1.等比率缩放
- (UIImage *)scaleImage:(UIImage *)image toScale:(float)scaleSize{
UIGraphicsBeginImageContext(CGSizeMake(image.size.width * scaleSize, image.size.height * scaleSize);
[image drawInRect:CGRectMake(0, 0, image.size.width * scaleSize, image.size.height * scaleSize)];
UIImage *scaledImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return scaledImage;
}
2.自定长宽
- (UIImage *)reSizeImage:(UIImage *)image toSize:(CGSize)reSize{
UIGraphicsBeginImageContext(CGSizeMake(reSize.width, reSize.height));
[image drawInRect:CGRectMake(0, 0, reSize.width, reSize.height)];
UIImage *reSizeImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return reSizeImage;
}
3.处理某个特定View
只要是继承UIView的object 都可以处理
必须先import QuzrtzCore.framework
-(UIImage*)captureView:(UIView *)theView{
CGRect rect = theView.frame;
UIGraphicsBeginImageContext(rect.size);
CGContextRef context = UIGraphicsGetCurrentContext();
[theView.layer renderInContext:context];
UIImage *img = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return img;
}
4.储存图片
储存图片这里分成储存到app的文件里和储存到手机的图片库里
- 储存到app的文件里
NSString *path = [[NSHomeDirectory()stringByAppendingPathComponent:@"Documents"]stringByAppendingPathComponent:@"image.png"];
[UIImagePNGRepresentation(image) writeToFile:pathatomically:YES];
把要处理的图片, 以image.png名称存到app home下的Documents目录里
2)储存到手机的图片库里(必须在真机使用,模拟器无法使用)
CGImageRef screen = UIGetScreenImage();
UIImage* image = [UIImage imageWithCGImage:screen];
CGImageRelease(screen);
UIImageWriteToSavedPhotosAlbum(image, self, nil, nil);
UIGetScreenImage(); // 原来是private(私有)api, 用来截取整个画面,不过SDK 4.0后apple就开放了
转载:http://blog.csdn.net/xuhuan_wh/article/details/6434055
SDWebImage:异步缓存加载网络图片 http://hao.jobbole.com/sdwebimage-ios/?utm_source=hao.jobbole.com&utm_medium=relatedResources
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