App启动流程

作者: 杨充211 | 来源:发表于2018-11-06 18:37 被阅读47次

    目录介绍

    • 1.什么是Zygote进程
      • 1.1 简单介绍
      • 1.2 各个进程的先后顺序
      • 1.3 进程作用说明
    • 2.Zygote进程的启动流程
      • 2.1 源码位置
      • 2.2 ZygoteInit类的main方法
      • 2.3 registerZygoteSocket(socketName)分析
      • 2.4 preLoad()方法分析
      • 2.5 startSystemServer()启动进程
    • 3.SystemServer进程启动流程
      • 3.1 SystemServer进程简介
      • 3.2 SystemServer的main方法
      • 3.3 查看run方法
      • 3.4 run方法中createSystemContext()解析
      • 3.5 mSystemServiceManager的创建
    • 4.启动服务
      • 4.1 启动哪些服务
      • 4.2 启动服务流程源码分析
      • 4.3 启动部分服务

    好消息

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    1.什么是Zygote进程

    1.1 简单介绍

    • Zygote进程是所有的android进程的父进程,包括SystemServer和各种应用进程都是通过Zygote进程fork出来的。Zygote(孵化)进程相当于是android系统的根进程,后面所有的进程都是通过这个进程fork出来的
    • 虽然Zygote进程相当于Android系统的根进程,但是事实上它也是由Linux系统的init进程启动的。

    1.2 各个进程的先后顺序

    • init进程 --> Zygote进程 --> SystemServer进程 -->各种应用进程

    1.3 进程作用说明

    • init进程:linux的根进程,android系统是基于linux系统的,因此可以算作是整个android操作系统的第一个进程;
    • Zygote进程:android系统的根进程,主要作用:可以作用Zygote进程fork出SystemServer进程和各种应用进程;
    • SystemService进程:主要是在这个进程中启动系统的各项服务,比如ActivityManagerService,PackageManagerService,WindowManagerService服务等等;
    • 各种应用进程:启动自己编写的客户端应用时,一般都是重新启动一个应用进程,有自己的虚拟机与运行环境;

    2.Zygote进程的启动流程

    2.1 源码位置

    • 位置:frameworks/base/core/java/com/android/internal/os/ZygoteInit.java
    • Zygote进程mian方法主要执行逻辑:
      • 初始化DDMS;
      • 注册Zygote进程的socket通讯;
      • 初始化Zygote中的各种类,资源文件,OpenGL,类库,Text资源等等;
      • 初始化完成之后fork出SystemServer进程;
      • fork出SystemServer进程之后,关闭socket连接;

    2.2 ZygoteInit类的main方法

    • init进程在启动Zygote进程时一般都会调用ZygoteInit类的main方法,因此这里看一下该方法的具体实现(基于android23源码);
      • 调用enableDdms(),设置DDMS可用,可以发现DDMS启动的时机还是比较早的,在整个Zygote进程刚刚开始要启动额时候就设置可用。
      • 之后初始化各种参数
      • 通过调用registerZygoteSocket方法,注册为Zygote进程注册Socket
      • 然后调用preload方法实现预加载各种资源
      • 然后通过调用startSystemServer开启SystemServer服务,这个是重点
      public static void main(String argv[]) {
          try {
              //设置ddms可以用
              RuntimeInit.enableDdms();
              SamplingProfilerIntegration.start();
              boolean startSystemServer = false;
              String socketName = "zygote";
              String abiList = null;
              for (int i = 1; i < argv.length; i++) {
                  if ("start-system-server".equals(argv[i])) {
                      startSystemServer = true;
                  } else if (argv[i].startsWith(ABI_LIST_ARG)) {
                      abiList = argv[i].substring(ABI_LIST_ARG.length());
                  } else if (argv[i].startsWith(SOCKET_NAME_ARG)) {
                      socketName = argv[i].substring(SOCKET_NAME_ARG.length());
                  } else {
                      throw new RuntimeException("Unknown command line argument: " + argv[i]);
                  }
              }
      
              if (abiList == null) {
                  throw new RuntimeException("No ABI list supplied.");
              }
      
              registerZygoteSocket(socketName);
              EventLog.writeEvent(LOG_BOOT_PROGRESS_PRELOAD_START,
                  SystemClock.uptimeMillis());
              preload();
              EventLog.writeEvent(LOG_BOOT_PROGRESS_PRELOAD_END,
                  SystemClock.uptimeMillis());
              SamplingProfilerIntegration.writeZygoteSnapshot();
      
              gcAndFinalize();
              Trace.setTracingEnabled(false);
      
              if (startSystemServer) {
                  startSystemServer(abiList, socketName);
              }
      
              Log.i(TAG, "Accepting command socket connections");
              runSelectLoop(abiList);
      
              closeServerSocket();
          } catch (MethodAndArgsCaller caller) {
              caller.run();
          } catch (RuntimeException ex) {
              Log.e(TAG, "Zygote died with exception", ex);
              closeServerSocket();
              throw ex;
          }
      }
      

    2.3 registerZygoteSocket(socketName)分析

    • 调用registerZygoteSocket(String socketName)为Zygote进程注册socket
      private static void registerZygoteSocket(String socketName) {
          if (sServerSocket == null) {
              int fileDesc;
              final String fullSocketName = ANDROID_SOCKET_PREFIX + socketName;
              try {
                  String env = System.getenv(fullSocketName);
                  fileDesc = Integer.parseInt(env);
              } catch (RuntimeException ex) {
                  throw new RuntimeException(fullSocketName + " unset or invalid", ex);
              }
      
              try {
                  FileDescriptor fd = new FileDescriptor();
                  fd.setInt$(fileDesc);
                  sServerSocket = new LocalServerSocket(fd);
              } catch (IOException ex) {
                  throw new RuntimeException(
                          "Error binding to local socket '" + fileDesc + "'", ex);
              }
          }
      }
      

    2.4 preLoad()方法分析

    • 源码如下所示
      static void preload() {
          Log.d(TAG, "begin preload");
          preloadClasses();
          preloadResources();
          preloadOpenGL();
          preloadSharedLibraries();
          preloadTextResources();
          // Ask the WebViewFactory to do any initialization that must run in the zygote process,
          // for memory sharing purposes.
          WebViewFactory.prepareWebViewInZygote();
          Log.d(TAG, "end preload");
      }
      
    • 大概操作是这样的:
      • preloadClasses()用于初始化Zygote中需要的class类;
      • preloadResources()用于初始化系统资源;
      • preloadOpenGL()用于初始化OpenGL;
      • preloadSharedLibraries()用于初始化系统libraries;
      • preloadTextResources()用于初始化文字资源;
      • prepareWebViewInZygote()用于初始化webview;

    2.5 startSystemServer()启动进程

    • 这段逻辑的执行逻辑就是通过Zygote fork出SystemServer进程
      private static boolean startSystemServer(String abiList, String socketName)
              throws MethodAndArgsCaller, RuntimeException {
          long capabilities = posixCapabilitiesAsBits(
              OsConstants.CAP_BLOCK_SUSPEND,
              OsConstants.CAP_KILL,
              OsConstants.CAP_NET_ADMIN,
              OsConstants.CAP_NET_BIND_SERVICE,
              OsConstants.CAP_NET_BROADCAST,
              OsConstants.CAP_NET_RAW,
              OsConstants.CAP_SYS_MODULE,
              OsConstants.CAP_SYS_NICE,
              OsConstants.CAP_SYS_RESOURCE,
              OsConstants.CAP_SYS_TIME,
              OsConstants.CAP_SYS_TTY_CONFIG
          );
          /* Hardcoded command line to start the system server */
          String args[] = {
              "--setuid=1000",
              "--setgid=1000",
              "--setgroups=1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1018,1021,1032,3001,3002,3003,3006,3007",
              "--capabilities=" + capabilities + "," + capabilities,
              "--nice-name=system_server",
              "--runtime-args",
              "com.android.server.SystemServer",
          };
          ZygoteConnection.Arguments parsedArgs = null;
      
          int pid;
      
          try {
              parsedArgs = new ZygoteConnection.Arguments(args);
              ZygoteConnection.applyDebuggerSystemProperty(parsedArgs);
              ZygoteConnection.applyInvokeWithSystemProperty(parsedArgs);
      
              /* Request to fork the system server process */
              pid = Zygote.forkSystemServer(
                      parsedArgs.uid, parsedArgs.gid,
                      parsedArgs.gids,
                      parsedArgs.debugFlags,
                      null,
                      parsedArgs.permittedCapabilities,
                      parsedArgs.effectiveCapabilities);
          } catch (IllegalArgumentException ex) {
              throw new RuntimeException(ex);
          }
      
          /* For child process */
          if (pid == 0) {
              if (hasSecondZygote(abiList)) {
                  waitForSecondaryZygote(socketName);
              }
      
              handleSystemServerProcess(parsedArgs);
          }
      
          return true;
      }
      

    3.SystemServer进程启动流程

    3.1 SystemServer进程简介

    • SystemServer进程主要的作用是在这个进程中启动各种系统服务,比如ActivityManagerService,PackageManagerService,WindowManagerService服务,以及各种系统性的服务其实都是在SystemServer进程中启动的,而当我们的应用需要使用各种系统服务的时候其实也是通过与SystemServer进程通讯获取各种服务对象的句柄的。

    3.2 SystemServer的main方法

    • 如下所示,比较简单,只是new出一个SystemServer对象并执行其run方法,查看SystemServer类的定义我们知道其实final类型的,所以我们一般不能重写或者继承。
    • image

    3.3 查看run方法

    • 代码如下所示
      • 首先判断系统当前时间,若当前时间小于1970年1月1日,则一些初始化操作可能会处所,所以当系统的当前时间小于1970年1月1日的时候,设置系统当前时间为该时间点。
      • 然后是设置系统的语言环境等
      • 接着设置虚拟机运行内存,加载运行库,设置SystemServer的异步消息
      private void run() {
          if (System.currentTimeMillis() < EARLIEST_SUPPORTED_TIME) {
              Slog.w(TAG, "System clock is before 1970; setting to 1970.");
              SystemClock.setCurrentTimeMillis(EARLIEST_SUPPORTED_TIME);
          }
      
          if (!SystemProperties.get("persist.sys.language").isEmpty()) {
              final String languageTag = Locale.getDefault().toLanguageTag();
      
              SystemProperties.set("persist.sys.locale", languageTag);
              SystemProperties.set("persist.sys.language", "");
              SystemProperties.set("persist.sys.country", "");
              SystemProperties.set("persist.sys.localevar", "");
          }
      
          Slog.i(TAG, "Entered the Android system server!");
          EventLog.writeEvent(EventLogTags.BOOT_PROGRESS_SYSTEM_RUN, SystemClock.uptimeMillis());
      
          SystemProperties.set("persist.sys.dalvik.vm.lib.2", VMRuntime.getRuntime().vmLibrary());
      
          if (SamplingProfilerIntegration.isEnabled()) {
              SamplingProfilerIntegration.start();
              mProfilerSnapshotTimer = new Timer();
              mProfilerSnapshotTimer.schedule(new TimerTask() {
                  @Override
                  public void run() {
                      SamplingProfilerIntegration.writeSnapshot("system_server", null);
                  }
              }, SNAPSHOT_INTERVAL, SNAPSHOT_INTERVAL);
          }
      
          // Mmmmmm... more memory!
          VMRuntime.getRuntime().clearGrowthLimit();
      
          // The system server has to run all of the time, so it needs to be
          // as efficient as possible with its memory usage.
          VMRuntime.getRuntime().setTargetHeapUtilization(0.8f);
      
          // Some devices rely on runtime fingerprint generation, so make sure
          // we've defined it before booting further.
          Build.ensureFingerprintProperty();
      
          // Within the system server, it is an error to access Environment paths without
          // explicitly specifying a user.
          Environment.setUserRequired(true);
      
          // Ensure binder calls into the system always run at foreground priority.
          BinderInternal.disableBackgroundScheduling(true);
      
          // Prepare the main looper thread (this thread).
          android.os.Process.setThreadPriority(
                  android.os.Process.THREAD_PRIORITY_FOREGROUND);
          android.os.Process.setCanSelfBackground(false);
          Looper.prepareMainLooper();
      
          // Initialize native services.
          System.loadLibrary("android_servers");
      
          // Check whether we failed to shut down last time we tried.
          // This call may not return.
          performPendingShutdown();
      
          // Initialize the system context.
          createSystemContext();
      
          // Create the system service manager.
          mSystemServiceManager = new SystemServiceManager(mSystemContext);
          LocalServices.addService(SystemServiceManager.class, mSystemServiceManager);
      
          // Start services.
          try {
              startBootstrapServices();
              startCoreServices();
              startOtherServices();
          } catch (Throwable ex) {
              Slog.e("System", "******************************************");
              Slog.e("System", "************ Failure starting system services", ex);
              throw ex;
          }
      
          // For debug builds, log event loop stalls to dropbox for analysis.
          if (StrictMode.conditionallyEnableDebugLogging()) {
              Slog.i(TAG, "Enabled StrictMode for system server main thread.");
          }
      
          // Loop forever.
          Looper.loop();
          throw new RuntimeException("Main thread loop unexpectedly exited");
      }
      
    • 然后下面的代码是:
      // Initialize the system context.
      createSystemContext();
      
      // Create the system service manager.
      mSystemServiceManager = new SystemServiceManager(mSystemContext);
      LocalServices.addService(SystemServiceManager.class, mSystemServiceManager);
      
      // Start services.
      try {
          startBootstrapServices();
          startCoreServices();
          startOtherServices();
      } catch (Throwable ex) {
          Slog.e("System", "******************************************");
          Slog.e("System", "************ Failure starting system services", ex);
          throw ex;
      }
      

    3.4 run方法中createSystemContext()解析

    • 调用createSystemContext()方法:
      • 可以看到在SystemServer进程中也存在着Context对象,并且是通过ActivityThread.systemMain方法创建context的,这一部分的逻辑以后会通过介绍Activity的启动流程来介绍,这里就不在扩展,只知道在SystemServer进程中也需要创建Context对象。
      private void createSystemContext() {
          ActivityThread activityThread = ActivityThread.systemMain();
          mSystemContext = activityThread.getSystemContext();
          mSystemContext.setTheme(android.R.style.Theme_DeviceDefault_Light_DarkActionBar);
      }
      

    3.5 mSystemServiceManager的创建

    • 看run方法中,通过SystemServiceManager的构造方法创建了一个新的SystemServiceManager对象,我们知道SystemServer进程主要是用来构建系统各种service服务的,而SystemServiceManager就是这些服务的管理对象。
    • 然后调用:
      • 将SystemServiceManager对象保存SystemServer进程中的一个数据结构中。
      LocalServices.addService(SystemServiceManager.class, mSystemServiceManager);
      
    • 最后开始执行:
      // Start services.
      try {
          startBootstrapServices();
          startCoreServices();
          startOtherServices();
      } catch (Throwable ex) {
          Slog.e("System", "******************************************");
          Slog.e("System", "************ Failure starting system services", ex);
          throw ex;
      }
      
      • 里面主要涉及了是三个方法:
        • startBootstrapServices() 主要用于启动系统Boot级服务
        • startCoreServices() 主要用于启动系统核心的服务
        • startOtherServices() 主要用于启动一些非紧要或者是非需要及时启动的服务

    4.启动服务

    4.1 启动哪些服务

    • 在开始执行启动服务之前总是会先尝试通过socket方式连接Zygote进程,在成功连接之后才会开始启动其他服务。
    • image

    4.2 启动服务流程源码分析

    • 首先看一下startBootstrapServices方法:
      private void startBootstrapServices() {
          Installer installer = mSystemServiceManager.startService(Installer.class);
      
          mActivityManagerService = mSystemServiceManager.startService(
                  ActivityManagerService.Lifecycle.class).getService();
          mActivityManagerService.setSystemServiceManager(mSystemServiceManager);
          mActivityManagerService.setInstaller(installer);
      
          mPowerManagerService = mSystemServiceManager.startService(PowerManagerService.class);
      
          mActivityManagerService.initPowerManagement();
      
          // Manages LEDs and display backlight so we need it to bring up the display.
          mSystemServiceManager.startService(LightsService.class);
      
          // Display manager is needed to provide display metrics before package manager
          // starts up.
          mDisplayManagerService = mSystemServiceManager.startService(DisplayManagerService.class);
      
          // We need the default display before we can initialize the package manager.
          mSystemServiceManager.startBootPhase(SystemService.PHASE_WAIT_FOR_DEFAULT_DISPLAY);
      
          // Only run "core" apps if we're encrypting the device.
          String cryptState = SystemProperties.get("vold.decrypt");
          if (ENCRYPTING_STATE.equals(cryptState)) {
              Slog.w(TAG, "Detected encryption in progress - only parsing core apps");
              mOnlyCore = true;
          } else if (ENCRYPTED_STATE.equals(cryptState)) {
              Slog.w(TAG, "Device encrypted - only parsing core apps");
              mOnlyCore = true;
          }
      
          // Start the package manager.
          Slog.i(TAG, "Package Manager");
          mPackageManagerService = PackageManagerService.main(mSystemContext, installer,
                  mFactoryTestMode != FactoryTest.FACTORY_TEST_OFF, mOnlyCore);
          mFirstBoot = mPackageManagerService.isFirstBoot();
          mPackageManager = mSystemContext.getPackageManager();
      
          Slog.i(TAG, "User Service");
          ServiceManager.addService(Context.USER_SERVICE, UserManagerService.getInstance());
      
          // Initialize attribute cache used to cache resources from packages.
          AttributeCache.init(mSystemContext);
      
          // Set up the Application instance for the system process and get started.
          mActivityManagerService.setSystemProcess();
      
          // The sensor service needs access to package manager service, app ops
          // service, and permissions service, therefore we start it after them.
          startSensorService();
      }
      
    • 先执行:
      Installer installer = mSystemServiceManager.startService(Installer.class);
      
    • mSystemServiceManager是系统服务管理对象,在main方法中已经创建完成,这里我们看一下其startService方法的具体实现:
      • 可以看到通过反射器构造方法创建出服务类,然后添加到SystemServiceManager的服务列表数据中,最后调用了service.onStart()方法,因为传递的是Installer.class
      public <T extends SystemService> T startService(Class<T> serviceClass) {
          final String name = serviceClass.getName();
          Slog.i(TAG, "Starting " + name);
      
          // Create the service.
          if (!SystemService.class.isAssignableFrom(serviceClass)) {
              throw new RuntimeException("Failed to create " + name
                      + ": service must extend " + SystemService.class.getName());
          }
          final T service;
          try {
              Constructor<T> constructor = serviceClass.getConstructor(Context.class);
              service = constructor.newInstance(mContext);
          } catch (InstantiationException ex) {
              throw new RuntimeException("Failed to create service " + name
                      + ": service could not be instantiated", ex);
          } catch (IllegalAccessException ex) {
              throw new RuntimeException("Failed to create service " + name
                      + ": service must have a public constructor with a Context argument", ex);
          } catch (NoSuchMethodException ex) {
              throw new RuntimeException("Failed to create service " + name
                      + ": service must have a public constructor with a Context argument", ex);
          } catch (InvocationTargetException ex) {
              throw new RuntimeException("Failed to create service " + name
                      + ": service constructor threw an exception", ex);
          }
      
          // Register it.
          mServices.add(service);
      
          // Start it.
          try {
              service.onStart();
          } catch (RuntimeException ex) {
              throw new RuntimeException("Failed to start service " + name
                      + ": onStart threw an exception", ex);
          }
          return service;
      }
      
    • 看一下Installer的onStart方法:
      • 很简单就是执行了mInstaller的waitForConnection方法,这里简单介绍一下Installer类,该类是系统安装apk时的一个服务类,继承SystemService(系统服务的一个抽象接口),需要在启动完成Installer服务之后才能启动其他的系统服务。
      @Override
      public void onStart() {
          Slog.i(TAG, "Waiting for installd to be ready.");
          mInstaller.waitForConnection();
      }
      
    • 然后查看waitForConnection()方法:
      • 通过追踪代码可以发现,其在不断的通过ping命令连接Zygote进程(SystemServer和Zygote进程通过socket方式通讯,其他进程通过Binder方式通讯)
      public void waitForConnection() {
          for (;;) {
              if (execute("ping") >= 0) {
                  return;
              }
              Slog.w(TAG, "installd not ready");
              SystemClock.sleep(1000);
          }
      }
      
    • 继续看startBootstrapServices方法:
      • 这段代码主要是用于启动ActivityManagerService服务,并为其设置SysServiceManager和Installer。ActivityManagerService是系统中一个非常重要的服务,Activity,service,Broadcast,contentProvider都需要通过其余系统交互。
      // Activity manager runs the show.
      mActivityManagerService = mSystemServiceManager.startService(
              ActivityManagerService.Lifecycle.class).getService();
      mActivityManagerService.setSystemServiceManager(mSystemServiceManager);
      mActivityManagerService.setInstaller(installer);
      
    • 首先看一下Lifecycle类的定义:
      • 可以看到其实ActivityManagerService的一个静态内部类,在其构造方法中会创建一个ActivityManagerService,通过刚刚对Installer服务的分析我们知道,SystemServiceManager的startService方法会调用服务的onStart()方法,而在Lifecycle类的定义中我们看到其onStart()方法直接调用了mService.start()方法,mService是Lifecycle类中对ActivityManagerService的引用
      public static final class Lifecycle extends SystemService {
          private final ActivityManagerService mService;
      
          public Lifecycle(Context context) {
              super(context);
              mService = new ActivityManagerService(context);
          }
      
          @Override
          public void onStart() {
              mService.start();
          }
      
          public ActivityManagerService getService() {
              return mService;
          }
      }
      

    4.3 启动部分服务

    • 启动PowerManagerService服务:
      • 启动方式跟上面的ActivityManagerService服务相似都会调用其构造方法和onStart方法,PowerManagerService主要用于计算系统中和Power相关的计算,然后决策系统应该如何反应。同时协调Power如何与系统其它模块的交互,比如没有用户活动时,屏幕变暗等等。
      mPowerManagerService = mSystemServiceManager.startService(PowerManagerService.class);
      
      • 然后是启动LightsService服务
        • 主要是手机中关于闪光灯,LED等相关的服务;也是会调用LightsService的构造方法和onStart方法;
        mSystemServiceManager.startService(LightsService.class);
        
      • 然后是启动DisplayManagerService服务
        • 主要是手机显示方面的服务
        mDisplayManagerService = mSystemServiceManager.startService(DisplayManagerService.class);
        
    • 然后是启动PackageManagerService,该服务也是android系统中一个比较重要的服务
      • 包括多apk文件的安装,解析,删除,卸载等等操作。
      • 可以看到PackageManagerService服务的启动方式与其他服务的启动方式有一些区别,直接调用了PackageManagerService的静态main方法
      Slog.i(TAG, "Package Manager");
      mPackageManagerService = PackageManagerService.main(mSystemContext, installer,
              mFactoryTestMode != FactoryTest.FACTORY_TEST_OFF, mOnlyCore);
      mFirstBoot = mPackageManagerService.isFirstBoot();
      mPackageManager = mSystemContext.getPackageManager();
      
      • 看一下其main方法的具体实现:
        • 可以看到也是直接使用new的方式创建了一个PackageManagerService对象,并在其构造方法中初始化相关变量,最后调用了ServiceManager.addService方法,主要是通过Binder机制与JNI层交互
      public static PackageManagerService main(Context context, Installer installer,
              boolean factoryTest, boolean onlyCore) {
          PackageManagerService m = new PackageManagerService(context, installer,
                  factoryTest, onlyCore);
          ServiceManager.addService("package", m);
          return m;
      }
      
    • 然后查看startCoreServices方法:
      • 可以看到这里启动了BatteryService(电池相关服务),UsageStatsService,WebViewUpdateService服务等。
      private void startCoreServices() {
          // Tracks the battery level.  Requires LightService.
          mSystemServiceManager.startService(BatteryService.class);
      
          // Tracks application usage stats.
          mSystemServiceManager.startService(UsageStatsService.class);
          mActivityManagerService.setUsageStatsManager(
                  LocalServices.getService(UsageStatsManagerInternal.class));
          // Update after UsageStatsService is available, needed before performBootDexOpt.
          mPackageManagerService.getUsageStatsIfNoPackageUsageInfo();
      
          // Tracks whether the updatable WebView is in a ready state and watches for update installs.
          mSystemServiceManager.startService(WebViewUpdateService.class);
      }
      

    总结:

    • SystemServer进程是android中一个很重要的进程由Zygote进程启动;
    • SystemServer进程主要用于启动系统中的服务;
    • SystemServer进程启动服务的启动函数为main函数;
    • SystemServer在执行过程中首先会初始化一些系统变量,加载类库,创建Context对象,创建SystemServiceManager对象等之后才开始启动系统服务;
    • SystemServer进程将系统服务分为三类:boot服务,core服务和other服务,并逐步启动
    • SertemServer进程在尝试启动服务之前会首先尝试与Zygote建立socket通讯,只有通讯成功之后才会开始尝试启动服务;
    • 创建的系统服务过程中主要通过SystemServiceManager对象来管理,通过调用服务对象的构造方法和onStart方法初始化服务的相关变量;
    • 服务对象都有自己的异步消息对象,并运行在单独的线程中;

    参考博客

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