一个UIColor对象代表的颜色,有时不透明(alpha值)。
UIColor几种常见的用法:
宏定义:
// rgb颜色转换(16进制->10进制)
#define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]
// 带有RGBA的颜色设置
#define COLOR(R, G, B, A) [UIColor colorWithRed:R/255.0 green:G/255.0 blue:B/255.0 alpha:A]
// 获取RGB颜色
#define RGBA(r,g,b,a) [UIColor colorWithRed:r/255.0f green:g/255.0f blue:b/255.0f alpha:a]
#define RGB(r,g,b) RGBA(r,g,b,1.0f)
分类:
#import <UIKit/UIKit.h>
@interface UIColor (Hex)
+ (UIColor *)colorWithHex:(long)hexColor;
+ (UIColor *)colorWithHex:(long)hexColor alpha:(float)opacity;
+ (UIColor *)randomColor;
//十六进制的颜色值转换为UIColor
+ (UIColor *) colorWithHexString: (NSString *)color;
/**
* 渐变颜色
*
* @param fromColor 开始颜色
* @param toColor 结束颜色
* @param height 渐变高度
*
* @return 渐变颜色
*/
+ (UIColor*)gradientColorFromColor:(UIColor*)fromColor toColor:(UIColor*)toColor withHeight:(int)height;
//将UIColor 转换为对应的RGB值(最安全的方法)
+ (NSMutableArray *)changeUIColorToRGB:(UIColor *)color;
@end
#import "UIColor+Hex.h"
@implementation UIColor (Hex)
+ (UIColor*)colorWithHex:(long)hexColor;
{
return [UIColor colorWithHex:hexColor alpha:1.];
}
+ (UIColor *)colorWithHex:(long)hexColor alpha:(float)opacity
{
float red = ((float)((hexColor & 0xFF0000) >> 16))/255.0;
float green = ((float)((hexColor & 0xFF00) >> 8))/255.0;
float blue = ((float)(hexColor & 0xFF))/255.0;
return [UIColor colorWithRed:red green:green blue:blue alpha:opacity];
}
+ (UIColor *)randomColor {
CGFloat r = arc4random() % 256 / 255.0;
CGFloat g = arc4random() % 256 / 255.0;
CGFloat b = arc4random() % 256 / 255.0;
return [UIColor colorWithRed:r green:g blue:b alpha:1];
}
#pragma mark - 颜色转换 iOS中十六进制的颜色转换为UIColor
+ (UIColor *)colorWithHexString: (NSString *)hexString
{
NSString *cString = [[hexString stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]] uppercaseString];
//hexString应该6到8个字符
if ([cString length] < 6) {
return [UIColor clearColor];
}
//如果hexString 有@"0X"前缀
if ([cString hasPrefix:@"0X"])
cString = [cString substringFromIndex:2];
//如果hexString 有@"#""前缀
if ([cString hasPrefix:@"#"])
cString = [cString substringFromIndex:1];
if ([cString length] != 6)
return [UIColor clearColor];
//RGB转换
NSRange range;
range.location = 0;
range.length = 2;
//R
NSString *rString = [cString substringWithRange:range];
//G
range.location = 2;
NSString *gString = [cString substringWithRange:range];
//B
range.location = 4;
NSString *bString = [cString substringWithRange:range];
//
unsigned int r, g, b;
[[NSScanner scannerWithString:rString] scanHexInt:&r];
[[NSScanner scannerWithString:gString] scanHexInt:&g];
[[NSScanner scannerWithString:bString] scanHexInt:&b];
return [UIColor colorWithRed:((float) r / 255.0f) green:((float) g / 255.0f) blue:((float) b / 255.0f) alpha:1.0f];
}
#pragma mark - 渐变色
+ (UIColor*)gradientColorFromColor:(UIColor*)fromColor toColor:(UIColor*)toColor withHeight:(int)height
{
CGSize size = CGSizeMake(1, height);
UIGraphicsBeginImageContextWithOptions(size, NO, 0);
CGContextRef context = UIGraphicsGetCurrentContext();
CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceRGB();
NSArray* colors = [NSArray arrayWithObjects:(id)fromColor.CGColor, (id)toColor.CGColor, nil];
CGGradientRef gradient = CGGradientCreateWithColors(colorspace, (__bridge CFArrayRef)colors, NULL);
CGContextDrawLinearGradient(context, gradient, CGPointMake(0, 0), CGPointMake(0, size.height), 0);
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
CGGradientRelease(gradient);
CGColorSpaceRelease(colorspace);
UIGraphicsEndImageContext();
return [UIColor colorWithPatternImage:image];
}
#pragma mark -将UIColor 转换为对应的RGB值
+ (NSMutableArray *)changeUIColorToRGB:(UIColor *)color {
NSMutableArray *RGBStrValueArr = [[NSMutableArray alloc] init];
NSString *RGBStr = @"";
//获得色值描述
NSString *RGBValue = [NSString stringWithFormat:@"%@",color];
//将色值描述分隔成字符串
NSArray *RGBArr = [RGBValue componentsSeparatedByString:@" "];
if (RGBArr > 0) {
NSString *colorStatus = RGBArr.firstObject;
if ([colorStatus isEqualToString:@"UIExtendedSRGBColorSpace"]&&RGBArr.count >= 5) {
//获取红色值
double r = [[RGBArr objectAtIndex:1] doubleValue] * 255;
RGBStr = [NSString stringWithFormat:@"%ff",r];
[RGBStrValueArr addObject:RGBStr];
//获取绿色值
double g = [[RGBArr objectAtIndex:2] doubleValue] * 255;
RGBStr = [NSString stringWithFormat:@"%ff",g];
[RGBStrValueArr addObject:RGBStr];
//获取蓝色值
double b = [[RGBArr objectAtIndex:3] doubleValue] * 255;
RGBStr = [NSString stringWithFormat:@"%ff",b];
[RGBStrValueArr addObject:RGBStr];
//获取透明度
double a = [[RGBArr objectAtIndex:4] doubleValue] * 255;
RGBStr = [NSString stringWithFormat:@"%ff",a];
[RGBStrValueArr addObject:RGBStr];
//返回保存RGB值的数组
}
else if([colorStatus isEqualToString:@"UIExtendedGrayColorSpace"] &&RGBArr.count >= 3)
{
//获取红色值
double r = [[RGBArr objectAtIndex:1] doubleValue] * 255;
RGBStr = [NSString stringWithFormat:@"%ff",r];
[RGBStrValueArr addObject:RGBStr];
//获取绿色值
double g = [[RGBArr objectAtIndex:1] doubleValue] * 255;
RGBStr = [NSString stringWithFormat:@"%ff",g];
[RGBStrValueArr addObject:RGBStr];
//获取蓝色值
double b = [[RGBArr objectAtIndex:1] doubleValue] * 255;
RGBStr = [NSString stringWithFormat:@"%ff",b];
[RGBStrValueArr addObject:RGBStr];
//获取透明度
double a = [[RGBArr objectAtIndex:2] doubleValue] * 255;
RGBStr = [NSString stringWithFormat:@"%ff",a];
[RGBStrValueArr addObject:RGBStr];
}
}
return RGBStrValueArr;
}
@end
系统提供color直接转RGB的方法。二了二了。。。。
CGFloat red, green, blue, alpha;
[color getRed:&red green:&green blue:&blue alpha:&alpha];
背景色转图片
Objective-c
// 将UIColor转换成图片
- (UIImage*)createImageWithColor:(UIColor*)color {
CGRect rect = CGRectMake(0.0f, 0.0f, 1.0f, 1.0f);
UIGraphicsBeginImageContext(rect.size);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetFillColorWithColor(context, [color CGColor]);
CGContextFillRect(context, rect);
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newImage;
}
Swift
extension UIColor {
func asImage(_ size: CGSize) -> UIImage? {
var resultImage: UIImage? = nil
let rect = CGRect(x: 0, y: 0, width: size.width, height: size.height)
UIGraphicsBeginImageContextWithOptions(rect.size, false, UIScreen.main.scale)
guard let context = UIGraphicsGetCurrentContext() else {
return resultImage
}
context.setFillColor(self.cgColor)
context.fill(rect)
resultImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return resultImage
}
}
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