Thread中的主要方法
下面开始去看下Thread中的一些方法,同时理解下这些方法对线程的状态会产生哪些影响。
currentThread
/**
* Returns a reference to the currently executing thread object.
*
* @return the currently executing thread.
*/
public static native Thread currentThread();
这是一个native方法,用于获取当前线程的引用
yield
/**
* A hint to the scheduler that the current thread is willing to yield
* its current use of a processor. The scheduler is free to ignore this
* hint.
* 告诉调度器当前线程愿意让出cpu资源。但是调度器可以忽略这个hint暗示
*
* <p> Yield is a heuristic attempt to improve relative progression
* between threads that would otherwise over-utilise a CPU. Its use
* should be combined with detailed profiling and benchmarking to
* ensure that it actually has the desired effect.
*
*
* <p> It is rarely appropriate to use this method. It may be useful
* for debugging or testing purposes, where it may help to reproduce
* bugs due to race conditions. It may also be useful when designing
* concurrency control constructs such as the ones in the
* {@link java.util.concurrent.locks} package.
*/
public static native void yield();
yield是告诉调度器,当前线程主动让出CPU.
Thread.yield(); 方法执行后,当前线程有意愿让出cpu资源,但是未必一定会让出,而状态一直是Runnable 。
测试代码
public class YieldTest {
public static void main(String[] args){
Thread thread = new Thread(){
@Override
public void run() {
System.out.println("sub thread running");
try {
Thread.sleep(3000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
};
System.out.println("startTime=" + System.currentTimeMillis());
thread.start();
Thread.yield();
System.out.println(Thread.currentThread().getName() + "," + Thread.currentThread().getState());
System.out.println("endTime=" + System.currentTimeMillis());
}
}
总体来看,yield方法很少会使用,了解即可。
sleep
/**
* Causes the currently executing thread to sleep (temporarily cease
* execution) for the specified number of milliseconds, subject to
* the precision and accuracy of system timers and schedulers. The thread
* does not lose ownership of any monitors.
*
* @param millis
* the length of time to sleep in milliseconds
*
* @throws IllegalArgumentException
* if the value of {@code millis} is negative
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public static native void sleep(long millis) throws InterruptedException;
很简单也很常用的一个方法,暂停当前线程,线程状态实际上为SLEEPING,不过这个SLEEPING在java线程的状态中并没有定义,而是在jvm中定义的,如下:
java_lang_thread.h中代码如下:
/*
* Class: java_lang_Thread
* Method: sleep
* Signature: (J)V
*/
JNIEXPORT void JNICALL Java_java_lang_Thread_sleep
(JNIEnv *, jclass, jlong);
可以看到这里调用的是jnicall,还是会走到jvm.h和jvm.cpp中,直接看jvm.cpp中的实现
JVM_ENTRY(void, JVM_Sleep(JNIEnv* env, jclass threadClass, jlong millis))
JVMWrapper("JVM_Sleep");
if (millis < 0) {
THROW_MSG(vmSymbols::java_lang_IllegalArgumentException(), "timeout value is negative");
}
if (Thread::is_interrupted (THREAD, true) && !HAS_PENDING_EXCEPTION) {
THROW_MSG(vmSymbols::java_lang_InterruptedException(), "sleep interrupted");
}
// Save current thread state and restore it at the end of this block.
// And set new thread state to SLEEPING.
JavaThreadSleepState jtss(thread);
HOTSPOT_THREAD_SLEEP_BEGIN(millis);
EventThreadSleep event;
if (millis == 0) {
// When ConvertSleepToYield is on, this matches the classic VM implementation of
// JVM_Sleep. Critical for similar threading behaviour (Win32)
// It appears that in certain GUI contexts, it may be beneficial to do a short sleep
// for SOLARIS
if (ConvertSleepToYield) {
os::naked_yield();
} else {
ThreadState old_state = thread->osthread()->get_state();
thread->osthread()->set_state(SLEEPING);
os::sleep(thread, MinSleepInterval, false);
thread->osthread()->set_state(old_state);
}
} else {
ThreadState old_state = thread->osthread()->get_state();
thread->osthread()->set_state(SLEEPING);
if (os::sleep(thread, millis, true) == OS_INTRPT) {
// An asynchronous exception (e.g., ThreadDeathException) could have been thrown on
// us while we were sleeping. We do not overwrite those.
if (!HAS_PENDING_EXCEPTION) {
if (event.should_commit()) {
event.set_time(millis);
event.commit();
}
HOTSPOT_THREAD_SLEEP_END(1);
// TODO-FIXME: THROW_MSG returns which means we will not call set_state()
// to properly restore the thread state. That's likely wrong.
THROW_MSG(vmSymbols::java_lang_InterruptedException(), "sleep interrupted");
}
}
thread->osthread()->set_state(old_state);
}
if (event.should_commit()) {
event.set_time(millis);
event.commit();
}
HOTSPOT_THREAD_SLEEP_END(0);
JVM_END
注意这里 thread->osthread()->set_state(SLEEPING);,也就是将线程设置成了SLEEPING状态。
而Thread.sleep 就是使当前线程变成SLEEPING状态。不过在Java中,Thread没有对应状态,而只是在jvm中thread的状态设置成了
JVMTI_THREAD_STATE_ALIVE +
JVMTI_THREAD_STATE_WAITING +
JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT +
JVMTI_THREAD_STATE_SLEEPING,
另外注意一点,sleep的时间到期后,不一定会马上执行,只是会继续变成Runnable状态,但是还要等待cpu资源。
sleep方法并不会交出对象锁,只是让出cpu资源,其他状态都保持。
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