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android Lifecycle 原理详解

android Lifecycle 原理详解

作者: ZSGZ_AD | 来源:发表于2019-11-04 16:17 被阅读0次

官网地址:https://developer.android.google.cn/topic/libraries/architecture/lifecycle
首先看一下官网的介绍:Lifecycle-aware components perform actions in response to a change in the lifecycle status of another component, such as activities and fragments.
即:支持生命周期的组件执行动作以响应另一个组件(如activities和fragments)生命周期状态的更改。

先通过一个例子看一哈:

dependencies {
    // 低版本SDK使用compile
    implementation 'android.arch.lifecycle:extensions:1.1.1'
    annotationProcessor "android.arch.lifecycle:compiler:1.1.1"
}

自定义 LifecycleObserver

class MyObserver : LifecycleObserver {

    @OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
    fun connectListener() {
        Log.i("sss","Event.ON_RESUME")
    }

    @OnLifecycleEvent(Lifecycle.Event.ON_PAUSE)
    fun disconnectListener() {
        Log.i("sss","Event.ON_PAUSE")
    }

    @OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
    fun createListener() {
        Log.i("sss","Event.ON_CREATE")
    }

    @OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
    fun destroyListener() {
        Log.i("sss","Event.ON_DESTROY")
    }
    @OnLifecycleEvent(Lifecycle.Event.ON_ANY)
    fun anyListener() {
        Log.i("sss","Event.ON_ANY")
    }


}

在Activity中注册(在Android Support Library 26.1.0 及其之后已经activity 和 fragment 已经默认实现了LifecycleOwner。).

class MyActivity : AppCompatActivity() {

    private var mLifecycleRegistry: LifecycleRegistry? = null

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_my)
        val myLifeCycle = MyObserver()
//      26 之前的可以使用这种方式
//        mLifecycleRegistry = LifecycleRegistry(this)
//        mLifecycleRegistry!!.markState(Lifecycle.State.CREATED)
//        mLifecycleRegistry!!.addObserver(myLifeCycle)
//       myLifeCycle.disconnectListener()
     // 26之后这样注册完毕.
       this.getLifecycle().addObserver(myLifeCycle)
        mybtn1.setOnClickListener {
            finish()
        }
    }
}
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="@color/colorPrimary"
    android:orientation="vertical">

    <Button
        android:id="@+id/mybtn1"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_centerHorizontal="true"
        android:layout_marginTop="32dp"
        android:layout_marginStart="16dp"
        android:layout_marginEnd="16dp"
        android:layout_marginBottom="16dp"
        android:text="关闭页面"
        android:textSize="16dp"
        android:textColor="@color/colorPrimary"
        android:background="#ffffff" />
</LinearLayout>

image.png
根据运行结果分析看一下源码中的Lifecycle.Event的几种状态.
/**
* Constant for onCreate event of the {@link LifecycleOwner}.
* {@link lifecycleowner}的oncreate事件的常量。
/
ON_CREATE,
/
*
* Constant for onStart event of the {@link LifecycleOwner}.
* {@link lifecycleowner}的onstart事件的常量。
/
ON_START,
/
*
* Constant for onResume event of the {@link LifecycleOwner}.
* {@link LifecycleOwner}的onResume事件的常量。
/
ON_RESUME,
/
*
* Constant for onPause event of the {@link LifecycleOwner}.
* {@link lifecycleowner}的onpause事件的常量。
/
ON_PAUSE,
/
*
* Constant for onStop event of the {@link LifecycleOwner}.
* {@link lifecycleowner}的onstop事件的常量。
/
ON_STOP,
/
*
* Constant for onDestroy event of the {@link LifecycleOwner}.
* {@link LifecycleOwner}的onDestroy事件的常量。
/
ON_DESTROY,
/
*
* An {@link Event Event} constant that can be used to match all events.
* 可用于匹配所有事件的{@link event event}常量。
*/
ON_ANY

原理分析

首先看一下SupportActivity

@RestrictTo({Scope.LIBRARY_GROUP})
public class SupportActivity extends Activity implements LifecycleOwner, Component {
    private SimpleArrayMap<Class<? extends SupportActivity.ExtraData>, SupportActivity.ExtraData> mExtraDataMap = new SimpleArrayMap();
    private LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);

    public SupportActivity() {
    }

    @RestrictTo({Scope.LIBRARY_GROUP})
    public void putExtraData(SupportActivity.ExtraData extraData) {
        this.mExtraDataMap.put(extraData.getClass(), extraData);
    }

    protected void onCreate(@Nullable Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        ReportFragment.injectIfNeededIn(this);
    }

    @CallSuper
    protected void onSaveInstanceState(Bundle outState) {
        this.mLifecycleRegistry.markState(State.CREATED);
        super.onSaveInstanceState(outState);
    }

    @RestrictTo({Scope.LIBRARY_GROUP})
    public <T extends SupportActivity.ExtraData> T getExtraData(Class<T> extraDataClass) {
        return (SupportActivity.ExtraData)this.mExtraDataMap.get(extraDataClass);
    }

    public Lifecycle getLifecycle() {
        return this.mLifecycleRegistry;
    }

    @RestrictTo({Scope.LIBRARY_GROUP})
    public boolean superDispatchKeyEvent(KeyEvent event) {
        return super.dispatchKeyEvent(event);
    }

    public boolean dispatchKeyShortcutEvent(KeyEvent event) {
        View decor = this.getWindow().getDecorView();
        return decor != null && KeyEventDispatcher.dispatchBeforeHierarchy(decor, event) ? true : super.dispatchKeyShortcutEvent(event);
    }

    public boolean dispatchKeyEvent(KeyEvent event) {
        View decor = this.getWindow().getDecorView();
        return decor != null && KeyEventDispatcher.dispatchBeforeHierarchy(decor, event) ? true : KeyEventDispatcher.dispatchKeyEvent(this, decor, this, event);
    }

    @RestrictTo({Scope.LIBRARY_GROUP})
    public static class ExtraData {
        public ExtraData() {
        }
    }
}

通过LifecycleRegistry,一个 Lifecycle 的实现类。通过markState方法在onSaveInstanceState把 Lifecycle 状态标记为Lifecycle.State.CREATED
然后通过 ReportFragment.injectIfNeededIn(this)注册其他事件,看一下源码:

/**
 * Internal class that dispatches initialization events.
 *
 * @hide
 */
@RestrictTo(RestrictTo.Scope.LIBRARY_GROUP)
public class ReportFragment extends Fragment {
    private static final String REPORT_FRAGMENT_TAG = "android.arch.lifecycle"
            + ".LifecycleDispatcher.report_fragment_tag";

    public static void injectIfNeededIn(Activity activity) {
        // ProcessLifecycleOwner should always correctly work and some activities may not extend
        // FragmentActivity from support lib, so we use framework fragments for activities
        android.app.FragmentManager manager = activity.getFragmentManager();
        if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {
            manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();
            // Hopefully, we are the first to make a transaction.
            manager.executePendingTransactions();
        }
    }

    static ReportFragment get(Activity activity) {
        return (ReportFragment) activity.getFragmentManager().findFragmentByTag(
                REPORT_FRAGMENT_TAG);
    }

    private ActivityInitializationListener mProcessListener;

    private void dispatchCreate(ActivityInitializationListener listener) {
        if (listener != null) {
            listener.onCreate();
        }
    }

    private void dispatchStart(ActivityInitializationListener listener) {
        if (listener != null) {
            listener.onStart();
        }
    }

    private void dispatchResume(ActivityInitializationListener listener) {
        if (listener != null) {
            listener.onResume();
        }
    }

    @Override
    public void onActivityCreated(Bundle savedInstanceState) {
        super.onActivityCreated(savedInstanceState);
        dispatchCreate(mProcessListener);
        dispatch(Lifecycle.Event.ON_CREATE);
    }

    @Override
    public void onStart() {
        super.onStart();
        dispatchStart(mProcessListener);
        dispatch(Lifecycle.Event.ON_START);
    }

    @Override
    public void onResume() {
        super.onResume();
        dispatchResume(mProcessListener);
        dispatch(Lifecycle.Event.ON_RESUME);
    }

    @Override
    public void onPause() {
        super.onPause();
        dispatch(Lifecycle.Event.ON_PAUSE);
    }

    @Override
    public void onStop() {
        super.onStop();
        dispatch(Lifecycle.Event.ON_STOP);
    }

    @Override
    public void onDestroy() {
        super.onDestroy();
        dispatch(Lifecycle.Event.ON_DESTROY);
        // just want to be sure that we won't leak reference to an activity
        mProcessListener = null;
    }

    private void dispatch(Lifecycle.Event event) {
        Activity activity = getActivity();
        if (activity instanceof LifecycleRegistryOwner) {
            ((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
            return;
        }

        if (activity instanceof LifecycleOwner) {
            Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
            if (lifecycle instanceof LifecycleRegistry) {
                ((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
            }
        }
    }

    void setProcessListener(ActivityInitializationListener processListener) {
        mProcessListener = processListener;
    }

    interface ActivityInitializationListener {
        void onCreate();

        void onStart();

        void onResume();
    }
}

通过dispatch()方法中把相关事件注册:

   private void dispatch(Lifecycle.Event event) {
        Activity activity = getActivity();
        if (activity instanceof LifecycleRegistryOwner) {
            ((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
            return;
        }

        if (activity instanceof LifecycleOwner) {
            Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
            if (lifecycle instanceof LifecycleRegistry) {
                ((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
            }
        }
    }

通知观察者

首先看LifecycleRegistry中的addObserver()

 @Override
    public void addObserver(@NonNull LifecycleObserver observer) {
        State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
        ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
        ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);

        if (previous != null) {
            return;
        }
        LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
        if (lifecycleOwner == null) {
            // it is null we should be destroyed. Fallback quickly
            return;
        }

        boolean isReentrance = mAddingObserverCounter != 0 || mHandlingEvent;
        State targetState = calculateTargetState(observer);
        mAddingObserverCounter++;
        while ((statefulObserver.mState.compareTo(targetState) < 0
                && mObserverMap.contains(observer))) {
            pushParentState(statefulObserver.mState);
            statefulObserver.dispatchEvent(lifecycleOwner, upEvent(statefulObserver.mState));
            popParentState();
            // mState / subling may have been changed recalculate
            targetState = calculateTargetState(observer);
        }

        if (!isReentrance) {
            // we do sync only on the top level.
            sync();
        }
        mAddingObserverCounter--;
    }

把observer维护到ObserverWithState然后装到 map 中,原理类似于livedata
然后在handleLifecycleEvent方法遍历map 通知 observer

   /**
     * Sets the current state and notifies the observers.
     * <p>
     * Note that if the {@code currentState} is the same state as the last call to this method,
     * calling this method has no effect.
     *
     * @param event The event that was received
     */
   public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {
        State next = getStateAfter(event);
        moveToState(next);
    }

    private void moveToState(State next) {
        if (mState == next) {
            return;
        }
        mState = next;
        if (mHandlingEvent || mAddingObserverCounter != 0) {
            mNewEventOccurred = true;
            // we will figure out what to do on upper level.
            return;
        }
        mHandlingEvent = true;
        sync();
        mHandlingEvent = false;
    }

然后通过sync()的backwardPass()和forwardPass()处理相关事件:

    private void forwardPass(LifecycleOwner lifecycleOwner) {
        Iterator<Entry<LifecycleObserver, ObserverWithState>> ascendingIterator =
                mObserverMap.iteratorWithAdditions();
        while (ascendingIterator.hasNext() && !mNewEventOccurred) {
            Entry<LifecycleObserver, ObserverWithState> entry = ascendingIterator.next();
            ObserverWithState observer = entry.getValue();
            while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred
                    && mObserverMap.contains(entry.getKey()))) {
                pushParentState(observer.mState);
                observer.dispatchEvent(lifecycleOwner, upEvent(observer.mState));
                popParentState();
            }
        }
    }

循环所有保存的观察者,然后调用ObserverWithState的dispatchEvent

    static class ObserverWithState {
        State mState;
        GenericLifecycleObserver mLifecycleObserver;

        ObserverWithState(LifecycleObserver observer, State initialState) {
            mLifecycleObserver = Lifecycling.getCallback(observer);
            mState = initialState;
        }

        void dispatchEvent(LifecycleOwner owner, Event event) {
            State newState = getStateAfter(event);
            mState = min(mState, newState);
            mLifecycleObserver.onStateChanged(owner, event);
            mState = newState;
        }
    }

总结:

image.png

整个分析过程中涉及到的类和接口如下:

SupportActivity :持有LifecycleRegistry并负责注入ReportFragment

LifecycleOwner :标示被观察者

ReportFragment : 传递生命周期事件讯息,为出发点

LifecycleRegistry : 持有观察者、被观察者等信息

Event : 标示观察者事件触发时机

ObserverWithState : 持有state和适配类的信息

Lifecycing : 适配观察者,生成适配类,获取合适的GenericLifecycleObserver

GeneratedAdapter: 标示适配类,以供调用

GenericLifecycleObserver :传递生命周期事件讯息,中转点

State : 标示被观察者生命周期阶段

源码地址:https://github.com/sgl890226/objectanimator

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