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图片加水印的多种方式

图片加水印的多种方式

作者: 思念那年慕云 | 来源:发表于2017-02-25 22:42 被阅读89次
    1.加文字
    - (UIImage *)imageWithLogoText:(UIImage *)img text:(NSString *)text1 
    {      
        /////注:此为后来更改,用于显示中文。zyq,2013-5-8 
        CGSize size = CGSizeMake(200, img.size.height);          //设置上下文(画布)大小 
        UIGraphicsBeginImageContext(size);                       //创建一个基于位图的上下文(context),并将其设置为当前上下文 
        CGContextRef contextRef = UIGraphicsGetCurrentContext(); //获取当前上下文 
        CGContextTranslateCTM(contextRef, 0, img.size.height);   //画布的高度 
        CGContextScaleCTM(contextRef, 1.0, -1.0);                //画布翻转 
        CGContextDrawImage(contextRef, CGRectMake(0, 0, img.size.width, img.size.height), [img CGImage]);  //在上下文种画当前图片 
         
        [[UIColor redColor] set];                                //上下文种的文字属性 
        CGContextTranslateCTM(contextRef, 0, img.size.height); 
        CGContextScaleCTM(contextRef, 1.0, -1.0); 
        UIFont *font = [UIFont boldSystemFontOfSize:16]; 
        [text1 drawInRect:CGRectMake(0, 0, 200, 80) withFont:font];       //此处设置文字显示的位置 
        UIImage *targetimg =UIGraphicsGetImageFromCurrentImageContext();  //从当前上下文种获取图片 
        UIGraphicsEndImageContext();                            //移除栈顶的基于当前位图的图形上下文。 
        return targetimg; 
         
         
        //注:此为原来,不能显示中文。无用。 
        //get image width and height 
        int w = img.size.width; 
        int h = img.size.height; 
        CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); 
        //create a graphic context with CGBitmapContextCreate 
        CGContextRef context = CGBitmapContextCreate(NULL, w, h, 8, 4 * w, colorSpace, kCGImageAlphaPremultipliedFirst); 
        CGContextDrawImage(context, CGRectMake(0, 0, w, h), img.CGImage); 
        CGContextSetRGBFillColor(context, 0.0, 1.0, 1.0, 1); 
        char* text = (char *)[text1 cStringUsingEncoding:NSUnicodeStringEncoding]; 
        CGContextSelectFont(context, "Georgia", 30, kCGEncodingMacRoman); 
        CGContextSetTextDrawingMode(context, kCGTextFill); 
        CGContextSetRGBFillColor(context, 255, 0, 0, 1); 
        CGContextShowTextAtPoint(context, w/2-strlen(text)*5, h/2, text, strlen(text)); 
        //Create image ref from the context 
        CGImageRef imageMasked = CGBitmapContextCreateImage(context); 
        CGContextRelease(context); 
        CGColorSpaceRelease(colorSpace); 
        return [UIImage imageWithCGImage:imageMasked]; 
         
    } 
    
    2.新的添加文字水印的方法
    #pragma mark -也是文字水印 
    - (UIImage *) imageWithStringWaterMark:(NSString *)markString inRect:(CGRect)rect color:(UIColor *)color font:(UIFont *)font 
    { 
    #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 40000 
        if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 4.0) 
        { 
            UIGraphicsBeginImageContextWithOptions([self size], NO, 0.0); // 0.0 for scale means "scale for device's main screen". 
        } 
    #else 
        if ([[[UIDevice currentDevice] systemVersion] floatValue] < 4.0) 
        { 
            UIGraphicsBeginImageContext([self size]); 
        } 
    #endif 
         
        //原图 
        [self drawInRect:CGRectMake(0, 0, self.size.width, self.size.height)]; 
         
        //文字颜色 
        [color set]; 
         
        //水印文字 
        [markString drawInRect:rect withFont:font]; 
         
        UIImage *newPic = UIGraphicsGetImageFromCurrentImageContext(); 
        UIGraphicsEndImageContext(); 
         
        return newPic; 
    } 
    
    3.还是添加文字水印方法二
    #pragma mark -还是文字水印 
    - (UIImage *) imageWithStringWaterMark:(NSString *)markString atPoint:(CGPoint)point color:(UIColor *)color font:(UIFont *)font 
    { 
    #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 40000 
        if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 4.0) 
        { 
            UIGraphicsBeginImageContextWithOptions([self size], NO, 0.0); // 0.0 for scale means "scale for device's main screen". 
        } 
    #else 
        if ([[[UIDevice currentDevice] systemVersion] floatValue] < 4.0) 
        { 
            UIGraphicsBeginImageContext([self size]); 
        } 
    #endif 
         
        //原图 
        [self drawInRect:CGRectMake(0, 0, self.size.width, self.size.height)]; 
         
        //文字颜色 
        [color set]; 
         
        //水印文字 
        [markString drawAtPoint:point withFont:font]; 
         
        UIImage *newPic = UIGraphicsGetImageFromCurrentImageContext(); 
        UIGraphicsEndImageContext(); 
         
        return newPic; 
    } 
    
    4,加图片
    #pragma mark - 加图片水印 
    -(UIImage *)imageWithLogoImage:(UIImage *)img logo:(UIImage *)logo 
    { 
        //get image width and height 
        int w = img.size.width; 
        int h = img.size.height; 
        int logoWidth = logo.size.width; 
        int logoHeight = logo.size.height; 
        CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); 
        //create a graphic context with CGBitmapContextCreate 
        CGContextRef context = CGBitmapContextCreate(NULL, w, h, 8, 4 * w, colorSpace, kCGImageAlphaPremultipliedFirst); 
        CGContextDrawImage(context, CGRectMake(0, 0, w, h), img.CGImage); 
        CGContextDrawImage(context, CGRectMake(w-logoWidth, 0, logoWidth, logoHeight), [logo CGImage]); 
        CGImageRef imageMasked = CGBitmapContextCreateImage(context); 
        CGContextRelease(context); 
        CGColorSpaceRelease(colorSpace); 
        return [UIImage imageWithCGImage:imageMasked]; 
        //  CGContextDrawImage(contextRef, CGRectMake(100, 50, 200, 80), [smallImg CGImage]); 
    } 
    
    
    5.新的添加图片水印的方法
    #pragma mark -还是图片水印 
    - (UIImage *) imageWithWaterMask:(UIImage*)mask inRect:(CGRect)rect 
    { 
    #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 40000 
        if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 4.0) 
        { 
            UIGraphicsBeginImageContextWithOptions([self size], NO, 0.0); // 0.0 for scale means "scale for device's main screen". 
        } 
    #else 
        if ([[[UIDevice currentDevice] systemVersion] floatValue] < 4.0) 
        { 
            UIGraphicsBeginImageContext([self size]); 
        } 
    #endif 
         
        //原图 
        [self drawInRect:CGRectMake(0, 0, self.size.width, self.size.height)]; 
        //水印图 
        [mask drawInRect:rect]; 
         
        UIImage *newPic = UIGraphicsGetImageFromCurrentImageContext(); 
        UIGraphicsEndImageContext(); 
         
        return newPic; 
    } 
    
    6。加半透明的水印
    //加半透明的水印 
    -(UIImage *)imageWithTransImage:(UIImage *)useImage addtransparentImage:(UIImage *)transparentimg 
    { 
        UIGraphicsBeginImageContext(useImage.size); 
        [useImage drawInRect:CGRectMake(0, 0, useImage.size.width, useImage.size.height)]; 
        [transparentimg drawInRect:CGRectMake(0, useImage.size.height-transparentimg.size.height, transparentimg.size.width, transparentimg.size.height) blendMode:kCGBlendModeOverlay alpha:0.4f]; 
         
        UIImage *resultingImage = UIGraphicsGetImageFromCurrentImageContext(); 
        UIGraphicsEndImageContext(); 
        return resultingImage; 
    }
    

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