<pre>
//只跟相位有关
- (void)creat4{
CGFloatW =CGRectGetWidth(self.view.bounds);
CGFloatH =CGRectGetHeight(self.view.bounds);
//公式:ω = 2π/T
//设置波的宽度是容器的宽度,希望能展示0.5个波曲线,周期为T=W/0.5;
//ω = 2π/T -> π/W
CGFloatw =M_PI/W;
if(self.shapeLayer==nil){
CAShapeLayer* layer = [CAShapeLayerlayer];
layer.fillColor= [UIColorcolorWithRed:211/255.0green:10/255.0blue:15/255.0alpha:1].CGColor;
[self.view.layeraddSublayer:layer];
self.shapeLayer= layer;
}
//振幅
self.waveA=20;
//ω常量
self.waveW= w;
//y轴偏移
self.currentK= H/2;
//相位
self.waveSpeed=0.05;
[selfdisplayLinkStar];
}
pragma mark- CADisplayLink计时器
//每一帧刷新一次,比NSTimer准确
- (void)displayLinkStar{
CADisplayLink* link = [CADisplayLinkdisplayLinkWithTarget:selfselector:@selector(waveAnimation)];
[linkaddToRunLoop:[NSRunLoopcurrentRunLoop]forMode:NSRunLoopCommonModes];
}
pragma mark-绘制波浪
- (void)waveAnimation{
self.offsetX+=self.waveSpeed;
CGFloatW =CGRectGetWidth(self.view.bounds);
CGFloatH =CGRectGetHeight(self.view.bounds);
CGMutablePathRefpath =CGPathCreateMutable();
CGFloaty =self.currentK;
CGPathMoveToPoint(path,nil,0, y);
for(NSIntegerx =0; x <= W; x++) {
y =self.waveAsinf(self.waveWx +self.offsetX) +_currentK;
CGPathAddLineToPoint(path,nil, x, y);
}
CGPathAddLineToPoint(path,nil,W, H*2/3);
CGPathAddLineToPoint(path,nil,0, H*2/3);
//self.shapeLayer.fillColor = [UIColor redColor].CGColor;
CGPathCloseSubpath(path);
self.shapeLayer.path= path;
CGPathRelease(path);
}
</pre>
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