当系统创建进程以后会调用AMS.attachApplicationLocked(),在这个方法内部会注册该进程的死亡回调
//其中thread是ActivityThread通过夸进程通信获取Binder的代理对象,然后调用linkToDeath()
AppDeathRecipient adr = new AppDeathRecipient(app, pid, thread);
thread.asBinder().linkToDeath(adr, 0);
我们会发现这个一个空实现
ApplicationThread.java
/**
* Local implementation is a no-op.
*/
public void linkToDeath(DeathRecipient recipient, int flags) {
}
空实现我们肯定会很好奇,什么也没做呀,但是我们想想,thread.asBinder()
代表的是ActivityThread
但是实际上是ActivityThread
对象本身吗?答案:不是的。带着这个疑问,我们继续倒退代码,这个thread到底谁。
我们会在ActivityThread.main中去开始我们创建子进程后的操作所以流程如下:
ActivityThread.main
ActivityThread thread = new ActivityThread();//这里thread是ActivityThread
thread.attach(false);
attach()
final ApplicationThread mAppThread = new ApplicationThread();//AT的成员变量
-------
final IActivityManager mgr = ActivityManagerNative.getDefault();//这个时候我们需要夸进程通信到AMS的attachApplicationLocked方法,又回到了最初的原点。
try {
mgr.attachApplication(mAppThread);
} catch (RemoteException ex) {
// Ignore
}
所以到这里我们清楚了,那个thread.asBinder()
代表的是ApplicationThread
,注意这里我说的是代表的是看下面。
ActivityManagerNative.java
public void attachApplication(IApplicationThread app) throws RemoteException
{
Parcel data = Parcel.obtain();
Parcel reply = Parcel.obtain();
data.writeInterfaceToken(IActivityManager.descriptor);
data.writeStrongBinder(app.asBinder());//看这里看这里
mRemote.transact(ATTACH_APPLICATION_TRANSACTION, data, reply, 0);
reply.readException();
data.recycle();
reply.recycle();
}
传的是Binder的代理,也就是ApplicationThread的代理,那我们现在肯定还不死心,非得要看看ApplicationThread的asBinder()是什么鬼。
ApplicationThread.java
private class ApplicationThread extends ApplicationThreadNative {
...
}
ApplicationThreadNative.java
public abstract class ApplicationThreadNative extends Binder
implements IApplicationThread {
public IBinder asBinder()
{
return this;//代表的是ApplicationThread,因为是继承关系
}
}
到这里我们清楚了thread.asBinder()
是ApplicationThreadNative
,通过attachApplication
传递进去的是ApplicationThread
。ApplicationThread对象的asBinder是ApplicationThread本身,ApplicationThread继承了ApplicationThreadNative,也就是传递的是引用本身。通过binder传递对端得到的就是ApplicationThread实体对象的代理对象,所以我们需要关注的是ApplicationThread这个对象代理对象ApplicationThreadProxy
既然是代理对象,那就使用的是BinderProxy,所以我们就知道了linkToDeath是在BinderProxy中。
继续来到BinderProxy.java中
BinderProxy.java
//是native的
public native void linkToDeath(DeathRecipient recipient, int flags)
throws RemoteException;
这个问题也证明了BinderProxy代理端持有者,也就是那些client端才需要处理死亡回调。而Binder服务端不需要,所以为空。
我们看看native怎么写的
static const JNINativeMethod gBinderProxyMethods[] = {
{"linkToDeath", "(Landroid/os/IBinder$DeathRecipient;I)V", (void*)android_os_BinderProxy_linkToDeath}
};
android_util_Binder.cpp
//我们传递进来的参数:创建的是通过子进程pid,name封装的AppDeathRecipient对象,0
static void android_os_BinderProxy_linkToDeath(JNIEnv* env, jobject obj,
jobject recipient, jint flags) // throws RemoteException
{
//这里顺便可以学习一下jni抛出异常的形式
if (recipient == NULL) {
jniThrowNullPointerException(env, NULL);
return;
}
//获取BpBinder引用
IBinder* target = (IBinder*)
env->GetLongField(obj, gBinderProxyOffsets.mObject);//[1.0]
if (target == NULL) {
ALOGW("Binder has been finalized when calling linkToDeath() with recip=%p)\n", recipient);
assert(false);
}
//也要注意这里打印的日志
LOGDEATH("linkToDeath: binder=%p recipient=%p\n", target, recipient);
if (!target->localBinder()) {//[1.0]BpBinder必须不为空
DeathRecipientList* list = (DeathRecipientList*)
env->GetLongField(obj, gBinderProxyOffsets.mOrgue);
//创建JavaDeathRecipient对象
sp<JavaDeathRecipient> jdr = new JavaDeathRecipient(env, recipient, list);
//这里才是真正建立死亡回调的地方[3.0]
status_t err = target->linkToDeath(jdr, NULL, flags);
if (err != NO_ERROR) {
// Failure adding the death recipient, so clear its reference
// now.
jdr->clearReference();//[2.0]
signalExceptionForError(env, obj, err, true /*canThrowRemoteException*/);
}
}
}
1.0
IBinder* target = (IBinder*)
env->GetLongField(obj, gBinderProxyOffsets.mObject);
-------------------
使用jni里面的函数
jlong (*GetLongField)(JNIEnv*, jobject, jfieldID);
这个函数目的是从obj中胡群殴对应mObject那个字段的值
--------------------
obj是传递过来的参数
也就是我们通过子进程封装的AppDeathRecipient对象
//注意这里jid的设置
jobject javaObjectForIBinder(JNIEnv* env, const sp<IBinder>& val){
// The proxy holds a reference to the native object.
env->SetLongField(object, gBinderProxyOffsets.mObject, (jlong)val.get());
}
1.0.1
例如这种:
jfieldID fid = (*env)->GetFieldID(env, cls, "key", "Ljava/lang/String;");//得到字段jfieldID
jstring jstr = (*env)->GetObjectField(env, jobj, fid);//获取jfieldID对应字段的属性值
Get<type>Field
NativeType Get<type>Field(JNIEnv *env, jobject obj, jfieldID fieldID);
函数作用:
该访问器例程系列返回对象的实例(非静态)域的值。要访问的域由通过调用GetFieldID() 而得到的域 ID 指定。
参数说明:
env:JNI 接口指针。
obj:Java 对象(不能为 NULL)。
fieldID:有效的域 ID。
<type>可以是Boolean、Char等类型,所有的Get<type>Field参考下面的函数
jboolean (*GetBooleanField)(JNIEnv*, jobject, jfieldID);
jbyte (*GetByteField)(JNIEnv*, jobject, jfieldID);
jchar (*GetCharField)(JNIEnv*, jobject, jfieldID);
jshort (*GetShortField)(JNIEnv*, jobject, jfieldID);
jint (*GetIntField)(JNIEnv*, jobject, jfieldID);
jlong (*GetLongField)(JNIEnv*, jobject, jfieldID);
jfloat (*GetFloatField)(JNIEnv*, jobject, jfieldID);
jdouble (*GetDoubleField)(JNIEnv*, jobject, jfieldID);
1.1
191BBinder* BBinder::localBinder()
192{
193 return this;
194}
到这里我们小节一下我们的android_os_BinderProxy_linkToDeath方法:
我们首先会得到BpBinder。然后获取到DeathRecipientList,主要记录BpBinder的JavaDeathRecipient信息列表,因为一个BpBnder可以注册多个死亡回调。
创建JavaDeathRecipient继承了IBinder::DeathRecipient
class JavaDeathRecipient : public IBinder::DeathRecipient
{
public:
JavaDeathRecipient(JNIEnv* env, jobject object, const sp<DeathRecipientList>& list)
: mVM(jnienv_to_javavm(env)), mObject(env->NewGlobalRef(object)),
mObjectWeak(NULL), mList(list)
{
//将当前对象sp添加到列表DeathRecipientList
LOGDEATH("Adding JDR %p to DRL %p", this, list.get());
list->add(this);
android_atomic_inc(&gNumDeathRefs);
incRefsCreated(env);
}
}
- 通过env->NewGlobalRef(object),为recipient创建相应的全局引用,并保存到mObject成员变量;
- 将当前对象JavaDeathRecipient的强指针sp添加到DeathRecipientList;
android_util_Binder.cpp
static void incRefsCreated(JNIEnv* env)
{
int old = android_atomic_inc(&gNumRefsCreated);
if (old == 2000) {
android_atomic_and(0, &gNumRefsCreated);
//触发forceGc
env->CallStaticVoidMethod(gBinderInternalOffsets.mClass,
gBinderInternalOffsets.mForceGc);
}
}
这个方法主要计数,每计数到2000则会执行一次forceGc
调用的场景如下:
JavaBBinder构造中
JavaBBinder(JNIEnv* env, jobject object)
: mVM(jnienv_to_javavm(env)), mObject(env->NewGlobalRef(object))
{
ALOGV("Creating JavaBBinder %p\n", this);
android_atomic_inc(&gNumLocalRefs);
incRefsCreated(env);
}
创建JavaDeathRecipient对象时
JavaDeathRecipient(JNIEnv* env, jobject object, const sp<DeathRecipientList>& list)
: mVM(jnienv_to_javavm(env)), mObject(env->NewGlobalRef(object)),
mObjectWeak(NULL), mList(list)
{
// These objects manage their own lifetimes so are responsible for final bookkeeping.
// The list holds a strong reference to this object.
LOGDEATH("Adding JDR %p to DRL %p", this, list.get());
list->add(this);
android_atomic_inc(&gNumDeathRefs);
incRefsCreated(env);
}
将native层BpBinder对象转换为Java层BinderProxy对象的过程;
jobject javaObjectForIBinder(JNIEnv* env, const sp<IBinder>& val)
{
incRefsCreated(env);
}
2.0 clearReference
//清除引用,将JavaDeathRecipient从DeathRecipientList列表中移除.
void clearReference()
{
sp<DeathRecipientList> list = mList.promote();
if (list != NULL) {
list->remove(this); //从列表中移除引用
}
}
3.0
status_t BpBinder::linkToDeath(
const sp<DeathRecipient>& recipient, void* cookie, uint32_t flags)
{
Obituary ob;
ob.recipient = recipient; //该对象为JavaDeathRecipient
ob.cookie = cookie; // cookie=NULL
ob.flags = flags; // flags=0
{
AutoMutex _l(mLock);
if (!mObitsSent) { //没有执行过sendObituary,则进入该方法
if (!mObituaries) {
mObituaries = new Vector<Obituary>;
if (!mObituaries) {
return NO_MEMORY;
}
getWeakRefs()->incWeak(this);
IPCThreadState* self = IPCThreadState::self();
//[3.1]
self->requestDeathNotification(mHandle, this);
//[3.2]
self->flushCommands();
}
//将新创建的Obituary添加到mObituaries
ssize_t res = mObituaries->add(ob);
return res >= (ssize_t)NO_ERROR ? (status_t)NO_ERROR : res;
}
}
return DEAD_OBJECT;
}
3.1requestDeathNotification
直接写命令BC_REQUEST_DEATH_NOTIFICATION
status_t IPCThreadState::requestDeathNotification(int32_t handle, BpBinder* proxy)
{
mOut.writeInt32(BC_REQUEST_DEATH_NOTIFICATION);
mOut.writeInt32((int32_t)handle);
mOut.writePointer((uintptr_t)proxy);
return NO_ERROR;
}
3.2 flushCommands
给驱动发消息,false是不会阻塞等待。
void IPCThreadState::flushCommands()
{
if (mProcess->mDriverFD <= 0)
return;
talkWithDriver(false);
}
binder.c
static int binder_thread_write(struct binder_proc *proc,
struct binder_thread *thread,
binder_uintptr_t binder_buffer, size_t size,
binder_size_t *consumed)
{
uint32_t cmd;
//proc, thread都是指当前发起端进程的信息
struct binder_context *context = proc->context;
void __user *buffer = (void __user *)(uintptr_t)binder_buffer;
void __user *ptr = buffer + *consumed;
void __user *end = buffer + size;
while (ptr < end && thread->return_error == BR_OK) {
get_user(cmd, (uint32_t __user *)ptr); //获取BC_REQUEST_DEATH_NOTIFICATION
ptr += sizeof(uint32_t);
switch (cmd) {
case BC_REQUEST_DEATH_NOTIFICATION:{ //注册死亡通知
uint32_t target;
void __user *cookie;
struct binder_ref *ref;
struct binder_ref_death *death;
get_user(target, (uint32_t __user *)ptr); //获取target
ptr += sizeof(uint32_t);
get_user(cookie, (void __user * __user *)ptr); //获取BpBinder
ptr += sizeof(void *);
ref = binder_get_ref(proc, target); //拿到目标服务的binder_ref
if (cmd == BC_REQUEST_DEATH_NOTIFICATION) {
//native Bp可注册多个,但Kernel只允许注册一个死亡通知
if (ref->death) {
break;
}
death = kzalloc(sizeof(*death), GFP_KERNEL);
INIT_LIST_HEAD(&death->work.entry);
death->cookie = cookie;
ref->death = death;
//当目标binder服务所在进程已死,则直接发送死亡通知。这是非常规情况
if (ref->node->proc == NULL) {
ref->death->work.type = BINDER_WORK_DEAD_BINDER;
//当前线程为binder线程,则直接添加到当前线程的todo队列.
if (thread->looper & (BINDER_LOOPER_STATE_REGISTERED | BINDER_LOOPER_STATE_ENTERED)) {
list_add_tail(&ref->death->work.entry, &thread->todo);
} else {
list_add_tail(&ref->death->work.entry, &proc->todo);
wake_up_interruptible(&proc->wait);
}
}
} else {
...
}
} break;
case ...;
}
*consumed = ptr - buffer;
} }
可见现在已经在Binder的todo链表中添加了BpBinder的信息。所以现在意味着,只要对端进程挂掉,Binder是在底层可以从todo链表中拿出来client的然后调用对应的回调方法。
通过上面的分析,我们已经知道,可以有多个BpBinder绑定到当前服务端的死亡列表中,然后通过真正的BpBinder中的linkToDeath添加到Binder内核中的todo链表中。todo链表记录着所有的binder,在这里通过work.type区分这个Binder是已经linkToDeath的。
DeathRecipientList* list = (DeathRecipientList*)env->GetLongField(obj, gBinderProxyOffsets.mOrgue);
//创建JavaDeathRecipient对象
sp<JavaDeathRecipient> jdr = new JavaDeathRecipient(env, recipient, list);
//这里才是真正建立死亡回调的地方[3.0]
status_t err = target->linkToDeath(jdr, NULL, flags);
那么什么时候才会触发呢?
我们按着这个思路往下想,既然内核todo链表中有linkToDeath的Binder引用,那么我们什么时候才能触发遍历带有特殊type的linkToDeath的Binder呢?这个就和我们的目的有关,答案是Binder服务端死亡的时候会触发。既然这样我们就需要知道Binder死亡后的一些事情。我们下面就分析Binder死亡后的过程。
小发现
start
当我们调试Binder的时候,log中会有一些调试信息,比如
当打开调试开关BINDER_DEBUG_OPEN_CLOSE时,主要输出binder的open, mmap, close, flush, release方法中的log信息
具体kernel log,如下:
-
binder_open
: 4681:4681 -
binder_mmap
: 4681 b6b42000-b6c40000 (1016 K) vma 200071 pagep 79f -
binder
: 4681 close vm area b6b42000-b6c40000 (1016 K) vma 2220051 pagep 79f -
binder_flush
: 4681 woke 0 threads -
binder_release
: 4681 threads 1, nodes 0 (ref 0), refs 2, active transactions 0, buffers 1, pages 1
对应的log信息是:
binder_open: group_leader->pid:pid
binder_mmap: pid vm_start-vm_end (vm_size K) vma vm_flags pagep vm_page_prot
binder: pid close vm area vm_start-vm_end (vm_size K) vma vm_flags pagep vm_page_prot
binder_flush: pid woke wake_count threads
binder_release: pid threads threads, nodes nodes (ref incoming_refs), refs outgoing_refs, active transactions active_transactions, buffers buffers, pages page_count
具体的含义:
- vm_page_prot:是指当前进程的VMA访问权限;
- wake_count:是指该进程唤醒了处于BINDER_LOOPER_STATE_WAITING休眠等待状态的线程个数;
- threads是指该进程中的线程个数;
- nodes代表该进程中创建binder_node个数;
- incoming_refs指向当前node的refs个数;
- outgoing_refs指向其他进程的refs个数;
- active_transactions是指当前进程中所有binder线程的transactions总和;
- buffers是指当前进程已分配的buffer个数;
page_count是指当前进程已分配的物理page个数。
对应的函数:
- binder_open()
- binder_vma_open() 或者 binder_mmap()
- binder_vma_close()
- binder_deferred_flush() 由binder_flush调用(见下方调用栈)
- binder_deferred_release() 由binder_release调用(见下方调用栈)
end
我们在这里着重看binder_release
的调用栈
binder_release
binder_defer_work(proc, BINDER_DEFERRED_RELEASE);
queue_work(binder_deferred_workqueue, &binder_deferred_work);
binder_deferred_func //通过 DECLARE_WORK(binder_deferred_work, binder_deferred_func);
binder_deferred_release
顾名思义,当binder所在进程结束时候会调用binder_release,binder_open打开binder驱动/dev/binder,这是字符设备,获取文件苗舒服,在进程结束的时候会有关闭文件系统的过程,会调用close(0,对应的方法就是release()。
我们在来思考一下,Linux系统是一个文件系统,android中操作很多文件节点,有输入的event事件,binder节点文件等等,既然是文件,那就有文件的操作,既然有文件的操作,那就必须涉及到文件的打开和关闭,我们也从binder中验证了这一点。binder_open(),那么肯定对应有关闭这个文件节点,所以我们从close入手就利索应当了。
binder.c
void binder_release(struct binder_state *bs, uint32_t target)
{
uint32_t cmd[2];
cmd[0] = BC_RELEASE;
cmd[1] = target;
binder_write(bs, cmd, sizeof(cmd));
}
int binder_write(struct binder_state *bs, void *data, size_t len)
{
struct binder_write_read bwr;
int res;
bwr.write_size = len;
bwr.write_consumed = 0;
bwr.write_buffer = (uintptr_t) data;
bwr.read_size = 0;
bwr.read_consumed = 0;
bwr.read_buffer = 0;
res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr);
if (res < 0) {
fprintf(stderr,"binder_write: ioctl failed (%s)\n",
strerror(errno));
}
return res;
}
我们知道所有binder的请求都是通过binder_thread_write
binder_thread_write(){
while (ptr < end && thread->return_error == BR_OK) {
get_user(cmd, (uint32_t __user *)ptr);//获取IPC数据中的Binder协议(BC码)
switch (cmd) {
case BC_INCREFS: ...
case BC_ACQUIRE: ...
case BC_RELEASE: ...
case BC_DECREFS: ...
case BC_INCREFS_DONE: ...
case BC_ACQUIRE_DONE: ...
case BC_FREE_BUFFER: ...
case BC_TRANSACTION:
case BC_REPLY: {
struct binder_transaction_data tr;
copy_from_user(&tr, ptr, sizeof(tr)); //拷贝用户空间tr到内核
// 【见小节2.2.1】
binder_transaction(proc, thread, &tr, cmd == BC_REPLY);
break;
case BC_REGISTER_LOOPER: ...
case BC_ENTER_LOOPER: ...
case BC_EXIT_LOOPER: ...
case BC_REQUEST_DEATH_NOTIFICATION: ...
case BC_CLEAR_DEATH_NOTIFICATION: ...
case BC_DEAD_BINDER_DONE: ...
}
}
}
}
我们清晰的看见,对应有BC_RELEASE
这个函数我们就不用多说了,之前binder有过分析,看我的其他博客。
通过给驱动写如BINDER_WRITE_READ来告诉驱动,我要写一个数据,数据具体带有BC_RELEASE这个命令
最后BC_RELEASE功能是实现文件描述引用-1.当引用清0的时候这个Binder就是调用close的时候,
binder.c
static const struct file_operations binder_fops = {
.owner = THIS_MODULE,
.poll = binder_poll,
.unlocked_ioctl = binder_ioctl,
.compat_ioctl = binder_ioctl,
.mmap = binder_mmap,
.open = binder_open,
.flush = binder_flush,
.release = binder_release, //对应于release的方法
};
static int binder_release(struct inode *nodp, struct file *filp)
{
struct binder_proc *proc = filp->private_data;
debugfs_remove(proc->debugfs_entry);
binder_defer_work(proc, BINDER_DEFERRED_RELEASE);//下面
return 0;
}
static void binder_defer_work(struct binder_proc *proc, enum binder_deferred_state defer)
{
mutex_lock(&binder_deferred_lock); //获取锁
//添加BINDER_DEFERRED_RELEASE
proc->deferred_work |= defer;
if (hlist_unhashed(&proc->deferred_work_node)) {
hlist_add_head(&proc->deferred_work_node, &binder_deferred_list);
//向工作队列添加binder_deferred_work [见小节4.4]
queue_work(binder_deferred_workqueue, &binder_deferred_work);
}
mutex_unlock(&binder_deferred_lock); //释放锁
}
//全局工作队列
static struct workqueue_struct *binder_deferred_workqueue;
static int __init binder_init(void)
{
int ret;
//创建了名叫“binder”的工作队列
binder_deferred_workqueue = create_singlethread_workqueue("binder");
if (!binder_deferred_workqueue)
return -ENOMEM;
...
}
device_initcall(binder_init);
static DECLARE_WORK(binder_deferred_work, binder_deferred_func);
#define DECLARE_WORK(n, f) \
struct work_struct n = __WORK_INITIALIZER(n, f)
#define __WORK_INITIALIZER(n, f) { \
.data = WORK_DATA_STATIC_INIT(), \
.entry = { &(n).entry, &(n).entry }, \
.func = (f), \
__WORK_INIT_LOCKDEP_MAP(#n, &(n)) \
}
在Binder设备驱动初始化的过程执行binder_init()方法中,调用 create_singlethread_workqueue(“binder”),创建了名叫“binder”的工作队列(workqueue)。 workqueue是kernel提供的一种实现简单而有效的内核线程机制,可延迟执行任务。
binder_deferred_func
static void binder_deferred_func(struct work_struct *work)
{
binder_deferred_release(proc);
}
static void binder_deferred_release(struct binder_proc *proc)
{
struct binder_transaction *t;
struct rb_node *n;
int threads, nodes, incoming_refs, outgoing_refs, buffers,
active_transactions, page_count;
hlist_del(&proc->proc_node); //删除proc_node节点
if (binder_context_mgr_node && binder_context_mgr_node->proc == proc) {
binder_context_mgr_node = NULL;
}
//释放binder_thread
threads = 0;
active_transactions = 0;
while ((n = rb_first(&proc->threads))) {
struct binder_thread *thread;
thread = rb_entry(n, struct binder_thread, rb_node);
threads++;
active_transactions += binder_free_thread(proc, thread);
}
//释放binder_node
nodes = 0;
incoming_refs = 0;
while ((n = rb_first(&proc->nodes))) {
struct binder_node *node;
node = rb_entry(n, struct binder_node, rb_node);
nodes++;
rb_erase(&node->rb_node, &proc->nodes);
incoming_refs = binder_node_release(node, incoming_refs);
}
//释放binder_ref
outgoing_refs = 0;
while ((n = rb_first(&proc->refs_by_desc))) {
struct binder_ref *ref;
ref = rb_entry(n, struct binder_ref, rb_node_desc);
outgoing_refs++;
binder_delete_ref(ref);
}
//释放binder_work
binder_release_work(&proc->todo);
binder_release_work(&proc->delivered_death);
buffers = 0;
while ((n = rb_first(&proc->allocated_buffers))) {
struct binder_buffer *buffer;
buffer = rb_entry(n, struct binder_buffer, rb_node);
t = buffer->transaction;
if (t) {
t->buffer = NULL;
buffer->transaction = NULL;
}
//释放binder_buf
binder_free_buf(proc, buffer);
buffers++;
}
binder_stats_deleted(BINDER_STAT_PROC);
page_count = 0;
if (proc->pages) {
int i;
for (i = 0; i < proc->buffer_size / PAGE_SIZE; i++) {
void *page_addr;
if (!proc->pages[i])
continue;
page_addr = proc->buffer + i * PAGE_SIZE;
unmap_kernel_range((unsigned long)page_addr, PAGE_SIZE);
__free_page(proc->pages[i]);
page_count++;
}
kfree(proc->pages);
vfree(proc->buffer);
}
put_task_struct(proc->tsk);
kfree(proc);
}
此处proc是来自Bn端的binder_proc.
binder_deferred_release的主要工作有:
- binder_free_thread(proc, thread)
- binder_node_release(node, incoming_refs);
- binder_delete_ref(ref);
- binder_release_work(&proc->todo);
- binder_release_work(&proc->delivered_death);
- binder_free_buf(proc, buffer);
以及释放各种内存信息
我们现在关心binder_node也就是binder实体释放
static int binder_node_release(struct binder_node *node, int refs)
{
struct binder_ref *ref;
int death = 0;
list_del_init(&node->work.entry);
binder_release_work(&node->async_todo);//重点
if (hlist_empty(&node->refs)) {
kfree(node); //引用为空,则直接删除节点
binder_stats_deleted(BINDER_STAT_NODE);
return refs;
}
node->proc = NULL;
node->local_strong_refs = 0;
node->local_weak_refs = 0;
hlist_add_head(&node->dead_node, &binder_dead_nodes);
hlist_for_each_entry(ref, &node->refs, node_entry) {
refs++;
if (!ref->death)
continue;
death++;
if (list_empty(&ref->death->work.entry)) {
//添加BINDER_WORK_DEAD_BINDER事务到todo队列重点
ref->death->work.type = BINDER_WORK_DEAD_BINDER;
list_add_tail(&ref->death->work.entry, &ref->proc->todo);
wake_up_interruptible(&ref->proc->wait);
}
}
return refs;
}
该方法会遍历该binder_node所有的binder_ref, 当存在binder死亡通知,则向相应的binder_ref 所在进程的todo队列添加BINDER_WORK_DEAD_BINDER事务并唤醒处于proc->wait的binder线程。
static void binder_release_work(struct list_head *list)
{
struct binder_work *w;
while (!list_empty(list)) {
w = list_first_entry(list, struct binder_work, entry);
list_del_init(&w->entry); //删除binder_work
switch (w->type) {
case BINDER_WORK_TRANSACTION: {
struct binder_transaction *t;
t = container_of(w, struct binder_transaction, work);
if (t->buffer->target_node &&
!(t->flags & TF_ONE_WAY)) {
//发送failed回复
binder_send_failed_reply(t, BR_DEAD_REPLY);
} else {
t->buffer->transaction = NULL;
kfree(t);
binder_stats_deleted(BINDER_STAT_TRANSACTION);
}
} break;
case BINDER_WORK_TRANSACTION_COMPLETE: {
kfree(w);
binder_stats_deleted(BINDER_STAT_TRANSACTION_COMPLETE);
} break;
case BINDER_WORK_DEAD_BINDER_AND_CLEAR:
case BINDER_WORK_CLEAR_DEATH_NOTIFICATION: {
struct binder_ref_death *death;
death = container_of(w, struct binder_ref_death, work);
kfree(death);
binder_stats_deleted(BINDER_STAT_DEATH);
} break;
default:
break;
}
}
}
到这里我们已经清楚了,binder_node_release这个过程中,BINDER_WORK_DEAD_BINDER事务并唤醒处于proc->wait的binder线程。
我们回过头来看
static int binder_thread_read(struct binder_proc *proc,
struct binder_thread *thread,
binder_uintptr_t binder_buffer, size_t size,
binder_size_t *consumed, int non_block)
...
//唤醒等待中的binder线程
wait_event_freezable_exclusive(proc->wait, binder_has_proc_work(proc, thread));
binder_lock(__func__); //加锁
if (wait_for_proc_work)
proc->ready_threads--; //空闲的binder线程减1
thread->looper &= ~BINDER_LOOPER_STATE_WAITING;
while (1) {
uint32_t cmd;
struct binder_transaction_data tr;
struct binder_work *w;
struct binder_transaction *t = NULL;
//从todo队列拿出前面放入的binder_work, 此时type为BINDER_WORK_DEAD_BINDER
if (!list_empty(&thread->todo)) {
w = list_first_entry(&thread->todo, struct binder_work,
entry);
} else if (!list_empty(&proc->todo) && wait_for_proc_work) {
w = list_first_entry(&proc->todo, struct binder_work,
entry);
}
switch (w->type) {
case BINDER_WORK_DEAD_BINDER:
case BINDER_WORK_DEAD_BINDER_AND_CLEAR:
case BINDER_WORK_CLEAR_DEATH_NOTIFICATION: {
struct binder_ref_death *death;
uint32_t cmd;
death = container_of(w, struct binder_ref_death, work);
if (w->type == BINDER_WORK_CLEAR_DEATH_NOTIFICATION)
cmd = BR_CLEAR_DEATH_NOTIFICATION_DONE; //清除完成
...
if (w->type == BINDER_WORK_CLEAR_DEATH_NOTIFICATION) {
list_del(&w->entry); //清除死亡通知的work队列
kfree(death);
binder_stats_deleted(BINDER_STAT_DEATH);
}
...
if (cmd == BR_DEAD_BINDER)
goto done;
} break;
}
}
...
return 0;
}
queue_work(binder_deferred_workqueue,&binder_deferred_work);
给工作队列中添加binder_deferred_workqueue,其中binder_deferred_workqueue=create_singlethread_workqueue("binder");
static DECLARE_WORK(binder_deferred_work,binder_deferred_func);这个是定义就是添加一个函数引用在工作队列中,以后对应binder_deferred_func方法
在这个binder_deferred_func
方法中,可见将
if (defer & BINDER_DEFERRED_RELEASE)
binder_deferred_release(proc);
我们现在来精简一下调用栈:
static int binder_release(struct inode *nodp, struct file *filp)
{
binder_defer_work(proc, BINDER_DEFERRED_RELEASE);
}
static void binder_defer_work(struct binder_proc *proc, enum binder_deferred_state defer)
{
//添加BINDER_DEFERRED_RELEASE
proc->deferred_work |= defer;
//向工作队列添加binder_deferred_work
queue_work(binder_deferred_workqueue, &binder_deferred_work);
}
binder_deferred_workqueue我们现在已经知道了,对应这binder_deferred_func这个方法。
static void binder_deferred_func(struct work_struct *work)
{
if (defer & BINDER_DEFERRED_RELEASE)
binder_deferred_release(proc);
}
static void binder_deferred_release(struct binder_proc *proc)
{
hlist_del(&proc->proc_node); //删除proc_node节点
//释放binder_thread,binder_node,binder_ref,binder_work,binder_buf
//其中在释放binder_node的时候会调用binder_node_release
incoming_refs = binder_node_release(node, incoming_refs);
}
static int binder_node_release(struct binder_node *node, int refs)
{
binder_release_work(&node->async_todo);
if (list_empty(&ref->death->work.entry)) {
//添加BINDER_WORK_DEAD_BINDER事务到todo队列
ref->death->work.type = BINDER_WORK_DEAD_BINDER;
list_add_tail(&ref->death->work.entry, &ref->proc->todo);
wake_up_interruptible(&ref->proc->wait);
}
}
到这里我们就已经明白,binder_node_release这个方法会遍历该binder_node所有的binder_ref, 当存在binder死亡通知,则向相应的binder_ref 所在进程的todo队列添加BINDER_WORK_DEAD_BINDER事务并唤醒处于proc->wait的binder线程
还是那句老话,binder是数据传输中枢还是binder_thread_read
这个方法,这个方法内部我们看看是如何处理,binder死亡的。
static int binder_thread_read(struct binder_proc *proc,
struct binder_thread *thread,
binder_uintptr_t binder_buffer, size_t size,
binder_size_t *consumed, int non_block){
while (1) {
//从todo队列拿出前面放入的binder_work, 此时type为BINDER_WORK_DEAD_BINDER
if (!list_empty(&thread->todo)) {
w = list_first_entry(&thread->todo, struct binder_work,
entry);
} else if (!list_empty(&proc->todo) && wait_for_proc_work) {
w = list_first_entry(&proc->todo, struct binder_work,
entry);
}
switch (w->type) {
case BINDER_WORK_DEAD_BINDER: {
//将这个binder的描述体写入用户空间
put_user(cmd, (uint32_t __user *)ptr);
//把该work加入到delivered_death队列
list_move(&w->entry, &proc->delivered_death);
}
}
}
}
写入到用户空间,那么用户空间一定在阻塞等待读取操作
IPCThreadState.java
status_t IPCThreadState::getAndExecuteCommand()
{
status_t result;
int32_t cmd;
result = talkWithDriver(); //该Binder Driver进行交互
if (result >= NO_ERROR) {
cmd = mIn.readInt32(); //读取命令
result = executeCommand(cmd);//核心
}
return result;
}
status_t IPCThreadState::executeCommand(int32_t cmd)
{
BBinder* obj;
switch ((uint32_t)cmd) {
case BR_DEAD_BINDER:
{
BpBinder *proxy = (BpBinder*)mIn.readPointer();
proxy->sendObituary();
mOut.writeInt32(BC_DEAD_BINDER_DONE);
mOut.writePointer((uintptr_t)proxy);
} break;
...
}
...
return result;
}
这里死亡只调用一次的原因是实体Binder只有一个,所以死亡回调之发送一次。
Bp.sendObituary
void BpBinder::sendObituary()
{
IPCThreadState* self = IPCThreadState::self();
//清空死亡通知[见小节6.2]
self->clearDeathNotification(mHandle, this);
self->flushCommands();
reportOneDeath(obits->itemAt(i));//在清空之前已经保存了引用。所以这里里发送死亡通知
}
}
reportOneDeath
void BpBinder::reportOneDeath(const Obituary& obit)
{
//将弱引用提升到sp
sp<DeathRecipient> recipient = obit.recipient.promote();
if (recipient == NULL) return;
//回调死亡通知的方法
recipient->binderDied(this);
}
binderDied
private final class AppDeathRecipient implements IBinder.DeathRecipient {
...
public void binderDied() {
synchronized(ActivityManagerService.this) {
appDiedLocked(mApp, mPid, mAppThread, true);
}
}
}
到这里我们终于亲切的看到appDiedLocked这个方法。我们在下次会分析这个方法
unlinkeToDeath
有了上面的基础,我们就很好分析这个了。
BpBinder
status_t BpBinder::unlinkToDeath(
const wp<DeathRecipient>& recipient, void* cookie, uint32_t flags,
wp<DeathRecipient>* outRecipient)
{
mObituaries->removeAt(i); //移除死亡通知
//清理死亡通知
self->clearDeathNotification(mHandle, this);
self->flushCommands();
}
status_t IPCThreadState::clearDeathNotification(int32_t handle, BpBinder* proxy)
{
mOut.writeInt32(BC_CLEAR_DEATH_NOTIFICATION);
mOut.writeInt32((int32_t)handle);
mOut.writePointer((uintptr_t)proxy);
return NO_ERROR;
}
还是通过内核写入BC_CLEAR_DEATH_NOTIFICATION
还是那句老话,就不用我说了哈。
static int binder_thread_write(struct binder_proc *proc,
struct binder_thread *thread,
binder_uintptr_t binder_buffer, size_t size,
binder_size_t *consumed)
{
switch (cmd) {
case BC_CLEAR_DEATH_NOTIFICATION: { //清除死亡通知
ref = binder_get_ref(proc, target); //拿到目标服务的binder_ref
//添加BINDER_WORK_CLEAR_DEATH_NOTIFICATION事务
death->work.type = BINDER_WORK_CLEAR_DEATH_NOTIFICATION;
list_add_tail(&death->work.entry, &thread->todo);
}
}
}
将对应的type设置成BINDER_WORK_CLEAR_DEATH_NOTIFICATION,然后添加到todo链表中
也就是说将对应的type换成BINDER_WORK_CLEAR_DEATH_NOTIFICATION了。
对于Binder IPC进程都会打开/dev/binder文件,当进程异常退出时,Binder驱动会保证释放将要退出的进程中没有正常关闭的/dev/binder文件,实现机制是binder驱动通过调用/dev/binder文件所对应的release回调函数,执行清理工作,并且检查BBinder是否有注册死亡通知,当发现存在死亡通知时,那么就向其对应的BpBinder端发送死亡通知消息。
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