1.1 updateOomAdjLocked 概览
updateOomAdjLocked
1.2 updateOomAdjLocked中的变量初始化
mProcessLimit:ProcessList.MAX_CACHED_APPS // 系统默认32
mProcessLimit:emptyProcessLimit//16空进程上限+cachedProcessLimit//16缓存进程上限
LRU进程队列长度 = numEmptyProcs + mNumCachedHiddenProcs //缓存 + mNumNonCachedProcs //非缓存
numSlots = (CACHED_APP_MAX_ADJ//15 - CACHED_APP_MIN_ADJ//9 + 1) / 2 = 3
emptyFactor = numEmptyProcs/numSlots //每个槽的进程数量
ProcessList
空进程存活时间 MAX_EMPTY_TIME 30min
MAX_EMPTY_APPS = MAX_CACHED_APPS/2 = 16
TRIM_EMPTY_APPS = MAX_EMPTY_APPS/2 = 8
TRIM_CACHED_APPS= (MAX_CACHED_APPS - MAX_EMPTY_APPS )/3 = 5
TRIM_CRITICAL_THRESHOLD = 3
1.3 updateOomAdjLocked 分析
final void updateOomAdjLocked() {
final ActivityRecord TOP_ACT = resumedAppLocked();
final ProcessRecord TOP_APP = TOP_ACT != null ? TOP_ACT.app : null;
final long now = SystemClock.uptimeMillis();
final long nowElapsed = SystemClock.elapsedRealtime();
final long oldTime = now - ProcessList.MAX_EMPTY_TIME;
final int N = mLruProcesses.size();
// Reset state in all uid records.
for (int i=mActiveUids.size()-1; i>=0; i--) {
final UidRecord uidRec = mActiveUids.valueAt(i);
uidRec.reset();
}
mStackSupervisor.rankTaskLayersIfNeeded();
mAdjSeq++;
mNewNumServiceProcs = 0;
mNewNumAServiceProcs = 0;
final int emptyProcessLimit;
final int cachedProcessLimit;
if (mProcessLimit <= 0) {
emptyProcessLimit = cachedProcessLimit = 0;
} else if (mProcessLimit == 1) {
emptyProcessLimit = 1;
cachedProcessLimit = 0;
} else {
emptyProcessLimit = ProcessList.computeEmptyProcessLimit(mProcessLimit);
cachedProcessLimit = mProcessLimit - emptyProcessLimit;
}
// Let's determine how many processes we have running vs.
// how many slots we have for background processes; we may want
// to put multiple processes in a slot of there are enough of
// them.
int numSlots = (ProcessList.CACHED_APP_MAX_ADJ
- ProcessList.CACHED_APP_MIN_ADJ + 1) / 2;
int numEmptyProcs = N - mNumNonCachedProcs - mNumCachedHiddenProcs;
if (numEmptyProcs > cachedProcessLimit) {
// If there are more empty processes than our limit on cached
// processes, then use the cached process limit for the factor.
// This ensures that the really old empty processes get pushed
// down to the bottom, so if we are running low on memory we will
// have a better chance at keeping around more cached processes
// instead of a gazillion empty processes.
numEmptyProcs = cachedProcessLimit;
}
int emptyFactor = numEmptyProcs/numSlots;
if (emptyFactor < 1) emptyFactor = 1;
int cachedFactor = (mNumCachedHiddenProcs > 0 ? mNumCachedHiddenProcs : 1)/numSlots;
if (cachedFactor < 1) cachedFactor = 1;
int stepCached = 0;
int stepEmpty = 0;
int numCached = 0;
int numEmpty = 0;
int numTrimming = 0;
mNumNonCachedProcs = 0;
mNumCachedHiddenProcs = 0;
// First update the OOM adjustment for each of the
// application processes based on their current state.
int curCachedAdj = ProcessList.CACHED_APP_MIN_ADJ;
int nextCachedAdj = curCachedAdj+1;
int curEmptyAdj = ProcessList.CACHED_APP_MIN_ADJ;
int nextEmptyAdj = curEmptyAdj+2;
ProcessRecord selectedAppRecord = null;
long serviceLastActivity = 0;
int numBServices = 0;
for (int i=N-1; i>=0; i--) {
ProcessRecord app = mLruProcesses.get(i);
if (mEnableBServicePropagation && app.serviceb
&& (app.curAdj == ProcessList.SERVICE_B_ADJ)) { // 寻找最小mMinBServiceAgingTime,意味着最老
numBServices++;
for (int s = app.services.size() - 1; s >= 0; s--) {
ServiceRecord sr = app.services.valueAt(s);
if (SystemClock.uptimeMillis() - sr.lastActivity
< mMinBServiceAgingTime) { // 当前活跃时间最长的service
continue;
}
if (serviceLastActivity == 0) {
serviceLastActivity = sr.lastActivity;
selectedAppRecord = app;
} else if (sr.lastActivity < serviceLastActivity) {
serviceLastActivity = sr.lastActivity;
selectedAppRecord = app;
}
}
}
if (!app.killedByAm && app.thread != null) {// 根据缓存、空进程数量设置Adj级别
app.procStateChanged = false;
computeOomAdjLocked(app, ProcessList.UNKNOWN_ADJ, TOP_APP, true, now);
// If we haven't yet assigned the final cached adj
// to the process, do that now.
if (app.curAdj >= ProcessList.UNKNOWN_ADJ) { // adj未知
switch (app.curProcState) {
case ActivityManager.PROCESS_STATE_CACHED_ACTIVITY:
case ActivityManager.PROCESS_STATE_CACHED_ACTIVITY_CLIENT:
// This process is a cached process holding activities...
// assign it the next cached value for that type, and then
// step that cached level.
app.curRawAdj = curCachedAdj;
app.curAdj = app.modifyRawOomAdj(curCachedAdj);
if (curCachedAdj != nextCachedAdj) {
stepCached++;
if (stepCached >= cachedFactor) {
stepCached = 0;
curCachedAdj = nextCachedAdj;
nextCachedAdj += 2;
if (nextCachedAdj > ProcessList.CACHED_APP_MAX_ADJ) {
nextCachedAdj = ProcessList.CACHED_APP_MAX_ADJ;
}
}
}
break;
default:
// For everything else, assign next empty cached process
// level and bump that up. Note that this means that
// long-running services that have dropped down to the
// cached level will be treated as empty (since their process
// state is still as a service), which is what we want.
app.curRawAdj = curEmptyAdj;
app.curAdj = app.modifyRawOomAdj(curEmptyAdj);
if (DEBUG_LRU && false) Slog.d(TAG_LRU, "Assigning empty LRU #" + i
+ " adj: " + app.curAdj + " (curEmptyAdj=" + curEmptyAdj
+ ")");
if (curEmptyAdj != nextEmptyAdj) {
stepEmpty++;
if (stepEmpty >= emptyFactor) {
stepEmpty = 0;
curEmptyAdj = nextEmptyAdj;
nextEmptyAdj += 2;
if (nextEmptyAdj > ProcessList.CACHED_APP_MAX_ADJ) {
nextEmptyAdj = ProcessList.CACHED_APP_MAX_ADJ;
}
}
}
break;
}
}
applyOomAdjLocked(app, true, now, nowElapsed);
// Count the number of process types.
switch (app.curProcState) {
case ActivityManager.PROCESS_STATE_CACHED_ACTIVITY:
case ActivityManager.PROCESS_STATE_CACHED_ACTIVITY_CLIENT:
mNumCachedHiddenProcs++;
numCached++;
if (numCached > cachedProcessLimit) { // 根据LRU顺序杀死多余的缓存进程
app.kill("cached #" + numCached, true);
}
break;
case ActivityManager.PROCESS_STATE_CACHED_EMPTY:
if (numEmpty > ProcessList.TRIM_EMPTY_APPS
&& app.lastActivityTime < oldTime) {
app.kill("empty for "
+ ((oldTime + ProcessList.MAX_EMPTY_TIME - app.lastActivityTime)
/ 1000) + "s", true);
} else {
numEmpty++;
if (numEmpty > emptyProcessLimit) {//根据LRU顺序杀死多余的空进程
app.kill("empty #" + numEmpty, true);
}
}
break;
default:
mNumNonCachedProcs++;
break;
}
if (app.isolated && app.services.size() <= 0) { // 孤立 且 无service
// If this is an isolated process, and there are no
// services running in it, then the process is no longer
// needed. We agressively kill these because we can by
// definition not re-use the same process again, and it is
// good to avoid having whatever code was running in them
// left sitting around after no longer needed.
app.kill("isolated not needed", true);
} else {
// Keeping this process, update its uid.
final UidRecord uidRec = app.uidRecord;
if (uidRec != null && uidRec.curProcState > app.curProcState) {
uidRec.curProcState = app.curProcState;
}
}
if (app.curProcState >= ActivityManager.PROCESS_STATE_HOME
&& !app.killedByAm) {
numTrimming++;
}
}
}
if ((numBServices > mBServiceAppThreshold) && (true == mAllowLowerMemLevel)
&& (selectedAppRecord != null)) {
ProcessList.setOomAdj(selectedAppRecord.pid, selectedAppRecord.info.uid,
ProcessList.CACHED_APP_MAX_ADJ);
selectedAppRecord.setAdj = selectedAppRecord.curAdj;
if (DEBUG_OOM_ADJ) Slog.d(TAG,"app.processName = " + selectedAppRecord.processName
+ " app.pid = " + selectedAppRecord.pid + " is moved to higher adj");
}
mNumServiceProcs = mNewNumServiceProcs;
// 根据缓存 空进程的数量确定内存收缩等级
// Now determine the memory trimming level of background processes.
// Unfortunately we need to start at the back of the list to do this
// properly. We only do this if the number of background apps we
// are managing to keep around is less than half the maximum we desire;
// if we are keeping a good number around, we'll let them use whatever
// memory they want.
final int numCachedAndEmpty = numCached + numEmpty;
int memFactor;
if (numCached <= ProcessList.TRIM_CACHED_APPS
&& numEmpty <= ProcessList.TRIM_EMPTY_APPS) {
if (numCachedAndEmpty <= ProcessList.TRIM_CRITICAL_THRESHOLD) {
memFactor = ProcessStats.ADJ_MEM_FACTOR_CRITICAL;
} else if (numCachedAndEmpty <= ProcessList.TRIM_LOW_THRESHOLD) {
memFactor = ProcessStats.ADJ_MEM_FACTOR_LOW;
} else {
memFactor = ProcessStats.ADJ_MEM_FACTOR_MODERATE;
}
} else {
memFactor = ProcessStats.ADJ_MEM_FACTOR_NORMAL;
}
// We always allow the memory level to go up (better). We only allow it to go
// down if we are in a state where that is allowed, *and* the total number of processes
// has gone down since last time.
if (DEBUG_OOM_ADJ) Slog.d(TAG_OOM_ADJ, "oom: memFactor=" + memFactor
+ " last=" + mLastMemoryLevel + " allowLow=" + mAllowLowerMemLevel
+ " numProcs=" + mLruProcesses.size() + " last=" + mLastNumProcesses);
if (memFactor > mLastMemoryLevel) {
if (!mAllowLowerMemLevel || mLruProcesses.size() >= mLastNumProcesses) {
memFactor = mLastMemoryLevel;
if (DEBUG_OOM_ADJ) Slog.d(TAG_OOM_ADJ, "Keeping last mem factor!");
}
}
if (memFactor != mLastMemoryLevel) {
EventLogTags.writeAmMemFactor(memFactor, mLastMemoryLevel);
}
mLastMemoryLevel = memFactor;
mLastNumProcesses = mLruProcesses.size();
boolean allChanged = mProcessStats.setMemFactorLocked(memFactor, !isSleepingLocked(), now);
final int trackerMemFactor = mProcessStats.getMemFactorLocked();
if (memFactor != ProcessStats.ADJ_MEM_FACTOR_NORMAL) {
if (mLowRamStartTime == 0) {
mLowRamStartTime = now;
}
int step = 0;
int fgTrimLevel;
switch (memFactor) {
case ProcessStats.ADJ_MEM_FACTOR_CRITICAL:
fgTrimLevel = ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL;
break;
case ProcessStats.ADJ_MEM_FACTOR_LOW:
fgTrimLevel = ComponentCallbacks2.TRIM_MEMORY_RUNNING_LOW;
break;
default:
fgTrimLevel = ComponentCallbacks2.TRIM_MEMORY_RUNNING_MODERATE;
break;
}
int factor = numTrimming/3;
int minFactor = 2;
if (mHomeProcess != null) minFactor++;
if (mPreviousProcess != null) minFactor++;
if (factor < minFactor) factor = minFactor;
int curLevel = ComponentCallbacks2.TRIM_MEMORY_COMPLETE;
for (int i=N-1; i>=0; i--) {
ProcessRecord app = mLruProcesses.get(i);
if (allChanged || app.procStateChanged) {
setProcessTrackerStateLocked(app, trackerMemFactor, now);
app.procStateChanged = false;
}
if (app.curProcState >= ActivityManager.PROCESS_STATE_HOME
&& !app.killedByAm) {
if (app.trimMemoryLevel < curLevel && app.thread != null) {
try {
if (DEBUG_SWITCH || DEBUG_OOM_ADJ) Slog.v(TAG_OOM_ADJ,
"Trimming memory of " + app.processName + " to " + curLevel);
app.thread.scheduleTrimMemory(curLevel);
} catch (RemoteException e) {
}
if (false) {
// For now we won't do this; our memory trimming seems
// to be good enough at this point that destroying
// activities causes more harm than good.
if (curLevel >= ComponentCallbacks2.TRIM_MEMORY_COMPLETE
&& app != mHomeProcess && app != mPreviousProcess) {
// Need to do this on its own message because the stack may not
// be in a consistent state at this point.
// For these apps we will also finish their activities
// to help them free memory.
mStackSupervisor.scheduleDestroyAllActivities(app, "trim");
}
}
}
app.trimMemoryLevel = curLevel;
step++;
if (step >= factor) {
step = 0;
switch (curLevel) {
case ComponentCallbacks2.TRIM_MEMORY_COMPLETE:
curLevel = ComponentCallbacks2.TRIM_MEMORY_MODERATE;
break;
case ComponentCallbacks2.TRIM_MEMORY_MODERATE:
curLevel = ComponentCallbacks2.TRIM_MEMORY_BACKGROUND;
break;
}
}
} else if (app.curProcState == ActivityManager.PROCESS_STATE_HEAVY_WEIGHT) {
if (app.trimMemoryLevel < ComponentCallbacks2.TRIM_MEMORY_BACKGROUND
&& app.thread != null) {
try {
if (DEBUG_SWITCH || DEBUG_OOM_ADJ) Slog.v(TAG_OOM_ADJ,
"Trimming memory of heavy-weight " + app.processName
+ " to " + ComponentCallbacks2.TRIM_MEMORY_BACKGROUND);
app.thread.scheduleTrimMemory(
ComponentCallbacks2.TRIM_MEMORY_BACKGROUND);
} catch (RemoteException e) {
}
}
app.trimMemoryLevel = ComponentCallbacks2.TRIM_MEMORY_BACKGROUND;
} else {
if ((app.curProcState >= ActivityManager.PROCESS_STATE_IMPORTANT_BACKGROUND
|| app.systemNoUi) && app.pendingUiClean) {
// If this application is now in the background and it
// had done UI, then give it the special trim level to
// have it free UI resources.
final int level = ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN;
if (app.trimMemoryLevel < level && app.thread != null) {
try {
if (DEBUG_SWITCH || DEBUG_OOM_ADJ) Slog.v(TAG_OOM_ADJ,
"Trimming memory of bg-ui " + app.processName
+ " to " + level);
app.thread.scheduleTrimMemory(level);
} catch (RemoteException e) {
}
}
app.pendingUiClean = false;
}
if (app.trimMemoryLevel < fgTrimLevel && app.thread != null) {
try {
if (DEBUG_SWITCH || DEBUG_OOM_ADJ) Slog.v(TAG_OOM_ADJ,
"Trimming memory of fg " + app.processName
+ " to " + fgTrimLevel);
app.thread.scheduleTrimMemory(fgTrimLevel);
} catch (RemoteException e) {
}
}
app.trimMemoryLevel = fgTrimLevel;
}
}
} else {
if (mLowRamStartTime != 0) {
mLowRamTimeSinceLastIdle += now - mLowRamStartTime;
mLowRamStartTime = 0;
}
for (int i=N-1; i>=0; i--) {
ProcessRecord app = mLruProcesses.get(i);
if (allChanged || app.procStateChanged) {
setProcessTrackerStateLocked(app, trackerMemFactor, now);
app.procStateChanged = false;
}
if ((app.curProcState >= ActivityManager.PROCESS_STATE_IMPORTANT_BACKGROUND
|| app.systemNoUi) && app.pendingUiClean) {
if (app.trimMemoryLevel < ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN
&& app.thread != null) {
try {
if (DEBUG_SWITCH || DEBUG_OOM_ADJ) Slog.v(TAG_OOM_ADJ,
"Trimming memory of ui hidden " + app.processName
+ " to " + ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN);
app.thread.scheduleTrimMemory(
ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN);
} catch (RemoteException e) {
}
}
app.pendingUiClean = false;
}
app.trimMemoryLevel = 0;
}
}
if (mAlwaysFinishActivities) {
// Need to do this on its own message because the stack may not
// be in a consistent state at this point.
mStackSupervisor.scheduleDestroyAllActivities(null, "always-finish");
}
if (allChanged) {
requestPssAllProcsLocked(now, false, mProcessStats.isMemFactorLowered());
}
// Update from any uid changes.
for (int i=mActiveUids.size()-1; i>=0; i--) {
final UidRecord uidRec = mActiveUids.valueAt(i);
int uidChange = UidRecord.CHANGE_PROCSTATE;
if (uidRec.setProcState != uidRec.curProcState) {
if (DEBUG_UID_OBSERVERS) Slog.i(TAG_UID_OBSERVERS,
"Changes in " + uidRec + ": proc state from " + uidRec.setProcState
+ " to " + uidRec.curProcState);
if (ActivityManager.isProcStateBackground(uidRec.curProcState)) {
if (!ActivityManager.isProcStateBackground(uidRec.setProcState)) {
uidRec.lastBackgroundTime = nowElapsed;
if (!mHandler.hasMessages(IDLE_UIDS_MSG)) {
// Note: the background settle time is in elapsed realtime, while
// the handler time base is uptime. All this means is that we may
// stop background uids later than we had intended, but that only
// happens because the device was sleeping so we are okay anyway.
mHandler.sendEmptyMessageDelayed(IDLE_UIDS_MSG, BACKGROUND_SETTLE_TIME);
}
}
} else {
if (uidRec.idle) {
uidChange = UidRecord.CHANGE_ACTIVE;
uidRec.idle = false;
}
uidRec.lastBackgroundTime = 0;
}
uidRec.setProcState = uidRec.curProcState;
enqueueUidChangeLocked(uidRec, -1, uidChange);
noteUidProcessState(uidRec.uid, uidRec.curProcState);
}
}
if (mProcessStats.shouldWriteNowLocked(now)) {
mHandler.post(new Runnable() {
@Override public void run() {
synchronized (ActivityManagerService.this) {
mProcessStats.writeStateAsyncLocked();
}
}
});
}
}
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