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栈和队列(二)

栈和队列(二)

作者: 风之旅人c | 来源:发表于2018-04-30 12:20 被阅读0次

    队列

    代码实现

    #include<malloc.h> 
    #include<stdio.h> 
    #define OK 1
    #define ERROR 0
    typedef int Status;     // Status是函数的类型,其值是函数结果状态代码,如OK等
    typedef int QElemType;
    #define MAXQSIZE 100    // 最大队列长度(对于循环队列,最大队列长度要减1)
    
    typedef struct
    {
        QElemType *base;    // 初始化的动态分配存储空间
        int front;          // 头指针,若队列不空,指向队列头元素
        int rear;           // 尾指针,若队列不空,指向队列尾元素的下一个位置
    }SqQueue;
    
    
    // 构造一个空队列Q,该队列预定义大小为MAXQSIZE
    Status InitQueue(SqQueue &Q)   
    {
        Q.base = (QElemType*)malloc(MAXQSIZE * sizeof(QElemType));
        if(!Q.base) return ERROR;
        Q.rear = Q.front = 0;
        return OK;
    }
    
    
    // 插入元素e为Q的新的队尾元素
    Status EnQueue(SqQueue &Q,QElemType e)  
    { 
        if((Q.rear+1)%MAXQSIZE==Q.front) return ERROR;
        Q.base[Q.rear]=e;
        Q.rear=(Q.rear+1)%MAXQSIZE;
        return OK;
    }
    
    
    // 若队列不空, 则删除Q的队头元素, 用e返回其值, 并返回OK; 否则返回ERROR
    Status DeQueue(SqQueue &Q, QElemType &e) 
    {  
        if(Q.front==Q.rear) return ERROR;
        e=Q.base[Q.front];
        Q.front=(Q.front+1)%MAXQSIZE;
        return OK;
    }
    
    
    // 若队列不空,则用e返回队头元素,并返回OK,否则返回ERROR
    Status GetHead(SqQueue Q, QElemType &e)
    {   
        if(Q.front == Q.rear) return ERROR;
        e = Q.base[Q.front];
        return OK;
    }
    
    
    // 返回Q的元素个数
    int QueueLength(SqQueue Q)  
    {
        //return Q.rear - Q.front;
        //return Q.rear%MAXQSIZE-Q.front%MAXQSIZE
        return (Q.rear - Q.front + MAXQSIZE) % MAXQSIZE;
    }
    
    
    // 若队列不空,则从队头到队尾依次输出各个队列元素,并返回OK;否则返回ERROR.
    Status QueueTraverse(SqQueue Q)  
    {
        int i;
        i=Q.front;
        if(Q.rear == Q.front)printf("The Queue is Empty!");  
        else
        {
            printf("The Queue is: ");
            while(i != Q.rear)     //请填空
            {
                printf("%d ",Q.base[i] );  
                i = (i+1) % MAXQSIZE;  
            }
        }
        printf("\n");
        return OK;
    }
    
    int main()
    {
        int a;
        SqQueue S;
        QElemType x, e;
        if(InitQueue(S))    // 判断顺序表是否创建成功
        {
            printf("A Queue Has Created.\n");
        }
        while(1)
        {
            printf("1:Enter \n2:Delete \n3:Get the Front \n4:Return the Length of the Queue\n5:Load the Queue\n0:Exit\nPlease choose:\n");
            scanf("%d",&a);
            switch(a)
            {
                case 1: 
                    scanf("%d", &x);
                    if(!EnQueue(S, x)) printf("Enter Error!\n"); // 判断入队是否合法
                    else printf("The Element %d is Successfully Entered!\n", x); 
                    break;
                case 2: 
                    if(!DeQueue(S, e)) printf("Delete Error!\n"); // 判断出队是否合法
                    else printf("The Element %d is Successfully Deleted!\n", e);
                    break;
                case 3: 
                    if(!GetHead(S, e))printf("Get Head Error!\n"); // 判断Get Head是否合法
                    else printf("The Head of the Queue is %d!\n", e);
                    break;
                case 4: 
                    printf("The Length of the Queue is %d!\n", QueueLength(S));
                    break;
                case 5: 
                    QueueTraverse(S);
                    break;
                case 0: 
                    return 1;
            }
        }
    }
    

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