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基于CABasicAnimation一些简单的动画

基于CABasicAnimation一些简单的动画

作者: 其实你懂De | 来源:发表于2016-08-14 21:29 被阅读46次

    今天很匆忙的写了这篇文章,希望对大家与帮助。先展示一下动画效果!


    2.gif

    都是一些简单的动画效果
    // 缩放

    /**
    *  缩放
    */
    - (void)scale {
       CALayer *scaleLayer = [[CALayer alloc] init];
       scaleLayer.backgroundColor = [UIColor purpleColor].CGColor;
       scaleLayer.frame = CGRectMake(50, 70, 25, 25);
       scaleLayer.shadowOffset = CGSizeMake(0, 10);
       scaleLayer.shadowRadius = 3.0f;
       scaleLayer.shadowOpacity = 0.5f;
       scaleLayer.cornerRadius = scaleLayer.bounds.size.width * 0.5;
       scaleLayer.masksToBounds = YES;
       [self.view.layer addSublayer:scaleLayer];
       
       CABasicAnimation *scaleAnimation = [[CABasicAnimation alloc] init];
       scaleAnimation.keyPath = @"transform.scale"; // 设置动画的方式
       scaleAnimation.fromValue = [NSNumber numberWithInteger:1]; // 起点
       scaleAnimation.toValue = [NSNumber numberWithInteger:2]; // 终点
       scaleAnimation.duration = 1.0f; // 设置动画的时间
       scaleAnimation.repeatCount = MAXFLOAT; // 设置动画的次数
       scaleAnimation.autoreverses = YES; // 返回原始状态是否动画方式
       
       [scaleLayer addAnimation:scaleAnimation forKey:@"scale"]; // 添加动画
    }
    
    

    // 平移

    /**
     *  平移
     */
    - (void)position {
        CALayer *positionLayer = [[CALayer alloc] init];
        positionLayer.backgroundColor = [UIColor redColor].CGColor;
        positionLayer.cornerRadius = 5.0f;
        positionLayer.masksToBounds = YES;
        positionLayer.frame = CGRectMake(50, 140, 25, 25);
        [self.view.layer addSublayer:positionLayer];
        
        CABasicAnimation *positionAnimation = [CABasicAnimation animationWithKeyPath:@"transform.translation.x"]; // 设置动画方式沿着X轴
        positionAnimation.toValue = [NSNumber numberWithInteger:250];
        positionAnimation.duration = 3.0f;
        positionAnimation.repeatCount = MAXFLOAT;
        positionAnimation.autoreverses = YES;
        
        [positionLayer addAnimation:positionAnimation forKey:@"position"];
    }
    
    
    

    // 旋转

    /**
     *  旋转
     */
    - (void)rotate {
        CALayer *rotateLayer = [[CALayer alloc] init];
        rotateLayer.backgroundColor = [UIColor blueColor].CGColor;
        rotateLayer.cornerRadius = 5.0f;
        rotateLayer.masksToBounds = YES;
        rotateLayer.frame = CGRectMake(50, 200, 50, 50);
        [self.view.layer addSublayer:rotateLayer];
        
        CABasicAnimation *rotateAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
        rotateAnimation.toValue = [NSNumber numberWithFloat:M_PI * 2];
        rotateAnimation.duration = 2.0f;
        rotateAnimation.autoreverses = NO;
        rotateAnimation.repeatCount = MAXFLOAT;
        
        [rotateLayer addAnimation:rotateAnimation forKey:@"rotate"];
    }
    
    

    // 动画结合

    /**
     *  动画组
     */
    - (void)groupAnimation {
        CALayer *groupLayer = [[CALayer alloc] init];
        groupLayer.backgroundColor = [UIColor grayColor].CGColor;
        groupLayer.frame = CGRectMake(50, 280, 25, 25);
        groupLayer.cornerRadius = 10.0f;
        groupLayer.masksToBounds = YES;
        [self.view.layer addSublayer:groupLayer];
        
        // 缩放
        CABasicAnimation *scaleAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
        scaleAnimation.fromValue = [NSNumber numberWithFloat:1.0f];
        scaleAnimation.toValue = [NSNumber numberWithFloat:2.0];
        scaleAnimation.duration = 1.0f;
        scaleAnimation.repeatCount = MAXFLOAT;
        scaleAnimation.autoreverses = YES;
        
        // 平移
        CABasicAnimation *positionAnimation = [CABasicAnimation animationWithKeyPath:@"transform.translation"];
        positionAnimation.toValue = [NSValue valueWithCGPoint:CGPointMake(300, 400)];
        positionAnimation.duration = 3.0f;
        positionAnimation.autoreverses = YES;
        
        // 旋转
        CABasicAnimation *rotateAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
        rotateAnimation.toValue = [NSNumber numberWithFloat:M_PI * 2];
        rotateAnimation.duration = 0.8f;
        rotateAnimation.autoreverses = NO;
        rotateAnimation.repeatCount = MAXFLOAT;
        
        // 动画组
        CAAnimationGroup *animationGroup = [[CAAnimationGroup alloc] init];
        animationGroup.duration = 2.0f;
        animationGroup.autoreverses = YES;
        animationGroup.repeatCount = MAXFLOAT;
        animationGroup.animations = @[scaleAnimation, positionAnimation, rotateAnimation];
        [groupLayer addAnimation:animationGroup forKey:@"group"];
    }
    
    

    //iOS还有一些其他的KeyPath来实现其他的动画

    //transform.rotation.x       绕X轴旋转
    //transform.rotation.y       绕Y轴旋转
    //transform.scale.x          缩放X
    //transform.scale.y          缩放Y
    //transform.translation.x    平移X
    //transform.translation.y    平移Y
    

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