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Volley使用总结及源码分析(二)

Volley使用总结及源码分析(二)

作者: Mr韶先生 | 来源:发表于2017-03-27 09:46 被阅读25次

    前提

    上一次讲了Volley的核心RequestQueue,如果没有看过的话请参看Volley使用总结及源码分析(一),在其start方法中,维护了五个线程,一个缓存线程和四个网络线程,下面我们继续分析,在上一次提到注意线程初始化的时候传入的参数,那参数传入之后到底做了什么操作?

    缓存线程

    public class CacheDispatcher extends Thread {
        private static final boolean DEBUG = VolleyLog.DEBUG;
        private final BlockingQueue<Request<?>> mCacheQueue;
        private final BlockingQueue<Request<?>> mNetworkQueue;
        private final Cache mCache;
        private final ResponseDelivery mDelivery;
        private volatile boolean mQuit = false;
        public CacheDispatcher(
                BlockingQueue<Request<?>> cacheQueue, BlockingQueue<Request<?>> networkQueue,
                Cache cache, ResponseDelivery delivery) {
            //缓存请求队列
            mCacheQueue = cacheQueue;
            //网络请求队列
            mNetworkQueue = networkQueue;
            //DiskBasedCache类具体对象,用于本地缓存
            mCache = cache;
            //将响应传递回主线程
            mDelivery = delivery;
        }
        //退出线程
        public void quit() {
            mQuit = true;
            interrupt();
        }
        @Override
        public void run() {
            if (DEBUG) VolleyLog.v("start new dispatcher");      Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
            //初始化缓存
            mCache.initialize();
            while (true) {
                try {
                    final Request<?> request = mCacheQueue.take();
                    request.addMarker("cache-queue-take");
                    //判断是否取消
                    if (request.isCanceled()) {
                        request.finish("cache-discard-canceled");
                        continue;
                    }
                    //当前请求是否有缓存,
                    Cache.Entry entry = mCache.get(request.getCacheKey());
                    if (entry == null) {
                        request.addMarker("cache-miss");
                        //没有缓存,加入到网络请求队列
                        mNetworkQueue.put(request);
                        continue;
                    }
                    //判断缓存是否过期
                    if (entry.isExpired()) {
                        request.addMarker("cache-hit-expired");
                        request.setCacheEntry(entry);
                        //过期的话重新加入网络请求队列
                        mNetworkQueue.put(request);
                        continue;
                    }
                    //缓存没有过期的话,解析缓存为请求的响应
                    request.addMarker("cache-hit");
                    Response<?> response = request.parseNetworkResponse(
                            new NetworkResponse(entry.data, entry.responseHeaders));
                    request.addMarker("cache-hit-parsed");
                    //原始数据源是否需要刷新
                    if (!entry.refreshNeeded()) {
                     //将解析后的响应使用Delivery分发
                      mDelivery.postResponse(request, response);
                    } else {
                      //重新请求网络,刷新缓存
                      request.addMarker("cache-hit-refresh-needed");
                        request.setCacheEntry(entry);
                        response.intermediate = true;
                        mDelivery.postResponse(request, response, new Runnable() {
                            @Override
                            public void run() {
                                try {
                                    mNetworkQueue.put(request);
                                } catch (InterruptedException e) {
                                    // Not much we can do about this.
                                }
                            }
                        });
                    }
                } catch (InterruptedException e) {
                    // We may have been interrupted because it was time to quit.
                    if (mQuit) {
                        return;
                    }
                    continue;
                }
            }
        }
    }
    

     代码中加了中文注释,可以看到CacheDispatcher继承了Thread,实现了run方法。构造方法将传入的四个参数保存在成员变量中,quit方法设置取消标志,中断线程。run方法中首先对mCache进行初始化,然后不断从缓存请求队列中取请求处理mCacheQueue.take();,队列为空则等待,请求处理结束则将结果传递给ResponseDelivery 去执行后续处理。当结果未缓存过、缓存失效或缓存需要刷新的情况下,该请求都需要重新进入NetworkDispatcher去调度处理。

    网络线程

    public class NetworkDispatcher extends Thread {
        private final BlockingQueue<Request<?>> mQueue;
        private final Network mNetwork;
        private final Cache mCache;
        private final ResponseDelivery mDelivery;
        private volatile boolean mQuit = false;
        public NetworkDispatcher(BlockingQueue<Request<?>> queue,
                Network network, Cache cache,
                ResponseDelivery delivery) {
            //网络请求队列
            mQueue = queue;
            //具体执行网络交互
            mNetwork = network;
            //DiskBasedCache类具体对象,用于本地缓存
            mCache = cache;
             //将响应传递回主线程
            mDelivery = delivery;
        }
        public void quit() {
            mQuit = true;
            interrupt();
        }
        @TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
        private void addTrafficStatsTag(Request<?> request) {
            // Tag the request (if API >= 14)
            if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH) {
               TrafficStats.setThreadStatsTag(request.getTrafficStatsTag());
            }
        }
        @Override
        public void run() {
            //设置线程优先级
            Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
            while (true) {
                //记录开始时间
                long startTimeMs = SystemClock.elapsedRealtime();
                Request<?> request;
                try {
                    //从队列中取出网络请求
                    request = mQueue.take();
                } catch (InterruptedException e) {
                    if (mQuit) {
                        return;
                    }
                    continue;
                }
                try {
                    request.addMarker("network-queue-take");
                    //判断是否取消
                    if (request.isCanceled()) {
                        request.finish("network-discard-cancelled");
                        continue;
                    }
                    addTrafficStatsTag(request);
                    //performRequest中,调用HttpStack处理请求
                    NetworkResponse networkResponse = mNetwork.performRequest(request);
                    request.addMarker("network-http-complete");
                    if (networkResponse.notModified && request.hasHadResponseDelivered()) {
                        request.finish("not-modified");
                        continue;
                    }
                    //使用request的parseNetworkResponse方法解析,请求的网络响应
                    Response<?> response = request.parseNetworkResponse(networkResponse);
                    request.addMarker("network-parse-complete");
                    if (request.shouldCache() && response.cacheEntry != null) {
                        //添加缓存
                        mCache.put(request.getCacheKey(), response.cacheEntry);
                        request.addMarker("network-cache-written");
                    }
                    request.markDelivered();
                    //将解析后的响应使用Delivery分发
                    mDelivery.postResponse(request, response);
                } catch (VolleyError volleyError) {volleyError.setNetworkTimeMs(SystemClock.elapsedRealtime() - startTimeMs);
                    parseAndDeliverNetworkError(request, volleyError);
                } catch (Exception e) {
                    VolleyLog.e(e, "Unhandled exception %s", e.toString());
                    VolleyError volleyError = new VolleyError(e);
                    volleyError.setNetworkTimeMs(SystemClock.elapsedRealtime() - startTimeMs);
                    mDelivery.postError(request, volleyError);
                }
            }
        }
        private void parseAndDeliverNetworkError(Request<?> request, VolleyError error) {
            error = request.parseNetworkError(error);
            mDelivery.postError(request, error);
        }
    }
    

     可以看到NetworkDispatcherCacheDispatcher很像,主要是run方法中的流程不同。设置线程优先级,不断从网络请求队列中取出网络请求,调用BasicNetwork中的performRequest方法处理请求,在该方法中调用HttpStack处理请求,并将结果转换为可被ResponseDelivery处理的NetworkResponse。使用request.parseNetworkResponse处理网络返回的响应,加入缓存,返回处理后的响应结果。

    总结

     默认情况下,所有请求都会经过缓存线程判断,如果存在缓存且没有过期,则直接返回缓存的响应,否则加入网络线程中,在网络线程中,会调用HttpStack处理请求,返回的响应使用request的parseNetworkResponse方法进一步进行解析,并将结果缓存到本地。

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