImage *)fixOrientation:(UIImage *)aImage {
        
        if (aImage.imageOrientation == UIImageOrientationUp)
            return aImage;
        
        CGAffineTransform transform = CGAffineTransformIdentity;
        
        switch (aImage.imageOrientation) {
            case UIImageOrientationDown:
            case UIImageOrientationDownMirrored:
                transform = CGAffineTransformTranslate(transform, aImage.size.width, aImage.size.height);
                transform = CGAffineTransformRotate(transform, M_PI);
                break;
                
            case UIImageOrientationLeft:
            case UIImageOrientationLeftMirrored:
                transform = CGAffineTransformTranslate(transform, aImage.size.width, 0);
                transform = CGAffineTransformRotate(transform, M_PI_2);
                break;
                
            case UIImageOrientationRight:
            case UIImageOrientationRightMirrored:
                transform = CGAffineTransformTranslate(transform, 0, aImage.size.height);
                transform = CGAffineTransformRotate(transform, -M_PI_2);
                break;
            default:
                break;
        }
        
        switch (aImage.imageOrientation) {
            case UIImageOrientationUpMirrored:
            case UIImageOrientationDownMirrored:
                transform = CGAffineTransformTranslate(transform, aImage.size.width, 0);
                transform = CGAffineTransformScale(transform, -1, 1);
                break;
                
            case UIImageOrientationLeftMirrored:
            case UIImageOrientationRightMirrored:
                transform = CGAffineTransformTranslate(transform, aImage.size.height, 0);
                transform = CGAffineTransformScale(transform, -1, 1);
                break;
            default:
                break;
        }
        
        CGContextRef ctx = CGBitmapContextCreate(NULL, aImage.size.width, aImage.size.height,
                                                 CGImageGetBitsPerComponent(aImage.CGImage), 0,
                                                 CGImageGetColorSpace(aImage.CGImage),
                                                 CGImageGetBitmapInfo(aImage.CGImage));
        CGContextConcatCTM(ctx, transform);
        switch (aImage.imageOrientation) {
            case UIImageOrientationLeft:
            case UIImageOrientationLeftMirrored:
            case UIImageOrientationRight:
            case UIImageOrientationRightMirrored:
                // Grr...
                CGContextDrawImage(ctx, CGRectMake(0,0,aImage.size.height,aImage.size.width), aImage.CGImage);
                break;
                
            default:
                CGContextDrawImage(ctx, CGRectMake(0,0,aImage.size.width,aImage.size.height), aImage.CGImage);
                break;
        }
        
        CGImageRef cgimg = CGBitmapContextCreateImage(ctx);
        UIImage *img = [UIImage imageWithCGImage:cgimg];
        CGContextRelease(ctx);
        CGImageRelease(cgimg);
        return img;
        
    }
    

    摘自谭真--TZImagePickerController

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