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AOSP 移植添加设备Device

AOSP 移植添加设备Device

作者: momxmo | 来源:发表于2020-08-26 23:31 被阅读0次

    https://elinux.org/Android_Device

    This is a breakdown of the files build/envsetup.sh, Makefile and the files they use, which describes how a device is specified and how Android is configured for it.

    For each file there are some comments and code lines from the make files or scripts, which describe what they are doing and which files they are using. Also the files which can be used as an example are presented and the commands how to search for them.

    This text is for developers who want to add a new device or change the configuration of an existing device. This gives some indications which files are involved.

    == build/envsetup.sh ==

    Some functions are defined by calling

    <pre>
    . build/envsetup.sh
    </pre>
    in the top directory.

    Some environment variables are set by calling
    <pre>
    lunch
    </pre>
    in the top directory.

    <pre>
    export TARGET_PRODUCT=product export TARGET_BUILD_VARIANT=variant
    export TARGET_SIMULATOR=false
    export TARGET_BUILD_TYPE=release
    </pre>

    vendorsetup.sh is searched at this places:
    <pre>
    vendor//vendorsetup.sh
    vendor/
    //vendorsetup.sh
    device/
    /*/vendorsetup.sh
    </pre>

    == vendorsetup.sh ==

    This file is executed by build/envsetup.sh, and can use anything
    defined in envsetup.sh.

    In particular, you can add lunch options with the add_lunch_combo
    function:

    <pre>
    add_lunch_combo full_crespo-userdebug
    </pre>

    The values of the macros TARGET_PRODUCT and TARGET_BUILD_VARIANT are derived from the option name: add_lunch_combo TARGET_PRODUCT-TARGET_BUILD_VARIANT

    In the above example the resulting values are TARGET_PRODUCT=full_crespo and TARGET_BUILD_VARIANT=userdebug.

    These files can be used as an example:
    <pre>
    find . -name vendorsetup.sh
    </pre>

    <pre>
    ./device/samsung/crespo/vendorsetup.sh
    ./device/samsung/crespo4g/vendorsetup.sh
    ./device/htc/passion/vendorsetup.sh
    </pre>

    == Makefile ==

    Build process is started by calling

    <pre>
    make
    </pre>

    in the top directory.

    The Makefile calls build/core/main.mk

    == build/core/main.mk ==

    Set up various standard variables based on configuration and host information.
    <pre>
    include $(BUILD_SYSTEM)/config.mk
    </pre>

    This allows us to force a clean build - included after the config.make
    environment setup is done, but before we generate any dependencies. This
    file does the rm -rf inline so the deps which are all done below will
    be generated correctly

    <pre>
    include $(BUILD_SYSTEM)/cleanbuild.mk
    </pre>

    These are the modifier targets that don't do anything themselves, but
    change the behavior of the build.
    (must be defined before including definitions.make)

    <pre>
    INTERNAL_MODIFIER_TARGETS := showcommands checkbuild all
    </pre>

    Bring in standard build system definitions.
    <pre>
    include $(BUILD_SYSTEM)/definitions.mk
    </pre>

    == build/core/config.mk ==

    Various mappings to avoid hard-coding paths all over the place

    <pre>
    include $(BUILD_SYSTEM)/pathmap.mk
    </pre>

    Try to include buildspec.mk, which will try to set stuff up.
    If this file doesn't exist, the environemnt variables will
    be used, and if that doesn't work, then the default is an
    arm build

    <pre>
    -include $(TOPDIR)buildspec.mk
    </pre>

    Define most of the global variables. These are the ones that
    are specific to the user's build configuration.

    <pre>
    include $(BUILD_SYSTEM)/envsetup.mk
    </pre>

    Search for BoardConfig.mk in

    (SRC_TARGET_DIR)/board/(TARGET_DEVICE)/BoardConfig.mk

    device/*/(TARGET_DEVICE)/BoardConfig.mk <br/> vendor/*/(TARGET_DEVICE)/BoardConfig.mk

    and load the file

    <pre>
    include $(board_config_mk)
    </pre>

    <pre>
    include $(BUILD_SYSTEM)/dumpvar.mk
    </pre>

    == BoardConfig.mk ==

    These files can be used as an example:
    <pre>
    find . -name BoardConfig.mk
    </pre>

    <pre>
    ./device/samsung/crespo/BoardConfig.mk
    ./device/samsung/crespo4g/BoardConfig.mk
    ./device/htc/passion/BoardConfig.mk
    ./build/target/board/generic/BoardConfig.mk
    ./build/target/board/generic_x86/BoardConfig.mk
    ./build/target/board/emulator/BoardConfig.mk
    ./build/target/board/sim/BoardConfig.mk
    </pre>

    == build/buildspec.mk.default ==

    This is a do-nothing template file. To use it, copy it to a file
    named "buildspec.mk" in the root directory, and uncomment or change
    the variables necessary for your desired configuration. The file
    "buildspec.mk" should never be checked in to source control.

    Choose a product to build for. Look in the products directory for ones
    that work.

    TARGET_PRODUCT

    Choose a variant to build. If you don't pick one, the default is eng.

    User is what we ship.

    Userdebug is that, with a few flags turned on
    for debugging.

    Eng has lots of extra tools for development.

    TARGET_BUILD_VARIANT

    CUSTOM_MODULES

    TARGET_SIMULATOR

    Set this to debug or release if you care. Otherwise, it defaults to
    release for arm and debug for the simulator.

    TARGET_BUILD_TYPE

    HOST_BUILD_TYPE

    DEBUG_MODULE_ModuleName

    TARGET_TOOLS_PREFIX

    HOST_CUSTOM_DEBUG_CFLAGS

    TARGET_CUSTOM_DEBUG_CFLAGS

    CUSTOM_LOCALES

    OUT_DIR

    ADDITIONAL_BUILD_PROPERTIES

    NO_FALLBACK_FONT

    WEBCORE_INSTRUMENTATION

    ENABLE_SVG

    BUILD_ENV_SEQUENCE_NUMBER

    == build/envsetup.mk ==

    Set up version information.
    <pre>
    include $(BUILD_SYSTEM)/version_defaults.mk
    </pre>

    If you update the build system such that the environment setup
    or buildspec.mk need to be updated, increment this number, and
    people who haven't re-run those will have to do so before they
    can build. Make sure to also update the corresponding value in
    buildspec.mk.default and envsetup.sh.

    <pre>
    CORRECT_BUILD_ENV_SEQUENCE_NUMBER := 10
    </pre>

    <pre>
    include $(BUILD_SYSTEM)/product_config.mk
    </pre>

    TARGET_PRODUCT: sim full

    TARGET_BUILD_VARIANT: eng user userdebug tests

    == build/core/version_defaults.mk ==

    Handle various build version information.

    Guarantees that the following are defined:

    PLATFORM_VERSION

    PLATFORM_SDK_VERSION

    PLATFORM_VERSION_CODENAME

    DEFAULT_APP_TARGET_SDK

    BUILD_ID

    BUILD_NUMBER

    Look for an optional file (BUILD_SYSTEM)/build_id.mk containing overrides of the defaults <br/> INTERNAL_BUILD_ID_MAKEFILE <pre> include(BUILD_SYSTEM)/build_id.mk
    </pre>

    == build/core/build_id.mk ==

    BUILD_ID is usually used to specify the branch name

    BUILD_ID

    DISPLAY_BUILD_NUMBER

    == build/product_config.mk ==

    Provide "PRODUCT-<prodname>-<goal>" targets, which lets you build
    a particular configuration without needing to set up the environment.

    <pre>
    TARGET_PRODUCT := (word 1,(product_goals))
    TARGET_BUILD_VARIANT := (word 2,(product_goals))
    </pre>

    Provide "APP-<appname>" targets, which lets you build
    an unbundled app.

    Include the product definitions.
    We need to do this to translate TARGET_PRODUCT into its
    underlying TARGET_DEVICE before we start defining any rules.

    PRODUCT_DEVICE is defined in the product file (TARGET_PRODUCT).mk.<br/> The product file(TARGET_PRODUCT).mk is searched in the list of product make files $(PRODUCT_MAKEFILES).

    PRODUCT_MAKEFILES is set in AndroidProducts.mk files.

    <pre>
    (call import-products,(call get-product-makefiles,
    $(SRC_TARGET_DIR)/product/AndroidProducts.mk))
    </pre>

    Convert a short name like "sooner" into the path to the product
    file defining that product.

    <pre>
    INTERNAL_PRODUCT := (call resolve-short-product-name,(TARGET_PRODUCT))
    </pre>

    <pre>
    TARGET_DEVICE := (PRODUCTS.(INTERNAL_PRODUCT).PRODUCT_DEVICE)
    PRODUCT_LOCALES := (strip(PRODUCTS.$(INTERNAL_PRODUCT).PRODUCT_LOCALES))
    PRODUCT_BRAND
    PRODUCT_MODEL
    PRODUCT_MANUFACTURER
    </pre>

    <pre>
    PRODUCT_OTA_PUBLIC_KEYS
    </pre>

    == AndroidProducts.mk ==

    This file should set PRODUCT_MAKEFILES to a list of product makefiles
    to expose to the build system. LOCAL_DIR will already be set to
    the directory containing this file.

    This file may not rely on the value of any variable other than
    LOCAL_DIR; do not use any conditionals, and do not look up the
    value of any variable that isn't set in this file or in a file that
    it includes.

    File device/samsung/crespo/AndroidProducts.mk
    <pre>
    PRODUCT_MAKEFILES :=
    $(LOCAL_DIR)/full_crespo.mk
    </pre>

    These files can be used as an example:
    <pre>
    find . -name AndroidProducts.mk
    </pre>

    <pre>
    ./device/sample/products/AndroidProducts.mk
    ./device/samsung/crespo/AndroidProducts.mk
    ./device/samsung/crespo4g/AndroidProducts.mk
    ./device/htc/passion/AndroidProducts.mk
    ./build/target/product/AndroidProducts.mk
    </pre>

    The command which returns the list of all AndroidProducts.mk files is defined in build/core/product.mk :
    <pre>
    define _find-android-products-files
    (shell test -d device && find device -maxdepth 6 -name AndroidProducts.mk) \(shell test -d vendor && find vendor -maxdepth 6 -name AndroidProducts.mk)
    $(SRC_TARGET_DIR)/product/AndroidProducts.mk
    endef
    </pre>

    == Product Files ==

    Search for the files which can be used as an example:
    <pre>
    grep -R PRODUCT_DEVICE device build
    </pre>

    <pre>
    device/samsung/crespo/full_crespo.mk:PRODUCT_DEVICE := crespo
    device/samsung/crespo4g/full_crespo4g.mk:PRODUCT_DEVICE := crespo4g
    device/htc/passion/full_passion.mk:PRODUCT_DEVICE := passion
    build/target/product/sdk.mk:PRODUCT_DEVICE := generic
    build/target/product/generic.mk:PRODUCT_DEVICE := generic
    build/target/product/generic_x86.mk:PRODUCT_DEVICE := generic_x86
    build/target/product/core.mk:PRODUCT_DEVICE := generic
    build/target/product/full_x86.mk:PRODUCT_DEVICE := generic_x86
    build/target/product/full.mk:PRODUCT_DEVICE := generic
    build/target/product/sim.mk:PRODUCT_DEVICE := sim
    </pre>

    PRODUCT_DEVICE is used in these files
    <pre>
    build/core/product.mk: PRODUCT_DEVICE
    build/core/product_config.mk:TARGET_DEVICE := (PRODUCTS.(INTERNAL_PRODUCT).PRODUCT_DEVICE)
    </pre>

    == Add new device ==

    Add the configuration files for the new device mydevice of the company mycompany.

    Create AndroidProducts.mk
    <pre>
    mkdir -p device/mycompany/mydevice
    nano device/mycompany/mydevice/AndroidProducts.mk
    </pre>

    <pre>
    PRODUCT_MAKEFILES :=
    $(LOCAL_DIR)/full_mydevice.mk
    </pre>

    Create file full_mydevice.mk

    Example is build/target/product/full.mk
    <pre>
    nano device/mycompany/mydevice/full_mydevice.mk
    </pre>

    <pre>
    (call inherit-product,(SRC_TARGET_DIR)/product/full_base.mk)
    (call inherit-product,(SRC_TARGET_DIR)/board/generic/device.mk)

    Overrides

    PRODUCT_NAME := full_mydevice
    PRODUCT_DEVICE := mydevice
    PRODUCT_BRAND := Android
    PRODUCT_MODEL := Full Android on mydevice
    </pre>

    Create file vendorsetup.sh
    <pre>
    nano device/mycompany/mydevice/vendorsetup.sh
    </pre>

    <pre>
    add_lunch_combo full_mydevice-eng
    </pre>

    Create file BoardConfig.mk

    Examples are

    build/target/board/generic/BoardConfig.mk

    device/samsung/crespo/BoardConfig.mk

    device/samsung/crespo/BoardConfigCommon.mk

    <pre>
    mkdir -p device/mycompany/mydevice
    nano device/mycompany/mydevice/BoardConfig.mk
    </pre>

    <pre>

    config.mk

    Product-specific compile-time definitions.

    The generic product target doesn't have any hardware-specific pieces.

    TARGET_NO_BOOTLOADER := true
    TARGET_NO_KERNEL := true
    TARGET_CPU_ABI := armeabi
    HAVE_HTC_AUDIO_DRIVER := true
    BOARD_USES_GENERIC_AUDIO := true

    no hardware camera

    USE_CAMERA_STUB := true

    Set /system/bin/sh to mksh, not ash, to test the transition.

    TARGET_SHELL := mksh

    CPU

    TARGET_ARCH_VARIANT := armv7-a-neon
    ARCH_ARM_HAVE_TLS_REGISTER := true
    </pre>

    Configure Android for mydevice
    <pre>
    . build/envsetup.sh
    </pre>

    <pre>
    including device/htc/passion/vendorsetup.sh
    including device/mycompany/mydevice/vendorsetup.sh
    including device/samsung/crespo4g/vendorsetup.sh
    including device/samsung/crespo/vendorsetup.sh
    </pre>

    <pre>
    lunch
    </pre>

    <pre>
    You're building on Linux

    Lunch menu... pick a combo:
    1. full-eng
    2. full_x86-eng
    3. simulator
    4. full_passion-userdebug
    5. full_mydevice-eng
    6. full_crespo4g-userdebug
    7. full_crespo-userdebug

    Which would you like? [full-eng] 5

    ============================================
    PLATFORM_VERSION_CODENAME=AOSP
    PLATFORM_VERSION=AOSP
    TARGET_PRODUCT=full_mydevice
    TARGET_BUILD_VARIANT=eng
    TARGET_SIMULATOR=false
    TARGET_BUILD_TYPE=release
    TARGET_BUILD_APPS=
    TARGET_ARCH=arm
    TARGET_ARCH_VARIANT=armv7-a-neon
    HOST_ARCH=x86
    HOST_OS=linux
    HOST_BUILD_TYPE=release
    BUILD_ID=OPENMASTER
    ============================================
    </pre>

    Build Android for mydevice
    <pre>
    make -j4
    </pre>

    <pre>
    Combining NOTICE files: out/target/product/mydevice/obj/NOTICE.html
    Target system fs image: out/target/product/mydevice/obj/PACKAGING/systemimage_intermediates/system.img
    Install system fs image: out/target/product/mydevice/system.img
    Installed file list: out/target/product/mydevice/installed-files.txt
    </pre>

    [[Category:Android]]

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