下载场景成功后,加载场景就卡住,无法加载成功。
Scripting Backend为IL2CPP,Architecture为Universal
报错信息:
mobile was compiled with optimization - stepping may behave oddly; variables may not be available
解决方法:
把下图红框中的勾去掉,就能正常加载场景了
下载场景成功后,加载场景就卡住,无法加载成功。
Scripting Backend为IL2CPP,Architecture为Universal
报错信息:
mobile was compiled with optimization - stepping may behave oddly; variables may not be available
解决方法:
把下图红框中的勾去掉,就能正常加载场景了
本文标题:IOS和Unity结合,下载并加载网络场景报错
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