1.添加蓝牙的使用权限
//管理蓝牙的权限
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
//使用蓝牙的权限
<uses-permission android:name="android.permission.BLUETOOTH" />
2.蓝牙的搜索、配对;这些很容易操作,在这里不做过多的介绍;这里我们直接获取已配对的蓝牙设备(注:已配对的不一定能成功建立连接)通过BlueToothAdapter来获得已配对文件
mBtAdapter = BluetoothAdapter.getDefaultAdapter();
Set<BluetoothDevice> pairedDevices = mBtAdapter.getBondedDevices();
获取到pairedDevices后利用adapter将已配对列表显示出来
3.点击某条已配对设备,试图建立连接,并得知是否能连接上
点击item后首先取消所有的蓝牙检测
试图建立连接
mBtAdapter.cancelDiscovery();
connectDevice(data, true);
4.封装了一个蓝牙类;完成蓝牙的连接交互BluetoothChatService
public class BluetoothChatService {
// Debugging
private String TAG = "BluetoothChatService";
// Name for the SDP record when creating server socket
private String NAME_SECURE = "BluetoothChatSecure";
private static final String NAME_INSECURE = "BluetoothChatInsecure";
// Unique UUID for this application
private UUID MY_UUID_SECURE =
UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
// private UUID MY_UUID_SECURE =UUID.randomUUID();
// private UUID MY_UUID_INSECURE =UUID.randomUUID();
private UUID MY_UUID_INSECURE =
UUID.fromString("8ce255c0-200a-11e0-ac64-0800200c9a66");
// Member fields
private BluetoothAdapter mAdapter;
private Handler mHandler;
private AcceptThread mSecureAcceptThread;
private AcceptThread mInsecureAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
private int mNewState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
*
* @param context The UI Activity Context
* @param handler A Handler to send messages back to the UI Activity
*/
public BluetoothChatService(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mNewState = mState;
mHandler = handler;
}
/**
* Update UI title according to the current state of the chat connection
*/
private synchronized void updateUserInterfaceTitle() {
mState = getState();
Log.d(TAG, "updateUserInterfaceTitle() " + mNewState + " -> " + mState);
mNewState = mState;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(Constants.MESSAGE_STATE_CHANGE, mNewState, -1).sendToTarget();
}
/**
* Return the current connection state.
*/
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to listen on a BluetoothServerSocket
if (mSecureAcceptThread == null) {
mSecureAcceptThread = new AcceptThread(true);
mSecureAcceptThread.start();
}
if (mInsecureAcceptThread == null) {
mInsecureAcceptThread = new AcceptThread(false);
mInsecureAcceptThread.start();
}
// Update UI title
updateUserInterfaceTitle();
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
*
* @param device The BluetoothDevice to connect
* @param secure Socket Security type - Secure (true) , Insecure (false)
*/
public synchronized void connect(BluetoothDevice device, boolean secure) {
Log.d(TAG, "connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device, secure);
mConnectThread.start();
// Update UI title
updateUserInterfaceTitle();
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
*
* @param socket The BluetoothSocket on which the connection was made
* @param device The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice
device, final String socketType) {
Log.d(TAG, "connected, Socket Type:" + socketType);
// Cancel the thread that completed the connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Cancel the accept thread because we only want to connect to one device
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket, socketType);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(Constants.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
// Update UI title
updateUserInterfaceTitle();
}
/**
* Stop all threads
*/
public synchronized void stop() {
Log.d(TAG, "stop");
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mSecureAcceptThread != null) {
// mSecureAcceptThread.cancel();
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
mState = STATE_NONE;
// Update UI title
updateUserInterfaceTitle();
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* @param out The bytes to write
* @see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(Constants.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
mState = STATE_NONE;
// Update UI title
updateUserInterfaceTitle();
// Start the service over to restart listening mode
BluetoothChatService.this.start();
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(Constants.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
mState = STATE_NONE;
// Update UI title
updateUserInterfaceTitle();
// Start the service over to restart listening mode
BluetoothChatService.this.start();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
private String mSocketType;
public AcceptThread(boolean secure) {
BluetoothServerSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";
// Create a new listening server socket
try {
if (secure) {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE,
MY_UUID_SECURE);
} else {
tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(
NAME_INSECURE, MY_UUID_INSECURE);
}
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "listen() failed", e);
}
mmServerSocket = tmp;
mState = STATE_LISTEN;
}
public void run() {
Log.d(TAG, "Socket Type: " + mSocketType +
"BEGIN mAcceptThread" + this);
setName("AcceptThread" + mSocketType);
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothChatService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice(),
mSocketType);
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
Log.i(TAG, "END mAcceptThread, socket Type: " + mSocketType);
}
public void cancel() {
Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private BluetoothSocket mmSocket;
private BluetoothDevice mmDevice;
private String mSocketType;
public ConnectThread(BluetoothDevice device, boolean secure) {
mmDevice = device;
BluetoothSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
if (secure) {
tmp = device.createRfcommSocketToServiceRecord(
MY_UUID_SECURE);
} else {
tmp = device.createInsecureRfcommSocketToServiceRecord(
MY_UUID_INSECURE);
}
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "create() failed", e);
}
mmSocket = tmp;
mState = STATE_CONNECTING;
}
public void run() {
Log.i(TAG, "BEGIN mConnectThread SocketType:" + mSocketType);
setName("ConnectThread" + mSocketType);
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
// Close the socket
try {
mmSocket.close();
// mmSocket = null;
} catch (IOException e2) {
Log.e(TAG, "unable to close() " + mSocketType +
" socket during connection failure", e2);
}
connectionFailed();
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothChatService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice, mSocketType);
}
public void cancel() {
try {
if (mmSocket!=null){
mmSocket.close();
// mmSocket=null;
}
} catch (IOException e) {
Log.e(TAG, "close() of connect " + mSocketType + " socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket, String socketType) {
Log.d(TAG, "create ConnectedThread: " + socketType);
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
mState = STATE_CONNECTED;
}
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (mState == STATE_CONNECTED) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(Constants.MESSAGE_READ, bytes, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
connectionLost();
break;
}
}
}
/**
* Write to the connected OutStream.
*
* @param buffer The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(Constants.MESSAGE_WRITE, -1, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
}
5.在主界面中调用
初始化时候,若为null,则新建
mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
// If the adapter is null, then Bluetooth is not supported
if (mBluetoothAdapter == null) {
Toast.makeText(this, "Bluetooth is not available", Toast.LENGTH_LONG).show();
finish();
}
if (!mBluetoothAdapter.isEnabled()) {
Intent enableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(enableIntent, REQUEST_ENABLE_BT);
// Otherwise, setup the chat session
} else if (mChatService == null) {
mChatService = new BluetoothChatService(this, mHandler);
}
试图建立连接
private void connectDevice(Intent data, boolean secure) {
// Get the device MAC address
String address = data.getExtras()
.getString(DeviceListActivity.EXTRA_DEVICE_ADDRESS);
// Get the BluetoothDevice object
BluetoothDevice device = mBluetoothAdapter.getRemoteDevice(address);
// Attempt to connect to the device
mChatService.connect(device, secure);
}
在onResume方法中启动
if (mChatService != null) {
// Only if the state is STATE_NONE, do we know that we haven't started already
if (mChatService.getState() == BluetoothChatService.STATE_NONE) {
// Start the Bluetooth chat services
mChatService.start();
}
}
发送消息给对面的蓝牙设备
/**
* Sends a message.
*
* @param message A string of text to send.
*/
private void sendMessage(String message) {
// Check that we're actually connected before trying anything
if (mChatService.getState() != BluetoothChatService.STATE_CONNECTED) {
Toast.makeText(this, R.string.not_connected, Toast.LENGTH_SHORT).show();
return;
}
// Check that there's actually something to send
if (message.length() > 0) {
// Get the message bytes and tell the BluetoothChatService to write
byte[] send = message.getBytes();
mChatService.write(send);
}
}
接收对面设备传回来的消息,用handler实现
/**
* The Handler that gets information back from the BluetoothChatService
*/
private final Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case Constants.MESSAGE_STATE_CHANGE:
switch (msg.arg1) {
case BluetoothChatService.STATE_CONNECTED:
//连接成功后返回
break;
case BluetoothChatService.STATE_CONNECTING:
//连接中
break;
case BluetoothChatService.STATE_LISTEN:
case BluetoothChatService.STATE_NONE:
//未连接
break;
}
break;
case Constants.MESSAGE_WRITE:
//传给对方的数据
break;
case Constants.MESSAGE_READ:
//从对方传回来的数据
break;
case Constants.MESSAGE_DEVICE_NAME:
//获取连接设备的设备名称
break;
case Constants.MESSAGE_TOAST:
//由于某种原因断开连接
break;
}
}
};
6.在onDestory中要关闭连接
if (mChatService != null) {
mChatService.stop();
}
以上。
可以根据需求自定义蓝牙控制功能
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