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Glide的load()过程源码分析

Glide的load()过程源码分析

作者: 长远勿见 | 来源:发表于2018-09-28 10:46 被阅读0次

      上一次文章中分析了Glide的with()过程,接着来分析load()过程。
      在with()方法结束时我们得到了RequestManager对象,所以这个load()方法就是RequestManager类中的方法。

    public DrawableTypeRequest<String> load(String string) {
            return (DrawableTypeRequest<String>) fromString().load(string);
        }
    public DrawableTypeRequest<Uri> load(Uri uri) {
            return (DrawableTypeRequest<Uri>) fromUri().load(uri);
        }
     public DrawableTypeRequest<File> load(File file) {
            return (DrawableTypeRequest<File>) fromFile().load(file);
        }
     public DrawableTypeRequest<Integer> load(Integer resourceId) {
            return (DrawableTypeRequest<Integer>) fromResource().load(resourceId);
        }
    

      load()方法有很多重载的方法。这里只贴出来了一部分。可以从网络Url,本地文件等加载资源,所以load()方法有很多的重载形式。
    这次我们从加载String形式的Url字符串的get()方法开始分析。

    load(string)方法中调用的方法

    public DrawableTypeRequest<String> fromString() {
            return loadGeneric(String.class);
        }
    private <T> DrawableTypeRequest<T> loadGeneric(Class<T> modelClass) {
            ModelLoader<T, InputStream> streamModelLoader = Glide.buildStreamModelLoader(modelClass, context);
            ModelLoader<T, ParcelFileDescriptor> fileDescriptorModelLoader =
                    Glide.buildFileDescriptorModelLoader(modelClass, context);
            if (modelClass != null && streamModelLoader == null && fileDescriptorModelLoader == null) {
                throw new IllegalArgumentException("Unknown type " + modelClass + ". You must provide a Model of a type for"
                        + " which there is a registered ModelLoader, if you are using a custom model, you must first call"
                        + " Glide#register with a ModelLoaderFactory for your custom model class");
            }
    
            return optionsApplier.apply(
                    new DrawableTypeRequest<T>(modelClass, streamModelLoader, fileDescriptorModelLoader, context,
                            glide, requestTracker, lifecycle, optionsApplier));
        }
    

      在fromString()方法中调用了loadGeneric()方法。这个方法的泛型的类型是String.class类型。在loadGeneric()方法中,

    ModelLoader<T, InputStream> streamModelLoader = Glide.buildStreamModelLoader(modelClass, context);
    

    首先是这行代码,我们来分析一下这行代码。分析一下得到这个ModelLoader对象的过程。
    在这行代码中,传入的泛型的类型分别为String.class类型InputStream类型,然后调用了Glide的buildStreamModelLoader()方法来生成了一个ModelLoader对象,因为传入的泛型的类型分别为String.class类型,所以最后生成的是StreamStringLoader对象,它是实现了ModelLoader接口的。

    • ModelLoader对象是用于加载图片的

    Glide类里面的方法

    public static <T> ModelLoader<T, InputStream> buildStreamModelLoader(Class<T> modelClass, Context context) {
            return buildModelLoader(modelClass, InputStream.class, context);
        }
    public static <T, Y> ModelLoader<T, Y> buildModelLoader(Class<T> modelClass, Class<Y> resourceClass,
                Context context) {
             if (modelClass == null) {
                if (Log.isLoggable(TAG, Log.DEBUG)) {
                    Log.d(TAG, "Unable to load null model, setting placeholder only");
                }
                return null;
            }
            return Glide.get(context).getLoaderFactory().buildModelLoader(modelClass, resourceClass);
        }
    

    modelClass类型为String.class,resourceClass的类型为InputStream.class。然后在buildModelLoader()方法中调用了

    Glide.get(context).getLoaderFactory().buildModelLoader(modelClass, resourceClass);
    

    一步一步来分析,先看Glide的 get(Context context)方法

    public static Glide get(Context context) {
            if (glide == null) {
                synchronized (Glide.class) {
                    if (glide == null) {
                        Context applicationContext = context.getApplicationContext();
                        List<GlideModule> modules = new ManifestParser(applicationContext).parse();
    
                        GlideBuilder builder = new GlideBuilder(applicationContext);
                        for (GlideModule module : modules) {
                            module.applyOptions(applicationContext, builder);
                        }
                       //通过GlideBuilder类的createGlide()方法来创建Glide对象
                        glide = builder.createGlide();
                        for (GlideModule module : modules) {
                            module.registerComponents(applicationContext, glide);
                        }
                    }
                }
            }
    
            return glide;
        }
    

    可以看到在这个方法中,通过GlideBuilder类的createGlide()方法来创建Glide对象,来看看创建Glide对象的过程。

    GlideBuilder类createGlide()方法

    private final Context context;
    
        private Engine engine;
        private BitmapPool bitmapPool;
        private MemoryCache memoryCache;
        private ExecutorService sourceService;
        private ExecutorService diskCacheService;
        private DecodeFormat decodeFormat;
        private DiskCache.Factory diskCacheFactory;
    
        public GlideBuilder(Context context) {
            this.context = context.getApplicationContext();
        }
    Glide createGlide() {
            if (sourceService == null) {
                final int cores = Math.max(1, Runtime.getRuntime().availableProcessors());
                sourceService = new FifoPriorityThreadPoolExecutor(cores);
            }
            if (diskCacheService == null) {
                diskCacheService = new FifoPriorityThreadPoolExecutor(1);
            }
    
            MemorySizeCalculator calculator = new MemorySizeCalculator(context);
            if (bitmapPool == null) {
                if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
                    int size = calculator.getBitmapPoolSize();
                    bitmapPool = new LruBitmapPool(size);
                } else {
                    bitmapPool = new BitmapPoolAdapter();
                }
            }
    
            if (memoryCache == null) {
               //Glide实现内存缓存所使用的
                memoryCache = new LruResourceCache(calculator.getMemoryCacheSize());
            }
    
            if (diskCacheFactory == null) {
               //Glide实现磁盘缓存所使用的
                diskCacheFactory = new InternalCacheDiskCacheFactory(context);
            }
    
            if (engine == null) {
                engine = new Engine(memoryCache, diskCacheFactory, diskCacheService, sourceService);
            }
    
            if (decodeFormat == null) {
                decodeFormat = DecodeFormat.DEFAULT;
            }
           //创建Glide对象
            return new Glide(engine, memoryCache, bitmapPool, context, decodeFormat);
        }
    

    里面初始化了很多对象,并把初始化的东西传入了Glide的构造器中。

    Glide的构造器中

    private final GenericLoaderFactory loaderFactory;
    Glide(Engine engine, MemoryCache memoryCache, BitmapPool bitmapPool, Context context, DecodeFormat decodeFormat) {
            ......
            loaderFactory = new GenericLoaderFactory(context);
            ......
            register(String.class, InputStream.class, new StreamStringLoader.Factory());
        }
    

    在这个Glide的这个构造器中就是进行一些初始化的操作,这里我只贴出了我们要分析的部分。在Glide的构造器中初始化了GenericLoaderFactory类,并调用了Glide的register()方法

    • GenericLoaderFactory类:相当于一个工厂。这个类里面保存了各种ModelLoader和各种ModelLoaderFactory,并且通过保存的各种ModelLoaderFactory来创建各种ModelLoader。这个类之后还要来分析。

    看一下Glide的register()方法的参数中传入的new StreamStringLoader.Factory()。

    StreamStringLoader.Factory()

     public static class Factory implements ModelLoaderFactory<String, InputStream> {
            @Override
            public ModelLoader<String, InputStream> build(Context context, GenericLoaderFactory factories) {
                return new StreamStringLoader(factories.buildModelLoader(Uri.class, InputStream.class));
            }
    
            @Override
            public void teardown() {
                // Do nothing.
            }
        }
    

    这个静态内部类就是用来生成StreamStringLoader()对象的。那就刚好也看一下ModelLoaderFactory接口。

    ModelLoaderFactory接口

    public interface ModelLoaderFactory<T, Y> {
        ModelLoader<T, Y> build(Context context, GenericLoaderFactory factories);
        void teardown();
    }
    

    可以看到这个接口的build()方法就是专门用来生成ModelLoader对象的。

    Glide的register()方法

    public <T, Y> void register(Class<T> modelClass, Class<Y> resourceClass, ModelLoaderFactory<T, Y> factory) {
            ModelLoaderFactory<T, Y> removed = loaderFactory.register(modelClass, resourceClass, factory);
            if (removed != null) {
                removed.teardown();
            }
        }
    

    在register()方法中GenericLoaderFactory的register()方法,看一下这个方法。

    GenericLoaderFactory里面的register()方法

    //缓存各种ModelLoaderFactory
    private final Map<Class/*T*/, Map<Class/*Y*/, ModelLoaderFactory/*T, Y*/>> modelClassToResourceFactories =
                new HashMap<Class, Map<Class, ModelLoaderFactory>>();
    //缓存各种ModelLoader
    private final Map<Class/*T*/, Map<Class/*Y*/, ModelLoader/*T, Y*/>> cachedModelLoaders =
                new HashMap<Class, Map<Class, ModelLoader>>();
    public synchronized <T, Y> ModelLoaderFactory<T, Y> register(Class<T> modelClass, Class<Y> resourceClass,
                ModelLoaderFactory<T, Y> factory) {
            cachedModelLoaders.clear();
            //根据modelClass来判断是否已经存在与modelClass对应的ModelLoaderFactory的Map
            Map<Class/*Y*/, ModelLoaderFactory/*T, Y*/> resourceToFactories = modelClassToResourceFactories.get(modelClass);
            if (resourceToFactories == null) {
                resourceToFactories = new HashMap<Class/*Y*/, ModelLoaderFactory/*T, Y*/>();
                //以modelClass为key,将新建的Map集合放入modelClassToResourceFactories中
                modelClassToResourceFactories.put(modelClass, resourceToFactories);
            }
             //以resourceClass为key,将传入的factory放入与modelClass对应的Map中
            ModelLoaderFactory/*T, Y*/ previous = resourceToFactories.put(resourceClass, factory);
    
            if (previous != null) {
                for (Map<Class/*Y*/, ModelLoaderFactory/*T, Y*/> factories : modelClassToResourceFactories.values()) {
                    if (factories.containsValue(previous)) {
                        previous = null;
                        break;
                    }
                }
            }
    
            return previous;
        }
    

    GenericLoaderFactory里面的register()方法就是将Glide的register()方法中所传来的factory存入了GenericLoaderFactory类里面的modelClassToResourceFactories中。

    创建Glide对象及Glide对象的创建过程中,在Glide的构造函数中都发生了什么,这个过程已经结束了。回到Glide.get(context).getLoaderFactory().buildModelLoader(modelClass, resourceClass);这行代码。

    Glide的getLoaderFactory()方法

    private GenericLoaderFactory getLoaderFactory() {
            return loaderFactory;
        }
    

    这个loaderFactory就是在Glide初始化时初始的GenericLoaderFactory对象。接着调用了GenericLoaderFactory类的buildModelLoader(modelClass, resourceClass)方法。

    GenericLoaderFactory类的buildModelLoader(modelClass, resourceClass)方法

    public synchronized <T, Y> ModelLoader<T, Y> buildModelLoader(Class<T> modelClass, Class<Y> resourceClass) {
           // 用getCachedLoader()这个方法得到之前缓存的ModelLoader
            ModelLoader<T, Y> result = getCachedLoader(modelClass, resourceClass);
            if (result != null) {
                if (NULL_MODEL_LOADER.equals(result)) {
                    return null;
                } else {
                    return result;
                }
            }
            //如果得到的ModelLoader为null,用getFactory()方法来得到之前缓存的factory
            final ModelLoaderFactory<T, Y> factory = getFactory(modelClass, resourceClass);
            if (factory != null) {
                //factory.build()用来生成相对应的ModleLoader
                result = factory.build(context, this);
                //缓存生成的ModleLoader
                result = factory.build(context, this);
                cacheModelLoader(modelClass, resourceClass, result);
            } else {
                cacheNullLoader(modelClass, resourceClass);
            }
            return result;
        }
    private <T, Y> ModelLoader<T, Y> getCachedLoader(Class<T> modelClass, Class<Y> resourceClass) {
            //根据modelClass的到对应的Map
            Map<Class/*Y*/, ModelLoader/*T, Y*/> resourceToLoaders = cachedModelLoaders.get(modelClass);
            ModelLoader/*T, Y*/ result = null;
            if (resourceToLoaders != null) {
               //根据resourceClass得到对应的ModelLoader
                result = resourceToLoaders.get(resourceClass);
            }
            return result;
        }
    private <T, Y> ModelLoaderFactory<T, Y> getFactory(Class<T> modelClass, Class<Y> resourceClass) {
           //利用modelClass得到相对于的Map
            Map<Class/*Y*/, ModelLoaderFactory/*T, Y*/> resourceToFactories = modelClassToResourceFactories.get(modelClass);
            ModelLoaderFactory/*T, Y*/ result = null;
            if (resourceToFactories != null) {
               //利用resourceClass得到之前缓存的Factory
                result = resourceToFactories.get(resourceClass);
            }
    
            if (result == null) {
                for (Class<? super T> registeredModelClass : modelClassToResourceFactories.keySet()) {
                    if (registeredModelClass.isAssignableFrom(modelClass)) {
                        Map<Class/*Y*/, ModelLoaderFactory/*T, Y*/> currentResourceToFactories =
                                modelClassToResourceFactories.get(registeredModelClass);
                        if (currentResourceToFactories != null) {
                            result = currentResourceToFactories.get(resourceClass);
                            if (result != null) {
                                break;
                            }
                        }
                    }
                }
            }
    
            return result;
        }
    

    这个过程分析结束了,实际上就是利用GenericLoaderFactory类得到相应的ModelLoader的过程,在这个过程中,我们传入的modelClass类型为String.Class,传入的resourceClass类型为InputStream类型,最终得到了StreamStringLoader类型的对象。
    Glide.get(context).getLoaderFactory().buildModelLoader(modelClass, resourceClass);这行代码分析结束了,所以最后Glide.buildStreamModelLoader(modelClass, context)这句代码最后的到了StreamStringLoader类型的对象。回到loadGeneric()方法,再贴一下。

    private <T> DrawableTypeRequest<T> loadGeneric(Class<T> modelClass) {
            ModelLoader<T, InputStream> streamModelLoader = Glide.buildStreamModelLoader(modelClass, context);
            ModelLoader<T, ParcelFileDescriptor> fileDescriptorModelLoader =
                    Glide.buildFileDescriptorModelLoader(modelClass, context);
            if (modelClass != null && streamModelLoader == null && fileDescriptorModelLoader == null) {
                throw new IllegalArgumentException("Unknown type " + modelClass + ". You must provide a Model of a type for"
                        + " which there is a registered ModelLoader, if you are using a custom model, you must first call"
                        + " Glide#register with a ModelLoaderFactory for your custom model class");
            }
    
            return optionsApplier.apply(
                    new DrawableTypeRequest<T>(modelClass, streamModelLoader, fileDescriptorModelLoader, context,
                            glide, requestTracker, lifecycle, optionsApplier));
        }
    
    ModelLoader<T, ParcelFileDescriptor> fileDescriptorModelLoader =
                    Glide.buildFileDescriptorModelLoader(modelClass, context);
    

    这个上面贴的过程和上面分析的得到StreamStringLoader类型的对象的过程类似,所以这个过程最后得到的是FileDescriptorUriLoader类型的对象。
    回到loadGeneric()方法,在这个方法的最后生成了一个DrawableTypeRequest对象。并将刚刚生成的StreamStringLoader类型的对象和FileDescriptorUriLoader类型的对象还有requestTracker, lifecycle,等一起传入其构造器中。
    进入这个DrawableTypeRequest类看看。

    DrawableTypeRequest类的构造函数

    public class DrawableTypeRequest<ModelType> extends DrawableRequestBuilder<ModelType> implements DownloadOptions {
    private final ModelLoader<ModelType, InputStream> streamModelLoader;
        private final ModelLoader<ModelType, ParcelFileDescriptor> fileDescriptorModelLoader;
        private final RequestManager.OptionsApplier optionsApplier;
       private static <A, Z, R> FixedLoadProvider<A, ImageVideoWrapper, Z, R> buildProvider(Glide glide,
                ModelLoader<A, InputStream> streamModelLoader,
                ModelLoader<A, ParcelFileDescriptor> fileDescriptorModelLoader, Class<Z> resourceClass,
                Class<R> transcodedClass,
                ResourceTranscoder<Z, R> transcoder) {
            if (streamModelLoader == null && fileDescriptorModelLoader == null) {
                return null;
            }
            //1.得到GifBitmapWrapperDrawableTranscoder类型对象
            if (transcoder == null) {
                transcoder = glide.buildTranscoder(resourceClass, transcodedClass);
            }
            //2.得到ImageVideoGifDrawableLoadProvider类型对象
            DataLoadProvider<ImageVideoWrapper, Z> dataLoadProvider = glide.buildDataProvider(ImageVideoWrapper.class,
                    resourceClass);
            //3.传入StreamStringLoader类型的对象和FileDescriptorUriLoader类型的对象来生成ImageVideoModelLoader对象。
            ImageVideoModelLoader<A> modelLoader = new ImageVideoModelLoader<A>(streamModelLoader,
                    fileDescriptorModelLoader);
            //在这个buildProvider()方法中,将ImageVideoModelLoader类型的ModelLoader,GlideBitmapDrawableTranscoder类型的ResourceTranscoder,ImageVideoGifDrawableLoadProvider类型的DataLoadProvider传入FixedLoadProvider的构造器中
            return new FixedLoadProvider<A, ImageVideoWrapper, Z, R>(modelLoader, transcoder, dataLoadProvider);
        }
       //在DrawableTypeRequest的构造函数中,初始化从父类继承来的实例
        DrawableTypeRequest(Class<ModelType> modelClass, ModelLoader<ModelType, InputStream> streamModelLoader,
                ModelLoader<ModelType, ParcelFileDescriptor> fileDescriptorModelLoader, Context context, Glide glide,
                RequestTracker requestTracker, Lifecycle lifecycle, RequestManager.OptionsApplier optionsApplier) {
            super(context, modelClass,
                    buildProvider(glide, streamModelLoader, fileDescriptorModelLoader, GifBitmapWrapper.class,
                            GlideDrawable.class, null),
                    glide, requestTracker, lifecycle);
          this.streamModelLoader = streamModelLoader;
            this.fileDescriptorModelLoader = fileDescriptorModelLoader;
            this.optionsApplier = optionsApplier;
        }
    }
    

    先来分析一下代码中标记的1,2过程。
    1过程transcoder = glide.buildTranscoder(resourceClass, transcodedClass);调用了Glide的buildTranscoder()方法。

    Glide的buildTranscoder()方法

    private final TranscoderRegistry transcoderRegistry = new TranscoderRegistry();
    Glide(Engine engine, MemoryCache memoryCache, BitmapPool bitmapPool, Context context, DecodeFormat decodeFormat) {
           ......
           //注册GlideBitmapDrawableTranscoder到transcoderRegistry
           transcoderRegistry.register(GifBitmapWrapper.class, GlideDrawable.class,
                    new GifBitmapWrapperDrawableTranscoder(
                            new GlideBitmapDrawableTranscoder(context.getResources(), bitmapPool)));
         ......
        }
    <Z, R> ResourceTranscoder<Z, R> buildTranscoder(Class<Z> decodedClass, Class<R> transcodedClass) {
            return transcoderRegistry.get(decodedClass, transcodedClass);
        }
    

    Glide的buildTranscoder()方法所用到的方法如上,可以看到是通过transcoderRegistry.get(decodedClass, transcodedClass);来得到ResourceTranscoder对象的。

    • ResourceTranscoder接口:它是用于对图片进行转码的

    TranscoderRegistry类中

    public class TranscoderRegistry {
        private static final MultiClassKey GET_KEY = new MultiClassKey();
        //这个Map以MultiClassKey为key,ResourceTranscoder对象为value.
        private final Map<MultiClassKey, ResourceTranscoder<?, ?>> factories =
                new HashMap<MultiClassKey, ResourceTranscoder<?, ?>>();
    //之前在Glide的构造方法中已经注册过了。用这个方法得到之前注册的
    public <Z, R> ResourceTranscoder<Z, R> get(Class<Z> decodedClass, Class<R> transcodedClass) {
            if (decodedClass.equals(transcodedClass)) {
                return (ResourceTranscoder<Z, R>) UnitTranscoder.get();
            }
            final ResourceTranscoder<?, ?> result;
            synchronized (GET_KEY) {
                GET_KEY.set(decodedClass, transcodedClass);
                //利用MultiClassKey从Map中得到注册的GlideBitmapDrawableTranscoder
                result = factories.get(GET_KEY);
            }
            if (result == null) {
                throw new IllegalArgumentException("No transcoder registered for " + decodedClass + " and "
                        + transcodedClass);
            }
            return (ResourceTranscoder<Z, R>) result;
        }
    }
    

    所以总结1过程,传入的resourceClass, transcodedClass分别为GifBitmapWrapper, GlideDrawable类型。最后得到的是GifBitmapWrapperDrawableTranscoder对象。GlideBitmapDrawableTranscoder继承自ResourceTranscoder接口,该接口用于图片的转码。

    2过程类似1过程,最后得到的对象类型为ImageVideoGifDrawableLoadProvider,ImageVideoGifDrawableLoadProvider类继承DataLoadProvider接口。

    • DataLoadProvider接口:用于对图片进行编解码的。

    再来看一下标记3
    ImageVideoModelLoader<A> modelLoader = new ImageVideoModelLoader<A>(streamModelLoader,
    fileDescriptorModelLoader);

    ImageVideoModelLoader类

    public class ImageVideoModelLoader<A> implements ModelLoader<A, ImageVideoWrapper> {
        private final ModelLoader<A, InputStream> streamLoader;
        private final ModelLoader<A, ParcelFileDescriptor> fileDescriptorLoader;
    
        public ImageVideoModelLoader(ModelLoader<A, InputStream> streamLoader,
                ModelLoader<A, ParcelFileDescriptor> fileDescriptorLoader) {
            if (streamLoader == null && fileDescriptorLoader == null) {
                throw new NullPointerException("At least one of streamLoader and fileDescriptorLoader must be non null");
            }
            //传进来的StreamStringLoader类型的对象
            this.streamLoader = streamLoader;
            //传入的FileDescriptorUriLoader类型的对象
            this.fileDescriptorLoader = fileDescriptorLoader;
        }
    @Override
        public DataFetcher<ImageVideoWrapper> getResourceFetcher(A model, int width, int height) {
            DataFetcher<InputStream> streamFetcher = null;
            if (streamLoader != null) {
                //1.
                streamFetcher = streamLoader.getResourceFetcher(model, width, height);
            }
            DataFetcher<ParcelFileDescriptor> fileDescriptorFetcher = null;
            if (fileDescriptorLoader != null) {
                //2.
                fileDescriptorFetcher = fileDescriptorLoader.getResourceFetcher(model, width, height);
            }
    
            if (streamFetcher != null || fileDescriptorFetcher != null) {
                //返回的ImageVideoFetcher对象是ImageVideoModelLoader类的内部类
                return new ImageVideoFetcher(streamFetcher, fileDescriptorFetcher);
            } else {
                return null;
            }
        }
    
        static class ImageVideoFetcher implements DataFetcher<ImageVideoWrapper> {
            private final DataFetcher<InputStream> streamFetcher;
            private final DataFetcher<ParcelFileDescriptor> fileDescriptorFetcher;
    
            public ImageVideoFetcher(DataFetcher<InputStream> streamFetcher,
                    DataFetcher<ParcelFileDescriptor> fileDescriptorFetcher) {
                this.streamFetcher = streamFetcher;
                this.fileDescriptorFetcher = fileDescriptorFetcher;
            }
    
            @SuppressWarnings("resource")
            // @see ModelLoader.loadData
            @Override
            public ImageVideoWrapper loadData(Priority priority) throws Exception {
                InputStream is = null;
                if (streamFetcher != null) {
                    try {
                        is = streamFetcher.loadData(priority);
                    } catch (Exception e) {
                        if (Log.isLoggable(TAG, Log.VERBOSE)) {
                            Log.v(TAG, "Exception fetching input stream, trying ParcelFileDescriptor", e);
                        }
                        if (fileDescriptorFetcher == null) {
                            throw e;
                        }
                    }
                }
                ParcelFileDescriptor fileDescriptor = null;
                if (fileDescriptorFetcher != null) {
                    try {
                        fileDescriptor = fileDescriptorFetcher.loadData(priority);
                    } catch (Exception e) {
                        if (Log.isLoggable(TAG, Log.VERBOSE)) {
                            Log.v(TAG, "Exception fetching ParcelFileDescriptor", e);
                        }
                        if (is == null) {
                            throw e;
                        }
                    }
                }
                return new ImageVideoWrapper(is, fileDescriptor);
            }
        }
    }
    

    将传入DrawableTypeRequest构造器的StreamStringLoader类型的对象和FileDescriptorUriLoader类型的对象传入ImageVideoModelLoader的构造器中来生成ImageVideoModelLoader对象。这个ImageVideoModelLoader类继承自ModelLoader接口,在该类的getResourceFetcher()方法中,来分析一下12过程。
    1过程

    streamFetcher = streamLoader.getResourceFetcher(model, width, height);
    

    streamLoader的类型是StreamStringLoader类,看一下StreamStringLoader类的getResourceFetcher()方法。发现这个类里面没有getResourceFetcher()方法,但是它继承于StringLoader类,发现getResourceFetcher()方法就在StringLoader类中。

    StringLoader类中的getResourceFetcher()方法

    private final ModelLoader<Uri, T> uriLoader;
    public DataFetcher<T> getResourceFetcher(String model, int width, int height) {
            Uri uri;
            if (TextUtils.isEmpty(model)) {
                return null;
            } else if (model.startsWith("/")) {
                uri = toFileUri(model);
            } else {
                uri = Uri.parse(model);
                final String scheme = uri.getScheme();
                if (scheme == null) {
                    uri = toFileUri(model);
                }
            }
    
            return uriLoader.getResourceFetcher(uri, width, height);
        }
    

    在这个StringLoader类中的getResourceFetcher()方法的最后返回了uriLoader的getResourceFetcher()方法。这个uriLoader的类型是HttpUrlGlideUrlLoader。那进入HttpUrlGlideUrlLoader的getResourceFetcher()方法。

    HttpUrlGlideUrlLoader的getResourceFetcher()方法

    public DataFetcher<InputStream> getResourceFetcher(GlideUrl model, int width, int height) {
            // GlideUrls memoize parsed URLs so caching them saves a few object instantiations and time spent parsing urls.
            GlideUrl url = model;
            if (modelCache != null) {
                url = modelCache.get(model, 0, 0);
                if (url == null) {
                    modelCache.put(model, 0, 0, model);
                    url = model;
                }
            }
            return new HttpUrlFetcher(url);
        }
    

    看到在这个HttpUrlGlideUrlLoader的getResourceFetcher()方法的最后返回了一个HttpUrlFetcher()对象。StringLoader类中的getResourceFetcher()方法中最后返回的是一个HttpUrlFetcher()对象,即StreamStringLoader类的getResourceFetcher()方法最后得到了一个HttpUrlFetcher()对象。所以1过程最后得到了一个HttpUrlFetcher()对象。
    2过程类似于1过程。
    回到ImageVideoModelLoader类的getResourceFetcher方法中,最后将得到的HttpUrlFetcher()对象传入ImageVideoFetcher()的构造器中,这个ImageVideoFetche类是ImageVideoModelLoader类的内部类。

    总结一下,从开始到现在的3个很重要的接口

    • ModelLoader接口:是用于加载图片的
    • ResourceTranscoder接口:它是用于对图片进行转码的
    • DataLoadProvider接口:用于对图片进行编解码的。

    这里还要补充一下,DrawableTypeRequest类里面的asBitmap()方法和asGif()方法。

    DrawableTypeRequest类里面的asBitmap()方法

    public BitmapTypeRequest<ModelType> asBitmap() {
            return optionsApplier.apply(new BitmapTypeRequest<ModelType>(this, streamModelLoader,
                    fileDescriptorModelLoader, optionsApplier));
        }
    

    asBitmap()方法里面生成了BitmapTypeRequest对象,它类似于DrawableTypeRequest,这个BitmapTypeRequest的最终的父类也是GenericRequestBuilder。
    asGif()方法asBitmap()方法类似。

    回到DrawableTypeRequest类的构造函数中。
    DrawableTypeRequest类的构造函数中又初始化了从父类那里继承得到的实例对象,我们看一下DrawableTypeRequest类的父类。

    DrawableRequestBuilder类

    public class DrawableRequestBuilder<ModelType>
            extends GenericRequestBuilder<ModelType, ImageVideoWrapper, GifBitmapWrapper, GlideDrawable>
            implements BitmapOptions, DrawableOptions {
    
        DrawableRequestBuilder(Context context, Class<ModelType> modelClass,
                LoadProvider<ModelType, ImageVideoWrapper, GifBitmapWrapper, GlideDrawable> loadProvider, Glide glide,
                RequestTracker requestTracker, Lifecycle lifecycle) {
            super(context, modelClass, loadProvider, GlideDrawable.class, glide, requestTracker, lifecycle);
            // Default to animating.
            ......
        }
    }
    

    看到这个类同样初始化了从父类那里继承得到的实例对象,我们看一下DrawableRequestBuilder类的父类。

    GenericRequestBuilder类

    public class GenericRequestBuilder<ModelType, DataType, ResourceType, TranscodeType> implements Cloneable {
        private ChildLoadProvider<ModelType, DataType, ResourceType, TranscodeType> loadProvider;
    
        GenericRequestBuilder(LoadProvider<ModelType, DataType, ResourceType, TranscodeType> loadProvider,
                Class<TranscodeType> transcodeClass, GenericRequestBuilder<ModelType, ?, ?, ?> other) {
            this(other.context, other.modelClass, loadProvider, transcodeClass, other.glide, other.requestTracker,
                    other.lifecycle);
            ......
        }
    
        GenericRequestBuilder(Context context, Class<ModelType> modelClass,
                LoadProvider<ModelType, DataType, ResourceType, TranscodeType> loadProvider,
                Class<TranscodeType> transcodeClass, Glide glide, RequestTracker requestTracker, Lifecycle lifecycle) {
            this.loadProvider = loadProvider != null
                    ? new ChildLoadProvider<ModelType, DataType, ResourceType, TranscodeType>(loadProvider) : null;
            }
        }
    }
    

    在这个类中,将DrawableTypeRequest类中生成的FixedLoadProvider类的对象在构造函数中传入ChildLoadProvider()的构造器中,所以最后在该类中的loadProvider实例变量所指向的类型为ChildLoadProvider类型,ChildLoadProvider也是DataLoadProvider接口的实现类。

    • GenericRequestBuilder类:这个类提供了加载各种资源的方法,是各种资源请求构造类的父类。

    好了,从在RequestManager类的loadGeneric()方法中,创建DrawableTypeRequest对象,又分析了很多。
    现在回到RequestManager类的load(string)方法中。

    load(string)方法中

    public DrawableTypeRequest<String> load(String string) {
            return (DrawableTypeRequest<String>) fromString().load(string);
        }
    

    在load(string)方法中,fromString()方法的过程已经分析过了,发现这个方法最终返回的是DrawableTypeRequest类型的对象,所以fromString()方法后面调用的.load()方法,就是DrawableTypeRequest类里面的方法,但是发现DrawableTypeRequest类里面根本没有load()方法,所以这个方法是其父类的方法。

    DrawableRequestBuilder类中

    public DrawableRequestBuilder<ModelType> load(ModelType model) {
            super.load(model);
            return this;
        }
    

    调用了其父类的load()方法。那就到GenericRequestBuilder类中看看。

    GenericRequestBuilder类中

     public GenericRequestBuilder<ModelType, DataType, ResourceType, TranscodeType> load(ModelType model) {
            this.model = model;
            isModelSet = true;
            return this;
        }
    

    这个model就是load()方法中传入的String类型的字符串。
    Glide的load()过程结束了。这个分析过程中分析了很多其他的东西,但是分析的东西都是后面我们into()过程中要使用的,所以写了很多。好滴,load()过程最终调用了GenericRequestBuilder类的load()方法。

    参考

    Android图片加载框架最全解析(二),从源码的角度理解Glide的执行流程

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