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Android基础(20)Handler

Android基础(20)Handler

作者: perry_Fan | 来源:发表于2019-02-26 21:57 被阅读43次

    1)Handler机制和底层实现
    2)Handler、Thread和HandlerThread的差别
    3)handler发消息给子线程,looper怎么启动?(手动调用)
    4)关于Handler,在任何地方new Handler 都是什么线程下? (调用位置的线程)
    5)ThreadLocal原理,实现及如何保证Local属性?
    6)请解释下在单线程模型中Message、Handler、Message Queue、Looper之间的关系

    一.Handler机制

    1. 作用
    在多线程的应用场景中,将工作线程中需更新UI的操作信息 传递到 UI主线程,从而实现 工作线程对UI的更新处理,最终实现异步消息的处理 。

    Handler作用
    2. 为什么要用 Handler消息传递机制?
    多个线程并发更新UI的同时 保证线程安全。

    3. 重要概念

    几个关键词

    4. 工作原理

    线程(Thread)、循环器(Looper)、处理者(Handler)之间的对应关系如下:

    • 1个线程(Thread)只能绑定 1个循环器(Looper),但可以有多个处理者(Handler)
    • 1个循环器(Looper) 可绑定多个处理者(Handler)
    • 1个处理者(Handler) 只能绑定1个1个循环器(Looper)
    二. Handler、Thread和HandlerThread的区别

    HandlerThread的源码

    public class HandlerThread extends Thread {
        int mPriority;
        int mTid = -1;
        Looper mLooper;
        private @Nullable Handler mHandler;
    
        public HandlerThread(String name) {
            super(name);
            mPriority = Process.THREAD_PRIORITY_DEFAULT;
        }
        
        /**
         * Constructs a HandlerThread.
         * @param name
         * @param priority The priority to run the thread at. The value supplied must be from 
         * {@link android.os.Process} and not from java.lang.Thread.
         */
        public HandlerThread(String name, int priority) {
            super(name);
            mPriority = priority;
        }
        
        /**
         * Call back method that can be explicitly overridden if needed to execute some
         * setup before Looper loops.
         */
        protected void onLooperPrepared() {
        }
    
        @Override
        public void run() {
            mTid = Process.myTid();
            Looper.prepare();
            synchronized (this) {
                mLooper = Looper.myLooper();
                notifyAll();
            }
            Process.setThreadPriority(mPriority);
            onLooperPrepared();
            Looper.loop();
            mTid = -1;
        }
        
        /**
         * This method returns the Looper associated with this thread. If this thread not been started
         * or for any reason isAlive() returns false, this method will return null. If this thread
         * has been started, this method will block until the looper has been initialized.  
         * @return The looper.
         */
        public Looper getLooper() {
            if (!isAlive()) {
                return null;
            }
            
            // If the thread has been started, wait until the looper has been created.
            synchronized (this) {
                while (isAlive() && mLooper == null) {
                    try {
                        wait();
                    } catch (InterruptedException e) {
                    }
                }
            }
            return mLooper;
        }
    
        /**
         * @return a shared {@link Handler} associated with this thread
         * @hide
         */
        @NonNull
        public Handler getThreadHandler() {
            if (mHandler == null) {
                mHandler = new Handler(getLooper());
            }
            return mHandler;
        }
    
        /**
         * Quits the handler thread's looper.
         * <p>
         * Causes the handler thread's looper to terminate without processing any
         * more messages in the message queue.
         * </p><p>
         * Any attempt to post messages to the queue after the looper is asked to quit will fail.
         * For example, the {@link Handler#sendMessage(Message)} method will return false.
         * </p><p class="note">
         * Using this method may be unsafe because some messages may not be delivered
         * before the looper terminates.  Consider using {@link #quitSafely} instead to ensure
         * that all pending work is completed in an orderly manner.
         * </p>
         *
         * @return True if the looper looper has been asked to quit or false if the
         * thread had not yet started running.
         *
         * @see #quitSafely
         */
        public boolean quit() {
            Looper looper = getLooper();
            if (looper != null) {
                looper.quit();
                return true;
            }
            return false;
        }
    
        /**
         * Quits the handler thread's looper safely.
         * <p>
         * Causes the handler thread's looper to terminate as soon as all remaining messages
         * in the message queue that are already due to be delivered have been handled.
         * Pending delayed messages with due times in the future will not be delivered.
         * </p><p>
         * Any attempt to post messages to the queue after the looper is asked to quit will fail.
         * For example, the {@link Handler#sendMessage(Message)} method will return false.
         * </p><p>
         * If the thread has not been started or has finished (that is if
         * {@link #getLooper} returns null), then false is returned.
         * Otherwise the looper is asked to quit and true is returned.
         * </p>
         *
         * @return True if the looper looper has been asked to quit or false if the
         * thread had not yet started running.
         */
        public boolean quitSafely() {
            Looper looper = getLooper();
            if (looper != null) {
                looper.quitSafely();
                return true;
            }
            return false;
        }
    
        /**
         * Returns the identifier of this thread. See Process.myTid().
         */
        public int getThreadId() {
            return mTid;
        }
    }
    
    
    五. ThreadLocal原理,实现及如何保证Local属性?

    当需要使用多线程时,有个变量恰巧不需要共享,此时就不必使用synchronized这么麻烦的关键字来锁住,每个线程都相当于在堆内存中开辟一个空间,线程中带有对共享变量的缓冲区,通过缓冲区将堆内存中的共享变量进行读取和操作,ThreadLocal相当于线程内的内存,一个局部变量。每次可以对线程自身的数据读取和操作,并不需要通过缓冲区与 主内存中的变量进行交互。

    并不会像synchronized那样修改主内存的数据,再将主内存的数据复制到线程内的工作内存。ThreadLocal可以让线程独占资源,存储于线程内部,避免线程堵塞造成CPU吞吐下降。

    在每个Thread中包含一个ThreadLocalMap,ThreadLocalMap的key是ThreadLocal的对象,value是独享数据。

    https://blog.csdn.net/carson_ho/article/details/80175876

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