- (void)drawHollowCircle{
CAShapeLayer *shapeLayer = [CAShapeLayer layer];
CGFloat centerX = self.view.center.x;
CGSize size = self.view.bounds.size;
CGPoint center = self.view.center;
CGFloat radius = 167.5;
UIBezierPath *bezierpath = [UIBezierPath bezierPath];
// draw circle
[bezierpath addArcWithCenter:center
radius:radius
startAngle:0
endAngle:M_PI * 2
clockwise:YES];
// draw mask
[bezierpath addLineToPoint:CGPointMake(centerX, 0)];
[bezierpath addLineToPoint:CGPointMake(0,0)];
[bezierpath addLineToPoint:CGPointMake(0, size.height)];
[bezierpath addLineToPoint:CGPointMake(size.width, size.height)];
[bezierpath addLineToPoint:CGPointMake(size.width,0)];
[bezierpath addLineToPoint:CGPointMake(centerX, 0)];
bezierpath.lineWidth = 0.001;
[bezierpath closePath];
shapeLayer.path = bezierpath.CGPath;
shapeLayer.fillColor = [UIColor colorWithWhite:0 alpha:0.8].CGColor;
[self.view.layer addSublayer:shapeLayer];
}
Simulator Screen Shot - iPhone 8 - 2018-10-30 at 14.37.02.png
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