1、定义新的类型名
#typedef int bool;
define true 1
define false 0
bool a = true
bool b = false
2、定义结构体简称
struct Node {
int x;
};
struct Node n = {1};
typedef struct Node {
int x;
} myNode;
myNode n = {1};
3、定义数组简称
#typedef int INT_ARR_100 [100];
#typedef char CHAR_ARR_100 [100];
INT_ARR_100 a = {1, 2, 3, 4};
printf("%d %d %d %d\n", a[0], a[1], a[2], a[3]);
CHAR_ARR_100 b = "test7890";
printf("%s\n", b);
4、定义指针简称
#typedef char * PCHAR;
PCHAR a = "test666";
printf("%s\n", a);
#include<stdio.h>
//定义新的类型名
typedef int bool;
//为自定义数据类型(结构体、共同体和枚举类型)定义简洁的名称
typedef struct Point {
int x;
} myPoint;
//为数组定义简洁名称
typedef int INT_ARR_100 [100];
typedef char CHAR_ARR_100 [100];
//为指针定义简洁名称
typedef char * PCHAR;
int main(int argc, char *argv[])
{
bool true=1,false=0;
printf("%d %d\n", true, false);
//使用全称
struct Point p1;
p1.x = 1;
printf("%d\n", p1.x);
//使用简称
myPoint p2;
p2.x = 2;
printf("%d\n", p2.x);
INT_ARR_100 arr = {1, 2, 3, 4};
printf("%d %d %d %d\n", arr[0], arr[1], arr[2], arr[3]);
CHAR_ARR_100 str = "abcdefg";
printf("%s\n", str);
PCHAR a = "test char*";
printf("%s\n", a);
return 0;
}
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