一、四风谷欺负小动物
ability(#1) [round = 1]
change(#2) [round = 2]
change(#3) [round = 3]
standby [self.aura(昏迷).exists]
ability(#2) [enemy.aura(丝茧).exists]
ability(#2) [enemy.aura(生存).exists]
ability(#2) [enemy.aura(潜水).exists]
ability(#3) [enemy.hp<761 & self.hpp<50 & enemy.type=小动物]
ability(#3) [enemy.hp<609 & enemy.type=小动物]
ability(#3) [enemy.hp<507 & enemy.type=水栖 & self.hpp<50]
ability(#3) [enemy.hp<406 & enemy.type=水栖]
ability(#1)
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