一,开发环境的搭建
1.安装ubuntu系统,我这里演示的是ubuntu_16.04_LTS。
注意:[ubuntu14.04交叉编译ffmpeg出现unable to create an executable file. C compiler test failed.]
解决:我64位ubuntu是新装的,都还没安装32位的兼容库,于是:
sudo apt-get install ia32-libs
坑又来了!!!
Reading package lists... Done
Building dependency tree
Reading state information... Done
Package ia32-libs is not available, but is referred to by another package.
This may mean that the package is missing, has been obsoleted, or
is only available from another source
However the following packages replace it:
lib32ncurses5 lib32z1
E: Package 'ia32-libs' has no installation candidate
已经被其他的包给替代了。。。
重新开刷:
sudo apt-get update
sudo apt-get -y upgrade
apt-get -y install gcc g++ make cmake curl libcurl3 libcurl3-dev bzip2 pkg-config
OK!
2.进入Home目录下面(图形界面非命令控制台),按Ctrl+H,就可以看到影藏的一些文件了。
3.找到.bashrc文件,直接打开。
4.修改.bashrc文件,在最末尾加入下面内容:(当然前提是你已经安装了相应的环境)
export JAVA_HOME=/home/chinese-boy/Android/jdk1.8.0_121
export JRE_HOME=${JAVA_HOME}/jre
export CLASSPATH=.:${JAVA_HOME}/lib:${JRE_HOME}/lib
export ANDROID_NDK=/home/chinese-boy/Android/android-ndk-r10e
export ANDROID_SDK=/home/chinese-boy/Android/Sdk
export PATH=${JAVA_HOME}/bin:$ANDROID_NDK:$PATH
5.这样一个android NDK开发环境基本上就配置完成了。
二,开始编译ffmpeg
1.到官网下载最新的ffmepg源码,解压到/home/Android/ffmpeg3.2/目录下面,最好chmod u+x 一下
2.开始编写build_android.sh shell脚本:内容如下:
#!/bin/bash
NDK=/home/chinese-boy/Android/android-ndk-r10e
SYSROOT=$NDK/platforms/android-8/arch-arm/
TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64
function build_one
{
./configure \
--prefix=$PREFIX \
--disable-shared \
--enable-static \
--disable-doc \
--disable-ffmpeg \
--disable-ffplay \
--disable-ffprobe \
--disable-ffserver \
--disable-doc \
--disable-symver \
--enable-small \
--cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
--target-os=linux \
--arch=arm \
--enable-cross-compile \
--sysroot=$SYSROOT \
--extra-cflags="-Os -fpic $ADDI_CFLAGS" \
--extra-ldflags="$ADDI_LDFLAGS" \
$ADDITIONAL_CONFIGURE_FLAG
make clean
make
make install
}
CPU=arm
PREFIX=$(pwd)/android/$CPU
ADDI_CFLAGS="-marm"
build_one
注意:
1../configure 后面的配置可以根据自己的需要来填写,其他基本都是固定格式了
2.如果是直接copy上面的shell脚本,可能会是dos格式,请使用dos2unix build_android.sh 转换一下,删掉多余空格(这一点非常重要,我就掉坑里面了,报错各种命令找不到各种路径找不到之类的,哎!!!!!!!)
dos2unix 是一个工具,如果没有安装的话请先安装一下:sudo apt-get install dos2unix ,很快就完事。
下面贴一段报错信息:
./build_android.sh: line 18: --enable-shared: command not found
./build_android.sh: line 20: --disable-static: command not found
./build_android.sh: line 22: --disable-doc: command not found
./build_android.sh: line 24: --disable-ffmpeg: command not found
./build_android.sh: line 26: --disable-ffplay: command not found
./build_android.sh: line 28: --disable-ffprobe: command not found
./build_android.sh: line 30: --disable-ffserver: command not found
./build_android.sh: line 32: --disable-avdevice: command not found
再来一段大神的shell脚本,基本够了:
#!/bin/bash
######################################################
# Usage:
# put this script in top of FFmpeg source tree
# ./build_android
# It generates binary for following architectures:
# ARMv6
# ARMv6+VFP
# ARMv7+VFPv3-d16 (Tegra2)
# ARMv7+Neon (Cortex-A8)
# Customizing:
# 1. Feel free to change ./configure parameters for more features
# 2. To adapt other ARM variants
# set $CPU and $OPTIMIZE_CFLAGS
# call build_one
######################################################
NDK=../..
PLATFORM=$NDK/platforms/android-8/arch-arm/
PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64
function build_one
{
./configure --target-os=linux \
--prefix=$PREFIX \
--enable-cross-compile \
--extra-libs="-lgcc" \
--arch=arm \
--cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
--cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
--nm=$PREBUILT/bin/arm-linux-androideabi-nm \
--sysroot=$PLATFORM \
--extra-cflags=" -O3 -fpic -DANDROID -DHAVE_SYS_UIO_H=1 -Dipv6mr_interface=ipv6mr_ifindex -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 $OPTIMIZE_CFLAGS " \
--disable-shared \
--enable-static \
--extra-ldflags="-Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog" \
--disable-everything \
--enable-demuxer=mov \
--enable-demuxer=h264 \
--disable-ffplay \
--enable-protocol=file \
--enable-avformat \
--enable-avcodec \
--enable-decoder=rawvideo \
--enable-decoder=mjpeg \
--enable-decoder=h263 \
--enable-decoder=mpeg4 \
--enable-decoder=h264 \
--enable-parser=h264 \
--disable-network \
--enable-zlib \
--disable-avfilter \
--disable-avdevice \
$ADDITIONAL_CONFIGURE_FLAG
make clean
make -j4 install
$PREBUILT/bin/arm-linux-androideabi-ar d libavcodec/libavcodec.a inverse.o
$PREBUILT/bin/arm-linux-androideabi-ld -rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -soname libffmpeg.so -shared -nostdlib -z,noexecstack -Bsymbolic --whole-archive --no-undefined -o $PREFIX/libffmpeg.so libavcodec/libavcodec.a libavformat/libavformat.a libavutil/libavutil.a libswscale/libswscale.a -lc -lm -lz -ldl -llog --warn-once --dynamic-linker=/system/bin/linker $PREBUILT/lib/gcc/arm-linux-androideabi/4.8/libgcc.a
}
#arm v6
#CPU=armv6
#OPTIMIZE_CFLAGS="-marm -march=$CPU"
#PREFIX=./android/$CPU
#ADDITIONAL_CONFIGURE_FLAG=
#build_one
#arm v7vfpv3
CPU=armv7-a
OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfpv3-d16 -marm -march=$CPU "
PREFIX=./android/$CPU
ADDITIONAL_CONFIGURE_FLAG=
build_one
#arm v7vfp
#CPU=armv7-a
#OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfp -marm -march=$CPU "
#PREFIX=./android/$CPU-vfp
#ADDITIONAL_CONFIGURE_FLAG=
#build_one
#arm v7n
#CPU=armv7-a
#OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=neon -marm -march=$CPU -mtune=cortex-a8"
#PREFIX=./android/$CPU
#ADDITIONAL_CONFIGURE_FLAG=--enable-neon
#build_one
#arm v6+vfp
#CPU=armv6
#OPTIMIZE_CFLAGS="-DCMP_HAVE_VFP -mfloat-abi=softfp -mfpu=vfp -marm -march=$CPU"
#PREFIX=./android/${CPU}_vfp
#ADDITIONAL_CONFIGURE_FLAG=
#build_one
3.增加执行权限,执行:
$chmod a+x build_android.sh
$./build_android.sh
生成:[头文件]android/arm/include/.h 和 [静态库文件]android/arm/lib/.a
三.接下来就是拿来主义了,开始Android应用之旅:
1.copy后的目录结构如下:
Paste_Image.png2.android.mk如下:(如果是动态库的话,PREBUILT_SHARED_LIBRARY,LOCAL_SHARED_LIBRARIES,.a -》.so)
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := libavcodec
LOCAL_SRC_FILES := prebuilt/lib/$(TARGET_ARCH_ABI)/libavcodec.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libavformat
LOCAL_SRC_FILES := prebuilt/lib/$(TARGET_ARCH_ABI)/libavformat.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libavutil
LOCAL_SRC_FILES := prebuilt/lib/$(TARGET_ARCH_ABI)/libavutil.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libswresample
LOCAL_SRC_FILES := prebuilt/lib/$(TARGET_ARCH_ABI)/libswresample.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libswscale
LOCAL_SRC_FILES := prebuilt/lib/$(TARGET_ARCH_ABI)/libswscale.a
include $(PREBUILT_STATIC_LIBRARY)
# build jni
include $(CLEAR_VARS)
LOCAL_MODULE := ffmpeg
LOCAL_SRC_FILES := ffmpeg.cpp
LOCAL_C_INCLUDES += $(LOCAL_PATH)/prebuilt/include
LOCAL_LDLIBS := -llog -lz
LOCAL_STATIC_LIBRARIES := libavformat libavcodec libswscale libswresample libavutil
include $(BUILD_SHARED_LIBRARY)
3.android.mk如下:
#APP_ABI := all
#APP_ABI := armeabi armeabi-v7a arm64-v8a x86 x86_64
APP_ABI := armeabi
4.其中ffmpeg.cpp就是你自己要写的jni代码了。
5.完毕总结:文章一定要仔细看,中间的坑还是很多的。
http://blog.csdn.net/chengkaizone/article/details/52983495
http://blog.csdn.net/u011485531/article/details/55804380
http://www.cnblogs.com/wainiwann/p/6223342.html
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