响应式原理
Vue实现响应式的核心是利用了Object.defindProperty
为对象的属性添加getter和setter方法,接下来我们从源码层面来看具体的实现方式
initState
Vue在初始化的过程中会调用initState
方法,他定义在core/instance/state.js
:
export function initState (vm: Component) {
vm._watchers = []
const opts = vm.$options
if (opts.props) initProps(vm, opts.props)
if (opts.methods) initMethods(vm, opts.methods)
if (opts.data) {
initData(vm)
} else {
observe(vm._data = {}, true /* asRootData */)
}
if (opts.computed) initComputed(vm, opts.computed)
if (opts.watch && opts.watch !== nativeWatch) {
initWatch(vm, opts.watch)
}
}
initState
方法对vm.$options
中的props
, methods
,data
,computed
,watch
这些属性做了初始化操作。
-
initProps
:
function initProps (vm: Component, propsOptions: Object) {
const propsData = vm.$options.propsData || {}
const props = vm._props = {}
// cache prop keys so that future props updates can iterate using Array
// instead of dynamic object key enumeration.
const keys = vm.$options._propKeys = []
const isRoot = !vm.$parent
// root instance props should be converted
if (!isRoot) {
toggleObserving(false)
}
for (const key in propsOptions) {
keys.push(key)
const value = validateProp(key, propsOptions, propsData, vm)
/* istanbul ignore else */
if (process.env.NODE_ENV !== 'production') {
const hyphenatedKey = hyphenate(key)
if (isReservedAttribute(hyphenatedKey) ||
config.isReservedAttr(hyphenatedKey)) {
warn(
`"${hyphenatedKey}" is a reserved attribute and cannot be used as component prop.`,
vm
)
}
defineReactive(props, key, value, () => {
if (vm.$parent && !isUpdatingChildComponent) {
warn(
`Avoid mutating a prop directly since the value will be ` +
`overwritten whenever the parent component re-renders. ` +
`Instead, use a data or computed property based on the prop's ` +
`value. Prop being mutated: "${key}"`,
vm
)
}
})
} else {
defineReactive(props, key, value)
}
// static props are already proxied on the component's prototype
// during Vue.extend(). We only need to proxy props defined at
// instantiation here.
if (!(key in vm)) {
proxy(vm, `_props`, key)
}
}
toggleObserving(true)
}
initProps
方法对props中的每一个key调用了defineReactive
方法,然后调用proxy
方法将属性代理到vm实例上。
-
initData
function initData (vm: Component) {
let data = vm.options.data data = vm._data = typeof data === 'function' ? getData(data, vm) : data || {} if (!isPlainObject(data)) { data = {} process.env.NODE_ENV !== 'production' && warn( 'data functions should return an object:\n' + 'https://vuejs.org/v2/guide/components.html#data-Must-Be-a-Function', vm ) } // proxy data on instance const keys = Object.keys(data) const props = vm.options.props
const methods = vm.options.methods let i = keys.length while (i--) { const key = keys[i] if (process.env.NODE_ENV !== 'production') { if (methods && hasOwn(methods, key)) { warn( `Method "{key}" has already been defined as a data property., vm ) } } if (props && hasOwn(props, key)) { process.env.NODE_ENV !== 'production' && warn(
The data property "${key}" is already declared as a prop.+
Use prop default value instead., vm ) } else if (!isReserved(key)) { proxy(vm,
_data`, key)
}
}
// observe data
observe(data, true /* asRootData */)
}
`initData`方法在开发环境下检查data中的属性是否已经在props和methods里重复定义,然后调用
`proxy`方法将这些属性代理到vm实例上。最后调用`observe`方法
那么我们重点看一下`observe`方法和`defindReactive`方法做了什么
## `observe`
`observe`方法定义在`core/observer/index.js`中:
export function observe (value: any, asRootData: ?boolean): Observer | void {
if (!isObject(value) || value instanceof VNode) {
return
}
let ob: Observer | void
if (hasOwn(value, 'ob') && value.ob instanceof Observer) {
ob = value.ob
} else if (
shouldObserve &&
!isServerRendering() &&
(Array.isArray(value) || isPlainObject(value)) &&
Object.isExtensible(value) &&
!value._isVue
) {
ob = new Observer(value)
}
if (asRootData && ob) {
ob.vmCount++
}
return ob
}
`observe`方法为非VNode的对象类型值添加了一个`Observer`对象,`Observer`的定义:
export class Observer {
value: any;
dep: Dep;
vmCount: number; // number of vms that has this object as root $data
constructor (value: any) {
this.value = value
this.dep = new Dep()
this.vmCount = 0
def(value, 'ob', this)
if (Array.isArray(value)) {
const augment = hasProto
? protoAugment
: copyAugment
augment(value, arrayMethods, arrayKeys)
this.observeArray(value)
} else {
this.walk(value)
}
}
/**
- Walk through each property and convert them into
- getter/setters. This method should only be called when
- value type is Object.
*/
walk (obj: Object) {
const keys = Object.keys(obj)
for (let i = 0; i < keys.length; i++) {
defineReactive(obj, keys[i])
}
}
/**
- Observe a list of Array items.
*/
observeArray (items: Array<any>) {
for (let i = 0, l = items.length; i < l; i++) {
observe(items[i])
}
}
}
`Observer`的构造函数创建了一个`Dep`对象,然后通过`def(value, '__ob__', this)`将这个对象的`__ob__`属性设置为自身,这会使`__ob__`属性的descriptor中的`enumerable`为false。接下来调用`walk`方法对这个对象的每一个属性调用`defineReactive`方法。
## `defineReactive`
export function defineReactive (
obj: Object,
key: string,
val: any,
customSetter?: ?Function,
shallow?: boolean
) {
const dep = new Dep()
const property = Object.getOwnPropertyDescriptor(obj, key)
if (property && property.configurable === false) {
return
}
// cater for pre-defined getter/setters
const getter = property && property.get
const setter = property && property.set
if ((!getter || setter) && arguments.length === 2) {
val = obj[key]
}
let childOb = !shallow && observe(val)
Object.defineProperty(obj, key, {
enumerable: true,
configurable: true,
get: function reactiveGetter () {
const value = getter ? getter.call(obj) : val
if (Dep.target) {
dep.depend()
if (childOb) {
childOb.dep.depend()
if (Array.isArray(value)) {
dependArray(value)
}
}
}
return value
},
set: function reactiveSetter (newVal) {
const value = getter ? getter.call(obj) : val
/* eslint-disable no-self-compare /
if (newVal === value || (newVal !== newVal && value !== value)) {
return
}
/ eslint-enable no-self-compare */
if (process.env.NODE_ENV !== 'production' && customSetter) {
customSetter()
}
if (setter) {
setter.call(obj, newVal)
} else {
val = newVal
}
childOb = !shallow && observe(newVal)
dep.notify()
}
})
}
`defineReactive`的作用是将对象上的一个属性定义为响应式属性,它的逻辑也十分清晰。首先创建了一个`Dep`对象,然后对这个属性的值递归地调用`observe`方法,使这个属性的值也成为响应式的,最后用`Object.defineProperty`为这个属性的descriptor定义了`get`和`set`方法
## getter
我们来看getter部分的逻辑,它会调用`dep.depend()`方法,那么我们首先来看`Dep`是什么。
### Dep
`Dep`的定义是在`core/observer/dep.js`
export default class Dep {
static target: ?Watcher;
id: number;
subs: Array<Watcher>;
constructor () {
this.id = uid++
this.subs = []
}
addSub (sub: Watcher) {
this.subs.push(sub)
}
removeSub (sub: Watcher) {
remove(this.subs, sub)
}
depend () {
if (Dep.target) {
Dep.target.addDep(this)
}
}
notify () {
// stabilize the subscriber list first
const subs = this.subs.slice()
for (let i = 0, l = subs.length; i < l; i++) {
subs[i].update()
}
}
}
`Dep`表示dependence,它是用来记录有那些组件依赖了特定的属性。每个响应式的属性都有一个Dep对象,Dep对象的`subs`属性就表示subscript,订阅。`subs`数组中放的是`Watcher`类型的值。
### `Watcher`
`Watcher`的定义在`core/observer/watcher.js`,代码太长就不贴了。
`Watcher`的构造函数定义了一些`Dep`的数组
this.deps = []
this.newDeps = []
this.depIds = new Set()
this.newDepIds = new Set()
// ...
if (this.computed) {
this.value = undefined
this.dep = new Dep()
} else {
this.value = this.get()
}
如果不是计算属性,`Watcher`的构造函数最后调用了`this.get()`方法。
### 流程
`Watcher`的创建是在Vue挂载的时候,在`mountComponent`方法中有这么一段逻辑:
updateComponent = () => {
vm._update(vm._render(), hydrating)
}
// ...
new Watcher(vm, updateComponent, noop, {
before () {
if (vm._isMounted) {
callHook(vm, 'beforeUpdate')
}
}
}, true /* isRenderWatcher */)
hydrating = false
当一个组件挂载的时候,创建`Watch`,执行`this.get()`方法,首先调用
pushTarget(this)
pushTarget 的定义在 src/core/observer/dep.js 中:
···
export function pushTarget (_target: Watcher) {
if (Dep.target) targetStack.push(Dep.target)
Dep.target = _target
}
···
就是讲当前的`Dep.target`入栈,然后将`Dep.target`设置为当前的watcher。接着执行了
value = this.getter.call(vm, vm)
`this.getter`也就是传入的`updateComponent`方法,对组件进行了一次渲染更新。在渲染更新的时候会访问到vm上的数据,也就调用了响应式属性的getter,getter中会调用`dep.depend()`
depend () {
if (Dep.target) {
Dep.target.addDep(this)
}
}
又调用了`Dep.target.addDep(this)
addDep (dep: Dep) {
const id = dep.id
if (!this.newDepIds.has(id)) {
this.newDepIds.add(id)
this.newDeps.push(dep)
if (!this.depIds.has(id)) {
dep.addSub(this)
}
}
}
`addDep`方法检查了dep是否重复,如果没有重复就将这个dep添加到`this.newDeps`数组,并且经这个watcher添加到dep的subs数组中
`updateComponet`的过程中会触发所有数据的getter,也就完成了一个依赖收集过程,记录了当数据发生变化,有哪些组件需要更新。
最后,`Watcher`的`get()`方法执行了
popTarget()
this.cleanupDeps()
将Dep.Target恢复成父级组件的Watcher,并清空已经不再依赖的数据的Dep
## setter
设置响应式属性的值的时候,它的setter会被调用。
setter的逻辑有这么几点:
1. 如果旧的值和新的值相等或都是NaN,则返回
2. 调用
childOb = !shallow && observe(newVal)
递归地将为新值添加getter/setter
3. 调用
dep.notify()
notify () {
// stabilize the subscriber list first
const subs = this.subs.slice()
for (let i = 0, l = subs.length; i < l; i++) {
subs[i].update()
}
}
调用每个订阅此属性的Watcher的`update`方法
class Watcher {
// ...
update () {
/* istanbul ignore else */
if (this.computed) {
// A computed property watcher has two modes: lazy and activated.
// It initializes as lazy by default, and only becomes activated when
// it is depended on by at least one subscriber, which is typically
// another computed property or a component's render function.
if (this.dep.subs.length === 0) {
// In lazy mode, we don't want to perform computations until necessary,
// so we simply mark the watcher as dirty. The actual computation is
// performed just-in-time in this.evaluate() when the computed property
// is accessed.
this.dirty = true
} else {
// In activated mode, we want to proactively perform the computation
// but only notify our subscribers when the value has indeed changed.
this.getAndInvoke(() => {
this.dep.notify()
})
}
} else if (this.sync) {
this.run()
} else {
queueWatcher(this)
}
}
}
如果不是计算属性获知this.sync为false,就会调用`queWatcher(this)`
export function queueWatcher (watcher: Watcher) {
const id = watcher.id
if (has[id] == null) {
has[id] = true
if (!flushing) {
queue.push(watcher)
} else {
// if already flushing, splice the watcher based on its id
// if already past its id, it will be run next immediately.
let i = queue.length - 1
while (i > index && queue[i].id > watcher.id) {
i--
}
queue.splice(i + 1, 0, watcher)
}
// queue the flush
if (!waiting) {
waiting = true
nextTick(flushSchedulerQueue)
}
}
}
`queueWatcher`将watcher加入到一个队列,在nextTick调用`flushSchedulerQueue`
function flushSchedulerQueue () {
flushing = true
let watcher, id
// Sort queue before flush.
// This ensures that:
// 1. Components are updated from parent to child. (because parent is always
// created before the child)
// 2. A component's user watchers are run before its render watcher (because
// user watchers are created before the render watcher)
// 3. If a component is destroyed during a parent component's watcher run,
// its watchers can be skipped.
queue.sort((a, b) => a.id - b.id)
// do not cache length because more watchers might be pushed
// as we run existing watchers
for (index = 0; index < queue.length; index++) {
watcher = queue[index]
if (watcher.before) {
watcher.before()
}
id = watcher.id
has[id] = null
watcher.run()
// in dev build, check and stop circular updates.
if (process.env.NODE_ENV !== 'production' && has[id] != null) {
circular[id] = (circular[id] || 0) + 1
if (circular[id] > MAX_UPDATE_COUNT) {
warn(
'You may have an infinite update loop ' + (
watcher.user
? in watcher with expression "${watcher.expression}"
: in a component render function.
),
watcher.vm
)
break
}
}
}
// keep copies of post queues before resetting state
const activatedQueue = activatedChildren.slice()
const updatedQueue = queue.slice()
resetSchedulerState()
// call component updated and activated hooks
callActivatedHooks(activatedQueue)
callUpdatedHooks(updatedQueue)
// devtool hook
/* istanbul ignore if */
if (devtools && config.devtools) {
devtools.emit('flush')
}
}
`flushSchedulerQueue`首先按照id从小到大对队列中的watcher进行排序,这么做是为了要确保以下几点:
1.组件的更新由父到子;因为父组件的创建过程是先于子的,所以 watcher 的创建也是先父后子,执行顺序也应该保持先父后子。
2.用户的自定义 watcher 要优先于渲染 watcher 执行;因为用户自定义 watcher 是在渲染 watcher 之前创建的。
3.如果一个组件在父组件的 watcher 执行期间被销毁,那么它对应的 watcher 执行都可以被跳过,所以父组件的 watcher 应该先执行。
然后调用每个watcher的`run`方法。
run () {
if (this.active) {
this.getAndInvoke(this.cb)
}
}
getAndInvoke (cb: Function) {
const value = this.get()
if (
value !== this.value ||
// Deep watchers and watchers on Object/Arrays should fire even
// when the value is the same, because the value may
// have mutated.
isObject(value) ||
this.deep
) {
// set new value
const oldValue = this.value
this.value = value
this.dirty = false
if (this.user) {
try {
cb.call(this.vm, value, oldValue)
} catch (e) {
handleError(e, this.vm, callback for watcher "${this.expression}"
)
}
} else {
cb.call(this.vm, value, oldValue)
}
}
}
`run`方法实际上就是调用了`getAndInvoke`方法。而`getAndInvoke`有调用了`this.get()`方法,`this.get()`方法中会调用`this.getter`,也就是`vm._update(vm._render(), hydrating)`去重新渲染更新组件。
## 总结
Vue的响应式原理实际上就是利用了`Object.defineProperty`为对象的属性定义了getter/setter,用`Dep`和`Watcher`配合完成了依赖收集和派发更新的过程。每一个响应式的属性对应一个Dep,而每一个组件对应一个Watcher。当属性更新是就通知依赖这个属性的组件去更新。
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