一 binder线程池
hidl service启动时要设置binder的线程池:
configureRpcThreadpool(10, true);
具体到驱动的调用
case BINDER_SET_MAX_THREADS: {
int max_threads;
if (copy_from_user(&max_threads, ubuf,
sizeof(max_threads))) {
ret = -EINVAL;
goto err;
}
binder_inner_proc_lock(proc);
proc->max_threads = max_threads;
binder_inner_proc_unlock(proc);
break;
}
proc->max_threads 设置的时候有的是1 有的是10不等,具体这个值要设置多少呢? 这个值有什么意义呢?
在驱动的binder_read读取完成后有如下:
done:
*consumed = ptr - buffer;
binder_inner_proc_lock(proc);
if (proc->requested_threads == 0 &&
list_empty(&thread->proc->waiting_threads) &&
proc->requested_threads_started < proc->max_threads &&
(thread->looper & (BINDER_LOOPER_STATE_REGISTERED |
BINDER_LOOPER_STATE_ENTERED)) /* the user-space code fails to */
/*spawn a new thread if we leave this out */) {
proc->requested_threads++;
binder_inner_proc_unlock(proc);
binder_debug(BINDER_DEBUG_THREADS,
"%d:%d BR_SPAWN_LOOPER\n",
proc->pid, thread->pid);
if (put_user(BR_SPAWN_LOOPER, (uint32_t __user *)buffer))
return -EFAULT;
binder_stat_br(proc, thread, BR_SPAWN_LOOPER);
} else
binder_inner_proc_unlock(proc);
return 0;
我们看到条件是
if (proc->requested_threads == 0 &&
list_empty(&thread->proc->waiting_threads) &&
proc->requested_threads_started < proc->max_threads &&
(thread->looper & (BINDER_LOOPER_STATE_REGISTERED |
BINDER_LOOPER_STATE_ENTERED))
proc->requested_threads 要么是0要么是1,默认是0。&thread->proc->waiting_threads也就是当前waiting_threads为空,没有在等待状态,都在忙碌,proc->requested_threads_started小于我们设定的值。从判断条件看,如果线程都在忙的话,说明线程忙不过来,那么我们就要起一个其他线程来帮我们处理了。也就是下面的BR_SPAWN_LOOPER 命令给用户层,调用下面的函数,起线程代码如下:
void ProcessState::spawnPooledThread(bool isMain)
{
if (mThreadPoolStarted) {
String8 name = makeBinderThreadName();
ALOGV("Spawning new pooled thread, name=%s\n", name.string());
sp<Thread> t = new PoolThread(isMain);
t->run(name.string());
}
}
我们在stats看到的
proc 2941
context hwbinder
threads: 4
requested threads: 0+3/9
ready threads 4
free async space 520192
nodes: 1
refs: 1 s 1 w 1
buffers: 0
pending transactions: 0
BC_FREE_BUFFER: 682
BC_INCREFS: 1
BC_ACQUIRE: 1
BC_INCREFS_DONE: 1
BC_ACQUIRE_DONE: 1
BC_REGISTER_LOOPER: 3
BC_ENTER_LOOPER: 1
BC_TRANSACTION_SG: 1
BC_REPLY_SG: 25
BR_TRANSACTION: 681
BR_REPLY: 1
BR_TRANSACTION_COMPLETE: 26
BR_INCREFS: 1
BR_ACQUIRE: 1
BR_SPAWN_LOOPER: 3
requested threads: 0+3/9 说明我们当前启动了3个线程用来处理,最大可以启动9个线程
二 todo列表
在binder_thread和binder_proc中都有todo列表,这两个todo列表有什么区别和联系呢?
static bool binder_proc_transaction(struct binder_transaction *t,
struct binder_proc *proc,
struct binder_thread *thread)
if (!thread && !target_list)
thread = binder_select_thread_ilocked(proc);
if (thread) {
target_list = &thread->todo;
binder_transaction_priority(thread->task, t, node_prio,
node->inherit_rt);
} else if (!target_list) {
target_list = &proc->todo;
如果有空闲thread就挂到空闲thread的todo中,如果没有的话就挂在process的todo中。
三 binder transact 驱动流程
binder_transaction.png首先client BC_TRANSACTION给驱动的binder_thread_write
binder_thread_write将client的todo添加BINDER_WORK_TRANSACTION_COMPLETE
将server的todo添加BINDER_WORK_TRANSACTION.client阻塞在binder_thread_read
server被唤醒,通过binder_thread_read 读取BINDER_WORK_TRANSACTION,返回BR_TRANSACTION 给server
server 处理完成后,发送sendReply BC_REPLY 给drvier驱动,也是先写后读
binder_thread_write将server的todo添加BINDER_WORK_TRANSACTION_COMPLETE,然后将client的todo添加BINDER_WORK_TRANSACTION唤醒client,然后进入binder_thread_read
client被唤醒,执行BINDER_WORK_TRANSACTION_COMPLETE,返回BR_TRANSACTION_COMPLETE。执行BINDER_WORK_TRANSACTION,返回BR_REPLY
四 binder数据传输
binder_cmd.pngbinder_transaction中cmd后面跟的是binder_transaction_data,他的结构体如下
struct binder_transaction_data {
/* The first two are only used for bcTRANSACTION and brTRANSACTION,
* identifying the target and contents of the transaction.
*/
union {
/* target descriptor of command transaction */
__u32 handle;
/* target descriptor of return transaction */
binder_uintptr_t ptr;
} target;
binder_uintptr_t cookie; /* target object cookie */
__u32 code; /* transaction command */
/* General information about the transaction. */
__u32 flags;
pid_t sender_pid;
uid_t sender_euid;
binder_size_t data_size; /* number of bytes of data */
binder_size_t offsets_size; /* number of bytes of offsets */
/* If this transaction is inline, the data immediately
* follows here; otherwise, it ends with a pointer to
* the data buffer.
*/
union {
struct {
/* transaction data */
binder_uintptr_t buffer;
/* offsets from buffer to flat_binder_object structs */
binder_uintptr_t offsets;
} ptr;
__u8 buf[8];
} data;
};
在传输过程中有两次copy,一次是将binder_transaction_data后面的buffercopy到binder_buffer下,还有
binder_transaction_data.png
offsets保存的是
struct flat_binder_object {
struct binder_object_header hdr;
__u32 flags;
/* 8 bytes of data. */
union {
binder_uintptr_t binder; /* local object */
__u32 handle; /* remote object */
};
/* extra data associated with local object */
binder_uintptr_t cookie;
};
struct binder_object_header {
__u32 type;
};
type的种类有如下:
enum {
BINDER_TYPE_BINDER = B_PACK_CHARS('s', 'b', '*', B_TYPE_LARGE),
BINDER_TYPE_WEAK_BINDER = B_PACK_CHARS('w', 'b', '*', B_TYPE_LARGE),
BINDER_TYPE_HANDLE = B_PACK_CHARS('s', 'h', '*', B_TYPE_LARGE),
BINDER_TYPE_WEAK_HANDLE = B_PACK_CHARS('w', 'h', '*', B_TYPE_LARGE),
BINDER_TYPE_FD = B_PACK_CHARS('f', 'd', '*', B_TYPE_LARGE),
BINDER_TYPE_FDA = B_PACK_CHARS('f', 'd', 'a', B_TYPE_LARGE),
BINDER_TYPE_PTR = B_PACK_CHARS('p', 't', '*', B_TYPE_LARGE),
};
我们在writeStrongBinder中写入的就是flat_binder_object
在binder 被对方read的时候,直接指针赋值,没有copy,只是将binder_transaction_data copy到用户空间。
tr.data.ptr.buffer = (binder_uintptr_t)
((uintptr_t)t->buffer->data +
binder_alloc_get_user_buffer_offset(&proc->alloc));
tr.data.ptr.offsets = tr.data.ptr.buffer +
ALIGN(t->buffer->data_size,
sizeof(void *));
ptr += sizeof(uint32_t);
if (copy_to_user(ptr, &tr, sizeof(tr))) {
if (t_from)
binder_thread_dec_tmpref(t_from);
binder_cleanup_transaction(t, "copy_to_user failed",
BR_FAILED_REPLY);
return -EFAULT;
}
也就是buffer在传输过程中,只进行了一次copy操作。
在buffer处理完成后执行 IPCThreadState::freeBuffer释放掉
void IPCThreadState::freeBuffer(Parcel* parcel, const uint8_t* data,
size_t /*dataSize*/,
const binder_size_t* /*objects*/,
size_t /*objectsSize*/, void* /*cookie*/)
{
//ALOGI("Freeing parcel %p", &parcel);
IF_LOG_COMMANDS() {
alog << "Writing BC_FREE_BUFFER for " << data << endl;
}
ALOG_ASSERT(data != NULL, "Called with NULL data");
if (parcel != NULL) parcel->closeFileDescriptors();
IPCThreadState* state = self();
state->mOut.writeInt32(BC_FREE_BUFFER);
state->mOut.writePointer((uintptr_t)data);
}
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