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iOS OC&&Swift 暗黑模式适配(结合实践)

iOS OC&&Swift 暗黑模式适配(结合实践)

作者: 阿银啊 | 来源:发表于2020-03-31 17:35 被阅读0次

    官方文档 有兴趣的可以康康

    Supporting Dark Mode in Your Interface
    Providing Images for Different Appearances

    系统预设颜色

    虽然系统有自带暗黑模式的颜色,但是吧,但凡稍微有个活着的UI,咱也别显着这么寒碜不是。但还是放出来给大家康康叭,跟一般的[UIColor redColor]/.red一个用法。
    使用系统预设定好的颜色类型。示例如下:

        button.setTitleColor(.label, for: .normal)
        button.backgroundColor = .systemBackground
    

    OC:

    @property (class, nonatomic, readonly) UIColor *systemBrownColor        API_AVAILABLE(ios(13.0), tvos(13.0)) API_UNAVAILABLE(watchOS);
    @property (class, nonatomic, readonly) UIColor *systemIndigoColor       API_AVAILABLE(ios(13.0), tvos(13.0)) API_UNAVAILABLE(watchOS);
    @property (class, nonatomic, readonly) UIColor *systemGray2Color        API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *systemGray3Color        API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *systemGray4Color        API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *systemGray5Color        API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *systemGray6Color        API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *labelColor              API_AVAILABLE(ios(13.0), tvos(13.0)) API_UNAVAILABLE(watchOS);
    @property (class, nonatomic, readonly) UIColor *secondaryLabelColor     API_AVAILABLE(ios(13.0), tvos(13.0)) API_UNAVAILABLE(watchOS);
    @property (class, nonatomic, readonly) UIColor *tertiaryLabelColor      API_AVAILABLE(ios(13.0), tvos(13.0)) API_UNAVAILABLE(watchOS);
    @property (class, nonatomic, readonly) UIColor *quaternaryLabelColor    API_AVAILABLE(ios(13.0), tvos(13.0)) API_UNAVAILABLE(watchOS);
    @property (class, nonatomic, readonly) UIColor *linkColor               API_AVAILABLE(ios(13.0), tvos(13.0)) API_UNAVAILABLE(watchOS);
    @property (class, nonatomic, readonly) UIColor *placeholderTextColor    API_AVAILABLE(ios(13.0), tvos(13.0)) API_UNAVAILABLE(watchOS);
    @property (class, nonatomic, readonly) UIColor *separatorColor          API_AVAILABLE(ios(13.0), tvos(13.0)) API_UNAVAILABLE(watchOS);
    @property (class, nonatomic, readonly) UIColor *opaqueSeparatorColor    API_AVAILABLE(ios(13.0), tvos(13.0)) API_UNAVAILABLE(watchOS);
    @property (class, nonatomic, readonly) UIColor *systemBackgroundColor                   API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *secondarySystemBackgroundColor          API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *tertiarySystemBackgroundColor           API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *systemGroupedBackgroundColor            API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *secondarySystemGroupedBackgroundColor   API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *tertiarySystemGroupedBackgroundColor    API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *systemFillColor                         API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *secondarySystemFillColor                API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *tertiarySystemFillColor                 API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    @property (class, nonatomic, readonly) UIColor *quaternarySystemFillColor               API_AVAILABLE(ios(13.0)) API_UNAVAILABLE(tvos, watchOS);
    

    Swift: 参考OC

    项目中实用的方法

    1. 在工具类定义iOS13暗黑颜色适配的方法
      OC:
    // MARK: - iOS 13 暗黑模式颜色适配
    func ios13ColorWithDark(_ darkColor: UIColor, _ defaultColor:UIColor) -> UIColor {
        
        if #available(iOS 13.0, *) {
            let colorDynamic = UIColor.init { (traitCollection) -> UIColor in
                if (traitCollection.userInterfaceStyle == .dark) {
                    return darkColor
                } else {
                    return defaultColor
                }
            }
            return colorDynamic
        }
        return defaultColor
    }
    
    

    Swift:

    // MARK: - iOS 13 暗黑模式颜色适配
    func ios13ColorWithDark(_ darkColor: UIColor, _ defaultColor:UIColor) -> UIColor {
        
        if #available(iOS 13.0, *) {
            let colorDynamic = UIColor.init { (traitCollection) -> UIColor in
                if (traitCollection.userInterfaceStyle == .dark) {
                    return darkColor
                } else {
                    return defaultColor
                }
            }
            return colorDynamic
        }
        return defaultColor
    }
    
    
    1. 判断是否是暗黑模式
      OC:
        if (@available(iOS 13.0, *)) {
            
            // 判断是否是暗黑模式
            BOOL isDark = (self.traitCollection.userInterfaceStyle == UIUserInterfaceStyleDark);
    
            if (isDark) {
    
            }
        }
    

    Swift:

            if #available(iOS 13.0, *) {
    
                // 判断是否是暗黑模式
                let isDark = self.traitCollection.userInterfaceStyle == .dark
    
                if (isDark) {
    
                }
            }
    
    
    1. 如果碰到 Light Mode 和 Dark Mode 相互切换设置的颜色不起作用,需要在监听模式切换的指定方法,另外进行设置。
      OC:
    - (UITraitCollection *)traitCollection{
    
    }
    

    Swift:

        override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?) {
            
    }
    
    1. 关于颜色
      通过 Assets.xcassets -> 添加 New Color Set ,设置 Appearances 为自己所需要的类型,进行 light 和 dark 模式下不同的颜色设置,即可使用。示例代码如下:
        button.backgroundColor = UIColor.init(named: "ColorBackground")
    
    image.png

    或者纯代码定义
    OC:

     if (@available(iOS 13.0, *)) {
            UIColor *dynamicColor = [UIColor colorWithDynamicProvider:^UIColor * _Nonnull(UITraitCollection * _Nonnull trainCollection) {
                if ([trainCollection userInterfaceStyle] == UIUserInterfaceStyleLight) {
                    return [UIColor greenColor];
                }
                else {
                    return [UIColor blueColor];
                }
            }];
            [self.view.backgroundColor setBackgroundColor:dynamicColor];
        }
    

    Swift:

               if #available(iOS 13.0, *) {
                    let dynamicColor = UIColor.init { (trainCollection) -> UIColor in
                        if self.traitCollection.userInterfaceStyle == .light {
                            return .green
                        } else {
                            return .blue
                        }
                    }
                    self.view.backgroundColor = dynamicColor
                }
    
    1. 关于图片
      在 Assets .xcassets 里,可以创建New Image Set,根据需要对图片进行命名和设置即可。示例代码如下:
        imageView.image = UIImage.init(named: "LOrDImage")
    
    image.png

    其他代码参照第四点。

    设置 Light/Dark 模式

    如果需要单独设置展示模式,不跟随系统设置变化的话~

        // Always adopt a light interface style.    
        overrideUserInterfaceStyle = .light
    
    模拟器设置暗黑模式测试
     设置->Developer(开发者)->Dark Appearance
    
    通过指定方法去更新自定义视图

    当用户更改系统外观时,系统会自动要求每个窗口和视图重新绘制。苹果官方建议,在这些指定的方法去修改颜色,因为如果在创建时设置 layer 的颜色之类的,会因为 CGColorRef 对象不适应而不发生改变,创建时设置背景颜色什么倒是可以的。示例如下:

        override func viewWillLayoutSubviews() {
            super.viewWillLayoutSubviews()
            
            label.layer.borderWidth = 2
            label.layer.borderColor = UIColor.init(named: "LabelBorder")?.cgColor
        }
    
    1585647459360.jpg

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