iOS 集成lottie动画自定义tabBar

作者: iOS小童 | 来源:发表于2019-12-24 14:46 被阅读0次

    集成lottie动画自定义tabBar

    在当今一个APP想要脱颖而出必须在用户体验上足够出色,而APP用户界面动画就能极大地提升用户体验流畅感和交互感,Airbnb开源的Lottie,可以让开发者免去写一行一行的代码而非常容易地渲染动画。你可以直接把 Adobe After Effects的动画用在你的Xcode 项目中。并且Android、macOS、React Native都可使用。

    1. 开发成本低。设计师导出 json 文件后,扔给开发即可,跨平台。
    2. iOS、安卓平台可以使用一套文件
    3. 可以替代原来需要使用帧图完成的动画

    预览

    Lottie.png
    <!--开始-->
           NSArray *nameArray = @[@"huiyuan",@"fangzi",@"dingdan",@"wode"];
           LOTAnimationView *LOTView = [LOTAnimationView animationNamed:nameArray[I]];
           LOTView.contentMode = UIViewContentModeScaleAspectFill;
            if (LOTView.animationProgress == 0 ) {
            [LOTView playToProgress:0.5 withCompletion:^(BOOL animationFinished) {
                NSLog(@"pressButtonAction isSelected animation");
                
            }];
        }
        
    <!--停止-->
           LOTAnimationView *LOTView = [self viewWithTag:(sender.tag + 100)];
            for (LOTAnimationView *view in self.subviews) {
                if ([view isKindOfClass:[LOTAnimationView class]]) {
                    [view stop];
                }
            }
    

    自定义tabBar

    tabbar上加动画,就需要取自定义新的tabbar去承载动画,关键代码

    <!--继承TabBar-->
    - (void)layoutSubviews {
        [super layoutSubviews];
        // 移除系统的tabBarItem
        Class class = NSClassFromString(@"UITabBarButton");
        for (UIView *item in self.subviews) {
            if ([item isKindOfClass:class]) {
                [item removeFromSuperview];
            }
        }
        // 设置自定义的tabBarItem
        [self setupItems];
    }
    
    
    /// 设置自定义的tabbarItem
    - (void)setupItems {
        CGFloat width = self.frame.size.width/self.LMItems.count;
        CGFloat height = self.frame.size.height;
        for (int i = 0; i < self.LMItems.count; i++) {
            LMTabBarItem *item = [self.LMItems objectAtIndex:i];
            item.frame = CGRectMake(i*width, 0, width, height);
            [self addSubview:item];
            item.delegate = self;
        }
    }
    
    <!--TabBarViewController-->
    /// 设置自定义的tabBar
    - (void)setupCustomTabBarItems {
        self.tabBar.hidden = YES;
        
        //创建items数组
        NSArray *animationJsonNameArray = @[@"fangzi",@"huiyuan",@"dingdan",@"wode"];
        NSMutableArray *items = [NSMutableArray array];
        for (int i = 0; i < self.lmViewControllers.count; i++) {
            LMTabBarItem *item = [[LMTabBarItem alloc]init];
            item.animationJsonName = animationJsonNameArray[I];
            [items addObject:item];
            item.tag = I;
        }
        [self setBeginItemAnimation:items[0] item:0];
        self.customTabBar.LMItems = [items copy];
        
        [self.view addSubview:self.customTabBar];
        self.customTabBar.frame = CGRectMake(0, CGRectGetHeight(self.view.frame) - LMTabBarHeight, CGRectGetWidth(self.view.frame), LMTabBarHeight);
    }
    
    <!--TabBarItem-->
    
    // item点击手势,响应点击事件
    - (void)tapItem:(UITapGestureRecognizer *)tap {
        if (self.delegate && [self.delegate respondsToSelector:@selector(tabBarItem:didSelectIndex:)]) {
            [self.delegate tabBarItem:self didSelectIndex:self.tag - defaultTag];
        }
    }
    // 修改布局
    - (void)layoutSubviews {
        [super layoutSubviews];
        CGRect rect = self.frame;
        rect.origin.x = 0;
        rect.origin.y = -35;
        rect.size.height += 20;
        self.animationView.frame = rect;
    }
    

    KVO自定义tabBar

    <!--TabBarView-->
    - (void)itemButton:(NSInteger)itemNumber itemBlock:(nonnull itemButtonBlock)itemBlock{
        CGFloat itemW = [UIScreen mainScreen].bounds.size.width / itemNumber;
        CGFloat w = itemW / 2.0 - itemW / 2.0;
        NSArray *nameArray = @[@"huiyuan",@"fangzi",@"dingdan",@"wode"];
        for (int i = 0; i < itemNumber; i ++) {
            TTItemButton *item = [[TTItemButton alloc]initWithFrame:CGRectMake(w +itemW *i, 0, itemW, 66) ];
            item.tag = 100 + I;
            LOTAnimationView *LOTView = [LOTAnimationView animationNamed:nameArray[I]];
            LOTView.tag = item.tag + 100;
            LOTView.contentMode = UIViewContentModeScaleAspectFill;
            CGRect LOTViewFrame = item.frame;
            LOTViewFrame.origin.y = -16;
            [LOTView setFrame:LOTViewFrame];
            [self addSubview:LOTView];
            [item addTarget:self action:@selector(selectedButtonItem:) forControlEvents:UIControlEventTouchUpInside];
            [self addSubview:item];
        }
        [self setBeginAnimationLOTView];
        self.block = itemBlock;
    }
    - (void)setBeginAnimationLOTView{
        LOTAnimationView *LOTView = [self viewWithTag:200];
        if (LOTView.animationProgress == 0 ) {
            [LOTView playToProgress:0.5 withCompletion:^(BOOL animationFinished) {
                NSLog(@"pressButtonAction isSelected animation");
                
            }];
        }
    }
    - (void)selectedButtonItem:(UIButton *)sender{
        if (self.currentItem != sender.tag) {
            self.currentItem = sender.tag;
            LOTAnimationView *LOTView = [self viewWithTag:(sender.tag + 100)];
            for (LOTAnimationView *view in self.subviews) {
                if ([view isKindOfClass:[LOTAnimationView class]]) {
                    [view stop];
                }
            }
            if (LOTView.animationProgress == 0 ) {
                [LOTView playToProgress:0.5 withCompletion:^(BOOL animationFinished) {
                    NSLog(@"pressButtonAction isSelected animation");
                    
                }];
            }
            self.block(sender.tag);
        }
    }
    <!--TabBar-->
    - (TTTabbarView *)tttabbarView{
        if (!_tttabbarView) {
            _tttabbarView = [[TTTabbarView alloc]initWithFrame:self.bounds];
            [_tttabbarView itemButton:4 itemBlock:^(NSInteger item) {
                if (self->_barDelegate && [self->_barDelegate respondsToSelector:@selector(selectedItemButton:)]) {
                    [self->_barDelegate selectedItemButton:item];
                }
            }];
        }
        return _tttabbarView;
    }
    - (void)layoutSubviews
    {
        [super layoutSubviews];
        // 设置tabBarView的frame
        self.tttabbarView.frame = self.bounds;
        // 把tabBarView带到最前面,覆盖tabBar的内容
        [self bringSubviewToFront:self.tttabbarView];
    }
    
    <!--TabBarViewController-->
     TTCustomTabbar *customBar = [[TTCustomTabbar alloc]init];
        customBar.barDelegate = self;
        [self setValue:customBar forKey:@"tabBar"];
    

    注意⚠️

    在自定义TabBar时,可能会出现NavigationBar设置不生效的情况,
    在TabBarViewController里去设置NavigationBar,这样也会导致二级跳转的时候TabBar不消失,需要在一级界面设置二级界面hidesBottomBarWhenPushed = YES

    - (void)addAllChildViewController {
        GoTabbarChildMessageViewController *homeVC = [[GoTabbarChildMessageViewController alloc] init];
        homeVC.view.backgroundColor = [UIColor redColor];
        [self addChildViewController:homeVC title:@"首页" imageNamed:@"tabBar_home"];
        
        GoTabbarChildSetViewController *activityVC = [[GoTabbarChildSetViewController alloc] init];
        activityVC.view.backgroundColor = [UIColor yellowColor];
        [self addChildViewController:activityVC title:@"活动" imageNamed:@"tabBar_activity"];
        
        UIViewController *findVC = [[UIViewController alloc] init];
        findVC.view.backgroundColor = [UIColor blueColor];
        [self addChildViewController:findVC title:@"发现" imageNamed:@"tabBar_find"];
        
        UIViewController *mineVC = [[UIViewController alloc] init];
        mineVC.view.backgroundColor = [UIColor greenColor];
        [self addChildViewController:mineVC title:@"我的" imageNamed:@"tabBar_mine"];
    }
    
    // 添加某个 childViewController
    - (void)addChildViewController:(UIViewController *)vc title:(NSString *)title imageNamed:(NSString *)imageNamed {
        UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:vc];
        [self addChildViewController:nav];
    }
    

    完整代码:https://github.com/princeSmall/Lottie-TabBar

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