canvas绘制干扰点干扰线,可根据需求自行修改
image.png
// canvas 绘制干扰点干扰线
<template>
<div :class="className" @click="createdCode">
<canvas id="s-canvas" :width="contentWidth" :height="contentHeight"></canvas>
</div>
</template>
<script>
import Vue from 'vue'
export default Vue.extend({
props: {
// 配合drawPic限制更新对应canvas,防止以下更新所有的了(不需要阻止可去除)
className:{
type:String,
default:'s-canvas'
},
fontSizeMin: {
type: Number,
default: 25
},
fontSizeMax: {
type: Number,
default: 30
},
backgroundColorMin: {
type: Number,
default: 255
},
backgroundColorMax: {
type: Number,
default: 255
},
colorMin: {
type: Number,
default: 0
},
colorMax: {
type: Number,
default: 160
},
lineColorMin: {
type: Number,
default: 100
},
lineColorMax: {
type: Number,
default: 255
},
dotColorMin: {
type: Number,
default: 0
},
dotColorMax: {
type: Number,
default: 255
},
contentWidth: {
type: Number,
default: 120
},
contentHeight: {
type: Number,
default: 34
}
},
data () {
return {
identifyCode: ''
}
},
mounted () {
this.createdCode()
},
methods: {
// 生成4个随机数
createdCode () {
const len = 4
const codeList = []
const chars = 'ABCDEFGHJKMNPQRSTWXYZabcdefhijkmnprstwxyz0123456789'
const charsLen = chars.length
for (let i = 0; i < len; i++) {
codeList.push(chars.charAt(Math.floor(Math.random() * charsLen)))
}
this.identifyCode = codeList.join('')
// 可自行大小写或更多验证
this.$emit('getIdentifyCode', this.identifyCode.toLowerCase())
this.drawPic()
},
// 生成一个随机数
randomNum (min, max) {
return Math.floor(Math.random() * (max - min) + min)
},
// 生成一个随机的颜色
randomColor (min, max) {
const r = this.randomNum(min, max)
const g = this.randomNum(min, max)
const b = this.randomNum(min, max)
return 'rgb(' + r + ',' + g + ',' + b + ')'
},
drawPic () {
const canvas = document.querySelectorAll(`.${this.className} canvas`);
const ctx = canvas.getContext('2d')
ctx.textBaseline = 'bottom'
// 绘制背景
ctx.fillStyle = this.randomColor(this.backgroundColorMin, this.backgroundColorMax)
ctx.fillRect(0, 0, this.contentWidth, this.contentHeight)
// 绘制文字
for (let i = 0; i < this.identifyCode.length; i++) {
this.drawText(ctx, this.identifyCode[i], i)
}
this.drawLine(ctx)
this.drawDot(ctx)
},
drawText (ctx, txt, i) {
ctx.fillStyle = this.randomColor(this.colorMin, this.colorMax)
ctx.font = this.randomNum(this.fontSizeMin, this.fontSizeMax) + 'px SimHei'
const x = (i + 1) * (this.contentWidth / (this.identifyCode.length + 1))
const y = this.randomNum(this.fontSizeMax, this.contentHeight - 5)
var deg = this.randomNum(-45, 45)
// 修改坐标原点和旋转角度
ctx.translate(x, y)
ctx.rotate(deg * Math.PI / 180)
ctx.fillText(txt, 0, 0)
// 恢复坐标原点和旋转角度
ctx.rotate(-deg * Math.PI / 180)
ctx.translate(-x, -y)
},
// 绘制干扰线
drawLine (ctx) {
for (let i = 0; i < 5; i++) {
ctx.strokeStyle = this.randomColor(this.lineColorMin, this.lineColorMax)
ctx.beginPath()
ctx.moveTo(this.randomNum(0, this.contentWidth), this.randomNum(0, this.contentHeight))
ctx.lineTo(this.randomNum(0, this.contentWidth), this.randomNum(0, this.contentHeight))
ctx.stroke()
}
},
// 绘制干扰点
drawDot (ctx) {
for (let i = 0; i < 80; i++) {
ctx.fillStyle = this.randomColor(0, 255)
ctx.beginPath()
ctx.arc(this.randomNum(0, this.contentWidth), this.randomNum(0, this.contentHeight), 1, 0, 2 * Math.PI)
ctx.fill()
}
}
}
})
</script>
<style scoped>
.s-canvas {
height: 38px;
cursor: pointer;
}
.s-canvas canvas{
margin-top: 1px;
margin-left: 8px;
}
</style>
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