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知识点梳理4 Handle HandlerThread Inte

知识点梳理4 Handle HandlerThread Inte

作者: 48d1753082c0 | 来源:发表于2018-07-29 02:38 被阅读21次

    Handle

    首先 android UI 线程的类型是 ActivityThread
    android 的 UI 控件不是线程安全的, 多线程并发访问 UI 控件时可能会产生问题。
    为什么不给 UI 控件加锁,一是加锁会复杂很多,二是加锁会阻塞其他访问 UI 的线程,有可能造成其他线程占用 UI 而把 UI 线程阻塞了,这就肯定会造成卡顿问题了。所以才采用了单线程更新 UI 的模式,使用 handle 来切换线程。

    android.os.Handler 中几个角色:

    ThreadLocal
    每个线程中用来保存私有变量的容器
    Looper
    消息队列的管理容器,也可以叫轮询器
    MessageQueue
    消息队列
    Message
    消息本身
    handle
    消息发送器,和消息消费者

    image.png

    过程:

    image.png

    Looper.prepare();

    looper 的初始化创建,looper 会创建自己,每个 Looper 对象的创建都会伴随创建一个消息队列 MessageQueue,并把自己保存在当前线程的 ThreadLocal 中,保证每个线程中 looper 的唯一性。

    Looper.loop();

    looper 开始一个无限循环,从内部的 MessageQueue 消息队列中循环取出数据挨个执行,消息队列没有数据了就会挂起

    message.getTarget().dispatchMessage(message);

    消息最终就是这么被执行的, message.getTarget() 的返回的对象就是 handle ,所以这里由 handle 会出现内存泄露。

    handler.sendMessage();

    handle 发送数据,就是把自己传递给这个待处理的消息 message 中,然后添加到 MessageQueue 消息队列里面去。

    Handler handler2 = new Handler(Looper.getMainLooper());

    Looper里面有个静态的 looper ,就是当前进程中 UI 线程的 looper,通过这个 UI 的线程的 looper ,我们可以创建一个 handle 出来,然后添加消息到主进程中去执行。

    参考:https://www.jianshu.com/p/2501d293c444


    HandlerThread

    /*
     * Copyright (C) 2006 The Android Open Source Project
     *
     * Licensed under the Apache License, Version 2.0 (the "License");
     * you may not use this file except in compliance with the License.
     * You may obtain a copy of the License at
     *
     *      http://www.apache.org/licenses/LICENSE-2.0
     *
     * Unless required by applicable law or agreed to in writing, software
     * distributed under the License is distributed on an "AS IS" BASIS,
     * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     * See the License for the specific language governing permissions and
     * limitations under the License.
     */
    
    package android.os;
    
    import android.annotation.NonNull;
    import android.annotation.Nullable;
    
    /**
     * Handy class for starting a new thread that has a looper. The looper can then be 
     * used to create handler classes. Note that start() must still be called.
     */
    public class HandlerThread extends Thread {
        int mPriority;
        int mTid = -1;
        Looper mLooper;
        private @Nullable Handler mHandler;
    
        public HandlerThread(String name) {
            super(name);
            mPriority = Process.THREAD_PRIORITY_DEFAULT;
        }
        
        /**
         * Constructs a HandlerThread.
         * @param name
         * @param priority The priority to run the thread at. The value supplied must be from 
         * {@link android.os.Process} and not from java.lang.Thread.
         */
        public HandlerThread(String name, int priority) {
            super(name);
            mPriority = priority;
        }
        
        /**
         * Call back method that can be explicitly overridden if needed to execute some
         * setup before Looper loops.
         */
        protected void onLooperPrepared() {
        }
    
        @Override
        public void run() {
            mTid = Process.myTid();
            Looper.prepare();
            synchronized (this) {
                mLooper = Looper.myLooper();
                notifyAll();
            }
            Process.setThreadPriority(mPriority);
            onLooperPrepared();
            Looper.loop();
            mTid = -1;
        }
        
        /**
         * This method returns the Looper associated with this thread. If this thread not been started
         * or for any reason isAlive() returns false, this method will return null. If this thread
         * has been started, this method will block until the looper has been initialized.  
         * @return The looper.
         */
        public Looper getLooper() {
            if (!isAlive()) {
                return null;
            }
            
            // If the thread has been started, wait until the looper has been created.
            synchronized (this) {
                while (isAlive() && mLooper == null) {
                    try {
                        wait();
                    } catch (InterruptedException e) {
                    }
                }
            }
            return mLooper;
        }
    
        /**
         * @return a shared {@link Handler} associated with this thread
         * @hide
         */
        @NonNull
        public Handler getThreadHandler() {
            if (mHandler == null) {
                mHandler = new Handler(getLooper());
            }
            return mHandler;
        }
    
        /**
         * Quits the handler thread's looper.
         * <p>
         * Causes the handler thread's looper to terminate without processing any
         * more messages in the message queue.
         * </p><p>
         * Any attempt to post messages to the queue after the looper is asked to quit will fail.
         * For example, the {@link Handler#sendMessage(Message)} method will return false.
         * </p><p class="note">
         * Using this method may be unsafe because some messages may not be delivered
         * before the looper terminates.  Consider using {@link #quitSafely} instead to ensure
         * that all pending work is completed in an orderly manner.
         * </p>
         *
         * @return True if the looper looper has been asked to quit or false if the
         * thread had not yet started running.
         *
         * @see #quitSafely
         */
        public boolean quit() {
            Looper looper = getLooper();
            if (looper != null) {
                looper.quit();
                return true;
            }
            return false;
        }
    
        /**
         * Quits the handler thread's looper safely.
         * <p>
         * Causes the handler thread's looper to terminate as soon as all remaining messages
         * in the message queue that are already due to be delivered have been handled.
         * Pending delayed messages with due times in the future will not be delivered.
         * </p><p>
         * Any attempt to post messages to the queue after the looper is asked to quit will fail.
         * For example, the {@link Handler#sendMessage(Message)} method will return false.
         * </p><p>
         * If the thread has not been started or has finished (that is if
         * {@link #getLooper} returns null), then false is returned.
         * Otherwise the looper is asked to quit and true is returned.
         * </p>
         *
         * @return True if the looper looper has been asked to quit or false if the
         * thread had not yet started running.
         */
        public boolean quitSafely() {
            Looper looper = getLooper();
            if (looper != null) {
                looper.quitSafely();
                return true;
            }
            return false;
        }
    
        /**
         * Returns the identifier of this thread. See Process.myTid().
         */
        public int getThreadId() {
            return mTid;
        }
    }
    

    IntentService

    /*
     * Copyright (C) 2008 The Android Open Source Project
     *
     * Licensed under the Apache License, Version 2.0 (the "License");
     * you may not use this file except in compliance with the License.
     * You may obtain a copy of the License at
     *
     *      http://www.apache.org/licenses/LICENSE-2.0
     *
     * Unless required by applicable law or agreed to in writing, software
     * distributed under the License is distributed on an "AS IS" BASIS,
     * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     * See the License for the specific language governing permissions and
     * limitations under the License.
     */
    
    package android.app;
    
    import android.annotation.WorkerThread;
    import android.annotation.Nullable;
    import android.content.Intent;
    import android.os.Handler;
    import android.os.HandlerThread;
    import android.os.IBinder;
    import android.os.Looper;
    import android.os.Message;
    
    /**
     * IntentService is a base class for {@link Service}s that handle asynchronous
     * requests (expressed as {@link Intent}s) on demand.  Clients send requests
     * through {@link android.content.Context#startService(Intent)} calls; the
     * service is started as needed, handles each Intent in turn using a worker
     * thread, and stops itself when it runs out of work.
     *
     * <p>This "work queue processor" pattern is commonly used to offload tasks
     * from an application's main thread.  The IntentService class exists to
     * simplify this pattern and take care of the mechanics.  To use it, extend
     * IntentService and implement {@link #onHandleIntent(Intent)}.  IntentService
     * will receive the Intents, launch a worker thread, and stop the service as
     * appropriate.
     *
     * <p>All requests are handled on a single worker thread -- they may take as
     * long as necessary (and will not block the application's main loop), but
     * only one request will be processed at a time.
     *
     * <p class="note"><b>Note:</b> IntentService is subject to all the
     * <a href="/preview/features/background.html">background execution limits</a>
     * imposed with Android 8.0 (API level 26). In most cases, you are better off
     * using {@link android.support.v4.app.JobIntentService}, which uses jobs
     * instead of services when running on Android 8.0 or higher.
     * </p>
     *
     * <div class="special reference">
     * <h3>Developer Guides</h3>
     * <p>For a detailed discussion about how to create services, read the
     * <a href="{@docRoot}guide/components/services.html">Services</a> developer
     * guide.</p>
     * </div>
     *
     * @see android.support.v4.app.JobIntentService
     * @see android.os.AsyncTask
     */
    public abstract class IntentService extends Service {
        private volatile Looper mServiceLooper;
        private volatile ServiceHandler mServiceHandler;
        private String mName;
        private boolean mRedelivery;
    
        private final class ServiceHandler extends Handler {
            public ServiceHandler(Looper looper) {
                super(looper);
            }
    
            @Override
            public void handleMessage(Message msg) {
                onHandleIntent((Intent)msg.obj);
                stopSelf(msg.arg1);
            }
        }
    
        /**
         * Creates an IntentService.  Invoked by your subclass's constructor.
         *
         * @param name Used to name the worker thread, important only for debugging.
         */
        public IntentService(String name) {
            super();
            mName = name;
        }
    
        /**
         * Sets intent redelivery preferences.  Usually called from the constructor
         * with your preferred semantics.
         *
         * <p>If enabled is true,
         * {@link #onStartCommand(Intent, int, int)} will return
         * {@link Service#START_REDELIVER_INTENT}, so if this process dies before
         * {@link #onHandleIntent(Intent)} returns, the process will be restarted
         * and the intent redelivered.  If multiple Intents have been sent, only
         * the most recent one is guaranteed to be redelivered.
         *
         * <p>If enabled is false (the default),
         * {@link #onStartCommand(Intent, int, int)} will return
         * {@link Service#START_NOT_STICKY}, and if the process dies, the Intent
         * dies along with it.
         */
        public void setIntentRedelivery(boolean enabled) {
            mRedelivery = enabled;
        }
    
        @Override
        public void onCreate() {
            // TODO: It would be nice to have an option to hold a partial wakelock
            // during processing, and to have a static startService(Context, Intent)
            // method that would launch the service & hand off a wakelock.
    
            super.onCreate();
            HandlerThread thread = new HandlerThread("IntentService[" + mName + "]");
            thread.start();
    
            mServiceLooper = thread.getLooper();
            mServiceHandler = new ServiceHandler(mServiceLooper);
        }
    
        @Override
        public void onStart(@Nullable Intent intent, int startId) {
            Message msg = mServiceHandler.obtainMessage();
            msg.arg1 = startId;
            msg.obj = intent;
            mServiceHandler.sendMessage(msg);
        }
    
        /**
         * You should not override this method for your IntentService. Instead,
         * override {@link #onHandleIntent}, which the system calls when the IntentService
         * receives a start request.
         * @see android.app.Service#onStartCommand
         */
        @Override
        public int onStartCommand(@Nullable Intent intent, int flags, int startId) {
            onStart(intent, startId);
            return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY;
        }
    
        @Override
        public void onDestroy() {
            mServiceLooper.quit();
        }
    
        /**
         * Unless you provide binding for your service, you don't need to implement this
         * method, because the default implementation returns null.
         * @see android.app.Service#onBind
         */
        @Override
        @Nullable
        public IBinder onBind(Intent intent) {
            return null;
        }
    
        /**
         * This method is invoked on the worker thread with a request to process.
         * Only one Intent is processed at a time, but the processing happens on a
         * worker thread that runs independently from other application logic.
         * So, if this code takes a long time, it will hold up other requests to
         * the same IntentService, but it will not hold up anything else.
         * When all requests have been handled, the IntentService stops itself,
         * so you should not call {@link #stopSelf}.
         *
         * @param intent The value passed to {@link
         *               android.content.Context#startService(Intent)}.
         *               This may be null if the service is being restarted after
         *               its process has gone away; see
         *               {@link android.app.Service#onStartCommand}
         *               for details.
         */
        @WorkerThread
        protected abstract void onHandleIntent(@Nullable Intent intent);
    }
    
    image.png

    AsyncTask

    /*
     * Copyright (C) 2008 The Android Open Source Project
     *
     * Licensed under the Apache License, Version 2.0 (the "License");
     * you may not use this file except in compliance with the License.
     * You may obtain a copy of the License at
     *
     *      http://www.apache.org/licenses/LICENSE-2.0
     *
     * Unless required by applicable law or agreed to in writing, software
     * distributed under the License is distributed on an "AS IS" BASIS,
     * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     * See the License for the specific language governing permissions and
     * limitations under the License.
     */
    
    package android.os;
    
    import android.annotation.MainThread;
    import android.annotation.Nullable;
    import android.annotation.WorkerThread;
    import java.util.ArrayDeque;
    import java.util.concurrent.BlockingQueue;
    import java.util.concurrent.Callable;
    import java.util.concurrent.CancellationException;
    import java.util.concurrent.ExecutionException;
    import java.util.concurrent.Executor;
    import java.util.concurrent.FutureTask;
    import java.util.concurrent.LinkedBlockingQueue;
    import java.util.concurrent.ThreadFactory;
    import java.util.concurrent.ThreadPoolExecutor;
    import java.util.concurrent.TimeUnit;
    import java.util.concurrent.TimeoutException;
    import java.util.concurrent.atomic.AtomicBoolean;
    import java.util.concurrent.atomic.AtomicInteger;
    
    /**
     * <p>AsyncTask enables proper and easy use of the UI thread. This class allows you
     * to perform background operations and publish results on the UI thread without
     * having to manipulate threads and/or handlers.</p>
     *
     * <p>AsyncTask is designed to be a helper class around {@link Thread} and {@link Handler}
     * and does not constitute a generic threading framework. AsyncTasks should ideally be
     * used for short operations (a few seconds at the most.) If you need to keep threads
     * running for long periods of time, it is highly recommended you use the various APIs
     * provided by the <code>java.util.concurrent</code> package such as {@link Executor},
     * {@link ThreadPoolExecutor} and {@link FutureTask}.</p>
     *
     * <p>An asynchronous task is defined by a computation that runs on a background thread and
     * whose result is published on the UI thread. An asynchronous task is defined by 3 generic
     * types, called <code>Params</code>, <code>Progress</code> and <code>Result</code>,
     * and 4 steps, called <code>onPreExecute</code>, <code>doInBackground</code>,
     * <code>onProgressUpdate</code> and <code>onPostExecute</code>.</p>
     *
     * <div class="special reference">
     * <h3>Developer Guides</h3>
     * <p>For more information about using tasks and threads, read the
     * <a href="{@docRoot}guide/components/processes-and-threads.html">Processes and
     * Threads</a> developer guide.</p>
     * </div>
     *
     * <h2>Usage</h2>
     * <p>AsyncTask must be subclassed to be used. The subclass will override at least
     * one method ({@link #doInBackground}), and most often will override a
     * second one ({@link #onPostExecute}.)</p>
     *
     * <p>Here is an example of subclassing:</p>
     * <pre class="prettyprint">
     * private class DownloadFilesTask extends AsyncTask&lt;URL, Integer, Long&gt; {
     *     protected Long doInBackground(URL... urls) {
     *         int count = urls.length;
     *         long totalSize = 0;
     *         for (int i = 0; i < count; i++) {
     *             totalSize += Downloader.downloadFile(urls[i]);
     *             publishProgress((int) ((i / (float) count) * 100));
     *             // Escape early if cancel() is called
     *             if (isCancelled()) break;
     *         }
     *         return totalSize;
     *     }
     *
     *     protected void onProgressUpdate(Integer... progress) {
     *         setProgressPercent(progress[0]);
     *     }
     *
     *     protected void onPostExecute(Long result) {
     *         showDialog("Downloaded " + result + " bytes");
     *     }
     * }
     * </pre>
     *
     * <p>Once created, a task is executed very simply:</p>
     * <pre class="prettyprint">
     * new DownloadFilesTask().execute(url1, url2, url3);
     * </pre>
     *
     * <h2>AsyncTask's generic types</h2>
     * <p>The three types used by an asynchronous task are the following:</p>
     * <ol>
     *     <li><code>Params</code>, the type of the parameters sent to the task upon
     *     execution.</li>
     *     <li><code>Progress</code>, the type of the progress units published during
     *     the background computation.</li>
     *     <li><code>Result</code>, the type of the result of the background
     *     computation.</li>
     * </ol>
     * <p>Not all types are always used by an asynchronous task. To mark a type as unused,
     * simply use the type {@link Void}:</p>
     * <pre>
     * private class MyTask extends AsyncTask&lt;Void, Void, Void&gt; { ... }
     * </pre>
     *
     * <h2>The 4 steps</h2>
     * <p>When an asynchronous task is executed, the task goes through 4 steps:</p>
     * <ol>
     *     <li>{@link #onPreExecute()}, invoked on the UI thread before the task
     *     is executed. This step is normally used to setup the task, for instance by
     *     showing a progress bar in the user interface.</li>
     *     <li>{@link #doInBackground}, invoked on the background thread
     *     immediately after {@link #onPreExecute()} finishes executing. This step is used
     *     to perform background computation that can take a long time. The parameters
     *     of the asynchronous task are passed to this step. The result of the computation must
     *     be returned by this step and will be passed back to the last step. This step
     *     can also use {@link #publishProgress} to publish one or more units
     *     of progress. These values are published on the UI thread, in the
     *     {@link #onProgressUpdate} step.</li>
     *     <li>{@link #onProgressUpdate}, invoked on the UI thread after a
     *     call to {@link #publishProgress}. The timing of the execution is
     *     undefined. This method is used to display any form of progress in the user
     *     interface while the background computation is still executing. For instance,
     *     it can be used to animate a progress bar or show logs in a text field.</li>
     *     <li>{@link #onPostExecute}, invoked on the UI thread after the background
     *     computation finishes. The result of the background computation is passed to
     *     this step as a parameter.</li>
     * </ol>
     * 
     * <h2>Cancelling a task</h2>
     * <p>A task can be cancelled at any time by invoking {@link #cancel(boolean)}. Invoking
     * this method will cause subsequent calls to {@link #isCancelled()} to return true.
     * After invoking this method, {@link #onCancelled(Object)}, instead of
     * {@link #onPostExecute(Object)} will be invoked after {@link #doInBackground(Object[])}
     * returns. To ensure that a task is cancelled as quickly as possible, you should always
     * check the return value of {@link #isCancelled()} periodically from
     * {@link #doInBackground(Object[])}, if possible (inside a loop for instance.)</p>
     *
     * <h2>Threading rules</h2>
     * <p>There are a few threading rules that must be followed for this class to
     * work properly:</p>
     * <ul>
     *     <li>The AsyncTask class must be loaded on the UI thread. This is done
     *     automatically as of {@link android.os.Build.VERSION_CODES#JELLY_BEAN}.</li>
     *     <li>The task instance must be created on the UI thread.</li>
     *     <li>{@link #execute} must be invoked on the UI thread.</li>
     *     <li>Do not call {@link #onPreExecute()}, {@link #onPostExecute},
     *     {@link #doInBackground}, {@link #onProgressUpdate} manually.</li>
     *     <li>The task can be executed only once (an exception will be thrown if
     *     a second execution is attempted.)</li>
     * </ul>
     *
     * <h2>Memory observability</h2>
     * <p>AsyncTask guarantees that all callback calls are synchronized in such a way that the following
     * operations are safe without explicit synchronizations.</p>
     * <ul>
     *     <li>Set member fields in the constructor or {@link #onPreExecute}, and refer to them
     *     in {@link #doInBackground}.
     *     <li>Set member fields in {@link #doInBackground}, and refer to them in
     *     {@link #onProgressUpdate} and {@link #onPostExecute}.
     * </ul>
     *
     * <h2>Order of execution</h2>
     * <p>When first introduced, AsyncTasks were executed serially on a single background
     * thread. Starting with {@link android.os.Build.VERSION_CODES#DONUT}, this was changed
     * to a pool of threads allowing multiple tasks to operate in parallel. Starting with
     * {@link android.os.Build.VERSION_CODES#HONEYCOMB}, tasks are executed on a single
     * thread to avoid common application errors caused by parallel execution.</p>
     * <p>If you truly want parallel execution, you can invoke
     * {@link #executeOnExecutor(java.util.concurrent.Executor, Object[])} with
     * {@link #THREAD_POOL_EXECUTOR}.</p>
     */
    public abstract class AsyncTask<Params, Progress, Result> {
        private static final String LOG_TAG = "AsyncTask";
    
        private static final int CPU_COUNT = Runtime.getRuntime().availableProcessors();
        // We want at least 2 threads and at most 4 threads in the core pool,
        // preferring to have 1 less than the CPU count to avoid saturating
        // the CPU with background work
        private static final int CORE_POOL_SIZE = Math.max(2, Math.min(CPU_COUNT - 1, 4));
        private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1;
        private static final int KEEP_ALIVE_SECONDS = 30;
    
        private static final ThreadFactory sThreadFactory = new ThreadFactory() {
            private final AtomicInteger mCount = new AtomicInteger(1);
    
            public Thread newThread(Runnable r) {
                return new Thread(r, "AsyncTask #" + mCount.getAndIncrement());
            }
        };
    
        private static final BlockingQueue<Runnable> sPoolWorkQueue =
                new LinkedBlockingQueue<Runnable>(128);
    
        /**
         * An {@link Executor} that can be used to execute tasks in parallel.
         */
        public static final Executor THREAD_POOL_EXECUTOR;
    
        static {
            ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(
                    CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE_SECONDS, TimeUnit.SECONDS,
                    sPoolWorkQueue, sThreadFactory);
            threadPoolExecutor.allowCoreThreadTimeOut(true);
            THREAD_POOL_EXECUTOR = threadPoolExecutor;
        }
    
        /**
         * An {@link Executor} that executes tasks one at a time in serial
         * order.  This serialization is global to a particular process.
         */
        public static final Executor SERIAL_EXECUTOR = new SerialExecutor();
    
        private static final int MESSAGE_POST_RESULT = 0x1;
        private static final int MESSAGE_POST_PROGRESS = 0x2;
    
        private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR;
        private static InternalHandler sHandler;
    
        private final WorkerRunnable<Params, Result> mWorker;
        private final FutureTask<Result> mFuture;
    
        private volatile Status mStatus = Status.PENDING;
        
        private final AtomicBoolean mCancelled = new AtomicBoolean();
        private final AtomicBoolean mTaskInvoked = new AtomicBoolean();
    
        private final Handler mHandler;
    
        private static class SerialExecutor implements Executor {
            final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();
            Runnable mActive;
    
            public synchronized void execute(final Runnable r) {
                mTasks.offer(new Runnable() {
                    public void run() {
                        try {
                            r.run();
                        } finally {
                            scheduleNext();
                        }
                    }
                });
                if (mActive == null) {
                    scheduleNext();
                }
            }
    
            protected synchronized void scheduleNext() {
                if ((mActive = mTasks.poll()) != null) {
                    THREAD_POOL_EXECUTOR.execute(mActive);
                }
            }
        }
    
        /**
         * Indicates the current status of the task. Each status will be set only once
         * during the lifetime of a task.
         */
        public enum Status {
            /**
             * Indicates that the task has not been executed yet.
             */
            PENDING,
            /**
             * Indicates that the task is running.
             */
            RUNNING,
            /**
             * Indicates that {@link AsyncTask#onPostExecute} has finished.
             */
            FINISHED,
        }
    
        private static Handler getMainHandler() {
            synchronized (AsyncTask.class) {
                if (sHandler == null) {
                    sHandler = new InternalHandler(Looper.getMainLooper());
                }
                return sHandler;
            }
        }
    
        private Handler getHandler() {
            return mHandler;
        }
    
        /** @hide */
        public static void setDefaultExecutor(Executor exec) {
            sDefaultExecutor = exec;
        }
    
        /**
         * Creates a new asynchronous task. This constructor must be invoked on the UI thread.
         */
        public AsyncTask() {
            this((Looper) null);
        }
    
        /**
         * Creates a new asynchronous task. This constructor must be invoked on the UI thread.
         *
         * @hide
         */
        public AsyncTask(@Nullable Handler handler) {
            this(handler != null ? handler.getLooper() : null);
        }
    
        /**
         * Creates a new asynchronous task. This constructor must be invoked on the UI thread.
         *
         * @hide
         */
        public AsyncTask(@Nullable Looper callbackLooper) {
            mHandler = callbackLooper == null || callbackLooper == Looper.getMainLooper()
                ? getMainHandler()
                : new Handler(callbackLooper);
    
            mWorker = new WorkerRunnable<Params, Result>() {
                public Result call() throws Exception {
                    mTaskInvoked.set(true);
                    Result result = null;
                    try {
                        Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
                        //noinspection unchecked
                        result = doInBackground(mParams);
                        Binder.flushPendingCommands();
                    } catch (Throwable tr) {
                        mCancelled.set(true);
                        throw tr;
                    } finally {
                        postResult(result);
                    }
                    return result;
                }
            };
    
            mFuture = new FutureTask<Result>(mWorker) {
                @Override
                protected void done() {
                    try {
                        postResultIfNotInvoked(get());
                    } catch (InterruptedException e) {
                        android.util.Log.w(LOG_TAG, e);
                    } catch (ExecutionException e) {
                        throw new RuntimeException("An error occurred while executing doInBackground()",
                                e.getCause());
                    } catch (CancellationException e) {
                        postResultIfNotInvoked(null);
                    }
                }
            };
        }
    
        private void postResultIfNotInvoked(Result result) {
            final boolean wasTaskInvoked = mTaskInvoked.get();
            if (!wasTaskInvoked) {
                postResult(result);
            }
        }
    
        private Result postResult(Result result) {
            @SuppressWarnings("unchecked")
            Message message = getHandler().obtainMessage(MESSAGE_POST_RESULT,
                    new AsyncTaskResult<Result>(this, result));
            message.sendToTarget();
            return result;
        }
    
        /**
         * Returns the current status of this task.
         *
         * @return The current status.
         */
        public final Status getStatus() {
            return mStatus;
        }
    
        /**
         * Override this method to perform a computation on a background thread. The
         * specified parameters are the parameters passed to {@link #execute}
         * by the caller of this task.
         *
         * This method can call {@link #publishProgress} to publish updates
         * on the UI thread.
         *
         * @param params The parameters of the task.
         *
         * @return A result, defined by the subclass of this task.
         *
         * @see #onPreExecute()
         * @see #onPostExecute
         * @see #publishProgress
         */
        @WorkerThread
        protected abstract Result doInBackground(Params... params);
    
        /**
         * Runs on the UI thread before {@link #doInBackground}.
         *
         * @see #onPostExecute
         * @see #doInBackground
         */
        @MainThread
        protected void onPreExecute() {
        }
    
        /**
         * <p>Runs on the UI thread after {@link #doInBackground}. The
         * specified result is the value returned by {@link #doInBackground}.</p>
         * 
         * <p>This method won't be invoked if the task was cancelled.</p>
         *
         * @param result The result of the operation computed by {@link #doInBackground}.
         *
         * @see #onPreExecute
         * @see #doInBackground
         * @see #onCancelled(Object) 
         */
        @SuppressWarnings({"UnusedDeclaration"})
        @MainThread
        protected void onPostExecute(Result result) {
        }
    
        /**
         * Runs on the UI thread after {@link #publishProgress} is invoked.
         * The specified values are the values passed to {@link #publishProgress}.
         *
         * @param values The values indicating progress.
         *
         * @see #publishProgress
         * @see #doInBackground
         */
        @SuppressWarnings({"UnusedDeclaration"})
        @MainThread
        protected void onProgressUpdate(Progress... values) {
        }
    
        /**
         * <p>Runs on the UI thread after {@link #cancel(boolean)} is invoked and
         * {@link #doInBackground(Object[])} has finished.</p>
         * 
         * <p>The default implementation simply invokes {@link #onCancelled()} and
         * ignores the result. If you write your own implementation, do not call
         * <code>super.onCancelled(result)</code>.</p>
         *
         * @param result The result, if any, computed in
         *               {@link #doInBackground(Object[])}, can be null
         * 
         * @see #cancel(boolean)
         * @see #isCancelled()
         */
        @SuppressWarnings({"UnusedParameters"})
        @MainThread
        protected void onCancelled(Result result) {
            onCancelled();
        }    
        
        /**
         * <p>Applications should preferably override {@link #onCancelled(Object)}.
         * This method is invoked by the default implementation of
         * {@link #onCancelled(Object)}.</p>
         * 
         * <p>Runs on the UI thread after {@link #cancel(boolean)} is invoked and
         * {@link #doInBackground(Object[])} has finished.</p>
         *
         * @see #onCancelled(Object) 
         * @see #cancel(boolean)
         * @see #isCancelled()
         */
        @MainThread
        protected void onCancelled() {
        }
    
        /**
         * Returns <tt>true</tt> if this task was cancelled before it completed
         * normally. If you are calling {@link #cancel(boolean)} on the task,
         * the value returned by this method should be checked periodically from
         * {@link #doInBackground(Object[])} to end the task as soon as possible.
         *
         * @return <tt>true</tt> if task was cancelled before it completed
         *
         * @see #cancel(boolean)
         */
        public final boolean isCancelled() {
            return mCancelled.get();
        }
    
        /**
         * <p>Attempts to cancel execution of this task.  This attempt will
         * fail if the task has already completed, already been cancelled,
         * or could not be cancelled for some other reason. If successful,
         * and this task has not started when <tt>cancel</tt> is called,
         * this task should never run. If the task has already started,
         * then the <tt>mayInterruptIfRunning</tt> parameter determines
         * whether the thread executing this task should be interrupted in
         * an attempt to stop the task.</p>
         * 
         * <p>Calling this method will result in {@link #onCancelled(Object)} being
         * invoked on the UI thread after {@link #doInBackground(Object[])}
         * returns. Calling this method guarantees that {@link #onPostExecute(Object)}
         * is never invoked. After invoking this method, you should check the
         * value returned by {@link #isCancelled()} periodically from
         * {@link #doInBackground(Object[])} to finish the task as early as
         * possible.</p>
         *
         * @param mayInterruptIfRunning <tt>true</tt> if the thread executing this
         *        task should be interrupted; otherwise, in-progress tasks are allowed
         *        to complete.
         *
         * @return <tt>false</tt> if the task could not be cancelled,
         *         typically because it has already completed normally;
         *         <tt>true</tt> otherwise
         *
         * @see #isCancelled()
         * @see #onCancelled(Object)
         */
        public final boolean cancel(boolean mayInterruptIfRunning) {
            mCancelled.set(true);
            return mFuture.cancel(mayInterruptIfRunning);
        }
    
        /**
         * Waits if necessary for the computation to complete, and then
         * retrieves its result.
         *
         * @return The computed result.
         *
         * @throws CancellationException If the computation was cancelled.
         * @throws ExecutionException If the computation threw an exception.
         * @throws InterruptedException If the current thread was interrupted
         *         while waiting.
         */
        public final Result get() throws InterruptedException, ExecutionException {
            return mFuture.get();
        }
    
        /**
         * Waits if necessary for at most the given time for the computation
         * to complete, and then retrieves its result.
         *
         * @param timeout Time to wait before cancelling the operation.
         * @param unit The time unit for the timeout.
         *
         * @return The computed result.
         *
         * @throws CancellationException If the computation was cancelled.
         * @throws ExecutionException If the computation threw an exception.
         * @throws InterruptedException If the current thread was interrupted
         *         while waiting.
         * @throws TimeoutException If the wait timed out.
         */
        public final Result get(long timeout, TimeUnit unit) throws InterruptedException,
                ExecutionException, TimeoutException {
            return mFuture.get(timeout, unit);
        }
    
        /**
         * Executes the task with the specified parameters. The task returns
         * itself (this) so that the caller can keep a reference to it.
         * 
         * <p>Note: this function schedules the task on a queue for a single background
         * thread or pool of threads depending on the platform version.  When first
         * introduced, AsyncTasks were executed serially on a single background thread.
         * Starting with {@link android.os.Build.VERSION_CODES#DONUT}, this was changed
         * to a pool of threads allowing multiple tasks to operate in parallel. Starting
         * {@link android.os.Build.VERSION_CODES#HONEYCOMB}, tasks are back to being
         * executed on a single thread to avoid common application errors caused
         * by parallel execution.  If you truly want parallel execution, you can use
         * the {@link #executeOnExecutor} version of this method
         * with {@link #THREAD_POOL_EXECUTOR}; however, see commentary there for warnings
         * on its use.
         *
         * <p>This method must be invoked on the UI thread.
         *
         * @param params The parameters of the task.
         *
         * @return This instance of AsyncTask.
         *
         * @throws IllegalStateException If {@link #getStatus()} returns either
         *         {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}.
         *
         * @see #executeOnExecutor(java.util.concurrent.Executor, Object[])
         * @see #execute(Runnable)
         */
        @MainThread
        public final AsyncTask<Params, Progress, Result> execute(Params... params) {
            return executeOnExecutor(sDefaultExecutor, params);
        }
    
        /**
         * Executes the task with the specified parameters. The task returns
         * itself (this) so that the caller can keep a reference to it.
         * 
         * <p>This method is typically used with {@link #THREAD_POOL_EXECUTOR} to
         * allow multiple tasks to run in parallel on a pool of threads managed by
         * AsyncTask, however you can also use your own {@link Executor} for custom
         * behavior.
         * 
         * <p><em>Warning:</em> Allowing multiple tasks to run in parallel from
         * a thread pool is generally <em>not</em> what one wants, because the order
         * of their operation is not defined.  For example, if these tasks are used
         * to modify any state in common (such as writing a file due to a button click),
         * there are no guarantees on the order of the modifications.
         * Without careful work it is possible in rare cases for the newer version
         * of the data to be over-written by an older one, leading to obscure data
         * loss and stability issues.  Such changes are best
         * executed in serial; to guarantee such work is serialized regardless of
         * platform version you can use this function with {@link #SERIAL_EXECUTOR}.
         *
         * <p>This method must be invoked on the UI thread.
         *
         * @param exec The executor to use.  {@link #THREAD_POOL_EXECUTOR} is available as a
         *              convenient process-wide thread pool for tasks that are loosely coupled.
         * @param params The parameters of the task.
         *
         * @return This instance of AsyncTask.
         *
         * @throws IllegalStateException If {@link #getStatus()} returns either
         *         {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}.
         *
         * @see #execute(Object[])
         */
        @MainThread
        public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec,
                Params... params) {
            if (mStatus != Status.PENDING) {
                switch (mStatus) {
                    case RUNNING:
                        throw new IllegalStateException("Cannot execute task:"
                                + " the task is already running.");
                    case FINISHED:
                        throw new IllegalStateException("Cannot execute task:"
                                + " the task has already been executed "
                                + "(a task can be executed only once)");
                }
            }
    
            mStatus = Status.RUNNING;
    
            onPreExecute();
    
            mWorker.mParams = params;
            exec.execute(mFuture);
    
            return this;
        }
    
        /**
         * Convenience version of {@link #execute(Object...)} for use with
         * a simple Runnable object. See {@link #execute(Object[])} for more
         * information on the order of execution.
         *
         * @see #execute(Object[])
         * @see #executeOnExecutor(java.util.concurrent.Executor, Object[])
         */
        @MainThread
        public static void execute(Runnable runnable) {
            sDefaultExecutor.execute(runnable);
        }
    
        /**
         * This method can be invoked from {@link #doInBackground} to
         * publish updates on the UI thread while the background computation is
         * still running. Each call to this method will trigger the execution of
         * {@link #onProgressUpdate} on the UI thread.
         *
         * {@link #onProgressUpdate} will not be called if the task has been
         * canceled.
         *
         * @param values The progress values to update the UI with.
         *
         * @see #onProgressUpdate
         * @see #doInBackground
         */
        @WorkerThread
        protected final void publishProgress(Progress... values) {
            if (!isCancelled()) {
                getHandler().obtainMessage(MESSAGE_POST_PROGRESS,
                        new AsyncTaskResult<Progress>(this, values)).sendToTarget();
            }
        }
    
        private void finish(Result result) {
            if (isCancelled()) {
                onCancelled(result);
            } else {
                onPostExecute(result);
            }
            mStatus = Status.FINISHED;
        }
    
        private static class InternalHandler extends Handler {
            public InternalHandler(Looper looper) {
                super(looper);
            }
    
            @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})
            @Override
            public void handleMessage(Message msg) {
                AsyncTaskResult<?> result = (AsyncTaskResult<?>) msg.obj;
                switch (msg.what) {
                    case MESSAGE_POST_RESULT:
                        // There is only one result
                        result.mTask.finish(result.mData[0]);
                        break;
                    case MESSAGE_POST_PROGRESS:
                        result.mTask.onProgressUpdate(result.mData);
                        break;
                }
            }
        }
    
        private static abstract class WorkerRunnable<Params, Result> implements Callable<Result> {
            Params[] mParams;
        }
    
        @SuppressWarnings({"RawUseOfParameterizedType"})
        private static class AsyncTaskResult<Data> {
            final AsyncTask mTask;
            final Data[] mData;
    
            AsyncTaskResult(AsyncTask task, Data... data) {
                mTask = task;
                mData = data;
            }
        }
    }
    
    

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