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C# Windows Media Player操作

C# Windows Media Player操作

作者: 颜渊若水 | 来源:发表于2018-03-23 03:35 被阅读0次

    右击工具箱->选择项 -> 显示"选择工具箱项" -> COM组件 -> Windows Media Player wmp.dll 添加

    MyMediaPlayer窗体

    public static string path = "";//记录文件完整路径
    string duration = "";//当前文件播放的时间
    int width = 0;//播放文件的宽度
    int height = 0;//播放文件的高度
    //存放路径key为文件名,value为完整路径
    private Dictionary<string, string> pathList = new Dictionary<string,string>();
    private void 打开文件ToolStripMenuItem_Click(object sender, EventArgs e)
    {

            this.OpenFile();
            //清除播放列表中所有的值
            this.listView1.Items.Clear();
            //清除集合
            pathList.Clear();
            //添加到Listview中
            listViewUpdate(Path.GetFileName(path), path);
            //播放
            axWmp.URL = path;
            //当打开播放文件,启动timer控件,得到文件的时间,和宽度高度。
            //如果放在当前位置,得到的数值为0,
            //可能因为媒体文件的打开需要一定时间,这里等待媒体文件的打开
             timer1.Start();
    
        }
        private void OpenFile() {
            //打开一个文件
            OpenFileDialog ofd = new OpenFileDialog();
            DialogResult dr = ofd.ShowDialog();
            if (dr == DialogResult.Cancel)
            { //取消打开
                return;
            }
            //否则记录打开路径
            path = ofd.FileName;
    
        }
        private void 属性ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            //只记录文件名
            //String s=Path.GetFileNameWithoutExtension(path);
            //记录文件名和扩展名
            string ss = Path.GetFileName(path);
            //播放文件的信息
            MusicInfo mi = new MusicInfo(ss,duration,width,height);
            mi.ShowDialog();
    
        }
        private void 播放ToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            //播放文件
            this.axWmp.Ctlcontrols.play();
    
        }
    
        private void 暂停ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            //暂停播放
            this.axWmp.Ctlcontrols.pause();
        }
    
        private void 停止ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            this.axWmp.Ctlcontrols.stop();
            //清除图像,等待就须状态
            this.axWmp.close();
        }
    
        private void 升高音量ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            this.axWmp.settings.volume += 5;
    
        }
    
        private void timer1_Tick(object sender, EventArgs e)
        {
         //得到文件播放总时间和大小
            duration = this.axWmp.currentMedia.durationString;
            width = axWmp.currentMedia.imageSourceWidth;
            height = axWmp.currentMedia.imageSourceHeight;
    
        }
    
        private void 降低音量ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            this.axWmp.settings.volume -= 5;
        }
    
        private void 静音ToolStripMenuItem_Click(object sender, EventArgs e)
        {
           // this.axWmp.settings.volume = 0;
            if (this.axWmp.settings.mute == true) {//true代表静音
                this.axWmp.settings.mute =false; 
            }
            else if (this.axWmp.settings.mute == false) {
                this.axWmp.settings.mute = true;
            }
    
        }
    
        private void 退出ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            this.Close();
        }
    
        private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
        {
            //选择一个文件
            this.OpenFile();
            //打开路径取出文件名及其扩展名
            string musicFileName = Path.GetFileName(path);
            listViewUpdate(musicFileName,path);
    
        }
        //添加到listview
        //文件名和文件完整路径名
        private void listViewUpdate(string name,string path) {
            //判断是否包含键值
            if (pathList.ContainsKey(name)) {//包含返回真
                return;
            }
            pathList.Add(name, path);
    
            ListViewItem lvi = new ListViewItem(name);
            listView1.Items.Add(lvi);
    
        }
    
        private void listView1_DoubleClick(object sender, EventArgs e)
        {
            //通过文件名,获得完整路径
            this.axWmp.URL =pathList[listView1.SelectedItems[0].Text];
        }
    
        private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
        {
            //删除播放列表项
            //1首先删除集合中的值,然后删除Listview
            if (listView1.SelectedItems.Count == 0) {
                return;
            }
            pathList.Remove(listView1.SelectedItems[0].Text);
            //从listview1中删除
            //删除以后还能播放
            this.listView1.Items.Remove(listView1.SelectedItems[0]);
    
        }
    
        private void 关于ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            About a = new About();
            a.ShowDialog();
        }
    

    MusicInfo窗体

    private string Info="";//获取另一个窗口的信息
    private string Duration;
    private int Width=0;
    private int Height=0;
    public MusicInfo(string info,string duration,int width,int height) {
    Info = info;
    Duration = duration;
    Width = width;
    Height = height;
    InitializeComponent();
    }

        private void Form2_Load(object sender, EventArgs e)
        {
            //判断是否有文件播放
            if (String.IsNullOrEmpty(Info))
            {
                this.lblFileName.Text = "无播放文件";
            }
            else {
                this.lblFileName.Text = Info;
            }
    
            //Graphics gh = this.CreateGraphics();
            //gh.DrawLine(Pens.Blue, new Point(100, 10), new Point(100, 300));
            //判断文件类型
            string Extensiona = Path.GetExtension(Info);
            if (Extensiona == ".wmv")
            {
                this.lblFileType.Text = "视频";
            }
            else {
                this.lblFileType.Text = "音频";
            }
            //获取文件大小
            if (string.IsNullOrEmpty(Info))
            {
                this.lblFileSize.Text = "0MB";
    
            }
            else {
                FileInfo fi = new FileInfo(Info);
                long fileSize = fi.Length / 1024 / 1024;
                this.lblFileSize.Text = fileSize + "MB";
            }
    
            //当前播放时间
            this.lblDuration.Text = Duration;
    
            //分辨率
            if (Width == 0 &&Height == 0) {
                lblResolution.Text = "无视频";
            }
            this.lblResolution.Text = Width + "x" + Height;
            //详细路径
            //第二种方法获得另一个窗体的路径
            //当创建新的对象path路径为空,做静态成员
           // MyMediaPlayer MP = new MyMediaPlayer();
            this.lblFilePositon.Text =MyMediaPlayer.path;
    
        }
    

    1、CD、VCD音频播放

    首先需要添加Wiindows Media Player组件,方法:

    (1)“工具箱”右键“选择项”。

    (2)在弹出的“选择工具箱项”对话框中选择“COM组件”选项卡。

    (3)在COM组件列表中选择Windows Media Player,单击确定,ok。

    事例代码:

    private void 选取文件_Click(object sender, EventArgs e)
    {
    this.optFile.ShowDialog();
    this.axWindowsMediaPlayer1.newMedia(this.optFile.FileName);
    }

    private void 播放文件_Click(object sender, EventArgs e)
    {
    this.axWindowsMediaPlayer1.URL = this.optFile.FileName;
    }

    private void 停止_Click(object sender, EventArgs e)
    {
    this.axWindowsMediaPlayer1.close();
    }

    暂停: this.axWindowsMediaPlayer1.Ctlcontrols.pause();

    继续播放:this.axWindowsMediaPlayer1.Ctlcontrols.play();

    获取歌曲信息:

    private WMPLib.WindowsMediaPlayerClass c;
    private WMPLib.IWMPMedia m;

    private void ButInfo_Click(object sender, EventArgs e)
    {
    if (this.optFile.FileName != "optFile")
    {
    c = new WMPLib.WindowsMediaPlayerClass();
    m = c.newMedia(this.optFile.FileName);
    MessageBox.Show("歌手名:" + m.getItemInfo("Author") + "/r/n" + "歌 名:" + m.getItemInfo("Title"));
    }
    }

    2、MP3 、WAV播放

    1)带记忆功能的MP3 播放器

    具有带记忆功能只需要在程序退出时,将当前用户选择的文件保存到ini文件中就可以了。

    如:在打开文件的同时写入到ini文件中:

    string strpath;
    public Form1() //构造函数
    {
    InitializeComponent();
    strpath = System.Environment.CurrentDirectory;
    }
    private void button1_Click(object sender, EventArgs e)
    {
    this.openFileDialog1.FileName = "";
    this.openFileDialog1.ShowDialog();
    StreamWriter s = new StreamWriter(strpath + "//HyList.ini", true);
    s.WriteLine(openFileDialog1.FileName);
    s.Flush();
    s.Close();
    ShowWindows(openFileDialog1.FileName); //调用函数
    }

    public void ShowWindows(string fileName)
    {
    this.listBox1.Items.Add(fileName);
    }

    在打开窗体的时候加载ini文件中的数据:

    private void Form1_Load(object sender, EventArgs e)
    {
    string str = Application.StartupPath;
    StreamReader sr = new StreamReader(str + "//HyList.ini");
    while (sr.Peek() >= 0)
    {
    string strk=sr.ReadLine();
    if (strk!="")
    listBox1.Items.Add(strk);
    }
    sr.Close();
    }

    播放选中文件:

    private void button2_Click(object sender, EventArgs e)
    {
    if (listBox1.SelectedItems.Count > 0)
    {
    string strPath = listBox1.SelectedItem.ToString();

    ShowPlay(strPath);
    }
    }

    2)、自动播放的MP3播放器

    (1)自动添加播放列表:

    private void button1_Click(object sender, EventArgs e)
    {
    this.listBox1.Items.Clear();
    if (this.folderBrowserDialog1.ShowDialog()==DialogResult.OK)
    {
    DirectoryInfo dir = new DirectoryInfo(folderBrowserDialog1.SelectedPath);
    GetAllFiles(dir); //调用函数
    }
    }

    public void GetAllFiles(DirectoryInfo dir)
    {
    this.listBox1.Items.Clear();
    FileSystemInfo[] fileinfo = dir.GetFileSystemInfos(); //返回表示某个目录中所有文件和子目录的强类型System.IO.FileSystemInfo项的数组
    foreach (FileSystemInfo i in fileinfo)
    {
    if (i is DirectoryInfo)
    {
    GetAllFiles((DirectoryInfo)i);
    }
    else
    {
    string str = i.FullName;
    int b = str.LastIndexOf("//");
    string strbbb = str.Substring(b + 1);
    if (strbbb.Substring(strbbb.Length - 3) == "mp3")
    {
    this.listBox1.Items.Add(str.Substring(b + 1));
    //添加列表
    WC = new WMPLib.WindowsMediaPlayerClass();
    MC = WC.newMedia(str);
    this.axWindowsMediaPlayer1.currentPlaylist.appendItem(MC);
    }
    }
    }
    }

    播放所有文件:

    private void button2_Click(object sender, EventArgs e)
    {

    if (MC != null)
    this.axWindowsMediaPlayer1.Ctlcontrols.play();
    else
    MessageBox.Show("请添加文件列表");
    }

    3、播放动画

    1)播放Flash动画

    首先需要计算机中有Flash插件,添加过程如下:

    (1)选择“工具箱”,单击鼠标右键,在弹出的快捷菜单中选择“选择项”。

    (2)弹出“选择工具箱项”对话框,选择“COM组件”选择卡。

    (3)在COM组件列表中,单击[浏览]按钮,在对话框中选择“//SYSTEM32/Macromed/Flash/SWFLASH.OCX”.

    打开文件事件:

    try
    {
    openFileDialog1.Filter = "Flash文件(.swf)|.swf|所有文件(.)|.";
    if (openFileDialog1.ShowDialog() == DialogResult.OK)
    {
    string MyFileName = openFileDialog1.FileName;
    this.axShockwaveFlash1.Movie = MyFileName;
    }
    }
    catch (Exception ey)
    {
    MessageBox.Show(ey.Message);
    }

    //播放
    private void button6_Click(object sender, EventArgs e)
    {
    this.axShockwaveFlash1.Rewind();
    this.axShockwaveFlash1.Play();
    }

    //第一帧
    private void button3_Click(object sender, EventArgs e)
    {
    this.axShockwaveFlash1.Rewind();
    }

    //上一帧
    private void button4_Click(object sender, EventArgs e)
    {
    this.axShockwaveFlash1.Back();
    }

    //下一帧
    private void button5_Click(object sender, EventArgs e)
    {
    this.axShockwaveFlash1.Forward();
    }

    //停止
    private void button2_Click(object sender, EventArgs e)
    {
    this.axShockwaveFlash1.Stop();
    }

    2)播放制作AVI播放器

    需添加“COM组件”中“Microsoft Animation Control,Version 6.0”

    主要方法: open()方法,eg. this.axAnimation1.Open(Application.StartupPath + "//clock.avi");

    stop()方法,

    Play()方法,播放文件。参数this.axAnimation1.Play(播放次数, 播放开始帧, 播放结束帧);

    4、播放Gif动画

    Bitmap bitmap = new Bitmap(Application.StartupPath+"//1.gif");
    bool current = false;

    播放事件:

    private void button1_Click(object sender, EventArgs e)
    {
    PlayImage();
    ImageAnimator.Animate(bitmap, new EventHandler(this.OnFrameChanged));//播放
    }

    public void PlayImage()
    {
    if (!current)
    {
    ImageAnimator.Animate(bitmap, new EventHandler(this.OnFrameChanged));
    current = true;
    }
    }

    停止播放:

    private void button2_Click(object sender, EventArgs e)
    {
    ImageAnimator.StopAnimate(bitmap, new EventHandler(this.OnFrameChanged));//停止
    }

    转自:https://blog.csdn.net/suxuelian/article/details/49760475

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