【1-1】Service启动方式,及其生命周期,及其区别?
两种启动方式:startService/bindService;
startService生命周期为onCreate()-->onStart()-->onStartCommond()-->onDestoy()
bindService生命周期为onCreate()-->onBind()-->onUnBind()-->onDestoy()
两者的区别为:startService只是启动Service,启动之后跟启动她的组件没有任何关系,在调用了stopSelf()或者其他组件调用了stopService()时,服务停止;bindService启动Service,其他的组件可以通过回调的方式获取到Service的代理对象跟Service交互,Service跟启动它的组件做了绑定,当启动Service的组件销毁时,Service执行unBind操作,当所有的unBind操作完成后,Service才会销毁。
【1-2】IntentService
IntentService继承自Service,内部有一个HandlerThread对象,可以处理耗时操作,任务执行完成后自动停止,不需要手动操作;
源码分析:IntentService继承自Service,在onCreate()方法中创建了一个HandlerThread对象,开启了一个子线程,然后创建一个继承自Handler的ServiceHandler,用来处理消息,ServiceHandler获取到HandlerThread的Looper就可以工作了。
public abstract class IntentService extends Service {
private volatile Looper mServiceLooper;
private volatile ServiceHandler mServiceHandler;
private String mName;
private boolean mRedelivery;
private final class ServiceHandler extends Handler {
public ServiceHandler(Looper looper) {
super(looper);
}
@Override
public void handleMessage(Message msg) {
onHandleIntent((Intent)msg.obj);
stopSelf(msg.arg1);
}
}
/**
* Creates an IntentService. Invoked by your subclass's constructor.
*/
public IntentService(String name) {
super();
mName = name;
}
/**
* Sets intent redelivery preferences. Usually called from the constructor
*/
public void setIntentRedelivery(boolean enabled) {
mRedelivery = enabled;
}
@Override
public void onCreate() {
// TODO: It would be nice to have an option to hold a partial wakelock
// during processing, and to have a static startService(Context, Intent)
// method that would launch the service & hand off a wakelock.
super.onCreate();
HandlerThread thread = new HandlerThread("IntentService[" + mName + "]");
thread.start();
mServiceLooper = thread.getLooper();
mServiceHandler = new ServiceHandler(mServiceLooper);
}
@Override
public void onStart(@Nullable Intent intent, int startId) {
Message msg = mServiceHandler.obtainMessage();
msg.arg1 = startId;
msg.obj = intent;
mServiceHandler.sendMessage(msg);
}
/**
* You should not override this method for your IntentService. Instead,
*/
@Override
public int onStartCommand(@Nullable Intent intent, int flags, int startId) {
onStart(intent, startId);
return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY;
}
@Override
public void onDestroy() {
mServiceLooper.quit();
}
/**
* Unless you provide binding for your service, you don't need to implement this
*/
@Override
@Nullable
public IBinder onBind(Intent intent) {
return null;
}
/**
*/
@WorkerThread
protected abstract void onHandleIntent(@Nullable Intent intent);
}
每启动一次onStart方法,就会把数消息和数据发给mServiceHandler,相当于发送了一次Message消息给HandlerThread的消息队列。mServiceHandler会把数据传个onHandleIntent方法,onHandleIntent是个抽象方法,需要在IntentService实现,所以每次onStart方法之后都会调用我们自己写的onHandleIntent方法去处理。处理完毕使用stopSelf通知HandlerThread已经处理完毕,HandlerThread继续观察消息队列,如果还有未执行玩的message则继续执行,否则结束。
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