UIView 总结

作者: 方克己 | 来源:发表于2015-11-26 14:29 被阅读75次

    博文出处:[http://langhua9527.iteye.com/blog/1377741]

    如果想调用某个类的某个方法可以写成这样,这个方法来自NSObject类
    performSelector:
    performSelector:withObject:
    performSelector:withObject:withObject:
    
    实际调用
    [self performSelector:@selector(displayViews) withObject:nil afterDelay:1.0f];
    
    这里有三个方法
    //父视图 
    [self.view superview]
    //所有子视图
     [self.view subviews]
    //自身的window
     self.view.window
    
    循环一个视图下面所有视图的方法
    NSArray *allSubviews(UIView *aView)
    {
        NSArray *results = [aView subviews];
        for (UIView *eachView in [aView subviews])
        {
            NSArray *riz = allSubviews(eachView);
            if (riz) {
                results = [results arrayByAddingObjectsFromArray:riz];
            }
        }
        return results;
    }
    
    循环返回一个Application里面所有的View
    // Return all views throughout the application
    NSArray *allApplicationViews()
    {
        NSArray *results = [[UIApplication sharedApplication] windows];
        for (UIWindow *window in [[UIApplication sharedApplication] windows])
        {
            NSArray *riz = allSubviews(window);
            if (riz) results = [results arrayByAddingObjectsFromArray: riz];
        }
        return results;
    }
    
    找出所有的父视图
    // Return an array of parent views from the window down to the view
    NSArray *pathToView(UIView *aView)
    {
        NSMutableArray *array = [NSMutableArray arrayWithObject:aView];
        UIView *view = aView;
        UIWindow *window = aView.window;
        while (view != window)
        {
            view = [view superview];
            [array insertObject:view atIndex:0];
        }
        return array;
    }
    
    UIView提供了大量管理视图的方法
    //加一个视图到一个视图里面
    addSubview:
    //将一个视图移到前面
    bringSubviewToFront:
    //将一个视图推送到背后
    sendSubviewToBack:
    //把视图移除
    removeFromSuperview
    //插入视图 并指定索引
    insertSubview:atIndex:
    //插入视图在某个视图之上
    insertSubview:aboveSubview:
    //插入视图在某个视图之下
    insertSubview:belowSubview:
    //交换两个位置索引的视图
    exchangeSubviewAtIndex:withSubviewAtIndex:
    
    视图回调
    //当加入视图完成后调用
    (void)didAddSubview:(UIView *)subview
    //当视图移动完成后调用
    (void)didMoveToSuperview
    //当视图移动到新的WINDOW后调用
    (void)didMoveToWindow
    //在删除视图之后调用
    (void)willRemoveSubview:(UIView *)subview
    //当移动视图之前调用
    (void)didMoveToSuperview:(UIView *)subview
    //当视图移动到WINDOW之前调用
    (void)didMoveToWindow
    
    给UIView设置标记和检索视图
    myview.tag = 1001;
    [self.view viewWithTag:1001];
    (UILable *)[self.view.window viewWithTag:1001];
    
    视图的几何特征
    //框架
    struct CGPoint {
      CGFloat x;
      CGFloat y;
    };
    typedef struct CGPoint CGPoint;
    
    /* Sizes. */
    
    struct CGSize {
      CGFloat width;
      CGFloat height;
    };
    typedef struct CGSize CGSize;
    
    struct CGRect {
      CGPoint origin;
      CGSize size;
    };
    typedef struct CGRect CGRect;
    
    
    
    CGRect rect = CGRectMake(0,0,320,480);
    UIView *view = [[UIView allow]initWithFrame:rect];
    
    //将String转成CGPoint 如 @”{3.0,2.5}”    {x,y}
    CGPoint CGPointFromString (
       NSString *string
    );
    
    //将String转成CGRect  @”{{3,2},{4,5}}”  {{x,y},{w, h}}
    CGRect CGRectFromString (
       NSString *string
    );
    
    //将String转成CGSize @”{3.0,2.5}” {w, h}
    CGSize CGSizeFromString (
       NSString *string
    );
    
    //CGPoint转成NSString
    NSString * NSStringFromCGPoint (
       CGPoint point
    );
    
    //CGRect转成NSString
    NSString * NSStringFromCGRect (
       CGRect rect
    );
    
    //CGSize转成NSString
    NSString * NSStringFromCGSize (
       CGSize size
    );
    
    //对一个CGRect进行修改 以这个的中心来修改 正数表示更小(缩小) 负数表示更大(放大)
    CGRect CGRectInset (
       CGRect rect,
       CGFloat dx,
       CGFloat dy
    );
    
    //判断两个矩形是否相交
    bool CGRectIntersectsRect (
       CGRect rect1,
       CGRect rect2
    );
    
    //初始为0的
    const CGPoint CGPointZero;
    const CGRect CGRectZero;
    const CGSize CGSizeZero;
    
    //创建CGPoint
    CGPoint CGPointMake (
       CGFloat x,
       CGFloat y
    );
    //创建CGRect
    CGRect CGRectMake (
       CGFloat x,
       CGFloat y,
       CGFloat width,
       CGFloat height
    );
    //创建CGSize
    CGSize CGSizeMake (
       CGFloat width,
       CGFloat height
    );
    
    放射变换
    旋转 
    CGAffineTransform form=CGAffineTransformMakeRotation(π*(0~2))  //改变旋转角度
    CGAffineTransform form=CGAffineTransformMakeTranslation(70, 0) //改变位置
    //在0-2*PI之间比较好  旋转
    CGAffineTransform form=CGAffineTransformMakeRotation(π*0.5)    //缩放
    view.transform = form
    view.transform = CGAffineTransformIdentity;  复原
    
    //配合使用
    //先修改 后缩放 
    CGAffineTransform scaled = CGAffineTransformScale(transform, degree, degree);
    //先修改 后改变位置
    CGAffineTransform transform = CGAffineTransformTranslate(
       CGAffineTransform t,
       CGFloat tx,
       CGFloat ty
    );
    
    //修改角度 
    CGAffineTransform transform = CGAffineTransformRotate (
       CGAffineTransform t,
       CGFloat angle
    );
    //最后设置到VIEW
     [self.view setTransform:scaled];
    
    简历UIView动画模块
    CGContextRef context = UIGraphicsGetCurrentContext();
    //标记动画开始
    [UIView beginAnimations:nil context:context];
    //定义动画加速或减速的方式
    [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
    //定义动画的时长 1秒
    [UIView setAnimationDuration:1.0];
    //中间处理 位置变化,大小变化,旋转,等等的
    [[self.view viewWithTag:999] setAlpha:1.0f];
    //标志动画块结束
    [UIView commitAnimations];
    //还可以设置回调
    [UIView setAnimationDelegate:self];
    //设置回调调用的方法
    [UIView setAnimationDidStopSelector:@selector(animationFinished:)];
    
    视图翻转
    UIView *whiteBackdrop = [self.view viewWithTag:100];
    // Choose left or right flip 选择左或右翻转
    if ([(UISegmentedControl *)self.navigationItem.titleView selectedSegmentIndex]){
    [UIView setAnimationTransition: UIViewAnimationTransitionFlipFromLeft forView:whiteBackdrop cache:YES];
    }else{
    [UIView setAnimationTransition: UIViewAnimationTransitionFlipFromRight forView:whiteBackdrop cache:YES];
    }
        NSInteger purple = [[whiteBackdrop subviews] indexOfObject:[whiteBackdrop viewWithTag:999]];
        NSInteger maroon = [[whiteBackdrop subviews] indexOfObject:[whiteBackdrop viewWithTag:998]];
    //交换视图
        [whiteBackdrop exchangeSubviewAtIndex:purple withSubviewAtIndex:maroon];
    //动画枚举
    typedef enum {
        UIViewAnimationTransitionNone,//没有任何效果
        UIViewAnimationTransitionFlipFromLeft, //左反转
        UIViewAnimationTransitionFlipFromRight,//右翻转
        UIViewAnimationTransitionCurlUp,//上翻页
        UIViewAnimationTransitionCurlDown,//下翻页
    } UIViewAnimationTransition;
    
    swfit实现翻转

    demo如右翻转:

    防射变化123.gif
    func initViews(){//初始化
           let view = UIView(frame:SView.bounds)
            view.backgroundColor = UIColor.redColor()
            let view1 = UIView(frame:SView.bounds)
            view1.backgroundColor = UIColor.blackColor()
            SView.addSubview(view)
            SView.addSubview(view1)
    }
    func animationStart(){动画执行
            UIView.beginAnimations("animationID", context: nil)
            UIView.setAnimationDuration(0.5)
            UIView.setAnimationCurve(.EaseInOut)
            UIView.setAnimationRepeatAutoreverses(false)
            UIView.setAnimationTransition(.FlipFromRight, forView:     SView, cache: true)
            SView.exchangeSubviewAtIndex(atIndex, withSubviewAtIndex: withIndex)
            UIView.commitAnimations()
    }
    

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