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Java集合源码分析-Hashtable

Java集合源码分析-Hashtable

作者: 宛丘之上兮 | 来源:发表于2018-11-16 14:21 被阅读0次

    Hashtable产生于JDK 1.1,而HashMap产生于JDK 1.2,Hashtable基本已经弃用了,虽然Hashtable是线程安全的,但是并发大神Doug Lea写了util.concurrent包,高并发情况下可以使用并发包里的ConcurrentHashMap。如果向Hashtable里添加的节点key或者value为nil会触发java.lang.NullPointerException。

    建议先看Java集合源码分析-HashMap,然后再看Hashtable就很简单了。

    Hashtable底层的数据结构和HashMap一样,都是一个hash桶,每个桶位存储的都是一个单向非循环的链表。

    Hashtable类图

    可以看到Hashtable的父类是Dictionary。

    Hashtable成员变量和构造器

        private transient Hashtable.Entry<?, ?>[] table;
        private transient int count;
        private int threshold;
        private float loadFactor;
        private transient int modCount;
        private static final long serialVersionUID = 1421746759512286392L;
        private static final int MAX_ARRAY_SIZE = 2147483639;
        private transient volatile Set<K> keySet;
        private transient volatile Set<java.util.Map.Entry<K, V>> entrySet;
        private transient volatile Collection<V> values;
        private static final int KEYS = 0;
        private static final int VALUES = 1;
        private static final int ENTRIES = 2;
    

    和HashMap一样,Hashtable提供了四类构造器:

        public Hashtable() {
            this(11, 0.75f);
        }
    
        public Hashtable(int initialCapacity) {
            this(initialCapacity, 0.75f);
        }
    
        public Hashtable(int initialCapacity, float loadFactor) {
            if (initialCapacity < 0)
                throw new IllegalArgumentException("Illegal Capacity: "+
                                                   initialCapacity);
            if (loadFactor <= 0 || Float.isNaN(loadFactor))
                throw new IllegalArgumentException("Illegal Load: "+loadFactor);
    
            if (initialCapacity==0)
                initialCapacity = 1;
            this.loadFactor = loadFactor;
            table = new Entry<?,?>[initialCapacity];
            threshold = (int)Math.min(initialCapacity * loadFactor, MAX_ARRAY_SIZE + 1);
        }
    
        public Hashtable(Map<? extends K, ? extends V> t) {
            this(Math.max(2*t.size(), 11), 0.75f);
            putAll(t);
        }
    

    可以看到和HashMap的构造器所做的操作基本是一样的而且比HashMap还要简单,因为不要求hash桶的容量必须是2的次幂。
    然后分析下Hashtable的核心操作:put、remove

    put

        public synchronized V put(K key, V value) {
            // Make sure the value is not null
            if (value == null) {
                throw new NullPointerException();
            }
    
            // Makes sure the key is not already in the hashtable.
            Entry<?,?> tab[] = table;
            int hash = key.hashCode();
            int index = (hash & 0x7FFFFFFF) % tab.length;
            @SuppressWarnings("unchecked")
            Entry<K,V> entry = (Entry<K,V>)tab[index];
            for(; entry != null ; entry = entry.next) {
                if ((entry.hash == hash) && entry.key.equals(key)) {
                    V old = entry.value;
                    entry.value = value;
                    return old;
                }
            }
    
            addEntry(hash, key, value, index);
            return null;
        }
    
        private void addEntry(int hash, K key, V value, int index) {
            modCount++;
    
            Entry<?,?> tab[] = table;
            if (count >= threshold) {
                // Rehash the table if the threshold is exceeded
                rehash();
    
                tab = table;
                hash = key.hashCode();
                index = (hash & 0x7FFFFFFF) % tab.length;
            }
    
            // Creates the new entry.
            @SuppressWarnings("unchecked")
            Entry<K,V> e = (Entry<K,V>) tab[index];
            tab[index] = new Entry<>(hash, key, value, e);
            count++;
        }
    
        protected void rehash() {
            int oldCapacity = table.length;
            Entry<?,?>[] oldMap = table;
    
            // overflow-conscious code
            int newCapacity = (oldCapacity << 1) + 1;
            if (newCapacity - MAX_ARRAY_SIZE > 0) {
                if (oldCapacity == MAX_ARRAY_SIZE)
                    // Keep running with MAX_ARRAY_SIZE buckets
                    return;
                newCapacity = MAX_ARRAY_SIZE;
            }
            Entry<?,?>[] newMap = new Entry<?,?>[newCapacity];
    
            modCount++;
            threshold = (int)Math.min(newCapacity * loadFactor, MAX_ARRAY_SIZE + 1);
            table = newMap;
    
            for (int i = oldCapacity ; i-- > 0 ;) {
                for (Entry<K,V> old = (Entry<K,V>)oldMap[i] ; old != null ; ) {
                    Entry<K,V> e = old;
                    old = old.next;
    
                    int index = (e.hash & 0x7FFFFFFF) % newCapacity;
                    e.next = (Entry<K,V>)newMap[index];
                    newMap[index] = e;
                }
            }
        }
    

    需要注意方法是synchronized的就行了,然后Hashtable是将新节点插入到了链表的头部,而HashMap是将新节点插入到了链表的尾部,其实插入头部还是尾部是无所谓的,不存在孰优孰劣(因为两个插入方式都要遍历链表,遇到相同key值则break并覆盖,没有相同key就遍历到尾部,所以两种方式性能是一样的)。

    remove

        public synchronized V remove(Object key) {
            Entry<?,?> tab[] = table;
            int hash = key.hashCode();
            int index = (hash & 0x7FFFFFFF) % tab.length;
            @SuppressWarnings("unchecked")
            Entry<K,V> e = (Entry<K,V>)tab[index];
            for(Entry<K,V> prev = null ; e != null ; prev = e, e = e.next) {
                if ((e.hash == hash) && e.key.equals(key)) {
                    modCount++;
                    if (prev != null) {
                        prev.next = e.next;
                    } else {
                        tab[index] = e.next;
                    }
                    count--;
                    V oldValue = e.value;
                    e.value = null;
                    return oldValue;
                }
            }
            return null;
        }
    

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