字面量

作者: Stago | 来源:发表于2020-05-19 17:41 被阅读0次

    字面量(Literal)

     var age = 10
     var isRed = false
     var name = "Jack"
    
    • 上面代码中的10、false、"Jack"就是字面量

    • 常见字面量的默认类型

    • public typealias IntegerLiteralType = Int
    • public typealias FloatLiteralType = Double
    • public typealias BooleanLiteralType = Bool
    • public typealias StringLiteralType = String
    // 可以通过typealias修改字面量的默认类型 
    typealias FloatLiteralType = Float
    typealias IntegerLiteralType = UInt8 
    var age = 10 // UInt8
    var height = 1.68 // Float
    
    • Swift 自带类型之所以能够通过字面量初始化,是因为它们遵守了对应的协议
    • Bool : ExpressibleByBooleanLiteral
    • Int : ExpressibleByIntegerLiteral
    • Float、Double : ExpressibleByIntegerLiteral、ExpressibleByFloatLiteral
    • Dictionary : ExpressibleByDictionaryLiteral
    • String : ExpressibleByStringLiteral
    • Array、Set : ExpressibleByArrayLiteral
    • Optional : ExpressibleByNilLiteral
    var b: Bool = false // ExpressibleByBooleanLiteral
    var i: Int = 10 // ExpressibleByIntegerLiteral
    var f0: Float = 10 // ExpressibleByIntegerLiteral
    var f1: Float = 10.0 // ExpressibleByFloatLiteral
    var d0: Double = 10 // ExpressibleByIntegerLiteral
    var d1: Double = 10.0 // ExpressibleByFloatLiteral
    var s: String = "jack" // ExpressibleByStringLiteral
    var arr: Array = [1, 2, 3] // ExpressibleByArrayLiteral
    var set: Set = [1, 2, 3] // ExpressibleByArrayLiteral
    var dict: Dictionary = ["jack" : 60] // ExpressibleByDictionaryLiteral var o: Optional<Int> = nil // ExpressibleByNilLiteral
    

    字面量协议应用

    • 有点类似于C++中的转换构造函数
    extension Int: ExpressibleByBooleanLiteral {
        public init(booleanLiteral value: Bool) { self = value ? 1 : 0 }
    }
    var num: Int = true
    print(num) // 1
    
    class Student: ExpressibleByIntegerLiteral, ExpressibleByFloatLiteral, ExpressibleByStringLiteral, CustomStringConvertible {
        var name: String = ""
        var score: Double = 0
        required init(floatLiteral value: Double) { self.score = value }
        required init(integerLiteral value: Int) { self.score = Double(value) }
        required init(stringLiteral value: String) { self.name = value }
        required init(unicodeScalarLiteral value: String) { self.name = value }
        required init(extendedGraphemeClusterLiteral value: String) {self.name = value}
        var description: String { "name=\(name),score=\(score)"}
    }
    var stu: Student = 90
    print(stu) // name=,score=90.0
    stu = 98.5
    print(stu) // name=,score=98.5
    stu = "Jack"
    print(stu) // name=Jack,score=0.0
    

    字面量协议应用

    struct Point {
        var x = 0.0, y = 0.0
    }
    extension Point : ExpressibleByArrayLiteral, ExpressibleByDictionaryLiteral {
        init(arrayLiteral elements: Double...) {
            guard elements.count > 0 else { return }
            self.x = elements[0]
            guard elements.count > 1 else { return }
            self.y = elements[1]
        }
        init(dictionaryLiteral elements: (String, Double)...) {
            for (k, v) in elements {
                if k == "x" { self.x = v }
                else if k == "y" { self.y = v }
            }
        }
    }
    var p: Point = [10.5, 20.5]
    print(p) // Point(x: 10.5, y: 20.5)
    p = ["x" : 11, "y" : 22]
    print(p) // Point(x: 11.0, y: 22.0)
    

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