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作者: Fighting_Sir | 来源:发表于2019-02-15 14:38 被阅读0次
    1、Activity中报异常之后导致应用崩溃吗?

    A: 肯定会发生崩溃啊,自己上手一实验,惊奇的发现ActivityA启动ActivityB后,ActivityB抛异常后,ActivityA居然还活着?这是什么情况?
    经过一番百度发现,这是Activity的崩溃恢复
    首先要知道ActivityB报错之后,该App的进程绝壁会被Kill掉的,这是默认的异常处理器,看finally

      private static class UncaughtHandler implements Thread.UncaughtExceptionHandler {
            public void uncaughtException(Thread t, Throwable e) {
                try {
                    // Don't re-enter -- avoid infinite loops if crash-reporting crashes.
                    if (mCrashing) return;
                    mCrashing = true;
    
                    if (mApplicationObject == null) {
                        Clog_e(TAG, "*** FATAL EXCEPTION IN SYSTEM PROCESS: " + t.getName(), e);
                    } else {
                        StringBuilder message = new StringBuilder();
                        message.append("FATAL EXCEPTION: ").append(t.getName()).append("\n");
                        final String processName = ActivityThread.currentProcessName();
                        if (processName != null) {
                            message.append("Process: ").append(processName).append(", ");
                        }
                        message.append("PID: ").append(Process.myPid());
                        Clog_e(TAG, message.toString(), e);
                    }
    
                    // Try to end profiling. If a profiler is running at this point, and we kill the
                    // process (below), the in-memory buffer will be lost. So try to stop, which will
                    // flush the buffer. (This makes method trace profiling useful to debug crashes.)
                    if (ActivityThread.currentActivityThread() != null) {
                        ActivityThread.currentActivityThread().stopProfiling();
                    }
    
                    // Bring up crash dialog, wait for it to be dismissed
                    ActivityManagerNative.getDefault().handleApplicationCrash(
                            mApplicationObject, new ApplicationErrorReport.CrashInfo(e));
                } catch (Throwable t2) {
                    if (t2 instanceof DeadObjectException) {
                        // System process is dead; ignore
                    } else {
                        try {
                            Clog_e(TAG, "Error reporting crash", t2);
                        } catch (Throwable t3) {
                            // Even Clog_e() fails!  Oh well.
                        }
                    }
                } finally {
                    // Try everything to make sure this process goes away.
                    Process.killProcess(Process.myPid());
                    System.exit(10);
                }
            }
        }
    

    系统会重新新建一个进程,仅将栈顶的Activity进行恢复,调用onCreate(),onRestoreSavaInstance()等等一系列操作。

    PS:如果Activity运行在其他进程当中,发生崩溃,并不会导致主进程的崩溃。还是见finally中代码。。。。

    2、为什么要用Glide,Glide的优势

    我TM只会用啊。。。。
    Glide支持三级缓存,支持加载Gif,bitmap为RGB_565,占用内存较小
    三级缓存:

    • 内存缓存
      使用LRUCache算法,底层实现使用LinkedHashMap,LinkedHashMap在HashMap的基础上扩展了一个双向链表来记录顺序,顺序可选择是插入顺序还是访问顺序。
    • 硬盘缓存
    • 网络获取

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