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block的创建,不带参数的block,block闭包,修改非局

block的创建,不带参数的block,block闭包,修改非局

作者: 星光社的戴铭 | 来源:发表于2015-09-06 17:05 被阅读748次

    简介

    block可以当做匿名函数,可以在两个对象间将语句当做数据来进行传递。具有封闭性closure,方便取得上下文相关状态信息。

    Block的创建

    • 可以如声明函数那样声明一个block变量
    • 定义函数的方法定义block
    • 把block当做一个函数来调用
    int main(int argc, const char * argv[]) {
         @autoreleasepool {
         // Declare the block variable
         double (^distanceFromRateAndTime)(double rate, double time);
    
         // Create and assign the block
         distanceFromRateAndTime = ^double(double rate, double time) {
              return rate * time;
         };
         // Call the block
         double dx = distanceFromRateAndTime(35, 1.5);
    
         NSLog(@"A car driving 35 mph will travel "
              @"%.2f miles in 1.5 hours.", dx);
         }
         return 0;
    }
    

    不带参数的Block

    block可以简写为^ { … }

    double (^randomPercent)(void) = ^ {
         return (double)arc4random() / 4294967295;
    };
    NSLog(@"Gas tank is %.1f%% full”, randomPercent() * 100);
    

    Block的闭包(closure)

    block内部可以访问定义在block外部的非局部变量。非局部变量会以拷贝形式存储到block中。

    NSString *make = @"Honda";
    NSString *(^getFullCarName)(NSString *) = ^(NSString *model) {
         return [make stringByAppendingFormat:@" %@", model];
    };
    NSLog(@"%@", getFullCarName(@"Accord")); // Honda Accord
    
    // Try changing the non-local variable (it won't change the block)
    make = @"Porsche";
    NSLog(@"%@", getFullCarName(@"911 Turbo")); // Honda 911 Turbo
    

    修改非局部变量

    用__block存储修饰符号(storage modifier)声明非局部变量

    __block int i = 0;
    int (^count)(void) = ^ {
         i += 1;
         return i;
    };
    NSLog(@"%d", count()); // 1
    NSLog(@"%d", count()); // 2
    NSLog(@"%d", count()); // 3
    

    Block作为函数的参数

    // Car.h
    #import
    
    @interface Car : NSObject
    
    @property double odometer;
    
    - (void)driveForDuration:(double)duration
         withVariableSpeed:(double (^)(double time))speedFunction
         steps:(int)numSteps;
    
    @end
    
    //调用block
    // Car.m
    #import "Car.h"
    
    @implementation Car
    
    @synthesize odometer = _odometer;
    
    - (void)driveForDuration:(double)duration
         withVariableSpeed:(double (^)(double time))speedFunction
         steps:(int)numSteps {
         double dt = duration / numSteps;
         for (int i=1; i<=numSteps; i++) {
              _odometer += speedFunction(i*dt) * dt;
         }
    }
    
    @end
    
    //在main函数中block定义在另一个函数的调用过程中。
    // main.m
    #import
    #import "Car.h"
    
    int main(int argc, const char * argv[]) {
         @autoreleasepool {
              Car *theCar = [[Car alloc] init];
    
              // Drive for awhile with constant speed of 5.0 m/s
              [theCar driveForDuration:10.0
                   withVariableSpeed:^(double time) {
                   return 5.0;
                   } steps:100];
              NSLog(@"The car has now driven %.2f meters", theCar.odometer);
    
              // Start accelerating at a rate of 1.0 m/s^2
              [theCar driveForDuration:10.0
                   withVariableSpeed:^(double time) {
                   return time + 5.0;
                   } steps:100];
              NSLog(@"The car has now driven %.2f meters", theCar.odometer);
         }
         return 0;
    }
    

    定义Block类型

    // Car.h
    #import
    
    // Define a new type for the block
    typedef double (^SpeedFunction)(double);
    
    @interface Car : NSObject
    
    @property double odometer;
    
    - (void)driveForDuration:(double)duration
         withVariableSpeed:(SpeedFunction)speedFunction
         steps:(int)numSteps;
    
    @end
    

    风险

    block会存在导致retain cycles的风险,如果发送者需要 retain block 但又不能确保引用在什么时候被赋值为 nil, 那么所有在 block 内对 self 的引用就会发生潜在的 retain 环。NSOperation 是使用 block 的一个好范例。因为它在一定的地方打破了 retain 环,解决了上述的问题。

    self.queue = [[NSOperationQueue alloc] init];
    MyOperation *operation = [[MyOperation alloc] init];
    operation.completionBlock = ^{
         [self finishedOperation];
    };
    [self.queue addOperation:operation];
    

    另一个解决方法

    @interface Encoder ()
    @property (nonatomic, copy) void (^completionHandler)();
    @end
    
    @implementation Encoder
    
    - (void)encodeWithCompletionHandler:(void (^)())handler
    {
         self.completionHandler = handler;
         // 进行异步处理...
    }
    
    // 这个方法会在完成后被调用一次
    - (void)finishedEncoding
    {
         self.completionHandler();
         self.completionHandler = nil; //一旦任务完成就设置为nil
    }
    
    @end
    

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